Pages: [1] |
1. Drones Bugged Agin - in Ships and Modules [original thread]
It didn't happen to me for a couple of months, but started again recently. So, yeah..bugged again.
- by Kuranta - at 2009.07.05 13:45:00
|
2. Orca - in Ships and Modules [original thread]
Edited by: Kuranta on 23/05/2009 11:44:00 As people mentioned, it's mainly a mining support vessel. As it is a cpital ship, it does need some skills at 5. Can you imagine the uproar of miners, if it would have used a non mining skill at 5 inst...
- by Kuranta - at 2009.05.23 11:38:00
|
3. Have pity on the noobs: Petition to remove caldari race from the game - in Ships and Modules [original thread]
Originally by: jam6549 sucks to be you for picking caldari Me: I picked Amarr three years ago and started the game with everyone telling me to train to other races. LOOK WHOS LAUGHING NOW Same here. Three years Amarr of wich approx....
- by Kuranta - at 2009.03.25 09:42:00
|
4. How to use an Orca? - in Ships and Modules [original thread]
Originally by: Dark Child cheers, can you carry any ships in it fitted, the smaller ones? Yes. If the Ship fits into the corporate hangar (assembled), you can haul it. Just in case: other players need to be in the same player corp as...
- by Kuranta - at 2008.12.27 11:24:00
|
5. Just lost 2 Vexors !! - need help in low sec - in Ships and Modules [original thread]
You should consider using a different weapon-platform. You will not have time to get the drones back into your dronebay when a pirate jumps you. You'll run out of your main weapon quite fast and it gets costly as well when using T2s.
- by Kuranta - at 2008.06.19 08:28:00
|
6. Lense issues (Amarr complaint) - in Ships and Modules [original thread]
Edited by: Kuranta on 13/02/2008 13:50:44 The reload thing surely is anoying, but a simple ctrl + R will help in most cases. But since we're getting a "change ammo type on all guns" button soonÖ, the issue should be solved. The contract thin...
- by Kuranta - at 2008.02.13 13:50:00
|
7. Harbinger setup please - in Ships and Modules [original thread]
Why not use the Sticky up there?
- by Kuranta - at 2008.02.05 16:14:00
|
8. Exploration site clearing ship - in Ships and Modules [original thread]
Don't fly what you can't aford to lose comes to my mind. 0.0 sites can get VERY nasty, in adition, an escalation might send you over to two or three other regions, likely hostile teritory. So, some friends and/or fund-raising beforehand might be ...
- by Kuranta - at 2008.02.03 16:18:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |