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Duchess Starbuckington
Starbuckington Manor
171
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Posted - 2012.04.22 11:33:00 -
[31] - Quote
Remove local. Problem solved. |
Menog Fenduro
Eternally Corporation RED Citizens
3
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Posted - 2012.04.22 14:18:00 -
[32] - Quote
Duchess Starbuckington wrote:Remove local. Problem solved.
Remove cloaking. Problem solved.
same stupid answer ;) |
Duchess Starbuckington
Starbuckington Manor
172
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Posted - 2012.04.22 17:23:00 -
[33] - Quote
Quote:same stupid answer ;) A stupid whine post deserves a similarly stupid answer. |
Lord Dravius
Imperial Academy Amarr Empire
15
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Posted - 2012.04.23 01:47:00 -
[34] - Quote
Belshazzar Babylon wrote:How does this come up so often? Cloaks are fine. If cloaks were fine why would it come up so often? Every module needs a viable counter.
Azrael Dinn wrote: If the mechanics would be perfect there would be no whiners now would there.
I see this is your first day on the internet. Let me explain it to you. There will always be whiners. CCP was obsessed with incarna and ignoring stuff that's been broken and/or imbalanced for ages. We finally got them to refocus on the part of the game that actually exists, but once in a while you still hear some idiot crying that they want more clothes to play dress-up with their space barbies sooner. |
Mike Whiite
Progressive State
42
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Posted - 2012.04.23 09:50:00 -
[35] - Quote
Tiger's Spirit wrote:Danika Princip wrote: Docking up is risk free.... Really ? Try risk free docking up when station bubbled and enemy fleet are there and you are not in a cloaked ship and warp there.
There are no bubbles in low sec, so low sec should be, more dangerous, than 0.0?
WH have no local.
Your problem is that you have to much information, because you're in souvrain space you know that when someone is not from you alliance it's an intruder. So because you know more you should be helped getting rid of it, intresting. |
Buzzy Warstl
The Strontium Asylum
126
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Posted - 2012.04.23 13:29:00 -
[36] - Quote
Confirming that cloaked ships are supposed to be sneaking around in space they don't belong in.
What did you *think* cloaks were for? Being able to run L5 missions? |
Lord Dravius
Imperial Academy Amarr Empire
16
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Posted - 2012.04.23 14:21:00 -
[37] - Quote
Buzzy Warstl wrote:Confirming that cloaked ships are supposed to be sneaking around in space they don't belong in.
What did you *think* cloaks were for? Being able to run L5 missions? They're supposed to be an invisibility button, not an invincibility button. They need to have a counter like everything else. |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
518
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Posted - 2012.04.23 14:36:00 -
[38] - Quote
Lord Dravius wrote:Buzzy Warstl wrote:Confirming that cloaked ships are supposed to be sneaking around in space they don't belong in.
What did you *think* cloaks were for? Being able to run L5 missions? They're supposed to be an invisibility button, not an invincibility button. They need to have a counter like everything else.
Cloaked ships are not invulnerable.
The fact you think they are is nothing short of your show of complete and utter ignorance of the facts. ================ Get PAID FOR SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152 |
Menog Fenduro
Eternally Corporation RED Citizens
3
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Posted - 2012.04.23 15:30:00 -
[39] - Quote
Drake Draconis wrote:
Cloaked ships are not invulnerable.
The fact you think they are is nothing short of your show of complete and utter ignorance of the facts.
but they are near to.
a cloaky fly in your system, when nobody is online, maybe sites like evewho help him. now he is there, makes a safespot somewhere in the space, not reachable for someone else.
now we have that corp/ally that life in the space, maybe lets take a normal corp, with around 100 or 150 players, all from the same timezone, some have to work, some have to sleep for a while. player a,b,c-f are indu chars.. skilled to indu and pi... the play in the morning where other are working or sleeping or the come from the work, play for a few hours and go offline. now the can't do anything. what should the do against a 2 man tengu/loki cloaky gang, waiting for someone to dock off... u can't do pi without a hugh fleet against the t3 ships with remote shieldsupport
later... the most part of the corporation is online, around 50 player, HAC pilots, T3 Pilots, ECM Boots and everything else, the bubble the gate stand around in ships... but the cloaky is sitting at his safespot, can check the online and offline times and the rest... but why i'm explain that... u won't understand that because u don't want to understand.
