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MegaTech1
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Posted - 2009.02.06 23:04:00 -
[1]
The title says it all.
With tech 3 right around the corner, now is as good a time as any to end the unfair advantage that older corps have with tech 2 BPOs.
Why ?
Because it unbalances the game and gives certain corporations an unfair advantage over others.
Because invention works and there is no reason to keep this older system going on.
Because I don't have any 
What do you all think ? |

Lucas Tigh
East Khanid Trading Khanid Trade Syndicate
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Posted - 2009.02.07 00:30:00 -
[2]
Originally by: MegaTech1 ...the unfair advantage that older corps have with tech 2 BPOs...
...gives certain corporations an unfair advantage over others...
EVE isn't about fairness, I'm afraid. Old corps have a right to have an advantage over new and startup corps. That's the way it is.
Complaining about it won't get you anywhere.
Also, what? You want to delete T2 BPOs from the game?
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Isnogoud
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Posted - 2009.02.07 08:04:00 -
[3]
Originally by: Lucas Tigh EVE isn't about fairness, I'm afraid. Old corps have a right to have an advantage over new and startup corps. That's the way it is.
Complaining about it won't get you anywhere.
Also, what? You want to delete T2 BPOs from the game?
You are confusing Eve the game (which is not about fairness, and the game mechanics of Eve, which are about balance (or fairness).
T2 BPO's unbalance industry. CCP nerfs or balances without any apologies for ships and modules so why not in industry ?
Someone who skilled one whole year to exploit speed before the speed nerf isn't going to get any sympathy from CCP so why would we make an exception for those corpos that have tken advantage of T2 BPOs for the past few years ?
So yes, simply erase them.
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StarStryder
Zero-Hour
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Posted - 2009.02.07 12:50:00 -
[4]
Originally by: Isnogoud
Originally by: Lucas Tigh EVE isn't about fairness, I'm afraid. Old corps have a right to have an advantage over new and startup corps. That's the way it is.
Complaining about it won't get you anywhere.
Also, what? You want to delete T2 BPOs from the game?
You are confusing Eve the game (which is not about fairness, and the game mechanics of Eve, which are about balance (or fairness).
T2 BPO's unbalance industry. CCP nerfs or balances without any apologies for ships and modules so why not in industry ?
Someone who skilled one whole year to exploit speed before the speed nerf isn't going to get any sympathy from CCP so why would we make an exception for those corpos that have tken advantage of T2 BPOs for the past few years ?
So yes, simply erase them.
While I would like to see T2 manufacturing evened out, your comparison between training and t2 bpos is poor.
Firstly, those skills trained will benefit any pilot. Speed is still an important factor, it's just not the win button that it used to be. Second, t2 bpos do not turn an instant profit (unless you're lucky enough to have actually won one in the lottery). You have to recoup the bpo cost and this takes time, certainly longer than a year in many cases. Third, balance changes do not remove anything from you. You're talking about stripping away assets worth billions.
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Delezar
Hellfire-Empire
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Posted - 2009.02.08 04:50:00 -
[5]
Not to mention that T2 prices will skyrocket to unseen heights if all T2 comes from invention. |

Eudare Meswime
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Posted - 2009.02.09 01:36:00 -
[6]
Why was the lotto dropped in first place? I worked for a year to improve my lotto chances only to have the lotto dropped. I really get upset over this. There are those with T2 BPO's that have an advantage I will never have even a chance at. It's not right. Invention costs to get a BPC, and the BPO holders pay nothing to generate BPC's. I hate it when games, EVE isn't alone, give unfair advantage to older players by nerfing stuff for the younger ones while leaving it intact for the older players. To use the ship analogy, how would you like it if they nerfed armor for instance, but only for players younger than 2 years?
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Eisen Wille
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Posted - 2009.02.14 09:56:00 -
[7]
The unfairness issue of t2 bpo's aside, the introduction of invention benefited most eve pilots, more than introducing a few more t2 bpo's into the game would ever have. Hulks became affordable for all. Old mining guides used to angonize over whether one could recover the cost of a 400 million mining ship; invention opened up the supply of hulks, and cov ops cloaks, and many other items. Plus, even though the research points will never yield a t2 bpo, at least there is now a market for the datacores, so it's always passive income on the side. Whether anything should be done about t2 bpo's is a different question, but the invention model was a step forward for manufacturers and customers alike, at least as far as making it a system for everybody. It's invention that forced ccp to look at alchemy as a solution to other bottlenecks in the manufacturing pipeline. All in all, I see invention as a success. Though I wish I had some nice t2 blueprint originals too. |

Serenity Steele
Dynamic Data Distribution Ministry of Information
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Posted - 2009.02.14 19:39:00 -
[8]
The vast majority of TechII BPO holders nowdays did not win them - they bought them off the Lottery Winners. So any kind of asset stripping does not disadvantage a bunch of lucky winners - they are long-gone with their cash.
