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1. OK, what about Minmatar now? - in Ships and Modules [original thread]
Typhoon definately needs 5/5 turret/launcher hardpoints, i'm fine with the general slot layout though. Muninn needs more range / midslot for TC whatever.
- by MassonA - at 2008.03.09 15:05:00
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2. What would you say is a respectable earning in one hour of 0.0 ratting - in Ships and Modules [original thread]
Originally by: Igetshotalot 40m/h is almost impossible anyvere but in a -0.85 - -1.0 or in npc reions. In geminate in a random 0.0 system i make arround 12m/h which sucks.. so i go do lvl 4's in 0.5 an earn me arround 30-50m/h:) Gemina...
- by MassonA - at 2008.01.05 11:33:00
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3. What qualifies as a "Fleet Ship" ? - in Ships and Modules [original thread]
rapiers and huginns are also good for stopping enemy tacklers reaching your snipers
- by MassonA - at 2007.12.23 16:18:00
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4. Drone Mutuations, where art thou? - in Ships and Modules [original thread]
'augmented' and 'integrated' one has more hp than t2, but a lower damage mod the other has more hp than t2, and more damage (due to doing 2 dmg types) both do 2 types of damage corresponding with that race, so ogres do thermal / kinetic berserker...
- by MassonA - at 2007.12.22 16:24:00
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5. Focused warp disruption not working? - in Ships and Modules [original thread]
the script only works on ships immune to ewar; ms and titans
- by MassonA - at 2007.12.18 22:01:00
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6. asy it ain't so! another Afrig thread. - in Ships and Modules [original thread]
Edited by: MassonA on 14/12/2007 19:00:17 Originally by: Vitrael Essentially your changes are asking that the Jaguar become a scaled-down Vagabond and the Wolf become a scaled-down Muninn. Hrmm... no thanks. As has been stated, it'...
- by MassonA - at 2007.12.14 19:00:00
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7. The Hyena - in Ships and Modules [original thread]
are we forgetting that its a frig and assuming electronic ship skill 4, 18k webs easy for almost any nanoship to kill
- by MassonA - at 2007.11.14 16:58:00
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8. What will you fly on Armageddon Day? - in Ships and Modules [original thread]
Originally by: Acoco Osiris I wonder about two things though... A, will officer items be seeded, and B, will limited-edition ships (like the G-Vexor) be seeded? you used to be able to build them, as the blueprint was still on the marke...
- by MassonA - at 2007.10.16 18:27:00
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9. What Ship is This? - in Ships and Modules [original thread]
thats a templar, an am.. oh sorry
- by MassonA - at 2007.09.23 17:53:00
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10. What's so great about the Hurri? - in Ships and Modules [original thread]
you can sort of solo with the hurricane with the available midslots
- by MassonA - at 2007.09.23 07:09:00
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11. hacs worth it other then prerequisite to command ships ? - in Ships and Modules [original thread]
Edited by: MassonA on 23/09/2007 07:05:33 Edited by: MassonA on 23/09/2007 07:05:10 dev post
- by MassonA - at 2007.09.23 07:05:00
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12. which min ships shield tank? - in Ships and Modules [original thread]
you can shield tank quite a few minmatar ships, but more specifically- jaguar bellicose (i suppose) -rapier -huginn maelstrom stabber -vagabond cyclone -sleipnir -claymore
- by MassonA - at 2007.09.22 16:33:00
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13. Vagabond 220mm or Dual 180mm? - in Ships and Modules [original thread]
Edited by: MassonA on 15/09/2007 19:12:31 Originally by: zayanka coprum nos would be quite useless nowdays. running the mwd lowers your cap to a pretty crappy level, so using the nos would bring theirs down to said level
- by MassonA - at 2007.09.15 19:12:00
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14. Can someone explain alpha strike - in Ships and Modules [original thread]
look at Pottsey's sig or this , for true alpha strike
- by MassonA - at 2007.08.31 20:51:00
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15. Rorqual - a low end vacuum - in Ships and Modules [original thread]
have those 'heavy' roids locatable with the onboard scanner
- by MassonA - at 2007.08.18 08:22:00
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16. Artillary on Min Cruiser - in Ships and Modules [original thread]
the advanced weapon upgrades skill lowers the PG req on all turret / missile launchers, but it requires weapon upgrades skill at level 5 you can also fit power diagnostic systems to give a small boost to shield recharge, cap recharge and powergri...
- by MassonA - at 2007.08.09 09:24:00
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17. Need to know value of found items - in Ships and Modules [original thread]
is the gistii stuff a-type? b-type etc? people selling the a-type MWD's for about 135m a piece in jita at the moment
- by MassonA - at 2007.08.08 16:04:00
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18. Deimos post buff setups - in Ships and Modules [original thread]
doesnt it fit with a med nos and a web instead of injector?
- by MassonA - at 2007.08.04 17:32:00
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19. Damnation MK2, Overpowered? - in Ships and Modules [original thread]
Originally by: Nian Banks Not cool, the whole concept of a Fleet Command is to tank, this is a woefully unfair advantage. so you're saying with that the other commandships cant tank, but only the damnnation can?
- by MassonA - at 2007.08.01 08:47:00
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20. Gallente ships are not hurt by the nos changes in any relevant way... - in Ships and Modules [original thread]
Originally by: Syringe The purpose of the NOS is to break the other person's tank. i thought it was to remove/control their cap?
- by MassonA - at 2007.07.30 22:11:00
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