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1. Worlds Colid Level 1 - in Missions & Complexes [original thread]
Originally by: Erik Morkai wow....2-3hrs?.... Used my 'sniper' cormorant...4x150mm proto rails, mag. vortex stab I, alumel-wired I,ML with defenders. 51km optimal range. only lost a bit of shields in last 'room', as the acceleration gate...
- by Belakane - at 2006.03.28 20:10:00
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2. Worlds Colid Level 1 - in Missions & Complexes [original thread]
Originally by: Farwinter A major point, that hasn't been mentioned.. Go through the Cartel gate at the start (when you have two choices). That's easy mode. The other gate is hard mode. Huh...I went through the Gurista gate my second ti...
- by Belakane - at 2006.03.27 19:26:00
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3. level 1 deadspace rescue - in Missions & Complexes [original thread]
Thanks for the help, all. I beat it yesterday and did pretty well. I trained up a couple skills to allow me to fit PDSs, which gave me the following setup Merlin 2x Standard Missile I 2x 75mm Railgun I (or maybe Scout accelerators...can't recall ...
- by Belakane - at 2006.03.24 15:42:00
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4. Level 1 - Worlds Collide - in Missions & Complexes [original thread]
I posted a couple days back about this (Look for thread: "level 1 deadspace recue"...couldn't remember the name of the mission when I posted). I beat it yesterday solo after suffering my first ship loss! Here are some notes from a fellow new pers...
- by Belakane - at 2006.03.24 15:28:00
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5. Costly things I've learned in my first 3 months. - in EVE General Discussion [original thread]
Originally by: Davion Vrynn 9. ItĘs much easier to sell minerals at a station 10 jumps away if I bring them with me. (Cost: Had to sell for a much lower price closer to home) And the corollary: 9.1 Hauling missions are easier to ...
- by Belakane - at 2006.03.24 14:12:00
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6. where'd my plutonium go?! - in EVE General Discussion [original thread]
I received 10 units of plutonium in an offer from a level 1 agent. I really had no use for it and I saw that I could potentailly make a couple/few 100k by selling it. So, I put it up on a one-day offer (meant to let it go longer, but I'm still in ...
- by Belakane - at 2006.03.24 13:47:00
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7. Searching - in EVE General Discussion [original thread]
Originally by: BaliAgha Edited by: BaliAgha on 22/03/2006 18:39:45 That link is...well lets just say 'Bad' Use this link Oh, there it is! Thanks. I'll edit my OP, if posting that link is ill-mannered.
- by Belakane - at 2006.03.22 18:46:00
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8. Searching - in EVE General Discussion [original thread]
I'm aware of www.evesearch.com , but how about enabling searching on the forums directly? I'd apologize for repeating a topic that has probably been posted already, but how would I know?
- by Belakane - at 2006.03.22 18:36:00
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9. Searching - in EVE General Discussion [original thread]
I'm aware of www EVE Online | EVE Insider | Forums document.onLoad=MM_preloadImages('/bitmaps/interface/join_now_over.gif')
- by Belakane - at 2006.03.22 18:36:00
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10. level 1 deadspace rescue - in Missions & Complexes [original thread]
Originally by: Shodai It doesn't matter which gate you pick, they both end up at the right place. Thanks. Do you remember how many hops it is to the last room? Hmmm...I was eyeing the Kestrel and considering going all-missile. Maybe...
- by Belakane - at 2006.03.22 15:44:00
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11. level 1 deadspace rescue - in Missions & Complexes [original thread]
Ack. I've been playing for 10 days or so (about 250000 SP) and an Internal Security agent just offered me a mission to resuce some people stranded on a ship in a deadspace complex. I expected it to be a challenge, but I lost my first ship to it l...
- by Belakane - at 2006.03.22 15:24:00
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12. state of the game and a question or two (newbie post) - in EVE General Discussion [original thread]
I just started playing last week (took advantage of the 14-day trial) and am wondering if someone could post a summary of the state of things. That is, with MMOs (especially one as open as EVE), the player population usually organizes things once ...
- by Belakane - at 2006.03.13 16:37:00
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