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21. Bowhead are too tanky - in Player Features and Ideas Discussion [original thread]
Trolls, a ship is what a play fits it out to be, not every bowhead is fit, not every freighter has its lows full with bulkheads, but while we at it, lets just take slots from every ship and give them 100hp to s/a/h
- by Agondray - at 2017.07.06 07:31:50
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22. To: The Developers (Please Make The Game Modular) - in Player Features and Ideas Discussion [original thread]
yeah no, you would have thousands of variations for looks, if that's all you want to change. anything you may want to change performance wise is against balance like alpha and omega accounts
- by Agondray - at 2017.07.03 19:46:18
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23. Level 5 farming corps - in Missions & Complexes [original thread]
yeah these corps saw a decline 2 years after lvl 5s came out, you used to cycle lvl 5s to get a mission in empire space and they would run it. CCP considered this an exploit and now all of those mission areas are swarming with pvpers trying to kil...
- by Agondray - at 2017.07.03 09:14:20
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24. What do pirates fear? - in EVE General Discussion [original thread]
the answer you seek is not 42 but n+1
- by Agondray - at 2017.07.03 09:09:39
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25. Potential ways out of the current unstable market conditions? - in Player Features and Ideas Discussion [original thread]
buying plex and selling it for isk is not isk printing. The people that buy the plex off the market are not exactly isk printing determining what their job is. ISK printing revolves around the creating of ISK from this air. This would be activit...
- by Agondray - at 2017.07.02 13:43:22
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26. Eve = Safe - in Crime and Punishment [original thread]
Jagd Wilde wrote: The ability to bribe CONCORD, or at least try. The bigger the bribe the more likely CONCORD gets "lost" on the way to the scene of the crime. If you screw up the bribe, or get the wrong cop, you get heavy fines. This seems l...
- by Agondray - at 2017.07.01 18:14:59
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27. CCP again makes fools of us! - in EVE General Discussion [original thread]
previously ive taken boosters on the last day of the even to get every drop of sp, but not being able to consume 1 when I came out of the hospital on the morning of the 30th deprived me of that
- by Agondray - at 2017.07.01 14:19:23
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28. Dividing High Sec borders with Low Sec - in Player Features and Ideas Discussion [original thread]
Tyrant's Bane wrote: I know this has probably been suggested before, and in all honesty will likely be suggested again in the future, buy why not change up how High Sec/Low Sec are divided. As it is High sec is for the most part one large cont...
- by Agondray - at 2017.07.01 14:15:04
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29. Af love - in Player Features and Ideas Discussion [original thread]
Still no along with another nerf local stealth thread this would create a ship roll that would be used for raids everywhere enmasse because using an alt you can already pin point targets and than drop an entire fleet of afs that the pilots wont s...
- by Agondray - at 2017.07.01 14:07:35
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30. Wanna Kill a Nyx? - in In-Game Events and Gatherings [original thread]
Corvets and civilian weapons. that would take a huge fleet.
- by Agondray - at 2017.06.27 17:56:21
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31. Change Mineral Abundance to Scarcity - in Player Features and Ideas Discussion [original thread]
Great idea! not. lets decrease mineral production by allowing only 1 full regen a week while every system is stripped clean of bots and npc fleets. wait, while have regen at all and just let the ore market die instead
- by Agondray - at 2017.06.27 17:47:12
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32. Blood for the Blood God - in Player Features and Ideas Discussion [original thread]
Axure Abbacus wrote: I never defined what the length of one cycle would be. Would 5 minutes be balanced enough? Also notice that is an auxiliary module so it has a reload cool down. It could also use 90% of your Capacitor. that cap % amount ...
- by Agondray - at 2017.06.27 17:42:33
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33. Ability to capture a citadel. - in Player Features and Ideas Discussion [original thread]
We don't need to cap them, because they are numerous in space as is. We need to keep a market for them and capping will not do that as the market saturates. As is it takes to long to destroy and you get nothing for it unless you salvage, the 1 w...
- by Agondray - at 2017.06.27 17:38:36
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34. [Proposal] CCP Please allow supers to dock in Fortizars - in Player Features and Ideas Discussion [original thread]
if you can afford to have Asuper caps, you can afford to pool resources for the base.
- by Agondray - at 2017.06.27 17:34:00
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35. an idea let me know what you thank, thank you for you time - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: ^^ Free multi boxing barges would be bad. and how exactly do you multibox alpha accounts freely? some magic VPN that multiplies your IP? An array of laptops and computers spread around the room?
- by Agondray - at 2017.06.24 08:34:37
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36. Smart Bomb Camps - in Warfare & Tactics [original thread]
the problem people aren't seeing with gatecamp smart bombing is. 1 is afkable pvp of the highest caliber, it doesn't matter if its 1 ship coming to or through a gate or a whole fleet. 2 it completely cuts off low or null sec, I haven't been able...
- by Agondray - at 2017.06.24 08:30:09
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37. Proposal for change mining - in EVE General Discussion [original thread]
lol reduce the extraction rate, wont hurt bots, people will just make more of them. Have you even used a botting program? The bot will still pay for itself.
- by Agondray - at 2017.06.24 08:25:20
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38. How to get Caldari Navy LPs without ruining Gallente faction - in Missions & Complexes [original thread]
I am in high standing with all empires. Avoid killing empire factions, may be impossible with storyline missions and no one will help you with them as most people don't even watch local for comms or they just zombie through their missions not car...
- by Agondray - at 2017.06.23 07:17:15
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39. im new here - in EVE General Discussion [original thread]
Locator agents have been dispatched. Gank squads will show up shortly. welcome to eve.
- by Agondray - at 2017.06.23 07:14:42
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40. [Idea] How to prevent Citadel Spam - in Player Features and Ideas Discussion [original thread]
it doesn't help it takes a week to kill one either. in terms of your idea, the maintained cost should escalate for the one being place, not for the one that was already there, or it will be abused.
- by Agondray - at 2017.06.20 10:21:11
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