it is a fact the cloaking is to strong, there IS NO counter tactic against them. the can still be there, invisible and near to invulnerable because u can't shoot what u can't lock.
remove the local... sry but that is some of the stupids ideas against cloaks i ever heard. maybe u are a wh player, nice.. life there because u like it, but other don't . just the fact u know something is the problem ? no.. the fact that there is no countertactic against that.. when u see a ship that jumps to a wh and is cloaking on the other site.. u know it too and u have no way to find him. same info, same problem. u can put him in the watch list.. now u have the same like a local. u just have to check the wh 24/7...
so there have to work on that, just why some NPC corp characters are posting here it is fine (i think the are players we talking here and the are afraid that the would have no chancer after some counter tactics) it is not.
cloaking is nice to check the enemy, scan out the system, move without get aggresed, hide a part of the fleet and many more, but it is not for be a 24/7 treath for corps that havn't 10 players with counterships 24/7 around.
all the parts of cloaking are nice and the ideas here won't effect them. just stand or fly in the same 0.1 AU (example) for some time gives u the chance for a countertactic. or when u have to use fuel.. u can do all u did before but not afk cloaking hours and hours in a system.. u have to fly out, get new fuel, that gives the systemholder a chance for a counterattack and u know when a cloaky is in the system, he will aggress u because he can't fly around for hours with his cloak... |
OMGFRIGATES WARPOUT
Dirt Nap Squad Dirt Nap Squad.
28
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Posted - 2012.04.23 15:50:00 -
[40] - Quote
[quote=Drake Draconis]player a,b,c-f are indu chars.. skilled to indu and pi... what should the do against a 2 man tengu/loki cloaky gang, waiting for someone to dock off.../quote]
So you have a situation where you have a 4 man crew against a 2 man crew and you can't figure out what you should do against them..Lemme help.
1. Spend a couple months or less and (heaven forbid) skill que up some combat skills. 2. Send out bait. 3. Kill two man fleet with 4 man fleet. 4. Profit. |
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Zordon
EXPCS Corp SpaceMonkey's Alliance
0
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Posted - 2012.04.23 19:40:00 -
[41] - Quote
Here's something to add to this treadnaught...
How about a sov upgrade for higher level systems? There isn't anything that an alliance spends ISK on at level 5. Why not try a Cloak Disruption Array?
Sov : LVL 5 Upgrade : Cloak Disruption Module - 2-5 mi per day
POS Module : Cloak Disruption Array Must be active to disrupt cloaking devices within the system Affects all cloaking devices within the system
This would allow cloaky-fags to camp systems not properly upgraded, while allowing corp's/alliance's with the SOV to 'protect' against cloakers. But, it'll also prevent the owning corporations from running cloaky operations within the system too. It would have a similar effect as the cyno-jammer and upgrade that are currently in the system.
What do you think of that? Trying to find a middle-of-the-road solution for those that like that play-style while making the care-bears happy that they won't have afk cloakers sitting in the system. On the side, it would produce another ISK sink for the economist's in EVE. |
Menog Fenduro
Eternally Corporation RED Citizens
3
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Posted - 2012.04.23 21:03:00 -
[42] - Quote
ah nice idea too and is like the cyno jammer idea but sov level 5 is a little bit high, 4 is enough i think |
Zordon
EXPCS Corp SpaceMonkey's Alliance
0
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Posted - 2012.04.23 21:58:00 -
[43] - Quote
The only reason I'm suggesting lvl 5 is to allow the 'cloaky' mechanic for the 100 days needed before the module can be installed. This would allow various 'reds' to harrass the system with the threat of covert hotdrops for a sufficient ammount of time (unless the alliance doesn't install the upgrade in the iHUB). By the options I marked, it would mitigate the principle nature of a force recon to sneak into position undetected before lighting the cyno for 'hot-drop o'clock' ... Along with another reason for new alliances to try and attack sov, if only to disrupt the level that a particular alliance has claimed.
