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Paragon Renegade
Wyvern Operations
344
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Posted - 2012.04.15 15:00:00 -
[1] - Quote
They make me rage (/me was just killed in a noobship by a thrasher)
I know they're just regular bubbles, with special placement or whatever, but honestly they're the stupidest thing I've ever seen and I wish they had never been concieved of. Is there any reason they're allowed? It strikes me as something that could be described as an exploit (I know it's not).
So?
The pie is a tautology |
Simi Kusoni
HelloKittyFanclub
610
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Posted - 2012.04.15 15:02:00 -
[2] - Quote
Paragon Renegade wrote:They make me rage (/me was just killed in a noobship by a thrasher)
I know they're just regular bubbles, with special placement or whatever, but honestly they're the stupidest thing I've ever seen and I wish they had never been concieved of. Is there any reason they're allowed? It strikes me as something that could be described as an exploit (I know it's not).
So?
Don't warp straight to gate, problem solved.
--Will Support Your Terrible Forum Thread For ISK-- |
Sentient Blade
Walk It Off Imperial Ascension
311
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Posted - 2012.04.15 15:12:00 -
[3] - Quote
Pay someone in your corp to go to each gate you may go to and create a 300km tactical bookmark for the corp off each one using a 'ceptor or covert ops. |
Simetraz
State War Academy Caldari State
205
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Posted - 2012.04.15 16:03:00 -
[4] - Quote
Well first off they really are misnamed.
IF you are in warp the bubbles will do nothing. They only come into play when you are decelerating, or leaving warp.
Personally I wish they were TRUE warp bubbles. ie - Actually pull someone in while in warp so they could be placed several AU from the gates.
To much evolves around the gates it would be nice to create other fighting grounds. The systems are huge but we are pretty much forced to use only small bits of it. |
Tobiaz
Spacerats
192
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Posted - 2012.04.15 16:16:00 -
[5] - Quote
Simetraz wrote: To much evolves around the gates it would be nice to create other fighting grounds. The systems are huge but we are pretty much forced to use only small bits of it.
Cynos and POS have added some more places for fights to occur, missions and exploration add some more as well. But it's indeed true too much combat happens at gates (and stations). That goes double for high-sec.
http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |
Sarah Schneider
PonyWaffe Test Alliance Please Ignore
54
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Posted - 2012.04.15 16:23:00 -
[6] - Quote
Drag bubbles are a nice mechanics, i quite like it infact, add those "awh crap, i forgot to dscan" moments which is really exciting imo. Most of the time if you're doing it right (travelling), it's not so hard to avoid drag bubbles, the easiest way is to prepare ongrid tacticals on each gate, check your destination with a narrow degree dscans and you're pretty much safe tbh. |
Simi Kusoni
HelloKittyFanclub
612
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Posted - 2012.04.15 16:58:00 -
[7] - Quote
Simetraz wrote:Well first off they really are misnamed.
IF you are in warp the bubbles will do nothing. They only come into play when you are decelerating, or leaving warp.
Personally I wish they were TRUE warp bubbles. ie - Actually pull someone in while in warp so they could be placed several AU from the gates.
To much evolves around the gates it would be nice to create other fighting grounds. The systems are huge but we are pretty much forced to use only small bits of it. I dunno, even if bubbles worked that way personally I'd be reticent to camp with them several AU off gate. You'd only be able to cover gate to gate, and anyone with any sense would just warp around it.
I'd like to see more fights occur in space though, rather than sitting around gates/stations. Just don't think this would do it, since the gate is the only place you can cover every celestial on a single grid.
--Will Support Your Terrible Forum Thread For ISK-- |
nubile slave
Furian Necromongers
8
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Posted - 2012.04.15 17:53:00 -
[8] - Quote
Learn the game?
Stay out of 0.0 till you learn the game?
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PotatoOverdose
Royal Black Watch Highlanders Flatline.
