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1. Sticky:Dev Blog: Inventory Improvements - in EVE Information Portal [original thread]
I want my Items/Ships list back. I >HATE< the inventory. It is bulky, irritating to use, does not open the windows in the correct place where I've told it to before, and it is generally unpleasant.
- by Maabuss - at 2012.11.23 03:59:00
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2. Turning Wormholes inside out - in Player Features and Ideas Discussion [original thread]
Caleb Ayrania wrote: @Danika. From the threads development, I saw the flaw of entering WH from outside.. I suggested a compromise of sorts, by having the stabilization from worm hole to worm hole only. Thus there would be no easy entry. It wo...
- by Maabuss - at 2012.05.05 05:14:00
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3. Rookie ships - optional not mandatory! - in Player Features and Ideas Discussion [original thread]
I disagree. Rookie ships can be extremely useful. I know a guy who kills Sleepers with his Ibis. Not to mention PVPers. So why end the handouts?
- by Maabuss - at 2012.05.05 04:41:00
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4. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
I know this has already been said, but..... T3 Modules, and more T3 ships!!!
- by Maabuss - at 2012.04.27 05:37:00
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5. I want your little things! - in EVE General Discussion [original thread]
Make CONCORD Pod pilots that are below Empire Safe Travel Standards (-5.0 or lower) There should be SOME kind of real deterrent for being a Pirate, worse, an OUTLAW and a real reason to keep SS at a decent level, or do your killing in Nullsec wher...
- by Maabuss - at 2012.04.27 04:54:00
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6. We are back in business - in EVE General Discussion [original thread]
CCP needs to just Delete ALL Atlas accounts, sub-accounts, etc, and ban the IP's. Make an example of them. This kind of behavior should NOT be tolerated. ____________________________________________ You Can't Outrun Death Forever, But You Can Mak...
- by Maabuss - at 2011.06.15 00:59:00
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7. Stuck - in Test Server Feedback [original thread]
Edited by: Maabuss on 31/10/2009 03:49:15 My character (this one) is also stuck in the station in 6-oqjv. it just sits there at "Loading station Environment". I left it there and went and did something for a half-hour, and came back, and it's ...
- by Maabuss - at 2009.10.31 03:48:00
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8. [Issue] Regular cloaking devices need nerfing - in Assembly Hall [original thread]
Edited by: Maabuss on 11/08/2008 22:38:45 Cloaks are fine the way they are. Why do people insist on saying they are overpowered, when they were introduced pre-nerfed to hell and back and haven't changed? IMHO, if you can't catch a Cloaker in Y...
- by Maabuss - at 2008.08.11 22:38:00
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9. [idea] make cloaks non passive - in Assembly Hall [original thread]
Edited by: Maabuss on 11/08/2008 05:47:48 No need for this. If they are AFK, they are no threat, it's just Pshycological Warfare. Cloaks are fine the way they are and do NOT need any so-called "Fixing". Regards, Maabuss _____________________...
- by Maabuss - at 2008.08.11 05:47:00
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10. [issue] Planetary Flight - in Assembly Hall [original thread]
Been waiting for this since I started EVE. Can't wait for it to be implimented, lol. And as for other issues, such as lag, it is virtually impossible to eliminate all lag from an online game, and as such, EVE has performed exceptionally well from ...
- by Maabuss - at 2008.08.11 05:40:00
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11. Learning Skills - in Assembly Hall [original thread]
If learning skills are removed, I expect to be reimbursed on the full SP I spent on the learning block and be allowed to put it where I please. I didn't spend months on that block to be screwed later on. Regards, Maabuss ________________________...
- by Maabuss - at 2008.06.10 21:56:00
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12. Prototype - Jump Drive Leap of Faith - in Player Features and Ideas Discussion [original thread]
Good idea :) I was disscussing something like this with my corp mates because, I'm one of the guys who likes the backstories and scienticic articles and whatnot, so I HAD to disscuss it because I read about it in one of the articles. (I'll skip t...
- by Maabuss - at 2008.03.23 06:33:00
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13. anomilies addition: Part 1: the wormhole - in Player Features and Ideas Discussion [original thread]
Interseting...... This would make EVE much more..... unpredictable in terms of what would happen if you entered a Wormhole, especially if it takes you to a system w/o a Stargate perhaps, and if you don't get back to the wormhole before she desta...
- by Maabuss - at 2008.03.21 00:42:00
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14. anomilies addition: Part 2: meteor showers - in Player Features and Ideas Discussion [original thread]
Aye, good idea. EVE need more immersion. Regards, Maabuss You Can't Outrun Death Forever, But You Can Make The Bastard Work For It.
- by Maabuss - at 2008.03.21 00:11:00
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15. Cloak need cap - in Player Features and Ideas Discussion [original thread]
Cloaks don't need a fix. They have enough Drawbacks as it is, and after the Sensor Booster nerfs, their scan resolution penalty can't be overcome anymore w/o scripts (which I think are increadably stupid, but thats for another post :-P), and to li...
- by Maabuss - at 2008.03.21 00:08:00
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16. Torpedos - in Test Server Feedback [original thread]
Edited by: Maabuss on 14/10/2007 02:55:24 well..... this really sucks...... I chose Caldari for a reason. Missiles (and I'll admit, I was around in Exodus when you could kill Frigs in 1 salvo of a Torp Raven, THAT nerf made scence). and now my...
- by Maabuss - at 2007.10.14 02:49:00
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17. WTS 1 x 100 day GTC 440 mill - in Timecode Bazaar [original thread]
Edited by: Maabuss on 04/09/2007 02:13:56 Have a 100 day Time Code I'm interested in selling. You Can't Outrun Death Forever, But You Can Make The Bastard Work For It.
- by Maabuss - at 2007.09.04 02:09:00
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18. WTS 1x100 day GTC 410mill - in Timecode Bazaar [original thread]
Have a 100 day Time Code I'm interested in selling. You Can't Outrun Death Forever, But You Can Make The Bastard Work For It.
- by Maabuss - at 2007.08.31 23:20:00
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19. Ship crews - first mate, engineer, the works - part 1 - in Player Features and Ideas Discussion [original thread]
Edited by: Maabuss on 01/04/2006 20:29:53 Great idea Granth :) I'd love to have a crew on board, it would make things more realistic and make you feel like a part of the game as garfinkell stated, especially with the "Hull Breach" messages and...
- by Maabuss - at 2006.04.01 20:30:00
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20. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
/Signed :) I too have trouble hauling things, and this ship would be very useful :-P You Can't Outrun Death Forever, But You Can Make The Bastard Work For It.
- by Maabuss - at 2006.01.10 17:40:00
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