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1. [Proposal] Shared Corporation Bookmarks - in Assembly Hall [original thread]
Supported for sure, the bookmarks are a nightmare at current.
- by Digaph - at 2010.10.16 22:54:00
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2. fledgling corp looking for new missioners and industrialists to grow - in Alliance and Corporation Recruitment Center [original thread]
I'd advice you to start a public channel, this is usually the easiest way for potential new members to get in touch. At least I always join pub channels before I make up my mind about joining a potential corp. Just my 2 cents. Cheers, Digaph "I...
- by Digaph - at 2010.09.05 12:38:00
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3. [Issue] DUST 514 Console Exclusivity - in Assembly Hall [original thread]
Supporting the OP. "I'm not a complete idiot... ...some parts are missing"
- by Digaph - at 2010.05.08 11:57:00
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4. [Proposal] Show drone damage in logs - in Assembly Hall [original thread]
Supported "I'm not a complete idiot... ...some parts are missing"
- by Digaph - at 2010.05.08 11:48:00
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5. Stuck at Character Selection - in Issues, Workarounds & Localization [original thread]
Same as anyone else. I was able to play the game well after applying the patch. Been fiddling with the certificates and grouped my weapons, even done a mission and finished, it all worked fine. Just took another mission ( courier ). On my way ov...
- by Digaph - at 2008.11.12 08:01:00
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6. [IDEA] Proper bounty hunter and mercenary implementation - in Assembly Hall [original thread]
Originally by: Ris Dnalor Why not allow people to report the location of people with bounties, by right clicking on their ship in space on on the listing in the overview and choosing an option "report location". and then when people go to...
- by Digaph - at 2008.11.07 09:37:00
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7. Dual-Monitor Support - in Assembly Hall [original thread]
With "movable UI" already integrated into the next expansion all we really need is the ability to off-center the screen focus to be able to move the ship to the center of 1 monitor. Next to that it would be nice to have in game support to span ac...
- by Digaph - at 2008.11.06 10:44:00
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8. Bumping??? Thats realistic... - in Assembly Hall [original thread]
ok, talk about realism. I fail to see why it ain't realistic. Guys we have to remember it's space here and there is nothing preventing a huge object from accelerating heavily when an object of whatever size and mass is colliding into it. If we d...
- by Digaph - at 2008.11.06 10:16:00
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9. [Clarification] Not having a Skill Queue DOES NOT promote playing more - in Assembly Hall [original thread]
I've read quite a bit into the subject of skill queues and come to believe that the only real reason not to implement such a system is the fact that there are people currently managing multiple accounts just to sell trained characters as soon as t...
- by Digaph - at 2008.10.28 14:58:00
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10. CSM - CCP Meeting 001 - 0001 Skill Queue Functionality - in Assembly Hall [original thread]
Although I have great doubts about whether or not my post would make any difference I still feel the need to voice my opinion on the matter. I've read a great deal of posts in this topic, but couldn't simply read them all, so sorry if someone alr...
- by Digaph - at 2008.10.28 14:37:00
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