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1. Sticky:Dev Blog: DirectX 11 - What To Expect - in EVE Information Portal [original thread]
Too bad I didn't read OpenGL there. Would love to see that in the future, especially since SteamOS is coming along which might be my favorite gaming OS in the future. Just don't rest on there and move over to some serious multi platform. Seriously...
- by M1AU - at 2013.10.09 21:32:00
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2. Sticky:Dev blog: License to kill: Certificates Overhaul - in EVE Information Portal [original thread]
Throughout good changes. Well done!
- by M1AU - at 2013.09.30 19:33:00
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3. Steam OS, are you excited, beacuse I'm excited! - in Linux [original thread]
I'm also very excited about this! Valve is a real big player nowadays and the new SteamOS looks very promising. Though I don't see CCP jumping on it right after the release of the first SteamBox, how could they after spending the last decade of d...
- by M1AU - at 2013.09.26 11:37:00
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4. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Pure awesomeness! I waited for this so long.
- by M1AU - at 2012.05.03 10:55:00
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5. Sticky:New dev blog: Crucible 1.1 and Soundwave's Animal Safety Advice - in EVE Information Portal [original thread]
Can we get autocompletion also in the market search bar? Pretty please? <3
- by M1AU - at 2012.01.19 18:37:00
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6. Huge UI Mistake - in Test Server Feedback [original thread]
I support the op in this matter. There should at least be a few pixel space between the undock button and the opening ship hangar button. And yes, it really matters.
- by M1AU - at 2012.01.13 17:25:00
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7. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
CCP Optimal wrote: Destination SkillQueue wrote: It sounds all good with one exception. That being: Quote: WeGÇÖve also changed the toggle-close window behavior of the Neocom buttons to toggle-minimize. This sounds like a downgrade in ...
- by M1AU - at 2012.01.10 19:57:00
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8. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
Way to go CCP. Every new UI is better than the current one. Thanks.
- by M1AU - at 2012.01.10 16:25:00
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9. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Nikuno wrote: Another week or so gone, new figures; 1Maelstrom57868 2Drake42169 3Hurricane34209 4Tengu25683 5Abaddon23004 6Tornado14330 7Tempest11939 8Scimitar10217 9Sabre8760 10Armageddon7463 11Zealot6618 12Huginn6565 13Cynabal6272 14Manticor...
- by M1AU - at 2012.01.09 23:01:00
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10. Assault Ships - 4th Bonus and Retribution Fix - in Player Features and Ideas Discussion [original thread]
There are some good and easy to implement proposals in the Ops post, keep it up.
- by M1AU - at 2011.12.23 01:34:00
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11. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
tEcHnOkRaT wrote: Fon Revedhort wrote: Pinky Denmark wrote: And how can you claim active tanking is fine when Brutix, cyclone, sleipnir, claymore with shield bonuses rarely use active tanking? Myrmidons and Hyperions shield tank as often...
- by M1AU - at 2011.12.22 10:14:00
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12. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
I just wanted to point out, that besides a webifier bonus, being the fastest race in the game or making you the most tankable race in the game, there still is the already mentioned alternative of a short speed boost module of some sort. I can't g...
- by M1AU - at 2011.12.01 23:13:00
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13. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Meditril wrote: No, no, please stop the DPS contest... everyone just wants DPS increased on every ship. Stop that, please! Please try to think out of the box, what the game need is more tactical and strategic choices, this is exectly the opposi...
- by M1AU - at 2011.12.01 14:10:00
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14. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Jan'tor wrote: Hi! I am a newbie and I enjoy flying T1 cruisers in fleets while training support skills, but most of them seem to be terrible and more experienced players tell me that of the 16 T1 cruisers available, only about 5 of them are wo...
- by M1AU - at 2011.12.01 09:28:00
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15. Announcement:EVE Online: Crucible Trailer is now available in HD! - in EVE General Discussion [original thread]
Cool!
- by M1AU - at 2011.11.30 15:30:00
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16. CCP i warned you about the font! - in EVE General Discussion [original thread]
I like the new font, please don't revert to the unreadable one. But of course, there's always room for improvements, so the devs should take note and improve upon the new implemented fonts.
- by M1AU - at 2011.11.30 12:16:00
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17. Sticky:EVE Online: Crucible Deployment Information - in EVE Information Portal [original thread]
Alara IonStorm wrote: M1AU wrote: Shorthand was never a subject of my question. This Web of Questions is getting tangled up in my Heavily Sleep Deprived Brain. The Omnidirectional tracking link is a Drone Tracking Computer. There is a T1...
- by M1AU - at 2011.11.28 17:44:00
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18. Sticky:EVE Online: Crucible Deployment Information - in EVE Information Portal [original thread]
Alara IonStorm wrote: M1AU wrote: So why is the module listed in the patch notes? What does that have to do with shorthand? Shorthand was never a subject of my question.
- by M1AU - at 2011.11.28 17:20:00
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19. Sticky:EVE Online: Crucible Deployment Information - in EVE Information Portal [original thread]
Alara IonStorm wrote: M1AU wrote: Alara IonStorm wrote: M1AU wrote: Is there already a Drone tracking computer I ingame? I though it is called Drone navigation computer? Drone Tracking Comp increase Range and Tracking. The Navigation...
- by M1AU - at 2011.11.28 17:17:00
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20. Sticky:EVE Online: Crucible Deployment Information - in EVE Information Portal [original thread]
Alara IonStorm wrote: M1AU wrote: Is there already a Drone tracking computer I ingame? I though it is called Drone navigation computer? Drone Tracking Comp increase Range and Tracking. The Navigation Comp increases MWD and Speed by 30%. T...
- by M1AU - at 2011.11.28 16:58:00
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