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Paulize Dn'Injer
8
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Posted - 2011.09.10 23:18:00 -
[1] - Quote
Dodging reputation, evasion of consequence, shattering immersion, meta-gaming GÇô all these thoughts are often misdirect towards Name Changing in ignorance of Character Transfers as it exists today.
Character Transfers provide no documentation of having been transferred. You can be can be scammed, blindsided, and utterly destroyed without knowing what you hit you or why GÇô because the system is unregulated. What Name Changing intends to do is provide a regulated alternative to Character Transfers, in essence, reducing the amount of unregulated actions making EVE more secure while actually improving immersion and GÇÿadding to the tools in the sandboxGÇÖ
What are gathered here are the coalesced ideas of Name Change threads of the past; a legacy to calm logic that will rise as often as need be
Essential Features of Name Changing
- AKA (or Alias, Name History, etc.) Tab GÇô Similar to the Employment History tab itGÇÖs a record of name change permanently tied to that character
- Searchability GÇô If "Bob" changes his name to "Steve" searching GÇ£BobGÇ¥ will link to GÇ£SteveGÇ¥
- Transfer of Standings GÇô "Bob" is red to me; now that "Bob" has changed his name to "Steve" he will still be red to me. Red is red (odds are he wonGÇÖt want to cuddle)
- Fee GÇô I could care less what the amount is or whether it is ISK, PLEX, Aurum, Dollars/Euros, etc. Whatever level it is set to must be an effective deterrent to keep name changing from being a more efficient method of nefarious activity than the plentiful existing methods. Additionally, it must in part pay for itself (customer service, R&D, execution, etc.)
- Frequency GÇô A name may be changed only after x amount of time (commonly a year between renaming). If a person wants to change their name every week, odds are it isnGÇÖt for a legitimate reason
Debated Features of Name Changing
- Mass Mailing GÇô Anyone either linked to or linked by the character (think character to Character Standings, Block List, etc.) would receive a notification email. Credited to Amarr Priest
Cannot change name within X time for doing Y GÇô This was mentioned as GÇ£CanGÇÖt change a name within 48 hours of leaving a corpGÇ¥ by Faolan Fortune. [**] Cooling-off GÇô GÇ£No name changes will be completed no sooner than X days of applying for a name change.GÇ¥ Provides a window to rethink the new name and abort while denying the nefarious desire for instant results [**]Kill Rights GÇô Character must have no Kill Rights at the time of Name Change
- Case by case review GÇô Literally, GÇ£Now Bob, why do you want to change your name? LetGÇÖs look at your activity of late...GÇ¥ Undeniably a very strong tool but impractical
- Security and/or Standing and/or SP HitGÇô Some feel this is necessary
- Character Transfer GÇô Name Changes should not transfer in the event of a Character Transfer (reverting to the first name while preserving full name history) and/or no character having been transferred will ever be allowed a Name Change. This is highly divisive, but it keeps the character market level
- Real Need GÇô GÇ£"Homm3rsexsual" changing to "IkillU2and4eva" should be rejected, but if "Homm3rsexsual" changing to something similar as normal human name (like John Peterson, Cliff Johnson and such), should be approved.GÇ¥ By Gordon Colt
- One time only GÇô again, divisive, but with a strong following and inherit merit of encouraging legitimate use
- Begin with the Same Letter GÇô The new name and the old name must begin with the same letter to deter Name Changes on the basis of being targeted in fleets
- Security Rating GÇô Character must have above a specified security rating to receive a Name Change
- API GÇô ItGÇÖll be on there
In Closing
What IGÇÖve tried to do here is illustrate the considerations towards Name Changing and reassure the doubtful that EVE would be enriched rather than destroyed. In specific I hope we can agree to disagree, but in general GÇô are you with me? What more would you like added? What is insufficient? Which criteria are necessary, which arenGÇÖt? |
Paulize Dn'Injer
8
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Posted - 2011.09.10 23:19:00 -
[2] - Quote
Archived Threads
(proposal) Name Change for a Fee + Aka for Incarna (Name Change) with harsh conditions! [Proposal] Limited Paid Character Name Changes [Proposal] Changing Character Name [Proposal] Character Name Change Also Known As
Recent Comments
oldbutfeelingyoung wrote: When i tried out this game I never asked myself if there was an option to change names (my fault, I know) only to realize it later on that it was not possible. Tony 2fingers wrote:People are always defending the under handed side of EVE by claiming its "sandbox" ...so why put a penalty in place for a name change. Bagehi wrote:You want harsh? 10 [percent] loss of SP...
