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1. Sticky:[May] CONCORD Aerospace Promotional Ships - in Upcoming Feature and Change Feedback Center [original thread]
When was the last time you released a combat ship that could be built ? I'm not looking forward to flying a ship that will get harder and harder to buy or replace. It's even more insulting if I actually like the ships themselves.
- by Bertral - at 2017.04.01 18:24:49
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2. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
I don't mind nullification on t3 cruisers since the subsystem makes them terrible in combat for their price. However, interceptors should have never been nullified. They were fine before, as tackle/scout/solo pvp. Typical case of fixing something...
- by Bertral - at 2017.02.01 15:54:47
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3. Sticky:Dev blog: Inception - The new player experience for EVE Online - in EVE Information Portal [original thread]
I fear that this new NPE will only teach new players that EVE is about quests and story-driven objectives. How do you plan to prepare them for the EVE sandbox ? Won't they feel even more lost than before when they find that nobody tells them what ...
- by Bertral - at 2016.10.18 17:06:17
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4. Mass Test on Singularity: Thursday, 29th September @ 17:00 UTC - in Test Server Feedback [original thread]
The link in the devblog here : https://community.eveonline.com/news/news-channels/eve-online-news/mass-test-on-september-29/ Directs to : https://forums.eveonline.com/default.aspx?g=posts&t=487447&find=unread Instead of this post.
- by Bertral - at 2016.09.28 17:46:01
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5. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Ask yourself this : What does it bring to the game ? How does this contribute to the sandbox ? It only kills one of the main selling points of EVE ("you don't have to grind for xp"), and it's the polar opposite of sandbox gameplay ("login, do thi...
- by Bertral - at 2016.04.09 08:30:26
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6. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Let us earn daily SP by killing one NPC every 22 hours. Maybe expand this so you would mine, scan and farm for at least an hour per day to get more SP. That way, there will be more people in space.
- by Bertral - at 2016.04.09 07:48:39
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7. Sticky:[Citadels] Supercarriers - in Upcoming Feature and Change Feedback Center [original thread]
Do all drone damage bonuses apply to the fighters' special abilities ? Do RoF bonuses reduce the cooldown on special abilities ?
- by Bertral - at 2016.03.31 17:25:29
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8. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
When in tactical mode, the zoom is centered on the mouse relative to the middle of the screen, regardless of the camera center offset. It becomes unusable when playing with an asymetrical setup. I play on two screens with the camera centered 50% l...
- by Bertral - at 2015.12.19 15:00:56
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9. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
Great work ! I have 2 suggestions : - Make the camera more responsive, it has too much inertia. Or give us a slide to adjust this. - Make the shortcuts so you can toggle between views with only one button. Currently, pressing Alt-1 while in tacti...
- by Bertral - at 2015.12.17 20:48:57
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10. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
Masao Kurata wrote: Bertral wrote: I'm using the new launcher, and is great ! However, while playing dota I noticed that I had lag spikes every 20 seconds. I turns out it was because of the new EVE laucher. I guess it's checking the server's...
- by Bertral - at 2015.10.18 20:21:46
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11. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
I'm using the new launcher, and is great ! However, while playing dota I noticed that I had lag spikes every 20 seconds. I turns out it was because of the new EVE laucher. I guess it's checking the server's status. Could we have an option to disab...
- by Bertral - at 2015.10.18 17:19:32
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12. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Quote: As mentioned in the previous blog, all structures will have warpable signatures like combat anomalies. They will also show up in space / overview whenever the player can dock inside them What's the point of showing them as anomalies i...
- by Bertral - at 2015.09.17 20:12:38
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13. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Phoenix Jones wrote: The change restriction is too high and affects too many areas of life in Eve, from Kspace, to Null, to Wspace. I would propose a smaller iteration to address the concerns of how fleet warp mechanics now work. Permit Sq...
- by Bertral - at 2015.06.12 10:37:26
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14. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
CCP Larrikin wrote: The goal of these changes is to encourage more individual fleet member participation [...] So the change to make would be the opposite : allow fleet warp only on unknown locations (boomarks, probed ships) and disallow f...
- by Bertral - at 2015.06.12 09:59:48
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15. Self-destruct option for outposts - in Player Features and Ideas Discussion [original thread]
Please stop posting. Thanks.
- by Bertral - at 2014.10.12 15:00:00
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16. In-Game Calculator - in Player Features and Ideas Discussion [original thread]
Or just use an actual calculator, like your computer.
- by Bertral - at 2014.04.27 17:18:00
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17. Suicide Gank Fix - in Player Features and Ideas Discussion [original thread]
You could have waited for Burn Jita to happen before complaining about suicide ganking. You would have had a lot more support !
- by Bertral - at 2014.04.23 12:31:00
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18. Ishtar Nerf: 10->5% per level damage for sentry drones - in Player Features and Ideas Discussion [original thread]
[deleted, I derped]
- by Bertral - at 2014.03.28 20:03:00
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19. Sig Radius Reduction Module - in Player Features and Ideas Discussion [original thread]
Actually I think it's a pretty good idea. It would be like a tank mod, but more situational since it's useless agains small ships. It should give about the same survability as an invulnerability field, so the choice between the two would not be ob...
- by Bertral - at 2014.03.28 19:38:00
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20. Ishtar Nerf: 10->5% per level damage for sentry drones - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: It is the only HAC that can get 700+ DPS while keeping all their tank and mobility. The Deimos hits harder and has a better active tank. The problem isn't with it's tank and mobility. It's the range at wich it's able to...
- by Bertral - at 2014.03.28 12:12:00
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