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1. New nerf to warp core stabs - Add -70% to virus strengh of ships for Hacking/An... - in Player Features and Ideas Discussion [original thread]
I actually support this, WCS are annoying. Covert Ops Nullified Warp Core Stabbed T3s are more annoying though...
- by Myrkala - at 2013.06.27 00:44:00
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2. About the Eos' model - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Cards on the table, the Sleipnir is the ship I have the greatest emotional attachment to of any ship in EVE. It would look great as a Hurricane, but it would also look DIFFERENT and that makes me feel confused feelings deep in...
- by Myrkala - at 2013.06.17 02:40:00
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3. DRONES ARE BROKEN... But we just keep on ignoring the problem. - in Player Features and Ideas Discussion [original thread]
People also need to not forget something about drones that makes them pretty good even if they are destructible. 1. Great utility If you don't go for max DPS most drone boats can fit different flights of drones that can be used effectively again...
- by Myrkala - at 2013.05.20 11:57:00
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4. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Pattern Clarc wrote: Zarnak Wulf wrote: I The only Tempest Fit I found that I liked used a LAAR and a LAR2. It would rep 980 DPS and put out 900 DPS as well. It has a bit more projection and speed then the Hyperion. It definitely was a low s...
- by Myrkala - at 2013.05.13 01:01:00
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5. Ship to Object Collision - in Player Features and Ideas Discussion [original thread]
Mohini wrote: I agree, Iv lost a ship or two from "hitting" a asteroid and not been able to warp out fast enough. It is annoying to align to your POS/station and then find out that what you think was empty space between you and safety was act...
- by Myrkala - at 2012.11.15 17:59:00
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6. Ship to Object Collision - in Player Features and Ideas Discussion [original thread]
So I just logged on to Buckingham to check out the new targeting UI and the new Vagabond model and skin, and I must say I think I like them both. Anyways I cranked up the graphics settings and flew about space manually to get some nice screenshot...
- by Myrkala - at 2012.11.15 17:50:00
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7. The Hel supercarrier and Nidhoggur carrier need some attention - in Player Features and Ideas Discussion [original thread]
Archon is the best armor triage carrier in the game. Lets take a look at what factors affect the balance between these two ships: Archon vs Nidhoggur - Unpiloted Archon has more PG than a Nidhoggur with a fully skilled pilot in it. - Archon has...
- by Myrkala - at 2012.09.28 00:23:00
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8. Escort Carriers - in Player Features and Ideas Discussion [original thread]
One thing that is potentially a very powerful mechanic is if this ship enables you to refit, it would make BS gangs more versatile because they could refit in haste to adapt to a incoming or foreseeable situation, or even during fights. Think a bi...
- by Myrkala - at 2012.05.17 04:36:00
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9. New characters lack diversity - in Player Features and Ideas Discussion [original thread]
Originally by: Lyz Mily Awesome work on the graphics guys! CCP has impressed me once again :) It is a lot better then before no doubt. Keep up the awesome work !! Nice char and portrait, it caught my eye, cheeky. - Originally by...
- by Myrkala - at 2011.01.18 21:52:00
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10. Repackaging Containers -> Extra Dialog Window - in Player Features and Ideas Discussion [original thread]
1. Ctrl+A to select all items in hangar. 2. Forget to deselect your cans where you have neatly arranged ammo, mods, loot, ore, by meta levels. 3. Repackage everything. Cry as you now have to RE-sort everthing after relogging because of the massiv...
- by Myrkala - at 2011.01.03 00:36:00
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11. Battle-Recorder & Battle-Player + Eve O's in-game fight record tool - in Player Features and Ideas Discussion [original thread]
Oh, this thread, glad to see it still active, the video community would EXPLODE if this could be done. I am of course talking about the superawesome re-playable combat-log generator, with framedumping for awesome smooth videos. PS. I remember s...
- by Myrkala - at 2010.02.25 01:32:00
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12. 2nd server, for "carebears" - in Player Features and Ideas Discussion [original thread]
Originally by: Svetdana a large percentage of the new player base really dont care for the pvp aspect of the game, the fun will be with what "the new players" are allready doing now. CCP = company = profits, do the math No, no, no. ...
- by Myrkala - at 2009.12.11 04:44:00
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13. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
I'm going to give these changes a chance, even though I am reluctant to do it. If I come to the conclusion that the change was not adequate I will join any initiative by players to get CCP to do the right thing, including self-destructing Tempes...
- by Myrkala - at 2009.11.29 20:09:00
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14. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Boost tempest cpu ? Interesting discussion going on here, I fear however CCP will never implement any drastic changes to the Tempest. - NO SPLIT WEAPON BONUSES ON THE NAGLFAR PLEASE!
- by Myrkala - at 2009.11.29 17:39:00
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15. Decent Insurance for T2s - in Player Features and Ideas Discussion [original thread]
It doesn't matter what amount you make the insurance, even if its just 1 isk you are injecting more and more isk into the economy. Which is bad, everything goes up in price but CCP has *some* control over it with NPC sell orders. So nope. - N...
- by Myrkala - at 2009.11.23 16:57:00
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16. Decent Insurance for T2s - in Player Features and Ideas Discussion [original thread]
Yep, insurance actually introduces more ISK into the EVE economy. * Player A builds Ship X. * Player B has 15 isk, total amount of isk in the game is 15 isk. * Player B buys Ship X with 10 isk. * Player A now has gained 10 isk. * Player B n...
- by Myrkala - at 2009.11.23 16:38:00
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17. Size matters - in Player Features and Ideas Discussion [original thread]
Fit a neut? Take better care of your light drones? Call for help? It's not like a frigate can kill a BS quickly... No, I don't like the idea. - NO SPLIT WEAPON BONUSES ON THE NAGLFAR PLEASE!
- by Myrkala - at 2009.11.23 16:30:00
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18. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Looks to me that the 0%, 15%, 30% would be the best compromise. This is just speculation after eying the whole thread and what people are saying. And I also think that Medium Arties, should have the 50% boost to alpha, its not in the same ballpar...
- by Myrkala - at 2009.11.16 18:47:00
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19. Battle-Recorder & Battle-Player + Eve O's in-game fight record tool - in Player Features and Ideas Discussion [original thread]
Still hoping the dev's will see this and think seriously about doing something like this. Would make for EPIC fleet battle videos! /SUPPORT
- by Myrkala - at 2009.07.13 02:22:00
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20. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. Projectiles > They need something, after all indirect changes to them both AC and Artillery, the Large and XL variants in particular. We still want them capless to keep them different. Maybe a big increase in falloff. 2. Minmatar Capitals...
- by Myrkala - at 2009.04.17 15:17:00
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