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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.10 16:22:00 -
[1]
Hey guys I have been reading stuff about tech 3 and storyline mission to be on the expansion but haven't at least yet found info on fixes. You know, for example - Align times - Deaggro times - Gate reapproach - Stealth bombers - Falcon
Any mention of these? |
Zeba
Minmatar Pator Tech School
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Posted - 2009.01.10 16:24:00 -
[2]
Originally by: Dibsi Dei Any mention of these?
Yes, all over the forums in several subsections usually in triple redudndant thread form on the same first page. |
Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.01.10 16:28:00 -
[3]
you forogt black ops
and yes they are supposivly making the changes this time around. |
Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.10 16:28:00 -
[4]
Originally by: Zeba
Originally by: Dibsi Dei Any mention of these?
Yes, all over the forums in several subsections usually in triple redudndant thread form on the same first page.
By devs to be on the next expansion I mean. |
Zeba
Minmatar Pator Tech School
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Posted - 2009.01.10 16:58:00 -
[5]
Originally by: Dibsi Dei
Originally by: Zeba
Originally by: Dibsi Dei Any mention of these?
Yes, all over the forums in several subsections usually in triple redudndant thread form on the same first page.
By devs to be on the next expansion I mean.
Too early. They tend to keep mum about any info till its less than a month to deployment. |
flashfreaking
LFC Executive Outcomes
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Posted - 2009.01.10 17:11:00 -
[6]
Whats wrong with the Align times? With Agro times? Gate reapproach? Tell me |
Eran Laude
Gallente The Aduro Protocol
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Posted - 2009.01.10 17:15:00 -
[7]
Originally by: Dibsi Dei Hey guys I have been reading stuff about tech 3 and storyline mission to be on the expansion but haven't at least yet found info on fixes. You know, for example - Align times - Deaggro times - Gate reapproach - Stealth bombers - Falcon
Any mention of these?
If you have problems with the first three, you obviously suck at being able to get past a gatecamp. The phrase L2P has never been more appropriately applied than to you.
Stealth bombers work fine. Missiles are not **** [I am a Nemesis pilot, don't tell me otherwise] and in fact 0.0 bomber pilots just got a boost with bombs becoming noticeably cheaper.
Falcon will probably not get nerfed - Gallente EW is going to be boosted again in a forthcoming rebalance to add a bit more oomph.
Comprende? |
Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.10 17:34:00 -
[8]
Edited by: Dibsi Dei on 10/01/2009 17:35:47
Originally by: Eran Laude If you have problems with the first three, you obviously suck at being able to get past a gatecamp. The phrase L2P has never been more appropriately applied than to you.
o_O No it's too easy to get past gatecamps. You may have noticed this if you have played after Quantum Rise. For more information check this and that thread for example.
Edit: Yea I was not too sure about stealth bombers good thing they're ok then. |
Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.01.10 17:39:00 -
[9]
ive gotten past hundreds of gate camps before, how'd you think I earned my nickname "Ship on Fi-a!" |
Leandro Salazar
Better Dead Then Smeg
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Posted - 2009.01.10 17:45:00 -
[10]
Originally by: Dibsi Dei Edited by: Dibsi Dei on 10/01/2009 17:35:47
Originally by: Eran Laude If you have problems with the first three, you obviously suck at being able to get past a gatecamp. The phrase L2P has never been more appropriately applied than to you.
o_O No it's too easy to get past gatecamps. You may have noticed this if you have played after Quantum Rise. For more information check this and that thread for example.
Edit: Yea I was not too sure about stealth bombers good thing they're ok then.
The only thing that has it significantly easier than before when getting past gatecamps is the Blockade Runner. And that is fine, that is their only purpose in game. Otherwise I notice no huge difference in any ships. |
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2009.01.10 17:49:00 -
[11]
Well, now that i clicked your topic, where are the real issues? Cant see any!
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.10 17:51:00 -
[12]
Originally by: Naomi Wildfire Well, now that i clicked your topic, where are the real issues? Cant see any!
Hehe yeah this is more of an empire issue thingie.
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Debonair Dan
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Posted - 2009.01.10 18:01:00 -
[13]
rofl, you think these are the 'real' issues? let's compare what would happen to eve if instead of a bloody awesome patch that is about to come up.....we'd have ccp tackling the 'real' issues.