This isn't to install an I win button for the carebears of 0.0 that don't like the cloaky AFK'ers, but to give that level of safety they require after acheiving a certain level of system level. CCP has made enough point in the game design that they love the destruction and harrassment of players in all areas of space. This is more of a pacifier for the ones that can't hack it in 0.0, and continue to whine on the forums (with the benefit of an ISK sink). |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
519
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Posted - 2012.04.23 22:15:00 -
[44] - Quote
OMGFRIGATES WARPOUT wrote:[quote=Drake Draconis]player a,b,c-f are indu chars.. skilled to indu and pi... what should the do against a 2 man tengu/loki cloaky gang, waiting for someone to dock off.../quote]
So you have a situation where you have a 4 man crew against a 2 man crew and you can't figure out what you should do against them..Lemme help.
1. Spend a couple months or less and (heaven forbid) skill que up some combat skills. 2. Send out bait. 3. Kill two man fleet with 4 man fleet. 4. Profit.
WTH are you going on about?
This post doens't even make sense...other than stating the obvious solution...please don't drunk post. ================ Get PAID FOR SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152 |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
519
|
Posted - 2012.04.23 22:17:00 -
[45] - Quote
Menog Fenduro wrote: cloaky whine
I'm sorry...there was way too much emo in that post.
What your trying to say is your unable to rummage enough numbers to deal with the problem..so your answer is to nerf cloakies....got it.
So uh which space you in so I can let the CFC know "Nice region...lets gank im"? ================ Get PAID FOR SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152 |
Valencia Mariana
3
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Posted - 2012.04.24 10:52:00 -
[46] - Quote
How is afk cloaking fine?
Anything that allows you to have an impact in game without being at the computer is either botting or an exploit.
You chose which. |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
520
|
Posted - 2012.04.24 22:55:00 -
[47] - Quote
Valencia Mariana wrote:How is afk cloaking fine?
Anything that allows you to have an impact in game without being at the computer is either botting or an exploit.
You chose which.
Whatever you do...don't mine an asteroid...or you'll be banned. ================ Get PAID FOR SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152 |
Valencia Mariana
3
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Posted - 2012.04.25 08:30:00 -
[48] - Quote
Drake Draconis wrote:Valencia Mariana wrote:How is afk cloaking fine?
Anything that allows you to have an impact in game without being at the computer is either botting or an exploit.
You chose which. Whatever you do...don't mine an asteroid...or you'll be banned.
You can mine with out being at the computer?
Which programme do you use?
Regards, |
Nazowa
UK Corp RAZOR Alliance
1
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Posted - 2012.04.25 08:58:00 -
[49] - Quote
I like the fuel needed for cloaking idea. Especially the use up something from PI part. |
Lexar Mundi
DYNAMIC INTERVENTION ORPHANS OF EVE
0
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Posted - 2012.04.25 09:16:00 -
[50] - Quote
Menog Fenduro wrote:Hello,
would like to offer the idea, to make it possible to find permacloaker in a system. People login, fly on a safespot and take look every few hours. He had a hugh bonus, but the systemuser have no way to find him...
Whats about a "effect" when the ship stands for about 30 minutes cloaked at the same point. Some interferences may be found when a ship is cloaked so long at the same point
Combat Scanner Probes may find a signature after a time and you have the chance to warp to the cloaky and decloak him.
This will reduce the amount of afk cloaker in a system and may reduce it to pilots that really want to get a kill or pilots that chance the position every xy minute
I find this funny coming from nul sec alliance.
Whats wrong? too many cloaked ships preventing your ratting bot from performing it's tasks?
Quote:Here's something to add to this treadnaught...