Nerfing Tech II BPOs will simply hurt players that worked hard to gain the money to buy the BPOs, like any other BPO in the game.
 ≡v≡ Strategic Maps in Eve-Online Store | eve-maps.com |

Hesod Adee
KDS Navy
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Posted - 2009.02.14 21:17:00 -
[9]
How about CCP removing the advantage of the current T2 BPO holders by introducing more of them ?
This would have to be a slow process so that the current holders don't find the BPOs value wiped out instantly. I'm thinking of something like the following:
- CCP keeps track of the number of times each T2 item has an invention attempt. - Every week or so CCP releases a T2 BPO for each of the top x invented items, unless one item has less than y invention attempts. x should be low enough that the current BPOs don't become worthless overnight, y is to stop new BPOs being produced when there are enough of them. - When a BPO is released, the counter is reset to 0. - There will also be a small delay on each counter.
With this the existing T2 BPOs will lose value over time as the new BPOs are researched up. This will also lead to the price of T2 items dropping even further once there are enough BPOs to let the BPOs set the price, which has the disadvantage of making invention on that item unprofitable. So invention rates will drop to a point where the counter stays below y, so no new BPOs are produced until demand increases.
The BPOs can be released via either the lottery or via auctions (CCP spawns the BPO, then puts it up on auction). Either way, the people with the money will buy the BPO.
Advantages: - It will make the current T2 BPOs less of an advantage because of the new ones, unless they remain profitable enough to be able to buy up all of the new ones. If they do keep their output restricted enough that invention sets the price, eventually the people saving up to buy that T2 BPO will be able to outbid them. - This will lead to lower prices on T2 items for everyone as we no longer have the wastage on invention BPCs adding to the price. - Because the T2 BPOs lose value slowly, but are not destroyed, it should lessen complaints. Especially since the people with the current BPOs still have the initial advantages of a researched BPO and an existing production chain.
Disadvantage: - This will make invention unprofitable, which is bound to annoy a lot of people. The people manufacturing stuff from invented BPCs will probably be able to buy BPCs off the BPO holders. But the people selling datacores will lose their passive income.
I don't like the idea of wiping out someone's income like this, even though it's only a passive income (one that I don't make use of). But it's still fairer that just deleting an existing item. ----------------------------------------------
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Venkul Mul
Gallente
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Posted - 2009.02.15 21:09:00 -
[10]
Originally by: Hesod Adee
Disadvantage: - This will make invention unprofitable, which is bound to annoy a lot of people. The people manufacturing stuff from invented BPCs will probably be able to buy BPCs off the BPO holders. But the people selling datacores will lose their passive income.
Le sigh. It is evident you have tried to build a reasonable system, so I will not scream to much, but your system will kill a lot of professions with no return.
1) your system will kill invention. Any system releasing new T2 BPO in a unlimited quantity will kill invention. A system that release a limited number of BPO will "only" reduce the number of T2 items worth inventing, so it will only mortally wound invention instead of killing it outright, but it will still be a mortal wound.
2) the same people that has the brought T2 BPO will buy the new BPO, not because the BPO give much profit but because they are people with huge wallets and find a return of 1% acceptable as it is hard to manage very large capitals and get high returns.
3) building from T2 BPC made from BPO is very rare, as the copy time is way longer than the build time and require higher skills. It would be simpler to train another alt and get 11 more build slots than make copies of the BPO.
So, most BPO holder will feel a sting as the BPO will lose value, but the inventors will feel the axe on the neck. Don't seem a good idea.
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Fahtim Meidires
Caldari GoonFleet GoonSwarm
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Posted - 2009.02.16 21:40:00 -
[11]
Edited by: Fahtim Meidires on 16/02/2009 21:40:41 The way I see it, if you're producing T2 Items, you should be inventing BPCs. Owning a T2 BPO isolates you from a crucial part of mass production.
Deleting T2 BPOs forces all producers to either buy their BPCs or invent them themselves in their own R&D department (requires longer assembly line = good).