Whine: these new 'unordered lists' look terrible. Also you can't use the "percent" symbol or you get "There was an issue with parsing this post's BBCode" error. Great. |
Mechael
Helhest 1st Prospectors' Collective
9
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Posted - 2011.09.10 23:59:00 -
[3] - Quote
Liked. But dammit, no Aurum. I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |
Cheekything
Black Lance Executive Outcomes
21
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Posted - 2011.09.11 00:35:00 -
[4] - Quote
I'd agree for if the person owns both characters of the name to be changed and pays a fee.
So long as:
Previous Name has some kind of fault - Clan ticker from previous games, Un/intentionally rude, Breaks forums, a CCP default name like Amarr Citizen 2109332.
New Name has been owned by you for over 3-6 months.
Apart from that I see no reason why people should be changing names as:
It would bring up the subject of removing the names of all the inactive characters.
I could bring in the Starcraft 2 System when everyone can use the same name but instead have .3231 or a random set of digits after it. |
MNagy
Yo-Mama Quixotic Hegemony
4
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Posted - 2011.09.11 04:14:00 -
[5] - Quote
Allow a name change.
I like many others were in 'trial' mode when I chose to pay for the game.
I did not know I would be stuck with the name for life.
You either have a character 'red' or you don't. A name change no a character makes no difference.
If you have a character red, you most likely have notes on them as well (ie - stole from corp).
Allow it once for all paying accounts - PLEASE |
Paulize Dn'Injer
8
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Posted - 2011.09.11 04:44:00 -
[6] - Quote
Please don't neglect to click the "like" button in the upper right corner of the initial post!
Additionally, If you feel strongly about this subject, please spread the word to your corp or persons you meet in your travels.
Check in from time to time, too!
Many thanks, all of these will make a big difference in building up momentum for the cause |
Octavio Santillian
Einherjar Rising Cry Havoc.
0
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Posted - 2011.09.11 05:21:00 -
[7] - Quote
CCP has some decent reasons for not allowing name changes, but the benefits to the player community outweigh the concerns.
Simply listing the name change in the characterGÇÖs employment history would solve most concerns; though it would require players to take extra steps to research historical data in some cases (e.g. they would have to search market data for all names a character has held, etc.). CCP could probably develop more comprehensive solutions similar to those listed by the OP, but I'm not sure itGÇÖs worth the dev time.
In any case, CCP takes an alarmist stance toward name changes, while character transfers are far more problematic. IMO a name change should be required when a character is transferred. I don't necessarily want name changes limited to transfers, but they should occur during a transfer at the very least.
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Mourn
Assisted Homicide
8
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Posted - 2011.09.11 06:57:00 -
[8] - Quote
I support way of allowing name change providing provided that the new name could be traced back to old character name |
Vile rat
GoonWaffe Goonswarm Federation
100
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Posted - 2011.09.11 10:41:00 -
[9] - Quote
but... how will I mock corpmates who buy n00bpwnr01 if they can just change the name? DO NOT LIKE. |
Jagga Spikes
Spikes Chop Shop
6
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Posted - 2011.09.11 11:54:00 -
[10] - Quote
supporting the essential features: AKKA, searchability, standings, fee, frequency. |
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evilphoenix
Gods of War LLC
0
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Posted - 2011.09.11 14:05:00 -
[11] - Quote
I support the ability to change a character's name, I do have some issues with some of the options you listed in your post.
