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Pretty kitty
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Posted - 2008.09.23 07:40:00 -
[1]
Please give my bhaalgorn some loving.. a nice 125 drone bay at least as its sister ship has a comperable sized bay.
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LaVista Vista
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Posted - 2008.09.23 08:48:00 -
[2]
I can't support that. The bhaalgorn has already proven to be a pretty win ship if proven right.
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Jade Constantine
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Posted - 2008.09.23 10:29:00 -
[3]
Whilst I too remember the glory days of the Bhaalgorn back in the early alliance tournaments I think its fair to say that its a substandard ship today. Reasons are twofold: the nos re balancing did hurt the Bhaalgorn's capabilities (since it could no longer run the uber suck-powered tanks) and the introduction of Minmatar recons have very much put its extended web-range bonus into the shade. So it remains now primary a faction version of a 'geddon without damage/rof bonused guns and 3/5ths of the drone bay.
Compare with the Vindicator (Megathron) Vindicator maintains its 125 drone bay.
Compare with Rattlesnake (Raven) Rattlesnake maintains its 75 drone bay.
Compare with Macherial (Tempest) Mach maintains its 75 drone bay.
Now you could argue its not a straight comparison of that sort and say its a special kind of ship with combat utility bonus - but as I pointed out earlier - but the web and nos/neut bonus environment has changed considerably since the Bhalgorn's heyday - and with curse/rapiers/hugins simply doing it better - it has a problem.
On balance I'm going to agree that the Bhaalgorn should have the same-sized drone bay as the Armageddon because I honestly can't see why it doesn't already. The other pseudo/pirate versions of faction battleships do not lose drone capability - not sure why he Bhaalgorn does.
Only thing I can can think of is that way back when the Nos were at full power it was considered that a full rack of heavy drones + nos + tank was "too powerful" - but since these are unbonused drones and since Nos alone can no longer flatline cap and since frankly a tech1 BS (dominix does it so much better anways) I can't see a decent argument for keeping the Bhaalgorn drone bay gimped.
As an aside, I know this kind of ship balancing "issue" is not popular with the CSM as a whole - but you know, Eve is a game about spaceships at the core of things and I'm not sure we should be so dismissive. There are many unloved ships in the game and re-addressing the stinkers from time to time does keep the game environment fresh. Hell, the Nightmare used to be be pretty horrible and now its amazing - I don't think we should be afraid of submitting a general list of tweaks and balances to specific ships if we're convinced by the arguments.
 ... nothing ever burns down by itself
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MotherMoon
Huang Yinglong
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Posted - 2008.09.23 12:17:00 -
[4]
Originally by: Jade Constantine
Whilst I too remember the glory days of the Bhaalgorn back in the early alliance tournaments I think its fair to say that its a substandard ship today. Reasons are twofold: the nos re balancing did hurt the Bhaalgorn's capabilities (since it could no longer run the uber suck-powered tanks) and the introduction of Minmatar recons have very much put its extended web-range bonus into the shade. So it remains now primary a faction version of a 'geddon without damage/rof bonused guns and 3/5ths of the drone bay.
Compare with the Vindicator (Megathron) Vindicator maintains its 125 drone bay.
Compare with Rattlesnake (Raven) Rattlesnake maintains its 75 drone bay.
Compare with Macherial (Tempest) Mach maintains its 75 drone bay.
Now you could argue its not a straight comparison of that sort and say its a special kind of ship with combat utility bonus - but as I pointed out earlier - but the web and nos/neut bonus environment has changed considerably since the Bhalgorn's heyday - and with curse/rapiers/hugins simply doing it better - it has a problem.
On balance I'm going to agree that the Bhaalgorn should have the same-sized drone bay as the Armageddon because I honestly can't see why it doesn't already. The other pseudo/pirate versions of faction battleships do not lose drone capability - not sure why he Bhaalgorn does.
Only thing I can can think of is that way back when the Nos were at full power it was considered that a full rack of heavy drones + nos + tank was "too powerful" - but since these are unbonused drones and since Nos alone can no longer flatline cap and since frankly a tech1 BS (dominix does it so much better anways) I can't see a decent argument for keeping the Bhaalgorn drone bay gimped.
As an aside, I know this kind of ship balancing "issue" is not popular with the CSM as a whole - but you know, Eve is a game about spaceships at the core of things and I'm not sure we should be so dismissive. There are many unloved ships in the game and re-addressing the stinkers from time to time does keep the game environment fresh. Hell, the Nightmare used to be be pretty horrible and now its amazing - I don't think we should be afraid of submitting a general list of tweaks and balances to specific ships if we're convinced by the arguments.
This is actully dead on. I remember the days when I would fly an ashimmu with 3 medium armor reps running forever while webbing out of web range.
those were indeed the days.
SO while I never flew the battleship sized blood raider ship I agree wholeheartly with a simple dronebay increase.

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Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2008.09.25 01:37:00 -
[5]
would have to agree on the drone bay issue there
it just something i'd keep in the hanger these days carebears are flying pinyatas
my killboard stats
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Yorda
Battlestars GoonSwarm
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Posted - 2008.09.25 20:25:00 -
[6]
Quoting the goon wiki, "give this thing the same 4 turret layout 100% damage bonus as the new Nightmare, instead of a shitty laser cap bonus. Then, maybe people'd actually fly it.
I know I would. "
This ship suffers pretty heavily from an overall lack of dps really. Give it the ability to do damage and still have enough high slots to be effective and I think it would quickly change from the subpar ship is now to well worth the ~800mil isk these things are worth.
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MotherMoon
Huang Yinglong
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Posted - 2008.09.26 11:26:00 -
[7]
Originally by: Yorda Quoting the goon wiki, "give this thing the same 4 turret layout 100% damage bonus as the new Nightmare, instead of a shitty laser cap bonus. Then, maybe people'd actually fly it.
I know I would. "
This ship suffers pretty heavily from an overall lack of dps really. Give it the ability to do damage and still have enough high slots to be effective and I think it would quickly change from the subpar ship is now to well worth the ~800mil isk these things are worth.
instead of making another nightmare it should get a 100% boost to nuets. same idea as fitting 4 guns to be as effective as 8 but with nuets.
maybe with the speed nerf give them a bonus to web strenght as well.
with two things they would be pretty cool.

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Kai Zion
The Zion Accounts
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Posted - 2008.09.26 14:11:00 -
[8]
I'd love to see Covenant ships inspiring fear instead of glee at the imminent gank. 
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Skogen Gump
Jericho Fraction
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Posted - 2008.09.26 16:16:00 -
[9]
As a big faction ship fan, I'd definately love to see this, but more so the whole of the blood raider range needs a bit of loving now.
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