How to transition? Reimburse T2 BPO Owners with bunch of free BPC copies, one equivalent T1 BPO, and a bunch of datacores. They'll still have some advantage, but eventually will have to participate in invention like the rest of the population.
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Hesod Adee
KDS Navy
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Posted - 2009.02.17 20:19:00 -
[12]
Originally by: Venkul Mul
Originally by: Hesod Adee
Disadvantage: - This will make invention unprofitable, which is bound to annoy a lot of people. The people manufacturing stuff from invented BPCs will probably be able to buy BPCs off the BPO holders. But the people selling datacores will lose their passive income.
Le sigh. It is evident you have tried to build a reasonable system, so I will not scream to much, but your system will kill a lot of professions with no return.
This is the problem with dealing with the T2 BPOs. If T2 BPOs are nerfed by flooding the market it kills all the professions based around invention. If they are deleted or changed to BPCs, the holders will complain and nobody else will notice anything as invention sets the market prices.
If T2 BPOs really are a problem, making more BPOs seems a better solution. But after reading your post, I'm thinking that making more BPOs might cause more problems than it solves.
As to your points:
1 - My plan was that CCP releases BPOs until invention stops happening. If something causes invention to start back up, release more BPOs. So invention only really happens after CCP releases some new T2 items into Eve, with small spurts of invention as demand for an item goes up.
2 - My assumption here was that someone wanting to buy the BPO would save up. Each time the auction comes round the current holders have to buy it, meaning their profit margins put an upper cap on their bid. But the person without the BPO will eventually get enough ISK to be able to outbid them.
This assumption is very questionable, especially if the people saving up can't predict which BPOs will become available in advance.
3 - I did not know this. The higher skills could be worked with, but the higher copy time really screws over my idea.
So my idea is pretty much killed. ----------------------------------------------
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Hesod Adee
KDS Navy
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Posted - 2009.02.17 20:21:00 -
[13]
Originally by: Fahtim Meidires Edited by: Fahtim Meidires on 16/02/2009 21:40:41 The way I see it, if you're producing T2 Items, you should be inventing BPCs. Owning a T2 BPO isolates you from a crucial part of mass production.
Deleting T2 BPOs forces all producers to either buy their BPCs or invent them themselves in their own R&D department (requires longer assembly line = good).
How to transition? Reimburse T2 BPO Owners with bunch of free BPC copies, one equivalent T1 BPO, and a bunch of datacores. They'll still have some advantage, but eventually will have to participate in invention like the rest of the population.
And what good will come of destroying their items ?
They will complain loudly as CCP has just destroyed items in their hanger. But nobody else will see any change beyond their complaints as invention sets the market rate. ----------------------------------------------
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Fahtim Meidires
Caldari GoonFleet GoonSwarm
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Posted - 2009.02.18 16:24:00 -
[14]
Originally by: Hesod Adee
Originally by: Fahtim Meidires Edited by: Fahtim Meidires on 16/02/2009 21:40:41 The way I see it, if you're producing T2 Items, you should be inventing BPCs. Owning a T2 BPO isolates you from a crucial part of mass production.
Deleting T2 BPOs forces all producers to either buy their BPCs or invent them themselves in their own R&D department (requires longer assembly line = good).
How to transition? Reimburse T2 BPO Owners with bunch of free BPC copies, one equivalent T1 BPO, and a bunch of datacores. They'll still have some advantage, but eventually will have to participate in invention like the rest of the population.
And what good will come of destroying their items ?
They will complain loudly as CCP has just destroyed items in their hanger. But nobody else will see any change beyond their complaints as invention sets the market rate.
Just think of some kind of reimbursement. IMO it's just too broken to keep in game. Let them keep it but have it expire so they can get as much use out of it as possible. Give them a stack of 50 equivalent BPCs. Give them raw isk. Obviously you can't replace the INFINITE POTENTIAL VALUE of the BPO, but that's the inherent problem, isn't it?
My main argument is that owning a T2 BPO is like holding a patent that never expires. If they decide not to sell it, the rest of the population will NEVER match their profit margin. I have no problem with older players having an advantage, so long as it is not PERMANENT.
As far as the rest of the population ignoring their complaints, I could not agree more with your analysis. I'm sure most of the player base would be happy if an elite few, who have been grandfathered into the system, had their advantage taken away to make the GAME mechanics more fair and accessible to all subscribers.