However, CCP should determine the functionality of changing character names.
For all those who would argue that they can't track someone because of corp theft or whatever, do you realize how easy it is to create an alt on an existing account? Yes, you can require an API key. Or create a trial account and just start a new character? Doesn't take any skillpoints to be a corp thief. I can buy another character just as easy. So it seems like both of these are much easier ways to get around 'player identity' than changing the character's name.
This seems like the perfect opportunity for an infusion of money to CCP, just like the now outdated money a picture change, I would pay to change my name.
As another suggestion, you could create a new forum and require people to post there. |
Shuckstar
Hauling hogs Swine Aviation Labs
44
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Posted - 2011.09.11 17:32:00 -
[12] - Quote
Jagga Spikes wrote:supporting the essential features: AKKA, searchability, standings, fee, frequency.
Yep agreeing with this man's comment.
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Paulize Dn'Injer
9
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Posted - 2011.09.11 17:35:00 -
[13] - Quote
Vile rat wrote:but... how will I mock corpmates who buy n00bpwnr01 if they can just change the name? DO NOT LIKE. Consider the Debated Feature: "Character Transfer GÇô Name Changes should not transfer in the event of a Character Transfer (reverting to the first name while preserving full name history) and/or no character having been transferred will ever be allowed a Name Change. This is highly divisive, but it keeps the character market level." I believe this satisfies your issue |
Paulize Dn'Injer
9
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Posted - 2011.09.11 17:43:00 -
[14] - Quote
evilphoenix wrote:I support the ability to change a character's name, I do have some issues with some of the options you listed in your post... As another suggestion, you could create a new forum and require people to post there. Please do! I'm assuing you had issue with the Deabated Features section -- which is great because there is some really reactioanary stuff in there. For clarities sake I added a statement following the title, hopefully that gets my point accross.
As for your suggestion -- could you clarify? I'm envisioning a forum topic where, kinda like a newspaper, it would have postings of recently changed names. Assuing I got it right it sounds worthy of being added to the Debated Feature section. |
Kaelie Onren
Native Freshfood Minmatar Republic
0
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Posted - 2011.09.12 11:13:00 -
[15] - Quote
Dodging reputation, evasion of consequence, meta-gaming, all bad things that come from the allowed practice of character transfers is only made worse with the addition of name changing. Until the priors are solved first, let's not introduce more problems. Do not like. |
Jint Hikaru
OffWorld Exploration Inc
4
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Posted - 2011.09.12 12:54:00 -
[16] - Quote
Ugh, Eve should never have a name change facility. Bad idea.
Dressing it up with "What Name Changing intends to do is provide a regulated alternative to Character Transfers, in essence, reducing the amount of unregulated actions making EVE more secure while actually improving immersion and blah blah blah" does not make it a good idea.
Do not support.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
Lykouleon
Wildly Inappropriate Goonswarm Federation
25
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Posted - 2011.09.12 15:44:00 -
[17] - Quote
No. Lykouleon > CYNO ME CLOSER SO I CAN HIT THEM WITH MY SWORD |
BLACK-STAR
59
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Posted - 2011.09.12 21:06:00 -
[18] - Quote
I don't think there is anything wrong with an alias change feature. Have an alias tab appear next to employment if you changed to a new alias. The only thing is you only get to once and have to wait a period of time before another edit, kind of like how you have to wait a period of time after to revamping your attributes. The old link to your character name will redirect to your new one.
This isn't going to change your standings or employment. What's the point of making a stupid name paying ISK/AUR for it? I see no problem, can be done since CCP edits names/birth history fields with their tools. [img]http://www.imgbox.de/users/S7AR/star.png[/img] |
Furb Killer
6
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Posted - 2011.09.12 21:09:00 -
[19] - Quote
Kaelie Onren wrote:Dodging reputation, evasion of consequence, meta-gaming, all bad things that come from the allowed practice of character transfers is only made worse with the addition of name changing. Until the priors are solved first, let's not introduce more problems. Do not like. With searchability on old name there is no reason why this would happen.
