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Thread Statistics | Show CCP posts - 14 post(s) |
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CCP Tenitigo
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Posted - 2009.02.09 16:56:00 -
[1]
Edited by: CCP Tenitigo on 09/02/2009 16:59:55 Edited by: CCP Tenitigo on 09/02/2009 16:57:10 Please use this thread for feedback about your experiences with Scene2 on Singularity. To ensure Scene2 is enabled, press escape while the client is running and click the "Display and Graphics" tab. From there, ensure "Enable Premium Content" is checked, as well as "Enable Scene2".
Note: "Enable Dustfields" should be unchecked!
Patch notes: Apocrypha Preliminary Patchnotes
Summary of what Scene2 covers:
- Station Interiors
- New models found in space
- Sun, Planets and Moons
- New asteroids
- Tactical Overview
- New Effects (such as turrets, shield boosting, armor repairing)
- Icons for ships, stargates, stations (specifically icons which contain a nebula in the background)
- Billboards
What doesn't Scene2 cover? - User Interface (such as the HUD, overview, chat/item windows)
- Tech3 ships
- Scanning and Wormholes (Linkage)
- Fitting Screen
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Grishius
Amarr Celestial Janissaries Curatores Veritatis Alliance
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Posted - 2009.02.09 17:04:00 -
[2]
All effects are missing no matter how I tweak settings. Vista x64 with 181.20 nvidia drivers.
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Yeshua Christ
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Posted - 2009.02.09 17:16:00 -
[3]
Same here. All effects are missing other than gate fires and explosions.
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Mangala Solaris
Caldari Ma'adim Logistics
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Posted - 2009.02.09 17:22:00 -
[4]
Originally by: Yeshua Christ Same here. All effects are missing other than gate fires and explosions.
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Gordan 23
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Posted - 2009.02.09 17:23:00 -
[5]
Edited by: Gordan 23 on 09/02/2009 17:24:37 Same here no fx at all, planets are some time w/out texture, sometimes i have white flashes on screen.
the new billboards are kinda cool, at first i tought there were bugged (for lack of polygons ehehe)
edit: the thorax is not centered in station. |
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CCP Tenitigo
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Posted - 2009.02.09 17:47:00 -
[6]
It looks like the effects didn't make it into the Sisi client yet. They will not be available until a future patch.
Originally by: Gordan 23 edit: the thorax is not centered in station.
Could you please file a bug report on the Thorax model? |
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Pottsey
Enheduanni Foundation
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Posted - 2009.02.09 17:51:00 -
[7]
Same for me almost all effects are missing and something is causeing a large slowdown for 10 seconds after undock. |
MotherMoon
Huang Yinglong
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Posted - 2009.02.09 17:59:00 -
[8]
Originally by: CCP Tenitigo It looks like the effects didn't make it into the Sisi client yet. They will not be available until a future patch.
Originally by: Gordan 23 edit: the thorax is not centered in station.
Could you please file a bug report on the Thorax model?
oh noes :( |
Winters Chill
Amarr Ministry of War
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Posted - 2009.02.09 18:07:00 -
[9]
I suffered complete graphics breakdown, I have submitted a bug report with details.
Additionally I think there should be some kind of kind of effect (such as the RGB screen dots) on the new bill boards. To show that they are infact billboard. At first I thought it was a glitch. They just look like a big jpeg floating in space. |
Avalira
Caldari Pax Minor Asylum
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Posted - 2009.02.09 18:34:00 -
[10]
Can we see T3 models yet? All I see are 5 spheres of doom: Linkage 1 Linkage 2
Originally by: CCP Tuxford Its been fixed. All in all its one of the more embarrassing mistakes I made, but it made game design laugh. Now lets never speak of this again.
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Ziat
Caldari
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Posted - 2009.02.09 18:42:00 -
[11]
Edited by: Ziat on 09/02/2009 18:47:27 Edited by: Ziat on 09/02/2009 18:45:14 There are some problems with scene2 on my computer. Missing sun, probes, sentries, tactical overlay. on star map i can see only names of regions. On solar system map there are only breckets. Moreover when map mod on i still see my ship, planets.
Trying to change video settins is whithout result. But when i press esp i saw on the background all missing objects. But when i press esc again all objects still missing
Reinstall video driver - zero result Reinstall DirectX - same effect
ATI radeon x1300 my video card
Ps also i've seen screenshots from other players where i didn't see this troubles _____________________________ Exploring EVE Fly safe |
MotherMoon
Huang Yinglong
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Posted - 2009.02.09 19:13:00 -
[12]
the new engine effects make an old player cry with joy : )
thank you
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Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.09 19:13:00 -
[13]
Originally by: Ziat There are some problems with scene2 on my computer. Missing sun, probes, sentries, tactical overlay. on star map i can see only names of regions. On solar system map there are only breckets. Moreover when map mod on i still see my ship, planets.
