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Thread Statistics | Show CCP posts - 1 post(s) |
Black Scorpio
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Posted - 2008.11.18 19:39:00 -
[91]
Originally by: Gnomes Rock Edited by: Gnomes Rock on 18/11/2008 19:37:31
Originally by: Black Scorpio
What's fine is for you to get back to your gate camp and stfu, was i clear enough for you this time? You seem to not be able to comprehend it otherwise...
You seem to believe that your point has significant benefit to the thread even when you neglect to add any reasons to support it and fail to show understanding of basic game mechanics.
People like you are the reason GD is going to **** to be honest..
You bet bro, as soon as the op convinces me he has a valid point, so will i start listing valid counter arguments. So far he has failed :PP
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Po3tank
Amarr Basgerin Pirate
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Posted - 2008.11.18 19:41:00 -
[92]
god i hate carebears
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |
Gnomes Rock
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Posted - 2008.11.18 19:41:00 -
[93]
Originally by: Black Scorpio
You bet bro, as soon as the op convinces me he has a valid point, so will i start listing valid counter arguments. So far he has failed :PP
Damn, shoulda known I was getting trolled. |
Bimjo
Caldari Domination. Sc0rched Earth
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Posted - 2008.11.18 19:41:00 -
[94]
yup allow the pirate back in,and at the same time,to balance things out :
1. triple mission rewards and loot for missioners in empire 2. more valuable stuff for miners to mine in empire 3. complexes/exploration sites that drop officer stuff more regularly for the explorer 4. BPO lottery for builders 5. safe routes from empire to 0.0 for traders 6. triple yield high slots for chribba
one item for each type in eve, only fair ====================
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Rexthor Hammerfists
Rage of Inferno
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Posted - 2008.11.18 19:42:00 -
[95]
To all players saying No to a change to the current system, keep in mind that any serious pirate has a hauler alt, it takes 2 weeks to fly a proper hauler that can transport anything under bc size.
What the op is asking for is generally just a less metagaming and more gamefitting solution.
Personaly i see the current system flawed as any pirate has a hauler alt. Allowing -5 into highsec is a easy solution but it could be done alot better imo.
Alter courier missions, create a middle way between current courier missions and buy-orders on the market.
Ie. atm you can put buy orders on the market, but if youre looking for a ship with fitting in some lowsec system itll take weeks until you have the ship ready. If you want to create courier missions you have to be in the highsec trading system alrdy.
A solution could be a courier mission, that a trader can accept, then buys the mods/ship/mods+ship in jita ro soemwhere and brings it to where the courier mission was created.
Itll not only give -5 characters a alternative to metagaming but also add content for trader and generally newer players lookin for a moneysource.
One possible change of so many the current lowsec needs. -
Boosters and PirateProfessions
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Tippia
Caldari Raddick Explorations BlackWater.
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Posted - 2008.11.18 19:44:00 -
[96]
Originally by: Rexthor Hammerfists What the op is asking for is generally just a less metagaming and more gamefitting solution.
What the OP is asking for is pointless — what he wants can already be done and the mechanics for it already exists in the game. He's just too lazy to actually play the game.
No deal.
No sig for me, thankyouverymuch. |
Gnomes Rock
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Posted - 2008.11.18 19:44:00 -
[97]
Originally by: Bimjo yup allow the pirate back in,and at the same time,to balance things out :
1. triple mission rewards and loot for missioners in empire 2. more valuable stuff for miners to mine in empire 3. complexes/exploration sites that drop officer stuff more regularly for the explorer 4. BPO lottery for builders 5. safe routes from empire to 0.0 for traders 6. triple yield high slots for chribba
one item for each type in eve, only fair
Because people in empire have such a hard time making isk and defending space as is. |
Black Scorpio
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Posted - 2008.11.18 19:46:00 -
[98]
Originally by: Gnomes Rock
Originally by: Black Scorpio
You bet bro, as soon as the op convinces me he has a valid point, so will i start listing valid counter arguments. So far he has failed :PP
Damn, shoulda known I was getting trolled.
