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141. Countering Dual Web Frigates. - in Ships and Modules [original thread]
Dato Koppla wrote: Berendas wrote: Koujjo Dian wrote: Good discussion so far. I'm curious though, after stacking penalties, exactly how much does two webs slow a target down? For a pair of tech 2 webs, 60% of their max velocity twice o...
- by Berendas - at 2013.09.08 16:47:00
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142. Choosing a pathway to pvp - in EVE New Citizens Q&A [original thread]
Gallastian Khanid wrote: The reason he did so much more damage is twofold: 1)He probably had solid gunnery supports and probably T2 weapons. This means he tracks better and shoots further than you. 2)He probably understood the tracking formula ...
- by Berendas - at 2013.09.08 13:54:00
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143. Countering Dual Web Frigates. - in Ships and Modules [original thread]
Koujjo Dian wrote: Good discussion so far. I'm curious though, after stacking penalties, exactly how much does two webs slow a target down? For a pair of tech 2 webs, 60% of their max velocity twice over. After 1 Stasis Webifier II, the targ...
- by Berendas - at 2013.09.08 13:49:00
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144. Can't settle on a combat style even after 10.5 months - in Ships and Modules [original thread]
Antonio Steele wrote: I ran L3 angels blockade without getting into any danger. It did take longer than I would like to kill the elite cruisers (arch something or others) You can boost your damage with missiles by utilizing a target painter,...
- by Berendas - at 2013.09.08 06:56:00
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145. Countering Dual Web Frigates. - in Ships and Modules [original thread]
ShahFluffers wrote: Berendas wrote: Edit: You could also be a colossal bastard and run a Tristan with a full flight of Hornet EC-300s. Your idea will be implemented shortly. I threw this together in EFT: [Highs] Light Ion Blaste...
- by Berendas - at 2013.09.08 04:48:00
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146. after more than 3 years... - in EVE General Discussion [original thread]
Tesal wrote: warp core stabilizers. . Problem solved. I hate to burst your bubble , but that doesn't solve his problem thanks to a certain 0.0 mechanic whose name seems to elude me...
- by Berendas - at 2013.09.08 00:45:00
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147. after more than 3 years... - in EVE General Discussion [original thread]
You could try moving all your ships one by one right before and after downtime.
- by Berendas - at 2013.09.08 00:13:00
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148. Countering Dual Web Frigates. - in Ships and Modules [original thread]
I have also heard people speak highly of the rail Incursus. I'm only just getting back into the swing of EVE again, so I don't have an exact fit. Other posters in different threads seem to gravitate towards 200mm plate + rep and 125mm rails though...
- by Berendas - at 2013.09.07 23:40:00
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149. Can't settle on a combat style even after 10.5 months - in Ships and Modules [original thread]
Honestly, when I was new, I just picked a race whose ships I thought looked the coolest. I tailored my combat style to fit whichever hull looked the most awesome Honestly though, nobody is making you choose. You can rotate as much as you wish, ...
- by Berendas - at 2013.09.07 23:25:00
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150. I bought a new car :-D - in EVE General Discussion [original thread]
All of my wut .
- by Berendas - at 2013.09.07 23:12:00
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151. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Move the 'repackage' option in the station dropdown menu away from trash and reprocess, and perhaps colorize them. Keywords: station, hangar - I know I'm not the only one to accidentaly trash mods when relocating while tired.
- by Berendas - at 2013.09.07 22:50:00
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152. What happens if I remove a partially trained skill from the queue? - in EVE New Citizens Q&A [original thread]
Kahega Amielden wrote: Berendas wrote: As the others have already stated, there is no penalty to removing a skill from the training queue. You will hold on to any accrued SP. There is one slight caveat however. I'll use myself as an exa...
- by Berendas - at 2013.09.07 21:57:00
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153. What happens if I remove a partially trained skill from the queue? - in EVE New Citizens Q&A [original thread]
As the others have already stated, there is no penalty to removing a skill from the training queue. You will hold on to any accrued SP. There is one slight caveat however. I'll use myself as an example. Some time ago I started training Comman...
- by Berendas - at 2013.09.07 20:51:00
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154. Consequences (?) - in EVE General Discussion [original thread]
Rey Ajaichi wrote: ...i don't want empire to be a totally safe place... It sounds like you do.
- by Berendas - at 2013.09.07 20:43:00
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155. Choosing a pathway to pvp - in EVE New Citizens Q&A [original thread]
You need to train up your support skills, such as Engineering and Electronics (as well as other skills in their related fields). If you want to go with turrets as your primary weapons, skills like Motion Prediction and Rapid Fire will all be requi...
- by Berendas - at 2013.09.07 05:40:00
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156. Choosing a pathway to pvp - in EVE New Citizens Q&A [original thread]
You have every race of frigate and destroyer trained to at least some degree. Each race has at least a few viable PVP frigates, and one of the Minmatar destroyers, the Thrasher, is an excellent PVP ship that I feel outshines the other ships in its...
- by Berendas - at 2013.09.07 05:04:00
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157. Are extremes necessary to teach lessons in EvE, or not? Opinions? - in EVE General Discussion [original thread]
Kharaxus wrote: Berendas wrote: This also seems the appropriate place to post a quote from an old corpmate that I've made a maxim of mine; "Never underestimate stupid." HAHA!! "Difference between genius and stupidity is that genius has l...
- by Berendas - at 2013.09.07 00:35:00
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158. Are extremes necessary to teach lessons in EvE, or not? Opinions? - in EVE General Discussion [original thread]
This also seems the appropriate place to post a quote from an old corpmate that I've made a maxim of mine; "Never underestimate stupid."
- by Berendas - at 2013.09.06 23:32:00
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159. Are extremes necessary to teach lessons in EvE, or not? Opinions? - in EVE General Discussion [original thread]
There are no measures too extreme (outside of breaching the EULA) to teach someone a lesson in EVE. That is what makes this game so spectacular; how to communicate your message entirely at your own discretion. Another player might consider your me...
- by Berendas - at 2013.09.06 22:53:00
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160. Caldari ships and asymmetry! - in Ships and Modules [original thread]
Caldari ships are beautifully designed in their own way. Every race has their own aesthetic, and cold, maximized efficiency the Caldari look. I hope it never changes
- by Berendas - at 2013.09.06 21:02:00
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