76
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Posted - 2012.04.15 18:35:00 -
[9] - Quote
Use a bounce. If lazy use a planet/moon as bounce. Moons are good in that if the gate is close to a planet, it is usually impractical to cover it with an anchored bubble. |
Vyl Vit
Cambio Enterprises
416
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Posted - 2012.04.15 19:51:00 -
[10] - Quote
Sentient Blade wrote:Pay someone in your corp to go to each gate you may go to and create a 300km tactical bookmark for the corp off each one using a 'ceptor or covert ops. They're called "rebounds". Any gates you use regularly you should have a point far enough from the gate to allow warping to the gate. Go to the rebound. Warp to the gate.
There's an age-old axiom - "He who fight and run away live to fight another day." Seems, CCP people who also play were eat up with the idea of defeating a fleet in detail. Thing was, you get a ship down to a certain level of damage, the pilot tends to warp away to get repairs. This has been the age-old problem with naval warfare. Of the centuries naval warfare has existed, there's only a handful of instances where a fleet was actually destroyed in detail.
How do you achieve your adolescent titillation in the face of the cold hard facts of life? Heh. If you're CCP you can just invent a gadget that defies science itself...the warp bubble. It's like a glue that sticks the enemy to your paper. Even though they have to destroy your shields, your armor, then your hull to get to YOU...with a magic ray they can get inside YOUR ship and make your engines not work! Ain't that special?
It's like Dorothy clicking her heels to get back home. And, just watch. All the mighty warriors in EVE will scream they couldn't be mighty without one! Scram/web...tilting the table for yourself cause you can...then call it "fighting."
Hey. It's faster than wars of attrition. Those take time. Who's got time to do this right anyway? Anyone with any sense has already left town. |
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Herping yourDerp
Federal Navy Academy Gallente Federation
487
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Posted - 2012.04.15 20:16:00 -
[11] - Quote
i don't like warp bubbles as traps and camps, i feel they should be more of, enemy fleet is here, lets fly in and drop a bubble so we can kill them all... |
Tippia
Sunshine and Lollipops
6103
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Posted - 2012.04.15 20:23:00 -
[12] - Quote
Paragon Renegade wrote:So? So what? They're not exploit and are working as intended.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Sri Nova
Sebiestor Tribe Minmatar Republic
54
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Posted - 2012.04.15 20:38:00 -
[13] - Quote
Drag n drop bubbles would be way to powerful and would buff bubble greifers way to much and i do not want to be drag n dropped on in!! this game is har ...... errr what ?? ....... oh drag n stop bubbles erm anyways ahem. |
Derath Ellecon
Washburne Holdings Situation: Normal
180
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Posted - 2012.04.15 21:22:00 -
[14] - Quote
The only real issue I have with bubbles in general is that they never expire. Other warp disruption fields have a time limit. And most other things as well (you can't leave combat probes out forever
Make them so they expire (can still be a long timer) so they can't be setup and just left around forever. That could change mechanics as people would have to expend more time setting up their traps etc. as well as having to go pick them up when done or otherwise write off the costs when they expire. |
Lapine Davion
Outer Ring Applied Logistics
193
|
Posted - 2012.04.15 21:28:00 -
[15] - Quote
Derath Ellecon wrote:The only real issue I have with bubbles in general is that they never expire. Other warp disruption fields have a time limit. And most other things as well (you can't leave combat probes out forever
Make them so they expire (can still be a long timer) so they can't be setup and just left around forever. That could change mechanics as people would have to expend more time setting up their traps etc. as well as having to go pick them up when done or otherwise write off the costs when they expire.
Something like a limited power source? |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
585
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Posted - 2012.04.15 21:37:00 -
[16] - Quote
Sounds like somebody lost a blockade runner... heh...
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Derath Ellecon
Washburne Holdings Situation: Normal
180
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Posted - 2012.04.15 21:45:00 -
[17] - Quote
Lapine Davion wrote:Derath Ellecon wrote:The only real issue I have with bubbles in general is that they never expire. Other warp disruption fields have a time limit. And most other things as well (you can't leave combat probes out forever
Make them so they expire (can still be a long timer) so they can't be setup and just left around forever. That could change mechanics as people would have to expend more time setting up their traps etc. as well as having to go pick them up when done or otherwise write off the costs when they expire. Something like a limited power source?