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Golem Rocksmasher
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Posted - 2009.02.19 12:51:00 -
[15]
T2 out of game I disagree with.
1. Wing it so that T3 BPO's require more data cores to save the passive income.
2. Allow invention to continue working as is and add in the T3's to the mix.
3. Lastly introduce T2 to market *gasp*
We can theory craft this and that to no end, but my spin is:
1. no real loss..pay days may take longer though 2. T3's will become the new T2's (obviously) 3. Set the price to the typical multiplier (roughly 10x*) for the T2 BPO. Pricey to say the least..making invention still worthwhile, and making it a challange for smaller Corps/players to obtain...just not impossible and w/o ruining the edge of mega-Corps and Vets.
*just as an example T1 BPO for say a BS is say 1 million isk (not literally) then the BPC are usually around 10K then.. so price a T2 BPC and multiply by 10 as a suggestion for BPO
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Steve Thomas
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Posted - 2009.02.19 20:04:00 -
[16]
Edited by: Steve Thomas on 19/02/2009 20:05:55 No.
And no I do not have one, nor off hand does anyone I know in the game have one.
the reality is that the developers have been removing T2 bpos already,(anyone whith T2 BPOs that gets hit by the banhammer thoes BPOs go away) and quite frankly when a person with Datacore alts can make enough every 30 days to pay for a plex I dont realy see it as something that needs to be "Fixed"
the reality is that if they did take them out people would just ring up a few more Dcore alts/mains for a bit(heck I could add in level 2/3 R&D agents on my mission runner now all I would have to do is train the R&D skills instead of BS skills, which has me wondering why I did not do that to start with lol!)(Inc Skillplan update!)
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Hesod Adee
Dark-Rising
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Posted - 2009.02.20 07:33:00 -
[17]
Originally by: Fahtim Meidires Just think of some kind of reimbursement. IMO it's just too broken to keep in game. Let them keep it but have it expire so they can get as much use out of it as possible. Give them a stack of 50 equivalent BPCs. Give them raw isk. Obviously you can't replace the INFINITE POTENTIAL VALUE of the BPO, but that's the inherent problem, isn't it?
Lets go with raw ISK to make things simple. How should CCP determine the ISK value of each BPO ?
Quote: As far as the rest of the population ignoring their complaints, I could not agree more with your analysis. I'm sure most of the player base would be happy if an elite few, who have been grandfathered into the system, had their advantage taken away to make the GAME mechanics more fair and accessible to all subscribers.
No, what I was saying is that other players would see any change at all with the removal of the BPOs except the whining of the people in the alliances that lost them.
As I see it the BPOs do give some players a permanent advantage. But all that advantage amounts to is that they have more ISK than other players, so not an advantage I can care much about.
How about increasing the quality of invented BPCs up to the level of researched BPOs ? This will reduce the advantage that BPOs have in material costs. So the only advantage for BPO holders is that the BPO owners don't have to pay the cost of invention. Everyone gets access to cheaper T2 equipment. ----------------------------------------------
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Dasfry
Caldari Demio's Corporation 101010 Alliance
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Posted - 2009.02.20 09:28:00 -
[18]
Originally by: MegaTech1 The title says it all.
With tech 3 right around the corner, now is as good a time as any to end the unfair advantage that older corps have with tech 2 BPOs.
Why ?
Because it unbalances the game and gives certain corporations an unfair advantage over others.
Because invention works and there is no reason to keep this older system going on.
Because I don't have any 
What do you all think ?
I'll tell you what i suggest.
Is that you start SLOWLY getting rid of T2 BPO's
How? incentives... first start simply... have NPC Buy orders for T2 BPOS, and slowly over time raise what the NPC will pay.
Also introduce some rare 'destroyable' items that have a T2 BPO as a requirement. For example a destroyable item could be a rare PVP ship, that u could only get from the loyalty store, it would cost loyalty + isk + any random T2 BPO
Some people would go for it, not everyone but it would remove some of these T2 BPO's from the game. NOt all just overtime incease incentives for players to trade away to NPC's these T2 BPO's removing them from game...
By choice, not force. *********** Dasfry, Director Demio's Corporation
 Military Tactics |

Taylor timenenzi
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Posted - 2009.02.20 14:52:00 -
[19]
Personally it is time to end these damn threads.
Why do you want to take away someone somehow earned?
Wait its because the majority of these threads are started by those that used to ***** about how they couldnt win a T2 BPO in the lottery. Deal with it your a loser let the winners bask in the light.
