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1. [Proposal] Add a map filter to support miners, show the state of belts - in Assembly Hall [original thread]
I've submitted other posts asking for a bit of leverage here or there in support of the miner as sometimes I do feel we get a raw deal. I'm showing support because sometimes (like reading in local) it's nice to have a heads-up both for when **** h...
- by GoldD1gger - at 2011.01.24 23:24:00
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2. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
Thank you for all your feedback guys this has been an awesome first "real" post for me and it has been a very educational one for me too. I am eqaully grateful that you guys have been positive in your response and I believe I have the confidence t...
- by GoldD1gger - at 2010.12.30 14:08:00
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3. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
ShahFluffers thank you for an elaborate and indepth response as it goes a long way to bring light to what is otherwise alomist dark art knowledge of EVE background. The problem with this is that it is considered "instancing" (a bit no-no in te...
- by GoldD1gger - at 2010.12.30 04:47:00
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4. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
Signature duly changed. GoldD1gger * The art of Mining * Ships of warfare come in all shapes and sizes but mining ships are more expensive - PVP fit your exhumer today!
- by GoldD1gger - at 2010.12.30 03:40:00
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5. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
Edited by: GoldD1gger on 30/12/2010 03:37:03 Well said M'pact but I'm not advocating radical change to gameplay I'm merely walking the same line CCP went down when they removed learning skills suggesting that it was daunting and time wasting f...
- by GoldD1gger - at 2010.12.30 03:36:00
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6. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
Edited by: GoldD1gger on 30/12/2010 03:16:17 DrDooma when you find one evemail me the location! GoldD1gger * The art of Mining * Ships of warfare come in all shapes and sizes but ships of peace are more expensive, harder to train for, ...
- by GoldD1gger - at 2010.12.30 03:16:00
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7. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
Edited by: GoldD1gger on 30/12/2010 03:16:38 I quote a very reasonable response someone sent me that tackles this quite smartly: " I don't think the game should be changed in principle. I do think think that Hi-Sec should be a more dangerous p...
- by GoldD1gger - at 2010.12.30 03:14:00
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8. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
actually yes i am relatively new to the game comared to some but I am aware and can appreciate the game dynamics - there is all of nullsec for those who want to run around killing and empire for those to afraid to get suicide ganked. The problem a...
- by GoldD1gger - at 2010.12.30 02:33:00
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9. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
i am! and at a disadvantage lol :) GoldD1gger * The art of Mining * Ships of warfare come in all shapes and sizes but ships of peace are more expensive, harder to train for, and are constant targets.
- by GoldD1gger - at 2010.12.30 02:26:00
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10. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
Thank you all for your feedback and sorry I'm only replying now - so basically all is fair in love and war and carebear miners are there to supply canon fodder for PVPers otherwise a parallel is drawn to WoW. I think this a narrow minded view poin...
- by GoldD1gger - at 2010.12.30 01:58:00
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11. Niseag T3 Strategic Barge - in Player Features and Ideas Discussion [original thread]
I agree with Gemberslaafje, mining for mining ships but there will always be the need to be able to retrofit a cruiser or destroyer to mine with until one can use or afford a mining barge etc. GoldD1gger * The art of Mining * Ships of warfare...
- by GoldD1gger - at 2010.12.29 17:09:00
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12. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
Well that is my point in case - each player has a career path and many choose to be miners and therefore very little combat skill or defensive tank ability - so should that player be constantly subjected to the threat posed by players who have tra...
- by GoldD1gger - at 2010.12.29 17:05:00
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13. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
LMAO - never played WoW never intend to either just thought it would be nice to have some places dedicated to a particular event. GoldD1gger * The art of Mining * Ships of warfare come in all shapes and sizes but ships of peace are more exp...
- by GoldD1gger - at 2010.12.29 16:55:00
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14. Discussion: Mining Ships, Mining Barges, Cargo Size, Ores - in Player Features and Ideas Discussion [original thread]
I'm liking the way you think but what about just allowing "refining" on the fly? Allow a mod or skill or whatever that will allow exhumers to refine and/or compact minerals as you mine? GoldD1gger * The art of Mining * Ships of warfare come i...
- by GoldD1gger - at 2010.12.29 16:50:00
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15. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
I've played on Sisi and it is a nice environment to test fits and learn...basic PVP skills and mine uninterrupted if this is what you wish to do on SiSi. It has spawned an idea for me that at the moment no one else seems to have suggested. Much...
- by GoldD1gger - at 2010.12.29 16:45:00
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16. Niseag T3 Strategic Barge - in Player Features and Ideas Discussion [original thread]
Understood GoldD1gger * The art of Mining * Ships of warfare come in all shapes and sizes but ships of peace are more expensive, harder to train for, and are constant targets. Make
- by GoldD1gger - at 2010.12.29 13:25:00
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17. Niseag T3 Strategic Barge - in Player Features and Ideas Discussion [original thread]
Originally by: Gemberslaafje Edited by: Gemberslaafje on 29/12/2010 12:33:03 50m3 Drone space/bandwidth Specialized ore/minerals cargobay: 8000 m3 Normal cargobay: 200 m3 Are you aiming this for low/nullsec? Just asking because ...
- by GoldD1gger - at 2010.12.29 13:00:00
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18. Mackinaw and Hulk Tanks - in Ships and Modules [original thread]
Originally by: GoldD1gger 1000 units of ice, well when i wanted to buy my hulk and mack i had to mine 1000 units of ice to afford it and then some 500 more to buy an ingame plex to stick around to fly them. I did all of that in a covetor a...
- by GoldD1gger - at 2010.12.29 12:51:00
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19. Mackinaw and Hulk Tanks - in Ships and Modules [original thread]
Left comment on that post well thought out and would make a welcome addition to the mining options. GoldD1gger * The art of Mining * Ships of warfare come in all shapes and sizes but ships of peace are more expensive, harder to train for, and...
- by GoldD1gger - at 2010.12.29 12:27:00
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20. Niseag T3 Strategic Barge - in Player Features and Ideas Discussion [original thread]
Very nice and encompasses pretty much what i would expect from the next gen of mining ship two thumbs up from me dude! GoldD1gger * The art of Mining * Ships of warfare come in all shapes and sizes but ships of peace are more expensive, harde...
- by GoldD1gger - at 2010.12.29 12:22:00
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