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Thread Statistics | Show CCP posts - 0 post(s) |
BiggPimpin
Bondage Goat Zombie
0
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Posted - 2012.04.07 05:29:00 -
[1] - Quote
hey guys im wanting to train to get me a revelation but i want to make sure that i can fly it well before i get into it. the only problem is im not sure what all the skills i should have trained to fly it i think i have a pretty good ideal but just want to make sure im not missing anything, So if one of you well expericenced Revelation Pilots out there could give me a quick list i would be very thankful. |
Ford Chicago
Ziz Zag Ziggurat
10
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Posted - 2012.04.07 19:08:00 -
[2] - Quote
Eve-Search II (Rank 1) Corporation Joining III (Rank 1) EFT Level IV (Rank 2) Character Aging II (Rank unknown, gains 1 level per year concurrent with all other training)
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Kyr Evotorin
Psycho Tech Industries Interstellar Hobos
5
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Posted - 2012.04.07 19:44:00 -
[3] - Quote
Character Age II (Rank unknown, gains 1 level per year concurrent with all other training)
9 year old pilots Have Advanced Character Age to IV
Also, that system for Character age levels isn't scaling to be larger, thus it is incorrect sir! just wanted to say. |
Idicious Lightbane
SniggWaffe YOUR VOTES DON'T COUNT
13
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Posted - 2012.04.07 20:50:00 -
[4] - Quote
For a more serious answer one thing you might have not concidered is the booster skills:
Biology Nanite control Neurotoxin Recovery
These all effect the effectiveness of drugs.
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Tau Cabalander
Retirement Retreat Working Stiffs
590
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Posted - 2012.04.07 22:41:00 -
[5] - Quote
Dreadnoughts have one purpose: do as much damage as possible before becoming space dust.
A few skills that come to mind:
* Amarr Dreadnought 4 * Capital Energy Turret 4 (and all turret support skills at 4 or 5) * Core Competency Elite * Armor Tanking Elite + Capital Repair Systems 4 * Hull Tanking Elite * Tactical Weapon Reconfiguration 4 is a must, but I strongly recommend 5 for tech 2 siege module. * Jump Drive Calibration 4 is a must, but I strongly recommend 5 for anything with a jump drive. * Jump Fuel Conservation 4 is a must. |
Boomhaur
9
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Posted - 2012.04.09 10:06:00 -
[6] - Quote
Capital ships are one of those ships in which if you have to ask what you need to do to fly one properly you shouldn't be flying one. I personally do some research on the ship and everything else concerning it for a better idea. |
BiggPimpin
Bondage Goat Zombie
0
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Posted - 2012.04.09 23:36:00 -
[7] - Quote
thanks for the help guys. |
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