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moola
Band Of Frogs
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Posted - 2009.02.21 07:09:00 -
[20]
For the love of god, no moar lol, Quantity over quality, or INVENTION CAN PRODUCE MOAR THAN A T2BPO PER WEEK.
BigBadBob has a T2bpo and can make 200 bobits a week, demand for bobits sits at 1400 a week, invention sets the price because invention is stocking the market NOT the T2bpo.
Yet an other troll thread or a new member who has just heard the shocking tale of T2 and had to run to the forums...
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thesonarnet
Gallente The Scope
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Posted - 2009.02.21 12:02:00 -
[21]
jesus, what's the point with saving the current T2 BPO owners and keep the value up on them?
Everyone's complaining about how cool it is that the game is not based on fairness and that it is good the way it is now but then the same ppl start whining when the "unfair-balance-train" hits them. I don't see a reason why T2 BPOs should be limited to a small blessed group of ppl. |

Lumy
Minmatar eXceed Inc. Minor Threat.
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Posted - 2009.02.22 11:47:00 -
[22]
Edited by: Lumy on 22/02/2009 11:55:23 T2 BPO owners have spend fair amount of time (I think it required some kind of grind to improve your chances) or resources (billions of Isk) to gain those BPOs. The lottery mechanics were stupid, but valid at those time.
I have proposal for all the T2 BPO whiners: Earn enough money, buy those BPOs (they surely have a price-tag based on possible profit), and trash them. Yaay! Everyone is happy!
And don't expect CCP to fix every "problem" for you, especially if it isn't a problem.
Edit: Fixed English

Joomla! in EVE - IGB compatible CMS. |

Jinx Barker
Caldari GFB Scientific
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Posted - 2009.03.06 02:17:00 -
[23]
You are welcome to go out in the big bad EVE world make ISK and buy the T2 BPOs.
And I agree, that most people whine about T2 BPOs because of: Originally by: MegaTech1 Because I don't have any 
So, please do what I did, and countless others before me, earn ISK and buy them from the lucky sods who won them. Steal them from the lucky sods who won them, etc.
 ::::Click The Signature For the Blog::::
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Mr Horizontal
Gallente KIA Corp KIA Alliance
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Posted - 2009.03.12 17:18:00 -
[24]
T2 BPO's only provide an advantage in that for the quantity of stuff that can be produced for them (a tiny fraction of the demand of the entire market), that stuff has a lower cost of production than invention.
You see, a T2 module BPO can produce about 1,500 items per month. If you imagine how many Sensor Booster II's are sold per month, then you can see that the market 'controlled' by the BPO's output is a tiny fraction. If, for example we are talking about ECM Burst II's, then the demand for the item is less than the BPO's output.
So what BPO's do is ensure is that crappier T2 items are seeded on the market at near to cost price regardless. Does the BPO owner make a lot of money here? No, because the entire output of the BPO isn't being produced or sold, and there's no invention going on because it's a waste of time/ISK for an inventor to bother with that item.
What invention does is bring volume to the supply of the market, and why you will always find that Sensor Booster II available almost everywhere. Is the T2 BPO owner making a lot of money manipulating this market? No. He's making a little more profit margin than the inventor, but he couldn't possibly control the market even if he wanted to, since he doesn't have enough volume to affect it.
Don't think a T2 BPO is an "I Win at making ISK" button. It's as much a curse as a blessing....
So it's a balancing act. T2 BPOs and invention work with and against eachother at the same time. Don't get rid of them, as they actually provide a net advantage to the market.
 Director | www.eve-bank.net |

Dzil
Caldari Apache Research Team
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Posted - 2009.03.16 20:56:00 -
[25]
Originally by: Isnogoud
Originally by: Lucas Tigh EVE isn't about fairness, I'm afraid. Old corps have a right to have an advantage over new and startup corps. That's the way it is.
Complaining about it won't get you anywhere.
Also, what? You want to delete T2 BPOs from the game?
You are confusing Eve the game (which is not about fairness, and the game mechanics of Eve, which are about balance (or fairness).
T2 BPO's unbalance industry. CCP nerfs or balances without any apologies for ships and modules so why not in industry ?
Someone who skilled one whole year to exploit speed before the speed nerf isn't going to get any sympathy from CCP so why would we make an exception for those corpos that have tken advantage of T2 BPOs for the past few years ?
So yes, simply erase them.
