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1. Anyone having any success in a Deimos - in Ships and Modules [original thread]
Well, that plate+trimark, make it big fat and slow, the range will be crap and that slow you will be kitted to hell and back, extremely vulnerable to neuts specially if you take in consideration a mwd approach, and again fat and slow no much chanc...
- by Bllizzard - at 2011.07.11 01:06:00
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2. Rail Gun Question - in Ships and Modules [original thread]
Rail guns fit exactly between extreme crap and monocle. Blasphemy comparing lazors with a visual appendix.
- by Bllizzard - at 2011.07.10 02:28:00
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3. Hybrid Balance Petition - in EVE General Discussion [original thread]
Signed Change is needed!
- by Bllizzard - at 2011.07.09 20:28:00
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4. nerf winmatar to boost hybrids - in Ships and Modules [original thread]
Improving damp's would make blasters more useful, has they used to work it would be probable too op, but making damps chance based instead of 100% while boosting their effectiveness to what they used to be would give some protection while getting ...
- by Bllizzard - at 2011.06.28 20:50:00
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5. EVE24news bulletin real? - in EVE General Discussion [original thread]
And I was thinking the boot.ini screw up was bad, this brings a whole new dimension to the word FAIL.
- by Bllizzard - at 2011.06.23 19:52:00
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6. Ares setup - in Ships and Modules [original thread]
Very nice, come test it at a low sec nearby.
- by Bllizzard - at 2008.05.19 03:44:00
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7. Blasterthron Setup Advice - in Ships and Modules [original thread]
Stay out of the mega for now, honestly.
- by Bllizzard - at 2007.12.29 13:35:00
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8. Best duo gate camping ships? - in Ships and Modules [original thread]
...something cloaked (never camp without a scout) Hyperion with sensor booster and a big can full of 800's Why the hyp? Because it has a very nice tank, and that extra middle is handy, meaning full tank and extra tackling gear.
- by Bllizzard - at 2007.12.09 23:20:00
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9. the Ares has changed. - in Ships and Modules [original thread]
.... Have u noticed how long can u run evrithing without going out of cap... Speeeeeeeed doesnt work if it isnt sustainable, fit a cap mod, also speed in a straight line doesnt mean much, u prolly get better orbit speed with 2x ov and 1 nanofiber,...
- by Bllizzard - at 2007.12.07 22:45:00
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10. Caldari changes for Trinity - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: d026 Originally by: Bllizzard The problem is passive shield tanking, the drake is obviously the most used example, but it isnt the only 1, far from it. I have 1 idea to solve the p...
- by Bllizzard - at 2007.11.25 04:15:00
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11. Caldari changes for Trinity - in Ships and Modules [original thread]
The problem is passive shield tanking, the drake is obviously the most used example, but it isnt the only 1, far from it. I have 1 idea to solve the problem, maybe it is a completely stupid 1, but here it goes, decrease the ammount of hp on the c...
- by Bllizzard - at 2007.11.25 03:33:00
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12. -SHOCKING- How Pirates Can Easy Kill HighSec Missionrunners - in Crime and Punishment [original thread]
FoF-------------------- friend or foe If they dont atack evrithing around them, then something would be wrong, i never used them, but i do honestly hope that they attack EVRITHING around u, and if u r caught runing whatever u r running while afk, ...
- by Bllizzard - at 2007.11.17 21:10:00
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13. Give people a reason to come to Low-Sec! - in Crime and Punishment [original thread]
Gate camps exist because only noobs or baits come to the belts, no 1 likes doing them (i think), but when u spend a lot of time without killing nothing interesting, u start thinking "hummm should i spend a afternoon spamming the scanner kill 2 cor...
- by Bllizzard - at 2007.11.10 23:17:00
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14. Give people a reason to come to Low-Sec! - in Crime and Punishment [original thread]
Originally by: Kryton Bitterstar Originally by: Alley Cat Give low sec better ore and better rats... This not only improves the life style of pirates i.e quality targets to shoot at, their own revenue they can collect in the system...
- by Bllizzard - at 2007.11.10 01:59:00
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15. Give people a reason to come to Low-Sec! - in Crime and Punishment [original thread]
I have the final answer Erradicate high sec. Make it low sec and 0.0 everywhere
- by Bllizzard - at 2007.11.09 22:09:00
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16. Give people a reason to come to Low-Sec! - in Crime and Punishment [original thread]
Humm... 4 High sec systems were u cant run missions mining or do anything at all exept being there, 4 high sec systems were u can run missions but u cant stay there for periods over half an hour, and 4992 low sec sytems connected in serie bitween ...
- by Bllizzard - at 2007.11.09 17:45:00
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17. How's this for a Caldari Ship idea? - in Ships and Modules [original thread]
In 1v1 with different range setups dictating range, is almost evrithing, ok the battle starts at 25, 24 because of the warp jammer, 1st u cant web him and he his faster than u, he can always leave if he wants. 2nd your dps is crappy and mwd 24km d...
- by Bllizzard - at 2007.09.21 18:03:00
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18. How's this for a Caldari Ship idea? - in Ships and Modules [original thread]
That doesnt solve nothing, u dont tank with the structure, period. What DC do is delay your destruction, and in lots of cases that can be the difference bitween wining or loosing, but u cant base a tank on your structure. With that change we would...
- by Bllizzard - at 2007.09.21 14:49:00
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19. Noob qurstion about warp core stabilizers.... - in Ships and Modules [original thread]
Dont use them, strange things can happen to your ship, they r very dangerous. Btw, the module is passive but can be put offline.
- by Bllizzard - at 2007.09.19 08:21:00
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20. Possible Taranis setup? - in Ships and Modules [original thread]
Taranis isnt a natural tackler to start with, its slow. With that setup missiles will hit u and so do drones. Try a speed fit in a ares if u can only use gallente intys. U r a tackler, so the only thing u have to do is hold down your prey till the...
- by Bllizzard - at 2007.09.18 17:04:00
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