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2009.01.10 18:04:00 -
[14]
Align times - mostly matters in zerospace where every second counts Deaggro - well, i think timers are already raised. Gate reapproach - Nerved by the nano nerf already Stealth Bombers - Are fine tbh, CCP wrote something that they think about allowing them to launch Torps (short range bomber are woohooo, long range are fail) Falcon - ok, everyone dislikes them on the opponents side. I think they are ruining small scale and solo pvp, but they can also boost it on the other side. I'd say "/delete falcon" or at least remove its range bonus. The Pilgrim has no bonus on range, si the Falcon shouldnt have it too.
Boost Missions to support PvPers ;)
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Kaar
Art of War Exalted.
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Posted - 2009.01.10 18:13:00 -
[15]
Originally by: Naomi Wildfire
Gate reapproach - Nerved by the nano nerf already
There is a problem with this but you have it the wrong way around, reapproaching is now easier than ever with 60% webs.
Ship agilities are totally broken too.
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.10 18:43:00 -
[16]
Originally by: Naomi Wildfire Align times - mostly matters in zerospace where every second counts
At least 0.0 has bubbles. In empire every second counts because 2 seconds go to overview updating and another 1-2 seconds on module lag.
Originally by: Naomi Wildfire Deaggro - well, i think timers are already raised.
Pretty sure they weren't.
Originally by: Naomi Wildfire Gate reapproach - Nerved by the nano nerf already
Kaar answered this one. |
Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2009.01.10 19:00:00 -
[17]
The only chance to catch a fast ship pre web nerf was if it bumped off the gate anyway. 90% or 60% doesnt make a difference. Aggro timers were 1 minute but the last time i deaggroed i had to wait 1 1/2 minutes, got it on fraps, or i missed something, have to review it.
Well, if a hostile jumps into a system, my cursor already is in my overview waiting for the target to apear, never seen a delay between decloaking and overview. What is in empire wars really disturbing is the lack of a overview setting. Deactivate Neuts, deactivate everything, it may cause a lot of problems if a neut jumps in the moment you are trying to CTRL Click the target. |
masternerdguy
Gallente Gate Control Eradication Alliance
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Posted - 2009.01.10 19:02:00 -
[18]
Originally by: Naomi Wildfire The only chance to catch a fast ship pre web nerf was if it bumped off the gate anyway. 90% or 60% doesnt make a difference. Aggro timers were 1 minute but the last time i deaggroed i had to wait 1 1/2 minutes, got it on fraps, or i missed something, have to review it.
Well, if a hostile jumps into a system, my cursor already is in my overview waiting for the target to apear, never seen a delay between decloaking and overview. What is in empire wars really disturbing is the lack of a overview setting. Deactivate Neuts, deactivate everything, it may cause a lot of problems if a neut jumps in the moment you are trying to CTRL Click the target.
with t3 its gonna get worse, then you wont even know wut ur shooting. Yeah the stupid agro thing is broken, should be a deagress time of 0 imho. |
Linistitul
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Posted - 2009.01.10 19:06:00 -
[19]
Agility is fine as it is right now. I will always support ideeas and changes that would encourage people to venture into low-sec or 0.0. Don't worry, in time, with an increased number of people in those regions of space (low-sec and 0.0), you will get plenty of targets, not only @ gates and stations, but also in other places like belts or plexes. |
Terranid Meester
Tactical Assault and Recon Unit
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Posted - 2009.01.10 20:32:00 -
[20]
Add too many titans/doomsdays to that list.
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Doctor Penguin
Amarr Shadow Command Tenth Legion
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Posted - 2009.01.10 20:56:00 -
[21]
Originally by: Nova Fox ive gotten past hundreds of gate camps before, how'd you think I earned my nickname "Ship on Fi-a!"
Yoooooooooou, your ship is on fiiiiiiiiire!
... Sorry. Rockstar moment. I apologise. |
soldieroffortune 258
Gallente Trinity Council.
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Posted - 2009.01.10 20:58:00 -
[22]
Originally by: Dibsi Dei Edited by: Dibsi Dei on 10/01/2009 17:51:11 Hey guys I have been reading stuff about tech 3 and storyline mission to be on the expansion but haven't at least yet found info on fixes. You know, for example - Align times - Deaggro times - Gate reapproach ( - Stealth bombers?) - Falcon
Any mention of these?
in before "theres nothing wrong w/ the falcon no0b
/me hands OP a gun w/ one bullet in the chamber (in-game)
you know what you have to do, just make it quick OP |
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