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181. Sticky:A question: What do you wish you had known? - in EVE New Citizens Q&A [original thread]
Basic fitting philosophy! I Played for way too long dual tanked and with one of every type and size of gun on my ship. I went back and did a few of the tutorials this spring and at least a few of them actually seems to encourage noobs into dual t...
- by Manssell - at 2013.09.13 14:13:00
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182. Sticky:GM clarification on rewording of the Terms of Service - in EVE General Discussion [original thread]
GM Karidor wrote: [...] Where does Customer Support draw the line for impersonation? As much as we'd love to be able to draw a clear line, it is quite impossible. Well, that's it for now. I hope this rather lengthy post clears up some of ...
- by Manssell - at 2013.09.11 14:07:00
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183. Terrible broadcast, fire your streaming provider - in EVE Alliance Tournament Discussion [original thread]
Yea, this is pretty bad. 480 is close to unwatchable it''s stuttering really badly either in the pop out or not and with chat turned off. Yesterday It was fine at 720 (1080 was iffy) and I know it's not my connection or provider since the jitta ca...
- by Manssell - at 2013.07.21 18:23:00
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184. No New Launcher? - in Macintosh [original thread]
CCP Atropos wrote: Manssell wrote: And any word on those of us that do not get a login option with the current launcher on Sisi? Is this just a problem with the Sis launcher or am I about to get locked out of Eve for an extended period of ti...
- by Manssell - at 2013.07.11 14:40:00
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185. No New Launcher? - in Macintosh [original thread]
Spectatoress wrote: Manssell wrote: And any word on those of us that do not get a login option with the current launcher on Sisi? Is this just a problem with the Sis launcher or am I about to get locked out of Eve for an extended period of ...
- by Manssell - at 2013.07.10 18:06:00
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186. No New Launcher? - in Macintosh [original thread]
CCP Atropos wrote: Spectatoress wrote: CCP Atropos wrote: It's live on Singularity if you're interested in giving it a whirl. I have given it a whirl .... no paste possible into the password-field. well done. After that i wasnt in t...
- by Manssell - at 2013.07.10 17:10:00
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187. No New Launcher? - in Macintosh [original thread]
CCP Atropos wrote: It's live on Singularity if you're interested in giving it a whirl. Well, it doesn't work and hasn't for the last few weeks, at least not for me. I'm getting the exact same problem the OP has in this thread. Not sure if th...
- by Manssell - at 2013.07.09 14:54:00
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188. Guess Sean Deckers CCP name - in EVE General Discussion [original thread]
CCP JoffreyB
- by Manssell - at 2013.07.04 15:42:00
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189. Duality login instructions not working (pic) - in Test Server Feedback [original thread]
This also happened to me the other day. After starting the sis launcher it ran it's update then when I tried to enter the game I got a message saying "incomparable version" and the launcher quit. After restating, it ran another smaller update and ...
- by Manssell - at 2013.07.02 14:47:00
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190. Mac launcher update? - in Macintosh [original thread]
Yea, I have to admit to being really really confused about all the whine threads in GD about the new launcher while I couldn't see any change in my launcher at all. It took me a while to understand that the macs never got the new launcher everyone...
- by Manssell - at 2013.06.17 15:17:00
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191. Hacking mini game - in Missions & Complexes [original thread]
Saheed Cha'chris'ra wrote: Manssell wrote: Wait a minute, I guess I really didn't think about this one when it was on Sisi, but are you saying that the person I bring along to do this loot spew with me like it's designed to encourageGǪ is...
- by Manssell - at 2013.06.06 13:53:00
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192. Hacking mini game - in Missions & Complexes [original thread]
CCP Prime wrote: Bridgette d'Iberville wrote: Quick related question (that I think I know the answer to but wanted to check): Are the spew cans (the cans released after you've hacked/analyzed) owned by the hacking ship? Or can anyone grab th...
- by Manssell - at 2013.06.06 13:24:00
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193. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
mynnna wrote: "It's always been this way, so it always should be that way" makes things pretty boring. Also, every single one of the ways you suggested to make it "multiplayer" just makes it "multi-account". Any of them could be multiboxed. Th...
- by Manssell - at 2013.05.30 14:25:00
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194. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
CCP RedDawn wrote: In related news we've made the following changes: Introduced the Polymorphic Shield Utility Subsystem to difficulty tier 3. Removed the Secondary Vector Utility Subsystem from difficulty tier 3. Lowered the Coherence of the ...
- by Manssell - at 2013.05.29 17:25:00
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195. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
CCP Bayesian wrote: I just want to apologise as people seem to have misunderstood my previous post. I was not agreeing that we should ignore feedback and that wasn't what the poster I was quoting meant either. I was agreeing that we were not di...
- by Manssell - at 2013.05.29 00:13:00
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196. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
CCP Bayesian wrote: Cordelia Mulholland IV wrote: The other points you have are IMHO either insignificant, incorrect or people being adverse to change. Don't take all of the moaning to heart. Indeedy, I just want to make sure we have the ...
- by Manssell - at 2013.05.28 16:35:00
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197. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Toddfish wrote: + Increase the number of failure attempts possible (maybe even remove the exploding cans) to encourage people to progress towards more difficult sites. If someone decides they want to spend an hour hacking a can (due to skills...
- by Manssell - at 2013.05.28 01:58:00
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198. Space Pinata First Impressions - in Test Server Feedback [original thread]
Ruze wrote: I'm of the mindset that rewarding simultaneous team play is a benefit. But as it stands now, rewards to NOT equal out. I haven't come up with a better way to reward multiple players, while not rewarding multi-boxers, while not leav...
- by Manssell - at 2013.05.28 01:45:00
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199. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Well since it looks like we're splitting feedback threads, I'll just say that on the other thread I noted this morning I was about 50% finishing the mini-game in lowsec. Now I just go to run another site and completed all three hacks. However, the...
- by Manssell - at 2013.05.27 23:27:00
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200. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
CCP Bayesian wrote: Manssell wrote: O.K. tried it again. I'm getting about a 50% failure rate on the mini game in low sec now, I will try more latter tonight. All lvl 4 skills and a covert ops ship so no bonuses or rigs of the t1 ship (I'm t...
- by Manssell - at 2013.05.27 17:24:00
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