The very, very slight increase in ability to dodge reputation is completely negligible compared to all the gazillion ways already available. If people would actually have reasons against allowing it I could maybe be persuaded they are right, but the only ones disagreeing either have reasons that dont make any sense (like this one), or dont even bother with posting a reason. |
Paulize Dn'Injer
13
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Posted - 2011.09.13 03:00:00 -
[20] - Quote
Yes |
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Paulize Dn'Injer
18
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Posted - 2011.09.13 03:03:00 -
[21] - Quote
Jint Hikaru wrote:Ugh, Eve should never have a name change facility. Bad idea.
Dressing it up with "What Name Changing intends to do is provide a regulated alternative to Character Transfers, in essence, reducing the amount of unregulated actions making EVE more secure while actually improving immersion and blah blah blah" does not make it a good idea.
Do not support. Why. If you can't make a simple rebuttal then you don't have a point to stand on. Try again. |
Paulize Dn'Injer
18
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Posted - 2011.09.13 03:09:00 -
[22] - Quote
Kaelie Onren wrote:Dodging reputation, evasion of consequence, meta-gaming, all bad things that come from the allowed practice of character transfers is only made worse with the addition of name changing. Until the priors are solved first, let's not introduce more problems. Do not like. YouGÇÖre pretty shameless to post all high-and -mighty when you couldnGÇÖt provide a rebuttal for that in the last thread. Then again, IGÇÖd hate to suffer another of your soliloquy-quits in this threadGǪ |
FloppieTheBanjoClown
The Skunkworks
39
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Posted - 2011.09.13 03:21:00 -
[23] - Quote
I would just like to see it as part of the character transfer system. You buy the skillset and have to make a new name and portrait. This lets toons be transferred without any drama following them. |
Jagga Spikes
Spikes Chop Shop
10
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Posted - 2011.09.13 07:20:00 -
[24] - Quote
FloppieTheBanjoClown wrote:I would just like to see it as part of the character transfer system. You buy the skillset and have to make a new name and portrait. This lets toons be transferred without any drama following them.
actually, drama following the character is what has to be preserved. name change is simply convenience for the player and should not have (or have least possible) influence on character identity. trained character don't come out of nowhere, but they should not be set in stone, either. |
Jint Hikaru
OffWorld Exploration Inc
4
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Posted - 2011.09.13 07:48:00 -
[25] - Quote
Paulize Dn'Injer wrote:Why. If you can't make a simple rebuttal then you don't have a point to stand on. Try again.
I see, roll out the 'you cant make a rebuttle' train on anyone who does not support your idea. Well done, 3/10.
Maybe this will do it for ya....>
CCP Zymurgist said the following, in this thread
CCP Zymurgist wrote:EVE characters are built on reputation. Your name is who you are and will always be. Really the only way to "change" this would be to buy a new character and sell the old one off. All that will change is who is playing the character though as the name will always represent the character's past deeds.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
Jagga Spikes
Spikes Chop Shop
10
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Posted - 2011.09.13 09:00:00 -
[26] - Quote
Jint Hikaru wrote:... CCP Zymurgist said the following, in this threadCCP Zymurgist wrote:EVE characters are built on reputation. Your name is who you are and will always be. Really the only way to "change" this would be to buy a new character and sell the old one off. All that will change is who is playing the character though as the name will always represent the character's past deeds.
fail. name is a word. it's a handle. it's just a part (a social pointer if you will) of what character is. changing name does not change who character is. changing name does not suddenly point to some other character.
but if suddenly someone else possess character, they become someone else, and all the reputation will mean nothing because they start acting differently. so, name stays same, but everything else is not same. it's exactly what already exists in game: character transfers.
bashing down proposal (name change) on basis that it goes against game's principle (reputation matters), while said proposal does everything to uphold the principle (akka, searchable history, standings permanence) AND having functional game mechanic (character transfers) that breaks said principle is poor form. |
Jint Hikaru
OffWorld Exploration Inc
4
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Posted - 2011.09.13 11:06:00 -
[27] - Quote
Quote:fail. name is a word. it's a handle. it's just a part (a social pointer if you will) of what character is. changing name does not change who character is.
