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201. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
O.K. tried it again. I'm getting about a 50% failure rate on the mini game in low sec now, I will try more latter tonight. All lvl 4 skills and a covert ops ship so no bonuses or rigs of the t1 ship (I'm trying to simulate how I actually do explor...
- by Manssell - at 2013.05.27 16:51:00
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202. Missing - ABORT UNDOCK - in Test Server Feedback [original thread]
marVLs wrote: Please change current Undock button position. Undock and enter Captain Q should not be so close, missclick and You are fuc....up... Agree! These two buttons shold be as far away from each other as possible. One buttom bring...
- by Manssell - at 2013.05.27 15:55:00
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203. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Tzar Sinak wrote: Oh well. I guess we'll have to suck it up. I just feel badly for people that play on laptops with the mouse trap pad thingy. I guess they will have to buy a mouse. It's maddening! Obviously during the design phase no one...
- by Manssell - at 2013.05.25 16:46:00
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204. Odyssey: The Big Lie - Let's bring back exploration in exploration. - in Player Features and Ideas Discussion [original thread]
I have to admit this expansion is kinda bumming me out too. I though we would be getting more stuff to do, not the same amount just made more clicky and annoying. It doesn't even feel like an expansion. I keep looking at all the stuff we know abou...
- by Manssell - at 2013.05.25 16:17:00
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205. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
CCP Soundwave wrote: Morning update post! GǪ.One of the things weGÇÖve been trying to do is make exploration an actual profession with its own ships, modules etc. Removing the NPCs were a part of that, but re-adding them as a failure mechanic...
- by Manssell - at 2013.05.23 16:15:00
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206. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
All right,after a long search for one I finally ran one. I've done exploration for a long long time, so how to go about saying thisGǪ. everything in this new experience is awful. After warping to a site I found the comm towers will not let you ...
- by Manssell - at 2013.05.22 17:33:00
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207. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Brooks Puuntai wrote: Don't you know. CCP wants to change Eve to: LF2M 4/10 DED, need logi and tank. Convo for fleet invite! Yea, I know this is a joke (and a good one at that) but that's also kinda bugging me (if true). This whole explor...
- by Manssell - at 2013.05.19 02:13:00
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208. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Daniel Plain wrote: Roime wrote: 4/10s are T1 cruiser sites, so this change very welcome indeed. It's EVE telling you to leave hisec sites for the new players they were designed for. i would really like to see a new player in a t1 cruiser...
- by Manssell - at 2013.05.19 02:01:00
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209. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Cirillith wrote: Sylvia Nardieu wrote: Cirillith wrote: Hmm - don't know if someone already discovered that but it seems some changes were made on SISI in DED complexes and ship allowance list. HI-sec DED complexes (3/10 4/10) no longer a...
- by Manssell - at 2013.05.19 00:24:00
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210. Concerning NPC Spawns in Data/Relic Sites - in Test Server Feedback [original thread]
Yea, I have to admit this was a really strange game design idea. First they acknowledge that most people are doing exploration in non-exploration ships, or having to use two ships (a probing and combat) so to make exploration more "accessible' the...
- by Manssell - at 2013.05.18 14:46:00
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211. Space Pinata First Impressions - in Test Server Feedback [original thread]
All right just tried a few of these out and other than what has been said already here one thing really stood out and that is the scatter mechanic is awful for those using a laptop trackpad. This mechanic felt like it was entirely developed with a...
- by Manssell - at 2013.05.18 00:30:00
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212. SiSi Mac playable? - in Test Server Feedback [original thread]
I can get on to the test server, log in, sit in station, but every time I try to undock it crashes. Macbook Pro 10.8.3 i7
- by Manssell - at 2013.05.17 03:31:00
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213. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
CCP Tallest wrote: Manssell wrote: Sylvia Nardieu wrote: Once again, what about Ladars? Come on CCP, this has been asked in every thread since the changes where announced and as far as I know never been answered. There are currently...
- by Manssell - at 2013.05.15 14:29:00
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214. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
Sylvia Nardieu wrote: Once again, what about Ladars? Come on CCP, this has been asked in every thread since the changes where announced and as far as I know never been answered. There are currently Ladar sites that are combat/hacking site...
- by Manssell - at 2013.05.14 17:05:00
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215. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
CCP Bayesian wrote: The mechanics we're putting in allow for more emergence than currently exists. I don't see how we are dumbing down the game by making perhaps the dumbest mechanic in EVE more complex with a mechanic that rewards player skil...
- by Manssell - at 2013.05.14 00:12:00
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216. Constantly freezing up - in Macintosh [original thread]
I'm getting a few of these a week now. I can almost defiantly force a hard freeze while using the in game browser and hitting certain sites (or when sites that are having a problem loading) but that has always happened. Now I'm getting the freeze ...
- by Manssell - at 2013.05.02 16:02:00
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217. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
Jenn aSide wrote: Manssell wrote: Georgina Parmala wrote: Ruskarn Andedare wrote: Am I missing something? I think the idea they are going for is you scan system A, I scan system B. Then we team up and do the sites in both systems tog...
- by Manssell - at 2013.04.28 06:43:00
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218. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
Georgina Parmala wrote: Ruskarn Andedare wrote: Am I missing something? I think the idea they are going for is you scan system A, I scan system B. Then we team up and do the sites in both systems together to maximize profit. But from what...
- by Manssell - at 2013.04.28 01:19:00
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219. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
Milton Middleson wrote: Tippia wrote: Secondly, those outpost slot increases are off by about one order of magnitude. The design goal should be that if you really max out an indy station, you should have 500GÇô700 manufacturing slotsGǪ eve...
- by Manssell - at 2013.04.27 00:15:00
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220. Frozen at "Loading Characters" - in Macintosh [original thread]
GM Karidor wrote: I want to apologize for the lack of updates of any kind or even an acknowledgement in this regard. We have been quite aware of this issue for a while through the forum threads and petitions on the matter, but unfortunately we ...
- by Manssell - at 2013.04.18 21:25:00
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