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1. @Zealot pilots: why not a Sacrilege? - in Ships and Modules [original thread]
Originally by: mallina Sacrilege on the other hand is unable to do much (if any) damage to the faster ships (particually Vagabonds) due to HAM low explosion velocity. Paired up with a Huginn however they're amazing. Sacri can permaru...
- by Lowanaera - at 2007.12.12 10:57:00
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2. Tracking Computer vs. Target Painter - in Ships and Modules [original thread]
An increase to sig radius and an increase to tracking can be functionally compared as equivalent on a percentage vs percentage basis. Here's why- The formula for accuracy is (0.5^((((Transv/(Range*Tracking))*(Sig_Res/Sig_Rad))^2) +((max(0,Range-O...
- by Lowanaera - at 2007.12.12 10:50:00
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3. Abaddon dmg modifier - in Ships and Modules [original thread]
Your math is wrong, skills are multiplicative, not additive. BS V + LET V + Spec V + SS V is 1.25 * 1.25 * 1.1 * 1.15 = 97.7% damage increase, not 75%.
- by Lowanaera - at 2007.10.23 01:03:00
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4. What are you opinions of the all the dreads post Armageddon day? - in Ships and Modules [original thread]
All Revelations fit honor-tanks these days.
- by Lowanaera - at 2007.10.17 19:19:00
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5. Sniping Apoc - in Ships and Modules [original thread]
Edited by: Lowanaera on 16/10/2007 12:40:58 9? You have 5 loaded and 15 in cargo, and that's plenty for long engagements. But you're right, this is all just EFT theorycraft. I didn't siege QR-K85, including 150v150 fleet engagements. I didn't...
- by Lowanaera - at 2007.10.16 12:36:00
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6. Sniping Apoc - in Ships and Modules [original thread]
Well if they're fitting CPRs to a fleet sniper Abaddon they're doing it wrong. An injector-fit Abaddon with just 1 Heatsink has considerably more alpha and slightly more DPS than a 3-heatsink Apoc while being DD-proof and runs just fine.
- by Lowanaera - at 2007.10.16 05:12:00
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7. Sniping Apoc - in Ships and Modules [original thread]
Originally by: Danari Radio Ls use a lot more cap, and I can only run 7 guns when popping stations etc. I'm pretty sure I could take off a CPR and fit another heat sink if I could be sure I would only be using the Auroras. I regularly loc...
- by Lowanaera - at 2007.10.16 04:32:00
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8. Geddon for ratting angels - in Ships and Modules [original thread]
If you have good drone skills (and you should if you're flying a Geddon), a Myrmidon takes no time to train for and would work much better with ACs + Berserkers.
- by Lowanaera - at 2007.10.14 12:49:00
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9. interceptors... which one you like best? - in Ships and Modules [original thread]
Malediction is the best tackler there is, it was great before Khanid MkII and is just fantastic now. It does okay in inty combat as well, but that's not its real strength.
- by Lowanaera - at 2007.10.06 02:37:00
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10. How much for a T2 BS? - in Ships and Modules [original thread]
Originally by: Benn Helmsman So you will have about 400M in building costs with a great risk to lose a lot of money in invention. I wouldnt expect T2 bs cheaper than 750M. Which fits with what Oveur said on EveTV during the tourname...
- by Lowanaera - at 2007.10.06 02:35:00
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11. Marauders = jamming targets ? - in Ships and Modules [original thread]
Sensor strength is quite critical to mission running as well for those of us who mission in low-sec. Chance to be probed is based on sig radius and sensor strength, super-low sensor strength with BS-sized sig radius means easy probing.
- by Lowanaera - at 2007.10.05 09:05:00
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12. Amarrian Problems... Are they real? - in Ships and Modules [original thread]
The main thing you're missing with Mega Beams vs Tachyons is range. Tachyons already are the shortest range sniper weapons, dropping to Megas puts your range at unacceptable levels and has a cap savings of only .3 cap/sec per gun. A sniper-Abadd...
- by Lowanaera - at 2007.09.26 01:55:00
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13. Why all the wasted high-slots? (amarr) - in Ships and Modules [original thread]
Originally by: Karyuudo Tydraad Originally by: Lowanaera Originally by: Deschenus Maximus Originally by: Yakov Draken Having seen how often Amarr ships end up top damage I respect their offence. The reason why A...
- by Lowanaera - at 2007.09.18 02:00:00
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14. Is Amarr really that bad? - in Ships and Modules [original thread]
First lesson of Eve: stupid people fly FotM setups and whine about everything that isn't. Amarr do still have disadvantages, the Apoc has no real role, beam fitting is still atrocious, etc but every race has its pet issues and Amarr are by no mea...
- by Lowanaera - at 2007.09.18 01:45:00
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15. Amarr mission runners v caldari - in Ships and Modules [original thread]
Abaddons utterly destroy L4 Sansha/Blood/Drone missions. However, put them in a Gurista or Angel mission and prepare to fall asleep. The Raven takes less SP to use effectively and is equally effective against all mission types, thus most consider ...
- by Lowanaera - at 2007.09.17 22:08:00
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16. Why all the wasted high-slots? (amarr) - in Ships and Modules [original thread]
Originally by: Deschenus Maximus Originally by: Yakov Draken Having seen how often Amarr ships end up top damage I respect their offence. The reason why Amarr get top damage is because most PvP ships tank armour, not shields. S...
- by Lowanaera - at 2007.09.17 22:05:00
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17. [Req]Abaddon PvP Setup - in Ships and Modules [original thread]
You can't really make a proper fleet sniper with T1 Tachs, with Sharpshooter V, 3% optimal implant, and 3x TC/TE II (i.e. you're basically only missing LET V for Tachyon IIs) you're only going to squeak over 152km optimal with Radio with top-named...
- by Lowanaera - at 2007.09.17 20:27:00
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18. Why all the wasted high-slots? (amarr) - in Ships and Modules [original thread]
Remote rep fits perfectly fine in the 8th high of a properly set up gang Geddon.
- by Lowanaera - at 2007.09.17 19:36:00
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19. My 0.0 ratting Apocalypse - in Ships and Modules [original thread]
The faster you kill the less you have to tank. Apoc is bad enough, no heatsinks just makes it much worse.
- by Lowanaera - at 2007.09.17 15:28:00
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20. Do Caracal's bonus apply on Rocket/lightmissile/Torp/Cruise - in Ships and Modules [original thread]
The description is clear, the Caracal is one of several ships with a universal missile bonus instead of a bonus to a specific sub-type. It's limited by fitting and speed to really only be practical with assaults or heavies, so there's no need to l...
- by Lowanaera - at 2007.09.17 15:25:00
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