Trying to change video settins is whithout result. But when i press esp i saw on the background all missing objects. But when i press esc again all objects still missing
Many planets are blank, or white with wierdly shaped atmosphere for me too. FPS is erratic at best and no effects are in place. Many many models missing, such as probes. The solar system map is also broken as mentioned above.
Windows XP SP3, GeForce 8800 GT", 181.22 Drivers -----
EVE is a PvP game. Adaptation is your survival. |
CynoShela
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Posted - 2009.02.09 19:16:00 -
[14]
no 3d models in space what so ever only background. and stuck after docking
ATI 4870 card
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Ziat
Caldari
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Posted - 2009.02.09 19:18:00 -
[15]
well unable scene 2 help but i have still problem with scaner. It doesent working
And new models are super))) _____________________________ Exploring EVE Fly safe |
Hirana Yoshida
Behavioral Affront
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Posted - 2009.02.09 19:33:00 -
[16]
Gforce 7900GTO, Windows XP fully updated software.
Was unable to load space. Got a grey screen, frozen computer.
Once every 30s or so screen would update and UI elements either came or went, key commands registered with PC at time if these updates.
Closed client (thank god for window mode or whole PC would need restart), restarted tweaking shader models, no change - deselected scene2 and everything works fine.
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Dr Resheph
Amarr YOU ARE NOW READING THIS LOUDLY
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Posted - 2009.02.09 19:56:00 -
[17]
The new asteroids are lame.
Why do different asteroid types have to have such wildly different looks? Why do they all have a glossy material shader? Why don't they cast softer dynamic shadows when further from the star? Why don't the textures scale up for the larger asteroids? Why do asteroid belts follow the same illogical layout? Why don't any of the asteroids rotate or drift? (would make dynamic shadows more obvious) Why do the pit marks and craters have such poor normal mapping? Why do some asteroids gleam with such bright colors (Veldspar)? Why aren't the shapes generated more dynamically?
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Amatius
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Posted - 2009.02.09 20:11:00 -
[18]
Originally by: Hirana Yoshida Gforce 7900GTO, Windows XP fully updated software.
Was unable to load space. Got a grey screen, frozen computer.
Once every 30s or so screen would update and UI elements either came or went, key commands registered with PC at time if these updates.
Closed client (thank god for window mode or whole PC would need restart), restarted tweaking shader models, no change - deselected scene2 and everything works fine.
This: Same situation, but i'm running server 2003, and 94.xx drivers (Any newer refuse to install). Exact same solution, disabling scene2 took away the graphical corruption, slowdown and crashing. |
Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.09 20:36:00 -
[19]
Edited by: Ancy Denaries on 09/02/2009 20:37:13
Originally by: Dr Resheph The new asteroids are lame.
Why do different asteroid types have to have such wildly different looks? Why do they all have a glossy material shader? Why don't they cast softer dynamic shadows when further from the star? Why don't the textures scale up for the larger asteroids? Why do asteroid belts follow the same illogical layout? Why don't any of the asteroids rotate or drift? (would make dynamic shadows more obvious) Why do the pit marks and craters have such poor normal mapping? Why do some asteroids gleam with such bright colors (Veldspar)? Why aren't the shapes generated more dynamically?
Wild looks: Fine by me. They're shards afterall. Gloosy material: Yeah, that's just wrong. They're rocks damnit. Softer shadows: There is no such thing as soft shadows in space. Texture scaling: Yeah, ugh, the large ones look horrible. Illogical layout: Will be fixed with the advent of planetary rings. We'll have to live with it for a bit more :/ Rotation: Why the HECK did you leave this out? The old roids rotated, why can't these?? It would be awesomesauce! Poor normal maps: Well...they're ok-ish. I guess it's a mem preservation thingy. There's a LOT of roids. Gleaming: Uh...wut? No gleaming going on here. Not here either. Shapes: Nothing wrong here. They look nice. -----
EVE is a PvP game. Adaptation is your survival. |
Dr Resheph
Amarr YOU ARE NOW READING THIS LOUDLY
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Posted - 2009.02.09 20:54:00 -
[20]
Originally by: Ancy Denaries
Wild looks: Fine by me. They're shards afterall. Gloosy material: Yeah, that's just wrong. They're rocks damnit. Softer shadows: There is no such thing as soft shadows in space. Texture scaling: Yeah, ugh, the large ones look horrible. Illogical layout: Will be fixed with the advent of planetary rings. We'll have to live with it for a bit more :/ Rotation: Why the HECK did you leave this out? The old roids rotated, why can't these?? It would be awesomesauce! Poor normal maps: Well...they're ok-ish. I guess it's a mem preservation thingy. There's a LOT of roids. Gleaming: Uh...wut? No gleaming going on here. Not here either. Shapes: Nothing wrong here. They look nice.
