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Kyshonuba
Science and Trade Institute Caldari State
1
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Posted - 2012.04.19 06:10:00 -
[31] - Quote
He wont become a better player now that he experienced the consequences of cheating. Placing the fear (of account banning) in peoples hearts doesn't help that much. I understand that it's tempting for ambitious gamers with a low real life budget to get illegal plexes for less then the half of the legal ones. What helps is....
1. Devotion to "Fair Play" ..... because RMT-players get it for half the price compared to legal players.
2. Striving for quality gaming .... because with RMT-money you cut the gaming companies profit and therefore their ability to maintain qualitative gaming services.
Personally i am a "lazy" guy and i dont enjoy learning new gaming rules when i try out a new game. Thats why i like to stick with long term motivating games. There are already enough "cheap" game designers on the software market whose products may draw peoples attention for about 3-4 weeks ..... at most. My advice to players like him is, "dont play too cheap". Dont waste money on games that end up as 10$ bargain sales in less then a year. And do not force a companie like CCP to devellop in same direction as it would ruin the fun in Eve online |
Real Poison
Aura of Darkness Nulli Secunda
95
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Posted - 2012.04.19 06:26:00 -
[32] - Quote
Kyshonuba wrote: Its expensive. Technical educated employees hunting down cheaters who pay about 15 $ a month ... or maybe even less. Once a GM personally checks a specific account RMT is surely revealed in the most cases .
The "real" battelfront lies where the detection programms are working... scanning mutiple accounts for suspicious signs and flagging them afterwards for futher GM- investigation
In this case the player repeatedly made 1day.-old, then biomassed boblikesyou33-alts, which all temporary had a high ISK wallet. Thats probaply the reason why his acount(s) got flagged by those detection programms.
Expensive? they don't need hordes of those experts. Since they also funding their own economics expert just to monitor the health of the ingame economy such a datamining expert is the natural addition since the illegal isk market always threatens the market for the whole playerbase.
And really? If they haven't long implemented routines that make transfers/drops to throwaway alts nothing more than a few extra lines in the database that matters absolutely nothing in the process than they'd never find anyone. So that became imaginary protection long ago.
The concept is like an email spam filter on a mailserver, once you got the bulk of rulesets defined it's going to run automatic. But you still need to invest some daily monitoring to tweak and react to counter the newest tricks. |
Kyshonuba
Science and Trade Institute Caldari State
1
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Posted - 2012.04.19 07:10:00 -
[33] - Quote
Real Poison wrote:
The concept is like an email spam filter on a mailserver, once you got the bulk of rulesets defined it's going to run automatic. But you still need to invest some daily monitoring to tweak and react to counter the newest tricks.
Its a data(bank) inquiry accomplished by a programm of your choice... your not scanning exterior traffic like a spam filter does. But depending on the complexity of the inquiry (ruleset) those scanns may need a loot of cpu-power. I heard that the diabolo II "ruststorm" caused quite some lack on the blizzard gaming servers. |
clixor
Celluloid Gurus
1
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Posted - 2012.04.19 09:59:00 -
[34] - Quote
Kyshonuba wrote:Real Poison wrote:
The concept is like an email spam filter on a mailserver, once you got the bulk of rulesets defined it's going to run automatic. But you still need to invest some daily monitoring to tweak and react to counter the newest tricks.
Its a data(bank) inquiry accomplished by a programm of your choice... your not scanning exterior traffic like a spam (or a bot) filter does. But depending on the complexity of the inquiry (ruleset) those scanns may need a loot of cpu-power. I heard that the diabolo II "ruststorm" caused quite some lack on the blizzard gaming servers.
I may be not a software engineer, but i don't have the feeling this is in any way a technical issue, but more an organizational / resource issue. Sreegs said it himself, processes should be in place and it should not be incidental.
Furthermore, people like OP are caught because the RMTer is identified and all THEIR transactions are traced and so identifying the receivers. |
Jupix
MuroBBS United Zombie Ninja Space Bears
4
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Posted - 2012.04.19 12:07:00 -
[35] - Quote
Former Scumbag wrote: 7) I would fleet up with my RMTer alt then have the shuttle with billions of RMT warp to my main.
