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121. Lag and desync - lets fix it by ourselfs - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Central Scrutinizer Won't work, and, tbh, I wouldn't want it to work that way, either. If you haven't gotten used to ever-increasing lag in the last few years, you best start, cause it apparently will never go away. Sad bu...
- by Hastrabull - at 2007.08.09 10:07:00
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122. Lag and desync - lets fix it by ourselfs - in Corporation, Alliance and Organization Discussions [original thread]
Guys, From S-K for example we know that its not possible to make 100vs100 fights. We all know that it makes more bad then good. no fun at all. So i have proposition. We all want to have fun, so lets make a non writen rule between alliances, tha...
- by Hastrabull - at 2007.08.09 09:54:00
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123. S-E update - in Corporation, Alliance and Organization Discussions [original thread]
FATAL EMPIRE COWALITION OF SOULS! i like this! FATAL EMPIRE COWALITION OF SOULS!
- by Hastrabull - at 2007.07.31 14:13:00
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124. S-E update - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Fate Decided You honestly expected the Northern Coalition to let a bunch of bob pets live next to them. Your occupying their old space and you shouldnt act suprise when they start POS warefare on you. They dont want you ther...
- by Hastrabull - at 2007.07.31 12:48:00
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125. S-E update - in Corporation, Alliance and Organization Discussions [original thread]
We should call our coalition FATAL COW EMPIRE looks a little bit better imho then fatal empire cow :D soo.... we will 'moooo' your ass from v7 for good! :D
- by Hastrabull - at 2007.07.31 12:37:00
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126. S-E update - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Minigin you addmitedly didnt do this because you thought it would somehow be a tactical advantage in a war... but so you could writea forum post about it and declare victory...[/limegreen] no, we tought it will be fun t...
- by Hastrabull - at 2007.07.31 07:37:00
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127. S-E update - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Fred0 Originally by: Hastrabull funny thing is whole operation was prepared just to **** you guys and you know what? We manage to do it :) Now you are sitting for how long? 2, 4, 6 hours repping services? :) have f...
- by Hastrabull - at 2007.07.31 07:14:00
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128. S-E update - in Corporation, Alliance and Organization Discussions [original thread]
funny thing is whole operation was prepared just to **** you guys and you know what? We manage to do it :) Now you are sitting for how long? 2, 4, 6 hours repping services? :) have fun :)
- by Hastrabull - at 2007.07.31 07:04:00
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129. api and php - in EVE Technology Lab [original thread]
hello, im looking for any script that will let me connect from website to api and gather corporation information data. im mostly interested in last login of all characters in corporation can anyone help me with this please?
- by Hastrabull - at 2007.07.28 08:20:00
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130. Why Is BoB Losing? Part I: The BoB Delusion - in Corporation, Alliance and Organization Discussions [original thread]
I am sorry that i will kill your wishes (and all goon wishes and flames here) but i think, only reason why we have no forward movements of bob is because of the new sovereignity system. according to eve maps, everyone is focused on creating capi...
- by Hastrabull - at 2007.07.24 07:26:00
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131. POS / Outpost warfare proposition - in Player Features and Ideas Discussion [original thread]
Edited by: Hastrabull on 20/07/2007 11:58:15 Regarding this post: http://oldforums.eveonline.com/?a=topic&threadID=559485 i would like to propose changes for eve. changes are quite drastic, but lets debate about them. Main assumptions are th...
- by Hastrabull - at 2007.07.20 11:56:00
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132. Repost of an important topic on another forum - in EVE General Discussion [original thread]
Originally by: Dr Stone Wow! This Op really know how to whine. Basically, what he seems to be advocating, is for the devs to change the game so that the only people who should ever be allowed to do the territorial game of EVE is the alarm...
- by Hastrabull - at 2007.07.20 10:27:00
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133. New architecture for eve strategic warfare - in Test Server Feedback [original thread]
Originally by: Ellaine TashMurkon The main function of POS warfare is timezone balance it seems. Timezone balance works in theory like that; 1.Attacker chooses hours of first assault be doing it. 2.Defender chooses hours of second assault ...
- by Hastrabull - at 2007.07.20 10:25:00
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134. New architecture for eve strategic warfare - in Test Server Feedback [original thread]
what above idea will give: - alliances will be focused in one constellation - it will be possible (but very hard) to completely destroy whole infrastructure in constellation - it will be possible to defend against bigger enemies, it will be pos...
- by Hastrabull - at 2007.07.20 09:41:00
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135. Repost of an important topic on another forum - in EVE General Discussion [original thread]
Edited by: Hastrabull on 20/07/2007 09:38:13 in my idea (posted above) you can destroy station, but it is not easy. Even small alliances can defend themselfs against power blocks like BOB/Goons. edit Mix of jump brigdes/cyno jams/outpost hard...
- by Hastrabull - at 2007.07.20 09:37:00
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136. Repost of an important topic on another forum - in EVE General Discussion [original thread]
Eve pos and outpost warfare proposition In that link, you have my proposition regarding pos/outpost warfare.
- by Hastrabull - at 2007.07.20 09:18:00
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137. New architecture for eve strategic warfare - in Test Server Feedback [original thread]
Edited by: Hastrabull on 20/07/2007 09:19:03 Regarding this post: http://oldforums.eveonline.com/?a=topic&threadID=559485 i would like to propose changes for eve. changes are quite drastic, but lets debate about them. Main assumptions are...
- by Hastrabull - at 2007.07.20 09:16:00
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138. Here to help the little guys - in Corporation, Alliance and Organization Discussions [original thread]
Well, good luck in your new business ;)
- by Hastrabull - at 2007.07.16 10:49:00
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139. Mittani Resigns... Goons done yet? - in Corporation, Alliance and Organization Discussions [original thread]
Goons, goons, wait wait, i just want to ask one question before you leave. It is one important thing that i really really need to ask all of you before you leave... Can i have your stuff please?? Go away and never come back! /me happy Hastrab...
- by Hastrabull - at 2007.05.30 05:22:00
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140. Battle report: G95F-H - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Farscape Hw Originally by: Murukan TBH the reason so many fleets are pussies now is there is always the chance that as soon as you jump in a cyno goes up and bam there goes your entire fleet before the grid is even l...
- by Hastrabull - at 2007.05.08 10:42:00
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