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1. Danmnation Setups Rev2 - in Ships and Modules [original thread]
ok... got a question. my friend is training amarr command ships and myself a few days from a good ngihthawk. and another of my friends is already in a good nighthawk. was wondering if damnation or absolution would be better for a group with 2 nigh...
- by Ghitza - at 2007.07.16 20:20:00
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2. Rigs question - dmg, rof, optimal range rigs stacking? - in Ships and Modules [original thread]
Hi Do dmg, rof and optimal range rigs stack? Ive looked on forums for answer but im not sure about answer. I have Megathron with 7 x Neutron Blaster II + Null L ammo. I have also 2 tracking comps II and 3 MFS II fitted. Its NPC setup. Im wonderi...
- by Ghitza - at 2007.01.15 17:34:00
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3. Armor Tanked Rail Domi - in Ships and Modules [original thread]
Originally by: El Torrent Design goals for the skeleton: 1. Full Rack of dual 250mm rails 2. Armor Tank 3. No Fitting Mod High Slots: 6x Dual 250mm Railgun II (good named, or Tech2 if you have the skills) Medium Slots: 2x Medium Capac...
- by Ghitza - at 2006.12.14 12:18:00
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4. domi nerf - in Ships and Modules [original thread]
OP idea is ruining Dominix. Please, leave it alone. Thank you.
- by Ghitza - at 2006.12.13 15:24:00
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5. Need help setting up Enyo - in Ships and Modules [original thread]
Im little suprised with all those setups. Why not use max dmg? 4xNeutron II with void ammo, 1MN AB II, Cap Recharger II (or best one you can fit) 1xSmall Armor Rep II, 3 x Magnetic Field Stabilizer II It can teake spawns eaisly, so why use ot...
- by Ghitza - at 2006.11.15 23:18:00
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6. PLEASE-can we get some indicator when the own ship is being SCRAMBLED? - in Ships and Modules [original thread]
/signed
- by Ghitza - at 2006.11.12 23:56:00
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7. Don't Nerf Stabs! - in Ships and Modules [original thread]
NERF STABS! Cry me a river....
- by Ghitza - at 2006.10.20 19:27:00
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8. A bit more changes - in Ships and Modules [original thread]
I hope those changes will make battles longer. Thank you. We need longer battles not short ones like max 2 mins. Longer fight = more fun, simple.
- by Ghitza - at 2006.10.19 12:43:00
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9. Nerf Arazu, please. - in Ships and Modules [original thread]
Originally by: Faruda Arazu abilities are too powerful. Scrambler bonus prevents enemy from warping out Dampener bonus prevents enemy from attack. Covert ops bonus allows you to attack any target ay time. And last - juicy damage bonus. P....
- by Ghitza - at 2006.10.09 10:19:00
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