Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 40 50 60 70 80 90 100 200 300 400 |
161. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Edited by: Goumindong on 16/04/2010 12:28:46 Originally by: Mark Hadden Edited by: Mark Hadden on 16/04/2010 09:29:40 so I'm glad we have moved forward from the standpoint there should be no 100% safety. So you say you should be 1...
- by Goumindong - at 2010.04.16 12:26:00
|
162. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Originally by: Mark Hadden Originally by: Goumindong Take the station, siege the POS. LMAO yeah Requires almost the same efforts as protecting a carebear from a cloaker, right? Possibly takes less man hours(especially con...
- by Goumindong - at 2010.04.16 03:26:00
|
163. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Doctor Aibolit Edited by: Doctor Aibolit on 16/04/2010 02:06:20 Thats it. Talking about Rails for fleet - maybe it is ok. But talking about solo PVP, PVE, micro gang please see first page. There is comparison Rails VS ot...
- by Goumindong - at 2010.04.16 02:14:00
|
164. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Doctor Aibolit Edited by: Doctor Aibolit on 16/04/2010 00:34:38 I think the bigger gang the lower influence of ship type. First role in large fleet plays organization. What advantage do you consider thinking 100 theoreti...
- by Goumindong - at 2010.04.16 01:23:00
|
165. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Edited by: Goumindong on 15/04/2010 23:59:08 Originally by: Bagehi Increasing the damage output of your ships decreases the reaction time the other fleet has to warp. This cannot be true if increasing EHP also does not INCREASE the...
- by Goumindong - at 2010.04.15 23:58:00
|
166. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Jacob Stov Nobody with a bit experience will ever fly a Rokh when 2/3rds of every fleet are Apocs Rokhs have more EHP vs Aurora than Apocs and do less DPS. If fleet commanders are primarying them they're stupid. Q...
- by Goumindong - at 2010.04.15 19:40:00
|
167. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Bagehi Originally by: Goumindong Maths DPS*EHP=Value Until you realize you can warp out to avoid incoming fire. if you can warp out to avoid incoming fire then the same effect that increases your survivabil...
- by Goumindong - at 2010.04.15 19:40:00
|
168. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Originally by: Mark Hadden tell me more about it why a dedicated covert ship should not be safe in space. Because of lacking counters? So there are no counters against being in a POS or station as well. This cant be a problem. Cosider clo...
- by Goumindong - at 2010.04.15 14:50:00
|
169. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Naomi Knight So you are suggesting it will be apocs vs apocs?:O No, he is suggesting that you do not know what it is going to be. If you fit against Rokhs you will be murdered by Apocs or Maelstroms. There could be a m...
- by Goumindong - at 2010.04.15 14:43:00
|
170. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Tagami Wasp So you are saying that the problem is defined by fleet composition, thus the preference of the pilots in the fleet, but when I bring this up you don't accept it as a valid argument? [golf clap] Way to invalida...
- by Goumindong - at 2010.04.15 03:42:00
|
171. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Liang Nuren Work on that and you can turn it into a formal proof by induction. At any rate, I did read it and enjoyed it immensely. -Liang That will take much more time than i have, mainly because i will not know how ...
- by Goumindong - at 2010.04.15 03:35:00
|
172. Reducing the problem of neutral RR in high sec wars- kill rights. - in Player Features and Ideas Discussion [original thread]
Originally by: Bellum Eternus So the concept is simple: make a hybrid system similar to how kill rights work, only apply it to neutral RR being used in high sec wars. If a neutral party remote reps anyone currently in a war, they become a...
- by Goumindong - at 2010.04.15 01:02:00
|
173. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Edited by: Goumindong on 15/04/2010 00:33:21 But you might ask yourself. What if the gang is not completely destroyed. Doesn't that shave terms off the end as the fight caps at one sides gangs survival? And the answer is yes, but since we ...
- by Goumindong - at 2010.04.15 00:32:00
|
174. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Doctor Aibolit Tagami Wasp PROVES (mathematically) that something is wrong with Rails. Goumindong PERSUADES (verbally) that everything is OK with Rails. Actually i proved it mathematically. Minimizing the function...
- by Goumindong - at 2010.04.15 00:27:00
|
175. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Tagami Wasp If you have a "product" with specific characteristics that competes in the market, how do you measure market share and achieve market penetration? Measure the response of your "customers" (alliance pilots) to th...
- by Goumindong - at 2010.04.14 20:47:00
|
176. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
What you have done is go back to the "but people fly" argument. Without actually refuting any of the points that explain why that argument is false. Which is why people are getting hasty with you. You're not having a discourse, but rather ignorin...
- by Goumindong - at 2010.04.14 18:21:00
|
177. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Red Raider The "I win" response. Awesome! Why are there no Caldari BS's on the list if they are soooooo good? Your argument has been non sequitur. Liang is getting a bit rowdy, but you have no made a cogent argument for h...
- by Goumindong - at 2010.04.14 18:18:00
|
178. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Mimiru Minahiro Edited by: Mimiru Minahiro on 14/04/2010 05:46:09 Ok so here is my proposal for people to play with. I am completely willing to entertain reasonable changes: *All ammo gets a 5% increase in dmg, staying ...
- by Goumindong - at 2010.04.14 12:43:00
|
179. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Bagehi Please read the title of this thread. It doesn't say "Rokh" or "Megathron" it says "Railguns". I'm not going to ask you to post a fit that shows how any of these hybrid boats can use rails better than a different rac...
- by Goumindong - at 2010.04.13 21:10:00
|
180. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Bagehi The drake became wildly popular because it could passive tank better than most BS could active tank (before the nerf) So what you're saying is that the Drake became popular because of a fit that sucked and maintai...
- by Goumindong - at 2010.04.13 18:27:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |