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1. As Requested. 102m effective isk/hour , 86m real isk/hour - in Missions & Complexes [original thread]
^^ Ill be honest, i laughed. LP income is as hourly as it gets . LP has isk value. LP is ALWAYS given in any mission, therefore LP is an income
- by Frozean - at 2010.08.22 14:18:00
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2. As Requested. 102m effective isk/hour , 86m real isk/hour - in Missions & Complexes [original thread]
Dont get me started about Low sec lv 5 missions pulling SICK INSANE ammounts of LP per hour.... And about how people can make inane ammounts of dramiels every day And about how people can mine billions just by putting pos on 0.0 moons. And abo...
- by Frozean - at 2010.08.22 11:23:00
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3. As Requested. 102m effective isk/hour , 86m real isk/hour - in Missions & Complexes [original thread]
Well, its mostly because im typing while being surrounded by a couple dozen battleships. So most of the time i keep it brief as i try to make some sense and survive at the same time while salvaging some distance wreck, tractoring a new one and ma...
- by Frozean - at 2010.08.22 03:14:00
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4. Missions. Uniformly distributed? - in Missions & Complexes [original thread]
Of course it includes missions that are turned down. Please check your corporation mission history. It lists down each mission ACcepted, rejected, or failed. Including storyline. I think its humanly impossible to non-reject 388 missions in 5 day...
- by Frozean - at 2010.08.21 20:40:00
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5. Missions. Uniformly distributed? - in Missions & Complexes [original thread]
Edited by: Frozean on 21/08/2010 16:00:59 I have to disagree. All data mining in the real world is always a balance between accuracy and sheer magnitude. If you go by insane magnitude by the time you get a objective report out, the data woul...
- by Frozean - at 2010.08.21 15:59:00
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6. Missions. Uniformly distributed? - in Missions & Complexes [original thread]
Well. I ran out of blackbirds. Cuz they all died sad deaths. So here i am having to jump 20++ jumps into Jita, haling some yummy stuff. Anyways this is my plan. While i bore myself to death jumping from gate to gate hoping i wont get scanned, im...
- by Frozean - at 2010.08.21 15:00:00
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7. As Requested. 102m effective isk/hour , 86m real isk/hour - in Missions & Complexes [original thread]
English is my 3rd language (kinda) and i dont sound british at all.
- by Frozean - at 2010.08.21 14:51:00
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8. As Requested. 102m effective isk/hour , 86m real isk/hour - in Missions & Complexes [original thread]
Edited by: Frozean on 21/08/2010 14:27:10 Frozean was my first character. Got in a raven in a month, Bought a CNR on the 3rd day the mission run/trade my way by abusing character bazaar :P As for my golem pilot, yea. about 1-2 months in my C...
- by Frozean - at 2010.08.21 14:25:00
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9. Math Help please -- Which fit will maximize CNR DPS? - in Missions & Complexes [original thread]
^^ very incorrect. I flew my CNR when i had 1.8m SP (i flew my raven at 1.6). The first ship i lost was a T1 industrial. Never lost a CNR yet. CPU problems = use a coprocessor The only problem is you lose the benefit of signal amplifiers (whi...
- by Frozean - at 2010.08.21 05:38:00
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10. Lower skilled CNR vs higher skilled Tengu in Lv4 - in Missions & Complexes [original thread]
Edited by: Frozean on 19/08/2010 11:58:59 im saying, raven is better even on kinetic enemies, and multitudes better in non kinetic-weakest enemies, because tengu relies on its 25% kinetic bonus to do damage. Although tengu is a cruiser, it IS...
- by Frozean - at 2010.08.19 11:58:00
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11. As Requested. 102m effective isk/hour , 86m real isk/hour - in Missions & Complexes [original thread]
2 is the minimum acceptable LP exchange rate by me. most of the time, it is more then that. Very frequent mission runners would probably know, that with my mission timings, i could easily garner more then 120m real isk/hour, with the correct LP...
- by Frozean - at 2010.08.19 11:56:00
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12. Lower skilled CNR vs higher skilled Tengu in Lv4 - in Missions & Complexes [original thread]
Edited by: Frozean on 19/08/2010 05:09:46 TP-triple rigor ravens do 100% damage to anything bigger then destroyers. (cruiser hull and above). The destroyer dies with only 3 cruise missile shots anyways (out of 7). Non elite frigates also die ...
- by Frozean - at 2010.08.19 05:07:00
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13. Mordu Folly 1/2 - in Missions & Complexes [original thread]
I always take mission reports with tons of salt. At least 4 of those lv 4 reports have a faster blitz/ false blitz.
- by Frozean - at 2010.08.19 01:30:00
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14. NPC Defenders and Grouped Missiles: There Can Be Only One - in Missions & Complexes [original thread]
I ussualy use two groups of two torps on a golem The first hit did exactly half the second group did. Happened not often though.
- by Frozean - at 2010.08.19 01:27:00
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15. Lower skilled CNR vs higher skilled Tengu in Lv4 - in Missions & Complexes [original thread]
The raven can buy all those ships! It can also buy any toon to fly those ships..perfectly :D Its the theme of caldari, get moni buy em all!
- by Frozean - at 2010.08.18 22:30:00
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16. Lower skilled CNR vs higher skilled Tengu in Lv4 - in Missions & Complexes [original thread]
Approximately 70% of the caldari navy missions favor IV CNR over the tengu This includes the "bulky" dps+mass enemy misions, like angel EXT, gurista EXT, blockade, smuggler interception, blabla While 30% of the missions favor the tengu. Which is ...
- by Frozean - at 2010.08.18 21:57:00
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17. NPC Defenders and Grouped Missiles: There Can Be Only One - in Missions & Complexes [original thread]
/confirms rachen kills torps
- by Frozean - at 2010.08.18 14:05:00
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18. As Requested. 102m effective isk/hour , 86m real isk/hour - in Missions & Complexes [original thread]
Edited by: Frozean on 18/08/2010 13:44:13 Actually, if you look at it properly, i didnt take the average of all missions as my average isk/hour. I took the Weighted average isk/hour For example. For the sake of simplicity, there is The assa...
- by Frozean - at 2010.08.18 13:41:00
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19. As Requested. 102m effective isk/hour , 86m real isk/hour - in Missions & Complexes [original thread]
Edited by: Frozean on 18/08/2010 12:52:06 battleclinic is down ;(
- by Frozean - at 2010.08.18 12:46:00
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20. As Requested. 102m effective isk/hour , 86m real isk/hour - in Missions & Complexes [original thread]
Search for "mike's tengu fit". around the same. cept i have 2 TP, and gravitational capacitor instead of fuel catalyst (10% slower AB, but 40% higher warp speed)
- by Frozean - at 2010.08.18 09:03:00
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