Not fail.... a name is the character.
If I am in a system and a name i recognize comes into the system, its linked to my memories of that character and what reputation that person has with me.
If I have a name of someone who keeps trying to kill me on a Post-it on my moniter, I can 'bug-out' if I see them.
Allowing namechanges will remove that recognition from the game!
And dont suggest list of aliases in character sheet. I can't look up every person I want to look out for, every day just in case they have namechanged.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
Jagga Spikes
Spikes Chop Shop
10
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Posted - 2011.09.13 11:46:00 -
[28] - Quote
Jint Hikaru wrote:Quote:fail. name is a word. it's a handle. it's just a part (a social pointer if you will) of what character is. changing name does not change who character is. Not fail.... a name is the character. If I am in a system and a name i recognize comes into the system, its linked to my memories of that character and what reputation that person has with me. If I have a name of someone who keeps trying to kill me on a Post-it on my moniter, I can 'bug-out' if I see them. Allowing namechanges will remove that recognition from the game! And dont suggest list of aliases in character sheet. I can't look up every person I want to look out for, every day just in case they have namechanged.
how do you know character wasn't transferred? or even, how would you know character was transferred (as any available record can be faked)? so, instead of depending on name recognition, that doesn't work (as you can't be sure that character is played by the same player), why not depending on game mechanics (standings) and/or improved awareness and tactics on your part to make yourself safer?
OP proposal includes fee (cost) and frequency (cooldown between name changes). so, you could still depend on name recognition, just with a twist now and then, which can be reduced in effect through standings. |
Meissa Anunthiel
Redshift Industrial Rooks and Kings
174
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Posted - 2011.09.13 11:47:00 -
[29] - Quote
One's name is everything. Corp thieves can be identified using that, as can reputation, as a whole. I know from entering local who people are, known pirates, etc. I really don't feel like going over history everytime I see a new name. Corp history or "AKAs" do not quite cover it.
Character transfers, tough luck, if you buy a character you're supposed to do some due diligence on that guy's history.
The only thing name changes are acceptable, to me, is typos or capitalization, and GMs already allow that. The former soon after creation, the latter pretty much anytime I believe.
So, no...
PS: this topic was discussed during CSM 3, check the minutes to hear the arguments for and against etc. Member of CSM 2, 3, 4 and 5. Vice-Chairman of CSM 6 |
Jagga Spikes
Spikes Chop Shop
10
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Posted - 2011.09.13 12:44:00 -
[30] - Quote
Meissa Anunthiel wrote:One's name is everything. Corp thieves can be identified using that, as can reputation, as a whole. I know from entering local who people are, known pirates, etc. I really don't feel like going over history everytime I see a new name. Corp history or "AKAs" do not quite cover it.
Character transfers, tough luck, if you buy a character you're supposed to do some due diligence on that guy's history.
The only thing name changes are acceptable, to me, is typos or capitalization, and GMs already allow that. The former soon after creation, the latter pretty much anytime I believe.
So, no...
PS: this topic was discussed during CSM 3, check the minutes to hear the arguments for and against etc.
"stupid" forum ate my post.
character transfers are reality. if CCP could stop them, they would. they can't.
only stupid thieves would go for name change (as proposed) instead of blank char transfer.
checking bio/history was, is and will be intel gathering of choice, with or without name change.
stop talking about some ideal EVE. talk about EVE as it is. |
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Meissa Anunthiel
Redshift Industrial Rooks and Kings
174
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Posted - 2011.09.13 13:19:00 -
[31] - Quote
Jagga Spikes wrote: checking bio/history was, is and will be intel gathering of choice, with or without name change.
stop talking about some ideal EVE. talk about EVE as it is.
