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Thread Statistics | Show CCP posts - 2 post(s) |
Minyme
MAX-Fail agency
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Posted - 2008.12.04 15:28:00 -
[1]
http://oldforums.eveonline.com/?a=topic&threadID=940053
So CCP expects us to announce large fleet fights 24h in advance? I'm sure people will have questions and here are mine:
- If the fight doesn't take place do you get punished? Like no cookies for 7 days? Who decides if request was valid, some CCP internal "validate the request" committee? - Where is the guarantee that GMs playing the game will not misuse this information to gain advantage for their alliance or corporation? Or do we just have to "have faith" in their honesty? - Does this mean that large scale fights are now doomed to fail 100% if they are not announced well in advance?
With this all spontanious fighting has been burried. MAX = Getting slaughtered in Tribute in various ways. |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.12.04 15:36:00 -
[2]
Originally by: Minyme Who decides if request was valid, some CCP internal "validate the request" committee?
Yes.
Quote: Where is the guarantee that GMs playing the game will not misuse this information to gain advantage for their alliance or corporation?
The Internal Affairs department.
Quote: Does this mean that large scale fights are now doomed to fail 100% if they are not announced well in advance?
It only means you will NOT get one of the few spiffy 64bit-hugememory-biggerCPU nodes for your fight and you will have to make due with the USUAL lag, instead of the "not so much lag" you could get.
_ Create a character || Fit a ship || Get some ISK |
Gius Grizzard
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Posted - 2008.12.04 15:37:00 -
[3]
That is the most rediculous thing i have ever read
Just goes to show that all our subscription money has been well spent.
CCP = FAIL
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Popperr
GoonFleet GoonSwarm
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Posted - 2008.12.04 15:42:00 -
[4]
anyone who thinks you can't predict a big fight 24 hours in advance doesn't know anything about this game
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Karille
Gallente Cold Templars Templar Initiative
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Posted - 2008.12.04 15:45:00 -
[5]
Originally by: Popperr anyone who thinks you can't predict a big fight 24 hours in advance doesn't know anything about this game
And coincidentally, probably doesn't need to request a node.
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Deus Letus
Chooch Inc.
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Posted - 2008.12.04 15:47:00 -
[6]
Edited by: Deus Letus on 04/12/2008 15:48:55 IMHO for most large scale fights it won't matter. Usually when they are that size it is POS attacks with a number of them coming out of reinforcement. In those instances everyone involved on both sides know the battle is coming. So whether a GM is on one side or the other they should already know the fight is coming.
I am also certain that if you send notification and a battle does not occur, as they somethimes do for varous reasons. They can see that there were ships assembled but did not engage. I have been on a few opps with several hundred ships in different systems seperated by a jump gate, but no FC wanted to jump through and lose the advantage or their capital support. This is something that CCP should be able to detect and understand.
The penalties probably apply to people spamming the post just to annoy them.
and what they said above me
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.12.04 15:48:00 -
[7]
Edited by: Crumplecorn on 04/12/2008 15:48:11
Originally by: Karille
Originally by: Popperr anyone who thinks you can't predict a big fight 24 hours in advance doesn't know anything about this game
And coincidentally, probably doesn't need to request a node.
Keikaku Doori -
DesuSigs |
Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2008.12.04 15:51:00 -
[8]
It's quite simple. If you know there'll be a bit fight and you want to reinforce a node, you report it.
If you don't know it'll come, or you for some unknown reason don't want a reinforced node, noone forces you to ask CCP to reinforce the node.
I don't get the whining tbh. CCP is providing a service here. They're offering to make your playing experience better, IF you can/choose to report in advance. If you can't/don't want to, the gaming experience "may very" (as stated in the EULA etc).
CCP is making the game better, and people are still not happy.. I guess whining is making people happy, but meh, obviously you can't please everyone.
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Trebor Notlimah
Lone Star EVE Group Veni Vidi Vici
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Posted - 2008.12.04 15:52:00 -
[9]
Sounds like another CCP + BoB Scam.
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Captain Hack
Caldari The Eye.
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Posted - 2008.12.04 15:53:00 -
[10]
Originally by: Trebor Notlimah Sounds like another CCP + BoB Scam.
Then the bears came and started yelling and screaming at me, there were nothing I could do about it, like you cannot help but read my signature. |
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Chaos Incarnate
Faceless Logistics
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Posted - 2008.12.04 15:57:00 -
[11]
Originally by: Trebor Notlimah Sounds like another CCP + BoB Scam.
okay, you have fun in lagdeath tinfoil conspiracy land, and the rest of us will be happy skipping through the fields with 1k+ in local _____________________
WTS: One face, slightly used, must go now! |
Deus Letus
Chooch Inc.
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Posted - 2008.12.04 16:00:00 -
[12]
Edited by: Deus Letus on 04/12/2008 16:00:21 not to get off a bad thread to begin with but Chaos I can not get used to seeing your face. I mean it doesn't look bad but ..... I just can't get used to it.
