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41. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
the root cause of garage door cynoing was that it was a mechanic that let you cyno in perfect safety in your expensive ship there were not complex and deep underlying factors here
- by EvilweaselFinance - at 2015.04.02 19:12:32
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42. Statement - in Wormholes [original thread]
Ab'del Abu wrote: Angelique Duchemin wrote: Besides. Nullsec drama draws more players to Eve than anything. That "no fun allowed" mantra of the mittani's certainly attracts people to the game yeah no fun allowed for our enemies all ...
- by EvilweaselFinance - at 2015.03.28 15:49:55
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43. Sticky:Dev blog: CSM X - Voting Results - in EVE Information Portal [original thread]
Styphon the Black wrote: And nobody I voted for got elected. Sounds just like normal here in America. easy to fix, just vote the official cfc-approved ballot next year and you're sure to get several people you vote for in
- by EvilweaselFinance - at 2015.03.27 21:55:33
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44. CCP killing Industry in EVE online - in EVE General Discussion [original thread]
mining isn't industry
- by EvilweaselFinance - at 2015.03.26 20:32:27
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45. As Long As Grid Fu Exists, we're being duped. - in EVE General Discussion [original thread]
Serene Repose wrote: Generalize much? man, you really aren't eager to put the least bit of thought into this, why on earth did you even make a thread
- by EvilweaselFinance - at 2015.03.26 19:01:42
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46. Statement - in Wormholes [original thread]
Pesadel0 wrote: You know you (corbex) are doing something right when the forum goon brigade is called to "save" you from the WH forums . i love how pubbies everywhere seem to think that goons mocking them means that goons fear them goons are...
- by EvilweaselFinance - at 2015.03.26 18:42:20
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47. As Long As Grid Fu Exists, we're being duped. - in EVE General Discussion [original thread]
Serene Repose wrote: Get a good list of the posters to this thread who "don't see a problem here". They are practitioners. They may as well be saying, "The emperor does SO have clothes on! You just can't SEE them." Anywhere else in the forum i...
- by EvilweaselFinance - at 2015.03.26 18:09:27
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48. Getting a 0.0 system with 1 asteroid belt to Industry Level I - in Science and Industry [original thread]
Zeta Anana wrote: Will leaving the standing belt alone have an impact on the chance of an ore anom spawning? Are you suggesting that theres a link between the existence of ore in the fixed belt and the chance of an ore based anom spawning? I'm...
- by EvilweaselFinance - at 2015.03.26 15:31:56
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49. Half year, 200B collected, 1T destroyed: donate for destruction - in Crime and Punishment [original thread]
lawl gevlon linked to this thread as "goon tears"
- by EvilweaselFinance - at 2015.03.25 23:02:01
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50. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Nevyn Auscent wrote: Be very careful with this. Null should NOT become 'End Game' space. It should be possible to be equivalent in high sec. yes, by coming out into nullsec and doing the work and taking the risk to get your own space stop t...
- by EvilweaselFinance - at 2015.03.25 21:29:01
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51. Statement - in Wormholes [original thread]
i'm glad corbexx could rise above petty partisan politics and show that it's who you are, not who you're with, that matters for the CSM. he's shown that he was worthy of every vote he received and probably more
- by EvilweaselFinance - at 2015.03.25 17:10:25
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52. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Forcefields just generally cause a lot of potential for exploits, edge-case behavior, and other issues. Just to list two that come to mind: "Garage Door force-fields", that let you Cyno in and then turn on the shield, s...
- by EvilweaselFinance - at 2015.03.25 15:56:34
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53. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: Why should we penalize players in high-security space by preventing them to anchor their own gates? If they're willing to pay, face the risk of having them attacked and maintenance of having them, I don't see why it should...
- by EvilweaselFinance - at 2015.03.25 14:16:34
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54. Will CCP be hiring Marmites ? - in Crime and Punishment [original thread]
Veers Belvar wrote: No Veers just doesn't buy into your delusional rhetoric that chasing people into npc corps and making highsec socially isolated and boring is somehow good for the game. Good for some lame giggles - sure...good for actually ...
- by EvilweaselFinance - at 2015.03.25 11:41:58
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55. Half year, 200B collected, 1T destroyed: donate for destruction - in Crime and Punishment [original thread]
its pretty hilarious how badly the donation board failed hey gevlon remember when you thought that your donation board made test invincible and really the only money they earned was from funneling their own money through it to get your matching d...
- by EvilweaselFinance - at 2015.03.24 20:08:40
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56. Will CCP be hiring Marmites ? - in Crime and Punishment [original thread]
Veers Belvar wrote: No, it's the fact that the people willing to get curbstomped are the only ones willing to stay. The ones who want a collaborative highsec can't get it, because their noob corp gets wardecced by marmite. So they say "game suc...
- by EvilweaselFinance - at 2015.03.24 20:05:59
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57. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Soldarius wrote: Actually, within the database, there are salvage items (wrecked PI items iirc) for destroyed structures. I imagine these will be used for structure rigs. those exist in-game and were a hack to undo the "whoops, you could rep...
- by EvilweaselFinance - at 2015.03.24 14:33:14
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58. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
Styphon the Black wrote: Elenahina wrote: Honestly, I don't see these as issues. Supercapitals in particular are supposed to be strategic assets, not personal playthings (the last few years of Eve not withstanding), and as such, some thoug...
- by EvilweaselFinance - at 2015.03.23 21:16:53
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59. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
MukkBarovian wrote: How about a new structure that generates a pos force field and does nothing else? Too exploitable unless it can't enclose anything besides ships. Probably still too exploitable anyway.
- by EvilweaselFinance - at 2015.03.23 20:25:53
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60. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
Manfred Sideous wrote: So the answer is you just need more people? Need enough people to cover 5 systems where SOV events are spawning and enough people to guard the titan. Sounds great if you are in a massive coalition. nobody requires you...
- by EvilweaselFinance - at 2015.03.23 19:05:40
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