Maybe so for you, but I can tell you for a fact smaller corporations do check for background based on names, that's how it is.
Also, that still doesn't address the issue I pointed out. If I travel in lowsec, there's blokes I know are permacamping gates with SBing rokhs, why should they get a free pass at a new name?
Also some people are known cyno scout alts, I know from looking at them who they are without having to do some digging through history and former names and transfers and whatnot.
The inconvenience to the many does not warrant the convenience to the few in this case. You have a name, live with it.
Still nope from me. Member of CSM 2, 3, 4 and 5. Vice-Chairman of CSM 6 |
Jagga Spikes
Spikes Chop Shop
10
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Posted - 2011.09.13 13:48:00 -
[32] - Quote
Meissa Anunthiel wrote:Jagga Spikes wrote: checking bio/history was, is and will be intel gathering of choice, with or without name change.
stop talking about some ideal EVE. talk about EVE as it is.
Maybe so for you, but I can tell you for a fact smaller corporations do check for background based on names, that's how it is. ...
please, elaborate. i don't see how doing background checks based on name is bad.
Quote: Also, that still doesn't address the issue I pointed out. If I travel in lowsec, there's blokes I know are permacamping gates with SBing rokhs, why should they get a free pass at a new name? ...
do you know everyone in EVE? not likely, but if you do, name changes won't affect you, as you know everyone anyway. if you don't, you ARE already checking on people you don't know. old players stop playing, new players start playing. EVE's not frozen in time. also, it's not like suddenly everyone YOU know will change their name simultaneously, and keep changing just in spite.
Quote: Also some people are known cyno scout alts, I know from looking at them who they are without having to do some digging through history and former names and transfers and whatnot. ...
cyno alts are cheap. they can be trained much faster than proposed name change frequency period. |
Paulize Dn'Injer
24
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Posted - 2011.09.15 03:06:00 -
[33] - Quote
Jint Hikaru wrote:Paulize Dn'Injer wrote:Why. If you can't make a simple rebuttal then you don't have a point to stand on. Try again. I see, roll out the 'you cant make a rebuttle' train on anyone who does not support your idea. Well done, 3/10. Maybe this will do it for ya....> CCP Zymurgist said the following, in this threadCCP Zymurgist wrote:EVE characters are built on reputation. Your name is who you are and will always be. Really the only way to "change" this would be to buy a new character and sell the old one off. All that will change is who is playing the character though as the name will always represent the character's past deeds. I see, roll out the 'fraction' train on anyone who doesn't support your idea. Well done, 3/10.
Maybe this will do it for ya....>
CCP Hellmar said the following, in this dev blog
CCP Hellmar wrote:It has been proven that name and/or appearance changes are a necessary part of any successful MMOG platform; it is just a matter of what time the ability to change names or appearances is implemented. However, as with any major changes to the identity of a character, there are issues that must be resolved. There are countless examples were a name change can be exploited. I am sure we can all agree that name changes need to be limited and placing a monetary value on it is a simple and effective way to achieve such a limitation. As this is an _out of game action_, it needs out of game limitations |
Paulize Dn'Injer
24
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Posted - 2011.09.15 03:16:00 -
[34] - Quote
Meissa Anunthiel wrote:One's name is everything. Corp thieves can be identified using that, as can reputation, as a whole. I know from entering local who people are, known pirates, etc. I really don't feel like going over history everytime I see a new name. Corp history or "AKAs" do not quite cover it.
Character transfers, tough luck, if you buy a character you're supposed to do some due diligence on that guy's history.
The only thing name changes are acceptable, to me, is typos or capitalization, and GMs already allow that. The former soon after creation, the latter pretty much anytime I believe.
So, no...
PS: this topic was discussed during CSM 3, check the minutes to hear the arguments for and against etc.
Ones name is just a name -- proof being how characters are transfered
Corp theives can still be identified, as can reputation, as a whole
So you're saying you know every single pirate in EVE by name? If you have them set to red, they'll still be set to red -- and that's enough to know that they don't want to cuddle. That covers it.