Hahah, you don't know what you just did to yourself.. :)
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Po3tank
Amarr Basgerin Pirate
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Posted - 2008.11.18 19:46:00 -
[99]
Quote: What the OP is asking for is pointless ù what he wants can already be done and the mechanics for it already exists in the game. He's just too lazy to actually play the game.
back up your statment plz i see no points on why he is lazy and i dont see how a -10 can praticipate in empire with current mechanics |
Omarvelous
Caldari Destry's Lounge
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Posted - 2008.11.18 19:48:00 -
[100]
Originally by: Tippia
Originally by: Rexthor Hammerfists What the op is asking for is generally just a less metagaming and more gamefitting solution.
What the OP is asking for is pointless ù what he wants can already be done and the mechanics for it already exists in the game. He's just too lazy to actually play the game.
No deal.
Mind elaborating your pointless flame? How exactly am I lazy? How is ratting NPC's hard work? I don't NEED access to high sec - I'm asking for more fights through out the game.
If this were implemented you could play the game EXACTLY as you are now - and you would NOT be affected in the slightest bit. |
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Black Scorpio
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Posted - 2008.11.18 19:48:00 -
[101]
Originally by: Rexthor Hammerfists To all players saying No to a change to the current system, keep in mind that any serious pirate has a hauler alt, it takes 2 weeks to fly a proper hauler that can transport anything under bc size.
What the op is asking for is generally just a less metagaming and more gamefitting solution.
Personaly i see the current system flawed as any pirate has a hauler alt. Allowing -5 into highsec is a easy solution but it could be done alot better imo.
Alter courier missions, create a middle way between current courier missions and buy-orders on the market.
Ie. atm you can put buy orders on the market, but if youre looking for a ship with fitting in some lowsec system itll take weeks until you have the ship ready. If you want to create courier missions you have to be in the highsec trading system alrdy.
A solution could be a courier mission, that a trader can accept, then buys the mods/ship/mods+ship in jita ro soemwhere and brings it to where the courier mission was created.
Itll not only give -5 characters a alternative to metagaming but also add content for trader and generally newer players lookin for a moneysource.
One possible change of so many the current lowsec needs.
Metagaming or not, it's still an effort that must be put in, which makes for some sort of a penalty. Doesn't matter if the guy is bending backwards, or just mildly inconvenienced. |
Black Scorpio
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Posted - 2008.11.18 19:49:00 -
[102]
Originally by: Po3tank
Quote: What the OP is asking for is pointless ù what he wants can already be done and the mechanics for it already exists in the game. He's just too lazy to actually play the game.
back up your statment plz i see no points on why he is lazy and i dont see how a -10 can praticipate in empire with current mechanics
Again, he doesn't have to backup anything, op needs to get up his ass and use the "current game mechanics already in place" to fix his sec status up if he wants to visit high sec in anything else than a pod.
Case closed! |
Bimjo
Caldari Domination. Sc0rched Earth
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Posted - 2008.11.18 19:49:00 -
[103]
Originally by: Gnomes Rock
Originally by: Bimjo yup allow the pirate back in,and at the same time,to balance things out :
1. triple mission rewards and loot for missioners in empire 2. more valuable stuff for miners to mine in empire 3. complexes/exploration sites that drop officer stuff more regularly for the explorer 4. BPO lottery for builders 5. safe routes from empire to 0.0 for traders 6. triple yield high slots for chribba
one item for each type in eve, only fair
Because people in empire have such a hard time making isk and defending space as is.
hey,the pirate knew the game mechanics before he took that profession,now he wants a change in the rules,I say either NO , or only a YES if the above is implemented.
I know lots of non-crybaby pirates who suck it in and accept the game mechanics, and they have an easy life of it in empire making their alt-iskies to support a profession that is only viable for the very few skillfull ones(yes , piracy is probably the most skillfull job in EVE,when done properly, hence why most need another source of income)
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Po3tank
Amarr Basgerin Pirate
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Posted - 2008.11.18 19:51:00 -
[104]
problem is those non crybaby pirates have a 2nd account to carebear for the yarr and ges what some of us dont |
Rexthor Hammerfists
Rage of Inferno
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Posted - 2008.11.18 19:52:00 -
[105]
Edited by: Rexthor Hammerfists on 18/11/2008 19:55:37
Originally by: Black Scorpio
Metagaming or not, it's still an effort that must be put in, which makes for some sort of a penalty. Doesn't matter if the guy is bending backwards, or just mildly inconvenienced.
