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41. Sticky:ATXIII Rules - in EVE Alliance Tournament Discussion [original thread]
Kirkra wrote: HELLBOUNDMAN wrote: Henry Plantgenet wrote: nestor allows to refit in space which would be a big no-no. (along the lines of mobile depots and whatnot) ahhh... did not know that... Though, I'm sure you can just say "no r...
- by HELLBOUNDMAN - at 2015.05.22 16:59:39
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42. Sticky:ATXIII Rules - in EVE Alliance Tournament Discussion [original thread]
Henry Plantgenet wrote: nestor allows to refit in space which would be a big no-no. (along the lines of mobile depots and whatnot) ahhh... did not know that... Though, I'm sure you can just say "no refitting in space"
- by HELLBOUNDMAN - at 2015.05.21 16:29:49
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43. Sticky:ATXIII Rules - in EVE Alliance Tournament Discussion [original thread]
Also... Why is the Nestor not allowed? Is it that OP??? I would think it would be fine, as long as it's not allowed to remote rep. (though, it likely isn't usable without it). Though, the RR power of the Nestor is a good bit less than that of a ...
- by HELLBOUNDMAN - at 2015.05.21 15:39:35
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44. Sticky:ATXIII Rules - in EVE Alliance Tournament Discussion [original thread]
CCP Fozzie wrote: Hey everyone. The rules for ATXIII, as well as the signup information and a bunch of important dates, can be found in this dev blog ! I'll quickly draw your attention to a few significant changes so that you don't miss them ...
- by HELLBOUNDMAN - at 2015.05.21 15:10:42
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45. I want I want I want!!!!! - in EVE Alliance Tournament Discussion [original thread]
I wanted to bump this, just once, cause... Common... Seriously...
- by HELLBOUNDMAN - at 2015.05.21 14:46:33
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46. Sticky:PvE little things - in Missions & Complexes [original thread]
Allow missions to be turned in and accepted from space, assuming there is no items required. However, make this a perk. You must have 5.0 or higher with the corp the mission is for. this gives purpose to actually having high standings, other t...
- by HELLBOUNDMAN - at 2015.05.20 20:08:09
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47. I want I want I want!!!!! - in EVE Alliance Tournament Discussion [original thread]
I will cry myself to sleep on a nightly basis if the initial matches aren't recorded, and preferably with commentary!!!! Honestly, I've been jonesing for this year's alliance tournament, and have even gone back and watched last year's tournament a...
- by HELLBOUNDMAN - at 2015.05.20 19:51:08
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48. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Oh, and BTW, It's a big NO from me on being able to purchase SP. If you spent the time required earning that SP, you should be able to do what you want with it, but there definitely SHOULD NOT be a way to buy SP.
- by HELLBOUNDMAN - at 2015.05.20 19:38:03
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49. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
... Before the Tengu, was the SNI, which is another great PVE boat for those of you who arenGÇÖt awareGǪ AnywayGǪ I built up the skills for the Nightmare, and was ready to sell the Tengu, in order to fully afford the ship and fit, and did it all...
- by HELLBOUNDMAN - at 2015.05.20 19:19:03
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50. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
So, I wanted to add a fresh coat of perspective on this topic, from a player that has only one active toon, one account, and over 57mil SP. Be warned, this might get long. So, I've been in WH, null, and high. I've also done many low roams. I'm n...
- by HELLBOUNDMAN - at 2015.05.20 19:17:51
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51. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
I thought I would have been on SiSi by now, but I guess not.. Mind adding? Tnx in advance
- by HELLBOUNDMAN - at 2014.12.24 03:16:22
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52. Selling Multiple Items - revamped and broken down - in Player Features and Ideas Discussion [original thread]
+1 Would make my life a lot easier when selling a crap ton of salvage and loot
- by HELLBOUNDMAN - at 2012.11.19 17:48:00
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53. Sticky:[Winter] Ewar Tweaks for Retribution - in Player Features and Ideas Discussion [original thread]
Target painters need their cycle time and cap usage split in half.
- by HELLBOUNDMAN - at 2012.11.08 03:12:00
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54. Rigs that add a high, med or low slot to your ship - in Player Features and Ideas Discussion [original thread]
I like the idea. However, consider this. Rigs Allowing for the addition of more slots causes a bit of an imbalance. So, how about this. Instead of rigs adding slots, they instead recalibrate slots to be used in a different sector. So, the rig...
- by HELLBOUNDMAN - at 2012.11.08 01:26:00
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55. Latest dev blog: About that Megathron... - in Player Features and Ideas Discussion [original thread]
link thread from quote plz
- by HELLBOUNDMAN - at 2012.11.07 03:40:00
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56. Immersion of Stations - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: cinematics for every ship for every type of station? o_O only if i can opt out and choose not to install such a waste of time and space. i played freelancer, and it was nice the first couple of times. but eventually u'll b...
- by HELLBOUNDMAN - at 2012.11.07 03:33:00
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57. Immersion of Stations - in Player Features and Ideas Discussion [original thread]
Sean Parisi wrote: Gangname Style wrote: Seranova Farreach wrote: Nikk Narrel wrote: I got one for you! Install windows! Seriously, we are this hyper-advanced space society, and our stations don't even have windows or view screens to...
- by HELLBOUNDMAN - at 2012.11.07 02:41:00
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58. Immersion of Stations - in Player Features and Ideas Discussion [original thread]
Goldensaver wrote: HELLBOUNDMAN wrote: Goldensaver wrote: Not to mention the 30 seconds during which your ship is incorporeal and untargetable. Unless things are different in null. I must have missed something cause I don't remember a...
- by HELLBOUNDMAN - at 2012.11.07 00:08:00
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59. Buff Hull Reppers - in Player Features and Ideas Discussion [original thread]
Just that. They can keep the same fitting requirements and all that crap, I would just like them to repair worth a crap...
- by HELLBOUNDMAN - at 2012.11.06 16:12:00
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60. Immersion of Stations - in Player Features and Ideas Discussion [original thread]
Morgan North wrote: This was actually annoying in freelancer. It was present but somewhat silly. I never played freelancer. Now, for people like yourself there would be an option to turn off docking/undocking cinematics. That said though, ...
- by HELLBOUNDMAN - at 2012.11.06 13:15:00
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