Or even just a timer. Maybe they can even stay anchored, but the bubble only stays up for so long before you have to fly to it and turn it back on. |
Lapine Davion
Outer Ring Applied Logistics
193
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Posted - 2012.04.15 21:54:00 -
[18] - Quote
Derath Ellecon wrote:Lapine Davion wrote:Derath Ellecon wrote:The only real issue I have with bubbles in general is that they never expire. Other warp disruption fields have a time limit. And most other things as well (you can't leave combat probes out forever
Make them so they expire (can still be a long timer) so they can't be setup and just left around forever. That could change mechanics as people would have to expend more time setting up their traps etc. as well as having to go pick them up when done or otherwise write off the costs when they expire. Something like a limited power source? Or even just a timer. Maybe they can even stay anchored, but the bubble only stays up for so long before you have to fly to it and turn it back on.
A timer sounds stupid. A limited power source would make sense. Larger bubbles can only be anchored for a very short amount of time, like, an hour or whatever. Then they shut off. Small bubbles could be up for a day or so. |
Herzog Wolfhammer
Sigma Special Tactics Group
1402
|
Posted - 2012.04.15 22:56:00 -
[19] - Quote
Make bubbles obsolete.
Let us dial in system to system warp "Star Wars style" and forget these crap gate mechanics.
THEN we will see 0.0 get really full of fun. A good time will be had by all.
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Lapine Davion
Outer Ring Applied Logistics
193
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Posted - 2012.04.16 01:29:00 -
[20] - Quote
Herzog Wolfhammer wrote:Make bubbles obsolete.
Let us dial in system to system warp "Star Wars style" and forget these crap gate mechanics.
THEN we will see 0.0 get really full of fun. A good time will be had by all.
Then we would need massive Interdictors capable of interrupting warp drive from across the galaxy. |
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Vyl Vit
Cambio Enterprises
417
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Posted - 2012.04.16 02:15:00 -
[21] - Quote
Lapine Davion wrote:Herzog Wolfhammer wrote:Make bubbles obsolete. Let us dial in system to system warp "Star Wars style" and forget these crap gate mechanics. THEN we will see 0.0 get really full of fun. A good time will be had by all.
Then we would need massive Interdictors capable of interrupting warp drive from across the galaxy. And what's wrong with that? You already need the bubble to fight anyway. Accept one absurdity, all the others are fair game. Anyone with any sense has already left town. |
ThisIsntMyMain
Republic University Minmatar Republic
97
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Posted - 2012.04.16 02:17:00 -
[22] - Quote
Derath Ellecon wrote:Lapine Davion wrote:Derath Ellecon wrote:The only real issue I have with bubbles in general is that they never expire. Other warp disruption fields have a time limit. And most other things as well (you can't leave combat probes out forever
Make them so they expire (can still be a long timer) so they can't be setup and just left around forever. That could change mechanics as people would have to expend more time setting up their traps etc. as well as having to go pick them up when done or otherwise write off the costs when they expire. Something like a limited power source? Or even just a timer. Maybe they can even stay anchored, but the bubble only stays up for so long before you have to fly to it and turn it back on.
Maybe CCP should make it so you can shoot them |
Nylith Empyreal
Federal Navy Academy Gallente Federation
91
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Posted - 2012.04.16 02:17:00 -
[23] - Quote
Vyl Vit wrote:Lapine Davion wrote:Herzog Wolfhammer wrote:Make bubbles obsolete. Let us dial in system to system warp "Star Wars style" and forget these crap gate mechanics. THEN we will see 0.0 get really full of fun. A good time will be had by all.
Then we would need massive Interdictors capable of interrupting warp drive from across the galaxy. And what's wrong with that? You already need the bubble to fight anyway. Accept one absurdity, all the others are fair game.
I would love this truthfully, hopefully the whole PI / dust thing will draw fleets to planets while dust excursions are taking place. Though I wonder how fleet lag with both sides trying to get dread shots onto the ground will fair for dusties when there shot comes in some odd minutes late. -á |
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