A penalty would be getting shot in empire and loosing what youve bought, as well as having to pay someone to bring the stuff to you.
Having an hauler alt would still be the safer and cheaper solution, unfortunately.
Quote: Again, he doesn't have to backup anything, op needs to get up his ass and use the "current game mechanics already in place" to fix his sec status up if he wants to visit high sec in anything else than a pod.
Case closed!
If that wouldve been eves attitude wed been stuck in eve without battleships, Freighters or better yet more then half of eves current game contend.
Lowsec`s current game mechanics need alot of work, and the issue brought up here is one of it. |
Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2008.11.18 19:53:00 -
[106]
Originally by: Omarvelous I don't need high sec shopping. I want MORE fights - even if all the game mechanics favor YOU!
The only reason I am opposed to this proposed change would be that it rather implies low-sec is broken (which is hardly news I know, since a 2004 player was in Features and Suggestions after a few years away and mentioning the exact same stuff has been going round and round since then).
If outlaws have to come to high-sec to get fights, something is wrong. What I have always asked, and still ask today, is what is happening with all the movement of goods from null-sec to high-sec and back. It happens; those high-end minerals don't mine and move themselves; nor do faction and officer items. Why, and I ask this in genuine curiousity, isn't this enough for pirates to prey on? Too few moving? Jump freighters?
This ignores the obvious issue that is raging in a nearby thread about why people, particularly non-combat pilots, don't go to low-sec - which seems so far to be boiling down to 'bring friends' on the pirating side and 'if I had the level of organisation and numbers to go to low-sec and deal with trouble/pirates, I'd be in 0.0' on the industrialist side.
Nice idea - I just think it sends completely the wrong message. If anything we should have black market hubs like Jita in low-sec for pirates, with fights breaking out, and local 'enforcers' keeping a tenuous peace for the local crime lords - but we don't really, because crime in EVE doesn't seem to work, other than piracy. |
Black Scorpio
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Posted - 2008.11.18 19:53:00 -
[107]
Originally by: Po3tank problem is those non crybaby pirates have a 2nd account to carebear for the yarr and ges what some of us dont
As far as i'm concerned, this fact helps CCP thus helps the game :P This should then be encouraged, not removed. hah.. |
Gnomes Rock
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Posted - 2008.11.18 19:54:00 -
[108]
Edited by: Gnomes Rock on 18/11/2008 19:55:54
Originally by: Bimjo
hey,the pirate knew the game mechanics before he took that profession,now he wants a change in the rules,I say either NO , or only a YES if the above is implemented.
I know lots of non-crybaby pirates who suck it in and accept the game mechanics, and they have an easy life of it in empire making their alt-iskies to support a profession that is only viable for the very few skillfull ones(yes , piracy is probably the most skillfull job in EVE,when done properly, hence why most need another source of income)
Even though I don't see the connection between your requests and the OPs, the only change in mechanics would be instead of NPCs killing pirates, it would be high sec dwellers. If a pirate shops in highsec, that just means a player gets the loot instead of the navys.
I forgot how adverse people are to risk and fun in a game.
Edit;
Originally by: Black Scorpio
As far as i'm concerned, this fact helps CCP thus helps the game :P This should then be encouraged, not removed. hah..
Help CCP, maybe. Improve the game? For who? Metagaming is lame, it's sad that it's a necessity as it's incredibly boring. |
Black Scorpio
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Posted - 2008.11.18 19:54:00 -
[109]
Originally by: Rexthor Hammerfists
Originally by: Black Scorpio
Metagaming or not, it's still an effort that must be put in, which makes for some sort of a penalty. Doesn't matter if the guy is bending backwards, or just mildly inconvenienced.
A penalty would be getting shot in empire and loosing what youve bought, as well as having to pay someone to bring the stuff to you.
Having an hauler alt would still be the safer and cheaper solution, unfortunately.
