Pages: 1 2 3 4 5 6 7 8 [9] 10 20 |
161. BOWHEAD Tier 2 - The 'Baleen' - in Player Features and Ideas Discussion [original thread]
I see what you're going for here, but there's a really good reason that the only covops cloaky haulers aren't able to transport an entire fleet through a covops cyno. Anything bigger than the current niche that is filled by blockade runners IMO s...
- by PopeUrban - at 2016.11.29 22:24:18
|
162. Astero combat probing - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: John Delta Futch wrote: have u read the bonus it has combat probe scan strength 37.5 % other ship t2 covops frigs like helios or cheetah has same type of bonus but more cpu to fit them right Ever stopped to think t...
- by PopeUrban - at 2016.11.29 22:15:38
|
163. Make The Fitting Requirements for Cynos the Same as Combat Probes - in Player Features and Ideas Discussion [original thread]
Another "CYNOS RUIN MY HONORABLE DUELS" post? Look, buddy, The only difference between the fleet that hotdropped you and the fleet that gatecamped you is that in one of these cases you had to take the bait. Stop taking the bait.
- by PopeUrban - at 2016.11.29 22:11:01
|
164. First impressions of a newbie - in EVE General Discussion [original thread]
Kasomir Rich wrote: I get that being in a corporation who is at war means battles and comes with the risk of losing ships. But, why are there some people who constantly try to kill new players for whom the loss of a 5 million ship (fully fitte...
- by PopeUrban - at 2016.11.28 23:13:37
|
165. Fitting simulator - in Player Features and Ideas Discussion [original thread]
No, like, if you're messing around with it and testing dps with different drones and so on. You have to constantly click it open to remember if you have the meds, or the heavies, or whatever selected as "deployed" for DPS and ****. Compared to th...
- by PopeUrban - at 2016.11.28 22:34:56
|
166. [NPE] Link new players to the Sisters of Eve Epic Arc - in Player Features and Ideas Discussion [original thread]
This. We're bringing new people in to the game and the SOE arc is one of the first things I have to tell everyone about. Yhe SOE arc was designed to familiarize players with the four major empires as well as give them a couple fitting/reshipping...
- by PopeUrban - at 2016.11.28 22:29:57
|
167. Mutli-Use Analyzers Feedback Thread - in Player Features and Ideas Discussion [original thread]
Pindleton Severasse wrote: I saw a few people in this thread suggesting that the Zeugma has no utility for explorers. However, this is immensely valuable for an Astero that wants to do it all. You can fit a scram, and cap booster, prop mod, a...
- by PopeUrban - at 2016.11.28 22:17:15
|
168. Astero combat probing - in Player Features and Ideas Discussion [original thread]
The whole point of the astero (and the SOE line of ships) is that they're good at exploration, not necessarily that they're good at finding and killing people. That's why the battleship is really more of a low mass logi carrier than a battleship, ...
- by PopeUrban - at 2016.11.28 21:55:48
|
169. why are people against "walking in stations"? - in EVE General Discussion [original thread]
People aren't against WIS really. They're against WIS taking priority over the spaceship game when the spaceship game is still in need of modernization. Most people are just fine with WIS being a thing that exists, but not being a thing CCP expe...
- by PopeUrban - at 2016.11.28 21:43:28
|
170. Thanks for making the game free - in EVE General Discussion [original thread]
Jennifer Starblaze wrote: Don-¦t forget the executioner and the navy slicer. They are not just cute little ships, they are also very good, alpha friendly kiting ships :). Comet. The police skin sells for 45 mil. if that's not a reason to rol...
- by PopeUrban - at 2016.11.23 02:18:44
|
171. festival launchers, festival launchers, festival launchers... - in Player Features and Ideas Discussion [original thread]
FoFestival launchers. I'm tired of targeting things to make pretty lights.
- by PopeUrban - at 2016.11.23 02:16:05
|
172. Fitting simulator - in Player Features and Ideas Discussion [original thread]
I'd like to note that its a bit annoying that you can't leave that little drone bay window open and have to constantly click it open when you wanna mess with it though. Be better if it was just a permanent tab like how EFT does it. But that goes ...
- by PopeUrban - at 2016.11.21 23:21:24
|
173. Combining BPCS with identical me/te - in Player Features and Ideas Discussion [original thread]
Jonathon Silence wrote: Mordachai wrote: Jonathon Silence wrote: Mordachai wrote: Could we get some input from CCP about if this is at all possible concerning the database. All i want is QOL changes regarding the lag due to insane amo...
- by PopeUrban - at 2016.11.21 23:15:10
|
174. Empire Suicide Ganking 2016 - in Crime and Punishment [original thread]
I can't even... 13 years and you're hauling more than 100m in an untanked iteron. You should know better. This is the kind of mistake most players only make once within their first six months of EVE.
- by PopeUrban - at 2016.11.21 23:02:35
|
175. Fitting simulator - in Player Features and Ideas Discussion [original thread]
Click the drone bay button at the bottom left. You can drago and drop drones from the equipment pane on the left on to your ship, that drone type will populate in the drone bay list. From there you can use a type in to modify the number of drones...
- by PopeUrban - at 2016.11.21 22:56:18
|
176. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: PopeUrban wrote: Teckos Pech wrote: The only way to subvert it is by AFK cloaking. And AFK cloaking only works because local tells you that guy is there. That he is there, and with judicious d-scan and/or probing he mu...
- by PopeUrban - at 2016.11.21 22:46:28
|
177. Combining BPCS with identical me/te - in Player Features and Ideas Discussion [original thread]
Again, a really long post that can be summed up as "Play the game worse and you will not have interface annoyances associated with playing it well" I suppose your answer to AOE doomsday balance back in that era would have been "well then go fly a...
- by PopeUrban - at 2016.11.21 22:08:26
|
178. Something I don't understand about the F2P model. - in Player Features and Ideas Discussion [original thread]
You can't use those skills as an alpha clone, because if you could every single pilot would eventually stop paying or buying PLEX someone else paid for the moment they finished skilling for the ship they wanted to fly.
- by PopeUrban - at 2016.11.21 04:27:55
|
179. Luminous (e.g.: TRON) SKINs? - in Player Features and Ideas Discussion [original thread]
EVE's material system supports self illuminated textures, but it doesn't support emissive textures. That's a technical way of saying that you can have glowing bits on the ship (most ships already do) but those bits won't case light on other objec...
- by PopeUrban - at 2016.11.19 12:57:45
|
180. Re-purpose the old browser code to allow the Forum in-game - in Player Features and Ideas Discussion [original thread]
Not a bad idea actually. Trying to keep the ingame pbrowser up to date was a bad use of resources, but using it specifically for the forums and only the forums/eve gate would make a lot of sense.
- by PopeUrban - at 2016.11.19 12:30:46
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 20 |
First page | Previous page | Next page | Last page |