How about a sov upgrade for higher level systems? There isn't anything that an alliance spends ISK on at level 5. Why not try a Cloak Disruption Array?
Sov : LVL 5 Upgrade : Cloak Disruption Module - 2-5 mi per day
POS Module : Cloak Disruption Array Must be active to disrupt cloaking devices within the system Affects all cloaking devices within the system
This would allow cloaky-fags to camp systems not properly upgraded, while allowing corp's/alliance's with the SOV to 'protect' against cloakers. But, it'll also prevent the owning corporations from running cloaky operations within the system too. It would have a similar effect as the cyno-jammer and upgrade that are currently in the system.
What do you think of that? Trying to find a middle-of-the-road solution for those that like that play-style while making the care-bears happy that they won't have afk cloakers sitting in the system. On the side, it would produce another ISK sink for the economist's in EVE. How would this work for wormhole people? I can see the crying threads now.
Quote:I like the fuel needed for cloaking idea. Especially the use up something from PI part. As a covert ops pilot who sits in wormholes, I too actually like this idea as long as we either get larger cargo bay. The problem with this idea is the fact any ship in the game can fit a cloak. With every ship being able to fit a cloak a fuel bay for cloaking can't be put in unless they do like they do with T3s and add a cloak fuel bay when the cloak is added. |
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Arkon Olacar
Imperial Guardians The Aurora Shadow
19
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Posted - 2012.04.25 09:56:00 -
[51] - Quote
Please remind me again how someone who is not at the computer can impact your gameplay. |
Valencia Mariana
3
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Posted - 2012.04.25 10:31:00 -
[52] - Quote
Arkon Olacar wrote:Please remind me again how someone who is not at the computer can impact your gameplay.
How do you think it affects gameplay?
The issue is you cannot find them. If they want to disrupt activity, thats fine, bring a fleet and fight. But they go AFK for hours/days/weeks and then titan jumping/covert cyno'ing when every THEY want. It's not a case of carebearing, ships don't make themselves, surely 'hardcore leet pvpers' know that though. |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
521
|
Posted - 2012.04.25 11:22:00 -
[53] - Quote
Valencia Mariana wrote:Drake Draconis wrote:Valencia Mariana wrote:How is afk cloaking fine?
Anything that allows you to have an impact in game without being at the computer is either botting or an exploit.
You chose which. Whatever you do...don't mine an asteroid...or you'll be banned. You can mine with out being at the computer? Which programme do you use? Regards,
Hey smart ass.... engage brain before posting.... I know its a hard thing to do...but seriously... think before you speak.
Most people who mine are reading a book or watching a movie... you try staring at the screen for 2 to 4 hours straight for a while chewing on rock. There are many AFK Miners out there...and while they are NOT botting... they are within reach of that keyboard.
Is it smart? Debateable... but the greater majority don't particularly care and will not comment because they won't/don't need to.
I'm sure since your "so high and mighty" that you just "ass-ume" they are botting and want them banned too right?
I'm pretty damn sure since your so dense that light doesn't escape you...that you have never mined before...nor never care too...your so high and mighty on yourself that you assume that if your not at the computer your exploiting....by that logic...don't you dare mine...you will be permabanned from the game.
Good thing your not CCP....because your just an ass who thinks he knows it all.
Get over yourself... you have no idea what your talking about and you should leave CCP to make those calls. ================ Get PAID FOR SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152 |
Valencia Mariana
3
|
Posted - 2012.04.25 12:08:00 -
[54] - Quote
Drake Draconis wrote:
snip
Nice, quite a beefy and angry reply :)
Im not going to reply to the personal insults, as they are beyond the scope of this thread (and board too?).
However, You implied you could mine whilst being AFK. My reply was that, you cannot. You can be 'semi-afk', but you still need to input commands to the client every 5-10 mins. Also I never stated that a titan can use a covert-cyno, I stated that those are two outcomes from ignoring a afk cloaky. (read: a titan bridge or covert cyno).