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CCP Mindstar
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Posted - 2008.12.04 16:01:00 -
[13]
Originally by: Minyme http://oldforums.eveonline.com/?a=topic&threadID=940053
So CCP expects us to announce large fleet fights 24h in advance? I'm sure people will have questions and here are mine:
- If the fight doesn't take place do you get punished? Like no cookies for 7 days? Who decides if request was valid, some CCP internal "validate the request" committee? - Where is the guarantee that GMs playing the game will not misuse this information to gain advantage for their alliance or corporation? Or do we just have to "have faith" in their honesty? - Does this mean that large scale fights are now doomed to fail 100% if they are not announced well in advance?
With this all spontanious fighting has been burried.
- If the fight does not take place, we will no doubt have a look at why it didnt happen. If it doesnt happen, its no big deal, but at least you told us. If someone is repeatedly "crying wolf" it will probably result in them being ignored.
- There is no "validate the request" committee as such. Simply put, if we place a system on faster hardware it will be essentially invisible to the players, and there is not really any way to take advantage of this.
- As stated - the notifications go to Virtual World operations, Internal affairs, and Lead Game masters. These are the necessary people who need to be notified about things like this.
- Whether large scale fights succeed or not does not depend on this, however if you tell us its going to happen, we can take this into consideration when we assign systems to hardware. This is precisely what this form is for - to let us know so that we can help you.
If you choose not to let us know, that is fine as well, it is entirely up to you to decide. We see a lot of posts asking us to "fix the lag" after big fleet fights, and we are listening. -- |
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Minyme
MAX-Fail agency
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Posted - 2008.12.04 16:05:00 -
[14]
Why thanks for a quick reply and no lock instead.
I still believe that you guys should just admit that stackless IIO qualifies to be in the same groups as crystal skulls or honest politicians - fairytales.
MAX = Getting slaughtered in Tribute in various ways. |
Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2008.12.04 16:06:00 -
[15]
Originally by: Chaos Incarnate
Originally by: Trebor Notlimah Sounds like another CCP + BoB Scam.
okay, you have fun in lagdeath tinfoil conspiracy land, and the rest of us will be happy skipping through the fields with 1k+ in local
Not to mention that BoB was rumoured for years to have asked for nodes to get reinforced from their CCP friends. Add in all the tinfoil hattery people talked about for years as well that "BoB handles the lag better than others", rumours about low ID (old characters), inside information of how to set up the client better, etc..
The minute CCP posted (few months ago) that CEO's can petition for reinforced nodes, and fleet performance went up, BoB have moved their attention from NC blobs and went for Goon blobs.
If those tinfoil hatters put on their Tinfoil Hat II, they'd probably claim that in fact CCP = NC rather than BoB. But I guess they (the tinfoil owners) havn't had any Tinfoil Hat II BPO's spawned by BoB, so their tinfoil guessery does random malfunctions when it comes to logic.
Oh, and most devs play in RABBLE RABBLE RABBLE, you heard it here first!
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Sin Zar
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Posted - 2008.12.04 16:10:00 -
[16]
Does this mean, the 64 bit OS and other cutting edge improvements did not work? Or that they cant implement it for the whole eve universe?
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CCP Mindstar
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Posted - 2008.12.04 16:12:00 -
[17]
Originally by: Sin Zar Does this mean, the 64 bit OS and other cutting edge improvements did not work? Or that they cant implement it for the whole eve universe?
StacklessIO is deployed and working across the whole cluster.
It allowed us to implement the 64 bit EVE and hardware improvements we have made so far, which have worked, and worked fantastically well. 64 Bit EVE and the hardware improvements are not implemented across the whole universe at present. This dev blog explains a lot more about the process we are going through.
As a side note following up from that dev blog, our Wolfdale machines arrived and are now in the cluster. They work very nicely and we have more of them on the way -- |
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Sin Zar
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Posted - 2008.12.04 16:14:00 -
[18]
Edited by: Sin Zar on 04/12/2008 16:15:39 EDIT: Ok your previous answer covered me. Thanks
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Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2008.12.04 16:15:00 -
[19]
Originally by: Sin Zar Does this mean, the 64 bit OS and other cutting edge improvements did not work? Or that they cant implement it for the whole eve universe?
Read up on how the server system works. It's been posted hundreds, if not thousands of times, over the years.
Nodes are shared. If a fleet fight happens and a node is "reinforced", it means it runs a dedicated system on it (just like Jita), and the other system that usually was there is ran on another node.
Asking for maxium effect out of the hardware in it's current form would require a server with alot more space for the hardware to be put. I know too little about servers to say if this is physicly possible, or if there's bottlenecks with software, but either way; it's about dedicating hardware, something that isn't normally (non-fleet fight, non-Jita) needed. My guess it's a cost issue, having dedicated nodes for all of EVE would be alot of "wasted" resourced in every non-Jita, non-massive fleet fight node.