I think the difference is speed got perpetually more unfair with each new way to increase it. It wasn't that someone hopped in a HAC one day and became invincible for years and oh by the way, they were still killable, it was just annoying.
T2 BPOs, by contrast, are doing nothing differently then when they were first developed. Leave them in, let them go, honestly we could probably do well with more t2 bpos once the frontier/invention tech reaches t3.
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Xultanis
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Posted - 2009.03.31 07:44:00 -
[26]
I think T2 BPO's are fine as they are. For the older corps to last this long in a world like EvE is proof that they should hold onto that BPO. EvE isn't about fairness and older characters are always rewarded for being with the game because they sat through a bunch of ****. Does it hurt the market a little and make an un-exhuastible source of income for the holder. yes. But it doesn't matter since they were here first and got it before it was gone.
If ****es me off just as much as anyone that I won't be able to get a BPO of a T2 item, and if I buy any BPC's then its just pure profit for the guy who made it.
But how about instead of taking it away, give it a decay factor? Just like ships and mods, if the T2 BPO isn't used for what.....3 months, it goes back on the lottery. Instead of destroying them how about re-circulating them if their on inactive accounts or if they are just sitting in hangers not being used?
Even though I like happy mediums....I still stand by that they lucked out on it and everyone else will just have to deal with it and suck it up.
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Venkul Mul
Gallente
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Posted - 2009.03.31 09:59:00 -
[27]
Originally by: Xultanis
If ****es me off just as much as anyone that I won't be able to get a BPO of a T2 item, and if I buy any BPC's then its just pure profit for the guy who made it.
Get some billion and buy it.
Quote: Does it hurt the market a little and make an un-exhuastible source of income for the holder. yes.
No on the first count. The only field where the T2 BPO influence the market are the items where no sane inventor want to invent anything. Remove the BPO and the T2 items will disappear as the few T2 items build today will be replaced by named/faction items.
One example are the T2 armor plates. They are worse than Rolled Tungsten and cost the same. Remove the BPO and I doubt anyone will care to invent them.
For the "un-exhuastible source of income" they work exactly as any other BPO. After you have brought it it give you an income if you build from it.
So any BPO is a "un-exhuastible source of income".
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Gar Ddhen
Gallente Can't Decide Balance of Judgment
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Posted - 2009.03.31 23:50:00 -
[28]
Originally by: Mr Horizontal T2 BPO's only provide an advantage in that for the quantity of stuff that can be produced for them (a tiny fraction of the demand of the entire market), that stuff has a lower cost of production than invention.
You see, a T2 module BPO can produce about 1,500 items per month. If you imagine how many Sensor Booster II's are sold per month, then you can see that the market 'controlled' by the BPO's output is a tiny fraction. If, for example we are talking about ECM Burst II's, then the demand for the item is less than the BPO's output.
So what BPO's do is ensure is that crappier T2 items are seeded on the market at near to cost price regardless. Does the BPO owner make a lot of money here? No, because the entire output of the BPO isn't being produced or sold, and there's no invention going on because it's a waste of time/ISK for an inventor to bother with that item.
What invention does is bring volume to the supply of the market, and why you will always find that Sensor Booster II available almost everywhere. Is the T2 BPO owner making a lot of money manipulating this market? No. He's making a little more profit margin than the inventor, but he couldn't possibly control the market even if he wanted to, since he doesn't have enough volume to affect it.
Don't think a T2 BPO is an "I Win at making ISK" button. It's as much a curse as a blessing....
So it's a balancing act. T2 BPOs and invention work with and against eachother at the same time. Don't get rid of them, as they actually provide a net advantage to the market.
Thats pretty much how it works...
If you want a T2 BPO, buy one, but be prepared to wait for a year or so before you start making your money back.
They are not ISK printing licenses these days, not like they were before invention. As an inventor I may not be able to make the margins, but I can vastly outdo the T2 BPO holder in output. |

xena zena
Comparative Advantage
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Posted - 2009.04.02 22:27:00 -
[29]
First off, the people saying that t2 bpo owners make bpc's and sell them know nothing about t2 production, or production in general so any opinion they may have on this is pointless. Second when your paying billions (Tens of billions for some) for a single print, I think you deserve to make a little better profit per run. After all your one print can only produce a finite amount of product/day, and a single inventor can easily out pace you in profit/day with invention.
All the people crying out for T2 bpos to be deleted fall into one of the following categories:
(A) Ignorant about how T2 production actually works. (B) Wants what they perceive they can't have, likely because of (A).
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