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DeckardIRL
Federal Defence Union
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Posted - 2008.10.17 14:17:00 -
[1]
Now that we have stackless IO etc can we get this gate back? The extra 3 jumps were added because 200 people in Ours lagged the system out. Those days are supposedly gone... so at the next patch please put it back... pretty please   
Deck
Whiskey For CAOD at its best |

winthrowe
Gallente Node Alpha Defense Research
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Posted - 2008.10.17 16:22:00 -
[2]
I haven't been around long enough to know this gate used to exist, but now that I do, I support reinstating it.
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Tarron Sarek
Gallente Biotronics Inc. Alternative Realities
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Posted - 2008.10.17 22:00:00 -
[3]
Edited by: Tarron Sarek on 17/10/2008 22:00:58
Yeah funny stuff if you think about it. Removing that gate made the system (Ours) lose a lot of it's attractiveness.
However, whenever something similar has been suggested with regard to Jita, the objections have been 'won't work!'. Pretty funny indeed.
Apart from that, has lag vanished from Jita due to stackless IO or due to agents being removed? Auvergne/Dodixie/Aunia are still just as laggy as before, despite stackless IO.
Sorry if this sounds too critical. It's not meant to be. Just some things I've been thinking about.
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

Malik Mantille
Minmatar Dark Sun Collective
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Posted - 2008.10.17 23:04:00 -
[4]
Originally by: Tarron Sarek Edited by: Tarron Sarek on 17/10/2008 22:00:58
Yeah funny stuff if you think about it. Removing that gate made the system (Ours) lose a lot of it's attractiveness.
However, whenever something similar has been suggested with regard to Jita, the objections have been 'won't work!'. Pretty funny indeed.
Apart from that, has lag vanished from Jita due to stackless IO or due to agents being removed? Auvergne/Dodixie/Aunia are still just as laggy as before, despite stackless IO.
Sorry if this sounds too critical. It's not meant to be. Just some things I've been thinking about.
As a regular denizen of Dodixie I do not notice much lae there as I used to. Not sure what you mean really. ------

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DeckardIRL
Federal Defence Union
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Posted - 2008.10.18 13:10:00 -
[5]
Originally by: Tarron Sarek Edited by: Tarron Sarek on 17/10/2008 22:00:58
Yeah funny stuff if you think about it. Removing that gate made the system (Ours) lose a lot of it's attractiveness.
However, whenever something similar has been suggested with regard to Jita, the objections have been 'won't work!'. Pretty funny indeed.
Apart from that, has lag vanished from Jita due to stackless IO or due to agents being removed? Auvergne/Dodixie/Aunia are still just as laggy as before, despite stackless IO.
Sorry if this sounds too critical. It's not meant to be. Just some things I've been thinking about.
Yes the main Caldari hub gets all the Dev luv, yet them main Gallente hub is left to shrivel up and die!!! There are minor hubs in Stacmon and Orvolle but its time Oursulaert got some loving back... where are the Gallente Devs!!!! (besides I am FDU and can't go to Jita )... not that I ever did...
Deck
Whiskey For CAOD at its best |

DeckardIRL
Federal Defence Union
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Posted - 2008.10.19 11:59:00 -
[6]
Any chance of a statement from a Dev?
Whiskey For CAOD at its best |

Yarod Cool
Team JAVELIN
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Posted - 2008.10.19 12:32:00 -
[7]
With Faction Warfare, it's a lot more than 3 jumps added. You need to go through Villore to have a highsec route through Gallente space from Ours to Verge or Placid.
Reconnecting Ours and Alentene would really be a nice little adjustment! |

DeckardIRL
Federal Defence Union
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Posted - 2008.10.20 18:23:00 -
[8]
B0omp
Whiskey For CAOD at its best |

ShadowDraqon
Awesome Industries Group
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Posted - 2008.10.20 21:30:00 -
[9]
Hmmm never knew there used to be a gate there, but now i want it back.
/signed ______________________ I got killed for my kindness no, rly |

Viper Dauphin
Sun-Tzu
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Posted - 2008.10.28 17:21:00 -
[10]
/signed
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