Well since CCP won't go against ppl opening more than 1 accounts, little can be done to prevent this. My point was that even if it's so, it is an inconvenience to not be able to go there with your main. |
Bimjo
Caldari Domination. Sc0rched Earth
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Posted - 2008.11.18 19:55:00 -
[110]
Originally by: Gnomes Rock
Originally by: Bimjo
hey,the pirate knew the game mechanics before he took that profession,now he wants a change in the rules,I say either NO , or only a YES if the above is implemented.
I know lots of non-crybaby pirates who suck it in and accept the game mechanics, and they have an easy life of it in empire making their alt-iskies to support a profession that is only viable for the very few skillfull ones(yes , piracy is probably the most skillfull job in EVE,when done properly, hence why most need another source of income)
Even though I don't see the connection between your requests and the OPs, the only change in mechanics would be instead of NPCs killing pirates, it would be high sec dwellers. If a pirate shops in highsec, that just means a player gets the loot instead of the navys.
I forgot how adverse people are to risk and fun in a game.
well I take risks and also do stupid things, like go hunting in 0.0 with +5s |
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Tippia
Caldari Raddick Explorations BlackWater.
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Posted - 2008.11.18 19:56:00 -
[111]
Originally by: Omarvelous Mind elaborating your pointless flame? How exactly am I lazy? How is ratting NPC's hard work? I don't NEED access to high sec - I'm asking for more fights through out the game.
If you want to have your fun, you can work for it, just like everyone else in the game. No, it's not hard (no idea where you got that from), but neither is the work the other people do.
Quote: If this were implemented you could play the game EXACTLY as you are now - and you would NOT be affected in the slightest bit.
And you can do what you want already, leaving the game EXACTLY as it is right now. |
Rexthor Hammerfists
Rage of Inferno
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Posted - 2008.11.18 19:58:00 -
[112]
Edited by: Rexthor Hammerfists on 18/11/2008 19:59:20
Originally by: Black Scorpio Well since CCP won't go against ppl opening more than 1 accounts, little can be done to prevent this. My point was that even if it's so, it is an inconvenience to not be able to go there with your main.
No need for a 2nd account, it takes 2 weeks to get a hauler alt up on the same account, at the same time - without it pirates without two chars would have a very very hard time getting ships together, because of the centralized market we have atm, ie. Jita etc. and because markets in lowsec are scarcely filled.
edit
Ill shamelessly quote myself here since the thread grew so rapidly ;)
Quote:
Quote: Again, he doesn't have to backup anything, op needs to get up his ass and use the "current game mechanics already in place" to fix his sec status up if he wants to visit high sec in anything else than a pod.
Case closed!
If that wouldve been eves attitude wed been stuck in eve without battleships, Freighters or better yet more then half of eves current game contend.
Lowsec`s current game mechanics need alot of work, and the issue brought up here is one of it.
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Boosters and PirateProfessions
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charles laforge
Freedom From Fear Industries The Second Genesis
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Posted - 2008.11.18 19:59:00 -
[113]
ok so your saying the only reason you want to enter highsec is to possibly get more fights,, and just fights only,, so can you say why you wont consider faction warfare,, or even going to 0.0,, what will empire give that both those cant if your only interested in the fights?
just curious as to me you seem to be heading the wrong way ,, literally
go grab a coffee,, this could take a while...
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Black Scorpio
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Posted - 2008.11.18 20:00:00 -
[114]
Originally by: Gnomes Rock Edited by: Gnomes Rock on 18/11/2008 19:55:54
Originally by: Bimjo
hey,the pirate knew the game mechanics before he took that profession,now he wants a change in the rules,I say either NO , or only a YES if the above is implemented.
I know lots of non-crybaby pirates who suck it in and accept the game mechanics, and they have an easy life of it in empire making their alt-iskies to support a profession that is only viable for the very few skillfull ones(yes , piracy is probably the most skillfull job in EVE,when done properly, hence why most need another source of income)
Even though I don't see the connection between your requests and the OPs, the only change in mechanics would be instead of NPCs killing pirates, it would be high sec dwellers. If a pirate shops in highsec, that just means a player gets the loot instead of the navys.
I forgot how adverse people are to risk and fun in a game.
Edit;
Originally by: Black Scorpio
As far as i'm concerned, this fact helps CCP thus helps the game :P This should then be encouraged, not removed. hah..
Help CCP, maybe. Improve the game? For who? Metagaming is lame, it's sad that it's a necessity as it's incredibly boring.