My overall argument is however that parking in a system cloaked *should* be considered an exploit as no input is required, at all. However you give the threat of those danagers at any time. As the hosts do not know when you are actually at the computer. I am all for danager, but there should, again in my opinion, be a counter that does not allow them to be AFK.
That is my opinion, don't get so angry over it ;)
Regards, |
Valencia Mariana
3
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Posted - 2012.04.25 12:29:00 -
[55] - Quote
double post >< |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
521
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Posted - 2012.04.25 13:02:00 -
[56] - Quote
Valencia Mariana wrote:Drake Draconis wrote:
snip
Nice, quite a beefy and angry reply :) Im not going to reply to the personal insults, as they are beyond the scope of this thread (and board too?). However, You implied you could mine whilst being AFK. My reply was that, you cannot. You can be 'semi-afk', but you still need to input commands to the client every 5-10 mins. Also I never stated that a titan can use a covert-cyno, I stated that those are two outcomes from ignoring a afk cloaky. (read: a titan bridge or covert cyno). My overall argument is however that parking in a system cloaked *should* be considered an exploit as no input is required, at all. However you give the threat of those danagers at any time. As the hosts do not know when you are actually at the computer. I am all for danager, but there should, again in my opinion, be a counter that does not allow them to be AFK. So in summary, my disagreement is there being no way to stop them, otherwise its fine :) That is my opinion, don't get so angry over it ;) Regards,
Again..you quite obviously have not mined oh high and mighty.
###and then titan jumping/covert cyno'ing###
And try again on covert cyno beacon mechanics as well...I'm sure one of our CFC members wold be happy to introduce the concept to you...make sure your clones updated.
Go back and try again....maybe next time you'll get it sorted. ================ Get PAID FOR SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152 |
FloppieTheBanjoClown
The Skunkworks
1377
|
Posted - 2012.04.25 15:25:00 -
[57] - Quote
Zordon wrote:Why not try a Cloak Disruption Array?
Because it would be a terrible idea that would further stagnate nullsec sov instead of encouraging the conflict that CCP wants and that the game needs to thrive. Because it would have far-reaching effects, allowing a sov holder to turn a gatecamp system into a cloak-free system, almost completely shutting down the ability to travel through that space. Because cloaks are used for a LOT of things, not just sitting afk in a system intimidating nullbears. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |
Jack Carrigan
Order of the Shadow The Revenant Order
595
|
Posted - 2012.04.26 15:55:00 -
[58] - Quote
Ya Huei wrote:obligatory:
Removing local fixes AFK cloaky "issue"
I concur.
Furthermore:
Obligatory: "Show me on the doll where the mean cloaky touched you."
And on top of that, I have to make the following points.
If a ship is cloaked, it can't: - Target - Engage - Hurt You
If you can't deal with this: - Give me your stuff - Insert character into Biomass Queue over - Move out of your mother's basement - Take a shower "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
524
|
Posted - 2012.04.26 16:11:00 -
[59] - Quote
Jack Carrigan wrote:Ya Huei wrote:obligatory:
Removing local fixes AFK cloaky "issue"
I concur. Furthermore: Obligatory: "Show me on the doll where the mean cloaky touched you." And on top of that, I have to make the following points. If a ship is cloaked, it can't: - Target - Engage - Hurt You If you can't deal with this: - Give me your stuff - Insert character into Biomass Queue over - Move out of your mother's basement - Take a shower
This.....totally agreed. ================ Get PAID FOR SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152 |
Menog Fenduro
Eternally Corporation RED Citizens
3
|
Posted - 2012.04.26 19:02:00 -
[60] - Quote
Nice to read all the great stuff from the much greater persons here
don't waste your time here, the are all stupid, u have to know, no, u know allready, that u are the greates that can deal with everything and when not... your friend will do for u ^^
the fuelidea is a really nice one. the fuelbay idea too, with this option u can give different ships different cloaking times.. a normal bs maybe can cloak just for 6 hours but a force recon for 24h and a covert ops for about 48h or something like that
i think this idea has a great potential. |
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