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1. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Geksz, 29, 02, 39, 28, 21, 12, 24, 97, 96, 98, 80, 93, 16, 55, 20, 25, 33, 35, 63, 38, 43, 66, 53, 65, 85, 57, 23, 99, 68, 14, 81, 78, 95, 92, 72, 69, 64, 70, 84, 22
- by Geksz - at 2013.08.03 17:15:00
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2. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please reactivate this character on SiSi!
- by Geksz - at 2013.07.20 16:23:00
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3. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Don't activate the circular menu on targeted wrecks and containers. Keywords: UI, usability, salvage Note: when you target multiple wrecks/containers in a mission site for example and try to fast click them throu and assign a tractor ...
- by Geksz - at 2013.07.20 15:56:00
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4. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Make the factories' default filter type a selectable option in the ESC menu somewhere. Keyword: PI, UI Note: So that if I want to move my PI setup form system to system, i can do it fast, and don't need to select the filters on each f...
- by Geksz - at 2013.07.18 22:19:00
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5. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Make Factories' output and input selection filterable to planet type. Keywords: PI, UI Note: Aside from Temperate and Barren planets most of the other planet types are used for manufacturing stuff that can be made from that planet's r...
- by Geksz - at 2013.07.18 22:11:00
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6. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
So is that so easy to store a lot of people's mining crystals on orcas and rorquals? Is it easy to use the dedicated corp hangars with containers? Do any of the miners want to put their crystals on someone elses orcas every time they go mining i...
- by Geksz - at 2012.08.03 18:59:00
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7. Sticky:EVE Online: Inferno 1.2 to be deployed on August 8 - in EVE General Discussion [original thread]
Has any of the devs working on the Uni. Inv. seen Tippia's post about it on her blog yet? http://blog.beyondreality.se/shift-click-does-nothing It surely worth a read!
- by Geksz - at 2012.07.30 22:08:00
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8. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Petrus Blackshell wrote: Hans Jagerblitzen wrote: Petrus Blackshell wrote: Ed: also, *you, *you're, *your. This isn't a phone text message. Before we all become grammar *****, let's keep in mind that EVE is a multinational game p...
- by Geksz - at 2012.06.16 02:15:00
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9. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Petrus Blackshell wrote: Anyone that has done any decent roaming combat fleet, can tell you that it takes more than 2 hours and everyone has to take a "bio break" now and then. These breaks involve halting or slowing the whole fleet for a few ...
- by Geksz - at 2012.06.16 02:13:00
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10. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Hey folks, thanks for the feedback, here are some answers for you. WHAT'S HAPPENING WITH THE HULK AFTER THE CHANGE? Exact modifications are still vague, but the plan is to quite reduce its cargo hold and add an ore ba...
- by Geksz - at 2012.06.15 18:36:00
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11. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Tippia wrote: Geksz wrote: Yeah but then it ain't worth that 300M price tag... That's for you and the market to decide, and isn't particularly relevant to the balancing of the two. Yes, and no. I think that in it's current form it's too...
- by Geksz - at 2012.06.15 18:26:00
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12. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Tippia wrote: Geksz wrote: -+ The Hulk is the biggest of all the mining ships, it would be odd that it has the smallest cargohold/orehold and also the smallest EHP from the 6 ships. Something has to be changed there. This also falls in to ...
- by Geksz - at 2012.06.15 18:16:00
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13. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Tippia wrote: Geksz wrote: Every miner tanks their ships in the belts becouse of NPC rats. But to tank against destroyer gankers u sacrifice almost all of the Hulks bonus mining potential above the covetor. So why bother with a Hulk in the f...
- by Geksz - at 2012.06.15 18:10:00
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14. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Tippia wrote: Geksz wrote: Btw. if u don't mine in a hostile enviroment - for example High sec - why would u fit for tank? Because highsec is a hostile environment. In missions, you fit for sufficient tank to survive and being able to com...
- by Geksz - at 2012.06.15 17:54:00
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15. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Shootin' Star wrote: Geksz wrote: Btw. if u don't mine in a hostile enviroment (sic) - for example High sec - why would u fit for tank? Everything else you said may - or may not - make sense; but in the face of this, it's hard to care becau...
- by Geksz - at 2012.06.15 17:49:00
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16. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Some thoughts about the barge stuff: I hope after the changes the Hulk can tank ships at least half of it's price tag. (something that is ment for mining doesn't mean it should be defensless, and easy pray) - Some ppl will pop ur stuff even if...
- by Geksz - at 2012.06.15 16:23:00
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17. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Thenoran wrote: Could you please please make the Skiff (or Mackinaw in its new role) into a Ninja Mining barge? Great agility (3 to 4 sec align time max), +2 warp strength and perhaps a bonus to signature radius or regular cloak. I'd love to b...
- by Geksz - at 2012.06.15 06:08:00
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18. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
LoRDa RaMOs wrote: 'back' button No more changing 'folders' with simple item dragging Compact tree names Exactly what he says!
- by Geksz - at 2012.06.05 19:38:00
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19. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
DazedOne wrote: This is what I was waiting for. I knew without a shadow of a doubt CCP would eventually say screw it and continue back to another feature while leaving this one unfinished. CCP will never learn from their mistakes. A majority of...
- by Geksz - at 2012.06.05 19:16:00
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20. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Gaktern Flagg wrote: So let me get this straight. 1. Put Unified Inventory on test server, get tons of negative feedback. 2. Put the exact same version of Unified Inventory on main server so the entire EVE community can beta test your feature....
- by Geksz - at 2012.06.05 19:02:00
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