It's better in terms that if CCP has more accounts, they have more resource and hopefully they'll use them to better the game.
Also, if metagaming is bad, well don't do it, create contracts in low sec for the things you want brought to you, or use a corpy (if you don't have friends) :P
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Omarvelous
Caldari Destry's Lounge
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Posted - 2008.11.18 20:05:00 -
[115]
Originally by: Bimjo
hey,the pirate knew the game mechanics before he took that profession,now he wants a change in the rules,I say either NO , or only a YES if the above is implemented.
I know lots of non-crybaby pirates who suck it in and accept the game mechanics, and they have an easy life of it in empire making their alt-iskies to support a profession that is only viable for the very few skillfull ones(yes , piracy is probably the most skillfull job in EVE,when done properly, hence why most need another source of income)
Hmmm I wasn't anticipating so much ignorant responses.
Current mechanics.
You want a fight in high sec. - Flip a can/wreck to get aggression rights. - war dec someone. - suicide attack and get concorded.
No one else can interfere or do anything.
- Pirate while not allowed to stay for long in high sec with a ship - can: - Still access high sec markets with alt/industrial friends. - Can still travel through high sec in cruiser hulls and smaller and get past police.
If you allowed outlaws into high sec - they still can't initiate anything with anyone not outlaw. However others could engage them freely and without npc interference.
There would be more fights for those that want them.
For those that don't the situation remains the same and harmless.
Not being able to FIGHT in high sec is the only thing I'm asking for a change.
It would be a great way to bridge pvp for players.
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Lillian D'Florite
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Posted - 2008.11.18 20:05:00 -
[116]
Edited by: Lillian D''Florite on 18/11/2008 20:06:08 grind your sec status back up like everybody else.
We will let you back in highsec as an outlaw the moment people can go to 0.0 and not be shot at? mkay?
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Terraform
Gallente Recreation Of The World
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Posted - 2008.11.18 20:11:00 -
[117]
He's not asking for free passage but more fights?
Marvelous, first of all, you're asking for the wrong thing, second of all, it's not high-sec that needs changing, it's low-sec.
The solution you're really looking for is "make low-sec more attractive, thus creating a reason to fight over it.
You do this, and the fights will come on their own.
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Mika Meroko
Minmatar Crayon Posting Inc
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Posted - 2008.11.18 20:11:00 -
[118]
I have to say, OP...
you got to realize, Sec status, under CCP's vision, MEANS something.
aside from "look at me, I am flashy, I am lewt ho ho, you are free to shoot me, ho ho.."
your actions have consequences.
and the consequence should hurt, not make you have more fun (in this case, stupid newbs ganking flashy to get his arse pwnt by you, your corpmate, etc etc.)
I can understand your position in wanting to "spice things up"
but it just doesnt really fly with CCP's establishment for eve.
one of the intended mechanic for this is that sucide gankers WILL get kicked out of highsec if they cause enough trouble...
I dont think they would go for that.
and in my personal opinion, as someone who grinded up back from -5.0 and beyond afew times and back...
it is NOT that hard to get your sec status back up.
Go to NPC pirate 0.0 space for a week and you can get back in highsec again...
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
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Tippia
Caldari Raddick Explorations BlackWater.
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Posted - 2008.11.18 20:11:00 -
[119]
Originally by: Omarvelous There would be more fights for those that want them.
Those who want fights already know where to find them. Why would there be more?
No sig for me, thankyouverymuch. |
Omarvelous
Caldari Destry's Lounge
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Posted - 2008.11.18 20:13:00 -
[120]
Originally by: charles laforge ok so your saying the only reason you want to enter highsec is to possibly get more fights,, and just fights only,, so can you say why you wont consider faction warfare,, or even going to 0.0,, what will empire give that both those cant if your only interested in the fights?
just curious as to me you seem to be heading the wrong way ,, literally
B L O B
W A R F A R E
High sec would have less potential for it - due to carebears/new pvpers being less organized for combat.
I have no interest in pos warfare or 0.0 politics. They have completely forgotten its a game played for fun.
Factional warfare has limits on ship types involved in plexes. I dont want a turkey shoot against dozens of frigates and destroyers.
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