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1. Rorqual Problems - in Ships and Modules [original thread]
That did the trick. Man I feel stupid! Thanks so much to all for the help!!!
- by Goose1965 - at 2008.04.09 17:48:00
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2. Rorqual Problems - in Ships and Modules [original thread]
Yep...I have gotten that far. But now the issue is getting it to deliver the compressed ore to the cargo hold I think. Thanks.
- by Goose1965 - at 2008.04.09 11:57:00
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3. Rorqual Problems - in Ships and Modules [original thread]
Thanks...I thought I set it to deliver when is set the job...when it asks for output, I selected cargo. I have not seen a specific deliver button. That could be the key. Do you know wher that would be/how to select that. The only way I can seem to...
- by Goose1965 - at 2008.04.09 11:36:00
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4. Rorqual Problems - in Ships and Modules [original thread]
Thanks...I have tried to set the delivery but to no avail. This one really has me stumped. I just wonder is there anyone out there who has ever gotten the Rorqual to compress ore?
- by Goose1965 - at 2008.04.09 07:27:00
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5. Rorqual Problems - in Ships and Modules [original thread]
I have had my Rorqual for several weeks now, and still cannot get it to compress ore. I have all the skills trained including the Bluepront skills, and the furthest I have gotten is that I put it in deployed mode, had plenty of ore and Heavy Water...
- by Goose1965 - at 2008.04.09 03:44:00
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6. Rorqual and Blueprints - in Ships and Modules [original thread]
Yep..I had both the heavy water, ore, and the blue print in the cargo hold and went into deployed mode. No compression happened. I think I have to do something with the blue print but am not sure. Also, I am not sure if the blue prints need to be ...
- by Goose1965 - at 2008.03.15 11:27:00
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7. Rorqual and Blueprints - in Ships and Modules [original thread]
Friendly bump.....any help would be greatly appreciate, fellas. I know i am just overlooking the obvious, but for whatever reason I just cant figure this out. Thanks again, Goose
- by Goose1965 - at 2008.03.14 14:43:00
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8. Rorqual and Blueprints - in Ships and Modules [original thread]
I am having difficulty figuring out how to compress ore with my Rorqual, and wonder if someone could please help me. Net, I have trained all the skills and have the industrial core fitted and can activate. Also I have plenty of heavy water in my h...
- by Goose1965 - at 2008.03.13 11:55:00
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9. Cargo Rigs - in Ships and Modules [original thread]
I tried to fit 3 cargo rigs t2 on my Rorqual and could only fit 2 of them. I got a weird message that said something to the effect that the ship would be unstable when i tried to fit the 3rd. Has anyone experienced this or knows what this means? ...
- by Goose1965 - at 2008.03.01 11:10:00
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10. Future of Carriers - in Ships and Modules [original thread]
I have heard in the next patch you will not be able to delegate fighters, except in line of sight. I have looked everywhere, but cannot find any mention of this in the upcoming patch notes. Does anyone know if this is confirmed or a rumor...or co...
- by Goose1965 - at 2007.06.11 20:49:00
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11. Making POS Laser Battery Crystals Active - in EVE General Discussion [original thread]
Anyone know how to move crystals in the laser storage part of the POS laser batter to active crystals. ANy help would be appreciated. Thanks
- by Goose1965 - at 2007.03.12 17:32:00
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12. Deep Space Safe Spots - in EVE General Discussion [original thread]
I wounder if someone could help me with this. Prior to the patch which changed the scanning/probe functions, I used to be able to set deep space safe spots using the system scanning probe (deep space observer I think it was) - as the probe could t...
- by Goose1965 - at 2007.03.03 18:46:00
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13. The real logoff guide. - in EVE General Discussion [original thread]
Well...as long as you got fighters in your camp, then anything bigger than a frigate dies...as you can lock cruisers and above before they insta warp..and fighters follow them to their 1 Million K logged ss. I have had many folks try this tactic ...
- by Goose1965 - at 2007.01.05 11:25:00
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14. Revelations Expansion Post-Deployment Feedback Thread - in EVE Information Portal [original thread]
I have had constant crashes since I installed the patch. Many bugs to be worked out on this expansion.
- by Goose1965 - at 2006.11.29 11:27:00
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15. Lost Fighters - in Ships and Modules [original thread]
I tried probe scanning, but there appears to be no selection to scan for fighters. AM I doing something wrong, or are they picked up by another signature?
- by Goose1965 - at 2006.09.14 19:15:00
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16. Lost Fighters - in Ships and Modules [original thread]
I have tried to scan for them, but there is no selection to analyze for a fighter with scanner probes. Is there another signature that picks them up? Thanks
- by Goose1965 - at 2006.09.14 19:12:00
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17. Lost Fighters - in Ships and Modules [original thread]
Wonder if someone can help me. My system crashed and the fighters I had deployed to 2 guys are now lost in space...they never returned to the carrier when I logged back in. I can see them on scanner 1 million KM from the carrier. Any advice or tr...
- by Goose1965 - at 2006.09.14 18:38:00
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18. Gang Assist Modules - in Ships and Modules [original thread]
Wonder if someone could hlp me understand gang assist modules. Do you have to have gang members targeted for them to work (or near the gang member), or will they apply to the whole gang anywhere in the system if you have them on? Thanks much. Go...
- by Goose1965 - at 2006.08.26 11:21:00
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19. Post-publish Feedback Thread - in EVE General Discussion [original thread]
Warp disrupt probe launchers no longer work
- by Goose1965 - at 2006.06.21 00:49:00
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20. Warp disrupt probe launchers no longer work - in EVE General Discussion [original thread]
Ever since downtime today, the warp probe launchers do not work for me and for some others that have them. Is anyone else having this issue, and if so, doe anyone know a workaround? Thanks
- by Goose1965 - at 2006.06.21 00:47:00
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