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Chaos Incarnate
Faceless Logistics
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Posted - 2008.12.04 16:19:00 -
[20]
Originally by: CCP Mindstar StacklessIO is deployed and working across the whole cluster.
It allowed us to implement the 64 bit EVE and hardware improvements we have made so far, which have worked, and worked fantastically well. 64 Bit EVE and the hardware improvements are not implemented across the whole universe at present. This dev blog explains a lot more about the process we are going through.
As a side note following up from that dev blog, our Wolfdale machines arrived and are now in the cluster. They work very nicely and we have more of them on the way
Did you replace some of the old nodes, or just add more to the clustermagig? _____________________
WTS: One face, slightly used, must go now! |
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MinSebsis
Minmatar Minmatar Ship Construction Services Ushra'Khan
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Posted - 2008.12.04 16:24:00 -
[21]
Edited by: MinSebsis on 04/12/2008 16:26:28 Why can't you re-enforce every node with new equipment?
We want to see all the nodes on this "Yarr-ware" and eliminate all this tom-foolery with asking for re-enforced nodes.
Just my two isks
***EDIT*** Ah dev-blog that you pointed out answered it for me.
Also: chop-chop we want no more lag!!!
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Jacob Mei
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Posted - 2008.12.04 16:29:00 -
[22]
Originally by: MinSebsis Edited by: MinSebsis on 04/12/2008 16:26:28 Why can't you re-enforce every node with new equipment?
Because servers cost money and buying the equipment to reinforce every node all at once is a foolish venture in these econcomicly uncertain times. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Durzel
Caldari
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Posted - 2008.12.04 16:33:00 -
[23]
I'm probably being a bit naive here but since there's a semi-automatic process for reinforcing nodes, wouldn't it make more sense for the system to reinforce nodes based on actual ingame activities (i.e. 300+ pilots fleet warping between systems or whatever) and be a fully autonomous process?
I get that Jita is reinforced 24/7 but does that mean if the 800+ people you see there all moved to Perimeter that the server would collapse?
It seems in my naive little mind that it would be better if there were systems in place that could automatically manage resources without the need for human supervision at any point.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.12.04 16:36:00 -
[24]
Originally by: Durzel I'm probably being a bit naive here but since there's a semi-automatic process for reinforcing nodes, wouldn't it make more sense for the system to reinforce nodes based on actual ingame activities (i.e. 300+ pilots fleet warping between systems or whatever) and be a fully autonomous process?
Currently it can only be done during downtime, that's the problem. There's no "on the fly" reallocation. You need a server reboot for that.
_ Create a character || Fit a ship || Get some ISK |
Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2008.12.04 16:37:00 -
[25]
This is being discussed in another thread just above/below.
Some nice reads; This, for instance. And why not this?
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MinSebsis
Minmatar Minmatar Ship Construction Services Ushra'Khan
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Posted - 2008.12.04 16:41:00 -
[26]
Originally by: Jacob Mei
Originally by: MinSebsis Edited by: MinSebsis on 04/12/2008 16:26:28 Why can't you re-enforce every node with new equipment?
Because servers cost money and buying the equipment to reinforce every node all at once is a foolish venture in these economically uncertain times.
I thought of that when I re-read my post, but its EVE, nothing but the best for us IMHO.
I watched the HPC presentation at fan fest, and really hope they can move quickly on it and get it in our hands, even the new Intel nodes are awesome which I hope they can put more in and strike a blow to the lag beast.
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Dal Thrax
Multiverse Corporation
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Posted - 2008.12.04 16:54:00 -
[27]
Personally I think CCP will be amazed at the number of fleet fights that don't happen. Hopefully this will get back to the game design team so that they can look into changes to encourage folks to engage.
If the executor's of two major alliances let ccp know that Armageddon is about to break out, theirs a good chance of a fight. When 6 executors, 18 CEO's, 27 Directors and 98 pilots all state that a big fight will happen when towers come out of reinforced. There is a very good chance of some server stress.
The only real issue I can see is if towers in multiple systems where come out at the same time.
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Ranger 1
Amarr Shiva Morsus Mihi
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Posted - 2008.12.04 17:04:00 -
[28]
Some people seem a little confused.
The ability to let CCP know in advance to reinforce a node has been in place for some time, and is extensively used.
All this change does is make that process more efficient.
At least now when you don your tinfoil hats you can call it tinsel and blame it on the office Christmas party.
===== * Now I know how George Washington felt when Napoleon bombed him at Pearl Harbor. - Beast Boy |
Emalyn Throsar
Caldari School of Applied Knowledge
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Posted - 2008.12.04 17:07:00 -
[29]
I wanna take part in a large fleet battle...
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Cyrus Brown
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Posted - 2008.12.04 17:17:00 -
[30]
Originally by: MinSebsis Why can't you re-enforce every node with new equipment?
We want to see all the nodes on this "Yarr-ware" and eliminate all this tom-foolery with asking for re-enforced nodes.
Just my two isks
/signed
Please just reinforce every node. That is what I want my money being used on.
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