8) Then the RMTer would leave the shuttle, leave fleet, and my main would board the shuttle and dock it.
This is probably what got your main banned.
I don't think there's any way to transfer considerable wealth in this game without leaving a trace. [url]http://www.youtube.com/watch?v=L-kGGW0UlPA[/url] - Youtube commenter |
Henry Haphorn
Aliastra Gallente Federation
307
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Posted - 2012.04.19 12:53:00 -
[36] - Quote
Jupix wrote:Former Scumbag wrote: 7) I would fleet up with my RMTer alt then have the shuttle with billions of RMT warp to my main.
8) Then the RMTer would leave the shuttle, leave fleet, and my main would board the shuttle and dock it.
This is probably what got your main banned. I don't think there's any way to transfer considerable wealth in this game without leaving a trace.
Abso-*******-lutely right.
One of the biggest and commonly-seen assumptions from RMT runners and clients is that large amounts of wealth can be hidden in game if you avoid contracts, trade windows, buy-sell orders, etc. and stick to ship swapping instead or whatever method they think hides the transaction.
The problem with this assumption is because it is what it is: an assumption. They don't know what method is not traceable in game but the fact of the matter is that everything in the server is traced. A ship being swapped in the middle of space in a safespot from an unassociated alt to another still has data attached to it such as where it is, what's in its cargohold, who is piloting the ship, what modules are attached, etc. Even biomassing the alt still leaves a trace because the system has to maintain consistency as to what happened and how.
It's like bookkeeping: Debits must always equal credits and all vendor/client records must be kept even if the vendor or client are no longer associated with the business and all financial statements and payments to vendors and payments from clients must be reported to the government. I have worked in bookkeeping for years and have learned from the mistakes of others that circumventing the system is practically impossible without being discovered. Welcome to Eve Online. Don't expect people to be nice to you. |
Bugsy VanHalen
Society of lost Souls
86
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Posted - 2012.04.19 15:34:00 -
[37] - Quote
Eddie Laydon wrote:Well buying PLEX/RMT are all different forms of 'cheating', the difference is one is controlled by CCP and the other one is not
Imho spending real money on isk is a bit pathetic, not to mention it takes the fun out of the game. If you cant earn enough money the 'normal' way, then perhaps you're not smart enough for this game. Or maybe they just have real life priorities to worry about and are far more limited for the time they can actually get in game to play. These players with real jobs and know where their priorities should be generally are far better off spending a few extra bucks per month on PLEX to sell to pay for their PVP activity than to play 23/7 and stroking their E-PEEN all day long
Really what is the difference in paying for 4 accounts per month to max out in game income and support PVP activity on 1 account, or paying for 1 account and buying 3 plex per month with the money saved on the other 3 accounts to support the same 1 PVP account. The later costs the same but eliminates all the work associated with the other 3 accounts. If you enjoy that activity all the power to you, but if not buying PLEx is a great alternative
With PLEX over 500 mil and costing $20 USD or less if you buy it on promotion, anyone who values their time at more than minimum wage is way further ahead buying PLEX
I am sure there are very few players if any who can consistently make 500 mil isk/hr. So if $20 of real money can get you 500 mil isk, even if you value your time at minimum wage (about $10/hr where I live) you would have to make 250 mil isk per hour in game to get the same value for your time.
I believe mining is still the lowest isk/hour activity in EVE and is up to about 20 mil/hr, it would take you over 12 hours of mining to make 250 mil isk which is only equal to about $10 real money (24 hours of game time to earn 1 PLEX). Since mining is very boring and most players would consider it work to support their EVE career. Would you really rather work for the equivalent of just over $1 per hour mining in game or spend $20 real money on a PLEX to save your self 24 hour of in game isk grinding.
Personally I only get to play 4 - 5 hours a week if I'm lucky, I rarely reach 24 hours game time in a month. Two young children at home taking up most of my free time. An extra $20 per month to spend that time doing what I want to do rather than grinding isk is well worth it.
If you are not smart enough to realize it is just a game perhaps you should not play video games at all. |
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