Wild looks: Was referring to the textures, not the models. Soft shadows: And why not? Normal maps: So? Fleet battles are bigger, and there's such thing as LOD. Gleaming: Check veldspar. Also try it with bloom. Shapes: I didn't say they were ugly, but they're not dynamic. In one small belt I saw multiple roids of the same shape.
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Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2009.02.09 21:05:00 -
[21]
when bloom is on high , when you randomally looking at things .. the blooms will melt you face and you cant see anything on the billboard because the bloom... but it look nice with ships This week EvE Life: Wormhole Wars 01/Feb
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Raia Mortius
Yin Bao
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Posted - 2009.02.09 21:33:00 -
[22]
i noticed that with scene2 there are no more little specks while you are warping. previously these little specs/particles gave you the sensation that you were moving.
now it feels like you are standing still in warp. very major thing imho. |
Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.09 21:33:00 -
[23]
Soft shadowing only occurs with multiple, close range lightsources with cylindrical light. The sun doesn't cause soft shadowing without the atmosphere distortion. (at least that's how I remembered it from the dev blog about shadows on ships)
In the other points, points taken. Fair enough. |
Greme
Amarr Slacker Industries The Boat Violencing Initiative
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Posted - 2009.02.09 21:54:00 -
[24]
Also noting a lack of Sun in scene 2...
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DrAtomic
Atomic Heroes Chain of Chaos
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Posted - 2009.02.09 22:00:00 -
[25]
WinXP, NVIDIA 7950 GTX GO (Dell XPS M1710 Laptop), running latests available drivers, eve at highest shadow and highest bloom.
Ugly background at highest gfx settings premium, look at the clearly visible layers in the (what look like) slicks, it's even more apparent in game. Gives a painted feeling instead of a real environment feeling.
There seem to be framerate issues when warping to a gate.
I've seen 1 planet so far and it was white like poolball white with a white nebuela, could it be a texture that didnt load?
Also experienced major sound related crashes which seemed to relate to eve making directx go nuts (person talking to me on vent went into autorepeat for a full minute whilst eve crashed. - - -
Originally by: CCP Prism X I can invent ways to get free candy for you where the implementation is so bad that you'd never want to see candy again in your whole life.
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Greme
Amarr Slacker Industries The Boat Violencing Initiative
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Posted - 2009.02.09 22:19:00 -
[26]
Originally by: DrAtomic
Ugly background at highest gfx settings premium, look at the clearly visible layers in the (what look like) slicks, it's even more apparent in game. Gives a painted feeling instead of a real environment feeling.
This has been in eve for quite some time. Backgrounds are getting updated later on (not this expansion) I think.
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Tish Magev
Blind Violence
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Posted - 2009.02.09 23:30:00 -
[27]
Edited by: Tish Magev on 09/02/2009 23:30:48 Planet textures appear to be completely missing on my client.
EDIT: ok not all planet textures are missing, but some are. |
rValdez5987
Amarr 32nd Amarrian Imperial Navy Regiment.
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Posted - 2009.02.09 23:54:00 -
[28]
many models dont display, im having frequent trinity.dll related crashes and im running a geforce 9800GTX card, i crash anytime a loki or legion t3 ship comes on screen. Will bug report after a bit more testing. |
Tharrn
Amarr Epitoth Fleetyards Curatores Veritatis Alliance
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Posted - 2009.02.10 00:22:00 -
[29]
Edited by: Tharrn on 10/02/2009 00:24:21 Planetary rings seem to show through the planet again... makes me dizzy.
Icons for drones are fubar, icons for most Amarr ships look 'compressed' horizontally (or stretched vertically :P)
Edit: Oh, and CLEAR icicles should be clear. Now they look like dirty rocks :P -----
Let's agree to respect each others views, no matter how wrong yours may be. |
Faraelle Brightman
Gallente Placid Reborn
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Posted - 2009.02.10 00:40:00 -
[30]
The occlusion on the new billboards is a bit screwy - they disappear from rendered view when they're only 80 or 90% off the screen. Bug report filed.
Should we submit bug reports for particle effects when we know they're not done yet? I flew over to the destroyed CONCORD station in Yulai and...ow. Serious FPS hit on my very good graphics card + can't see the station model under the glow. |
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