So, yes...
PS: Post a link? ...because if this is the quality of arguement against it, then there's no problem |
Paulize Dn'Injer
24
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Posted - 2011.09.15 03:28:00 -
[35] - Quote
Meissa Anunthiel wrote:Maybe so for you, but I can tell you for a fact smaller corporations do check for background based on names, that's how it is.
Also, that still doesn't address the issue I pointed out. If I travel in lowsec, there's blokes I know are permacamping gates with SBing rokhs, why should they get a free pass at a new name?
Also some people are known cyno scout alts, I know from looking at them who they are without having to do some digging through history and former names and transfers and whatnot.
The inconvenience to the many does not warrant the convenience to the few in this case. You have a name, live with it.
Still nope from me.
They can still check for background based on names, that's how it will be (AKA)
In that scenario it doesn't matter what their names are -- you fell into a camp and you're screwed. Anyway, reds wil still be reds -- obviously they aren't camping for a suprise party
Cyno ALTS
Your inconvenineces aren't thought through in this case. I have a name, I'll do something about it
Still yup from me |
FloppieTheBanjoClown
The Skunkworks
54
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Posted - 2011.09.15 03:39:00 -
[36] - Quote
Jagga Spikes wrote:FloppieTheBanjoClown wrote:I would just like to see it as part of the character transfer system. You buy the skillset and have to make a new name and portrait. This lets toons be transferred without any drama following them. actually, drama following the character is what has to be preserved. name change is simply convenience for the player and should not have (or have least possible) influence on character identity. trained character don't come out of nowhere, but they should not be set in stone, either. There was a thread recently about someone cyber-stalking a woman(?) and her teenage son. It was suggested that they sell their characters and get new ones. That harassment would follow those characters. Giving someone the option to simply rename the character at the time of purchase would allow them to break that sort of behavior.
If reputation is such a big deal in Eve, should you really be able to transfer a character's reputation when the rules clearly state you can't pretend to be the same person? |
Paulize Dn'Injer
24
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Posted - 2011.09.15 03:39:00 -
[37] - Quote
Jint Hikaru wrote:Quote:fail. name is a word. it's a handle. it's just a part (a social pointer if you will) of what character is. changing name does not change who character is. Not fail.... a name is the character. If I am in a system and a name i recognize comes into the system, its linked to my memories of that character and what reputation that person has with me. If I have a name of someone who keeps trying to kill me on a Post-it on my moniter, I can 'bug-out' if I see them. Allowing namechanges will remove that recognition from the game! And dont suggest list of aliases in character sheet. I can't look up every person I want to look out for, every day just in case they have namechanged. A name is a character, characters are transferable
If you're in a system and a red comes into the system, it is linked to your memories of what it means to be red and what reputation that has with you... and once you're safe, you can read up via AKA
And you wouldn't otherwise?
Allowing name changes will preserve standings in the game!
You wont need to. Also, under the Debated Issues there is a Mass Mailing feature, tell me what you think about that
Now what happens if that person sold that character and bought a different one? Now you're out of luck -- better to have a name change than a transfer. |
FloppieTheBanjoClown
The Skunkworks
54
|
Posted - 2011.09.15 03:44:00 -
[38] - Quote
Meissa Anunthiel wrote:Jagga Spikes wrote: checking bio/history was, is and will be intel gathering of choice, with or without name change.
stop talking about some ideal EVE. talk about EVE as it is.
Maybe so for you, but I can tell you for a fact smaller corporations do check for background based on names, that's how it is. Also, that still doesn't address the issue I pointed out. If I travel in lowsec, there's blokes I know are permacamping gates with SBing rokhs, why should they get a free pass at a new name? Also some people are known cyno scout alts, I know from looking at them who they are without having to do some digging through history and former names and transfers and whatnot. The inconvenience to the many does not warrant the convenience to the few in this case. You have a name, live with it. Still nope from me.
Cyno scouts and Rokh bombers are relatively easy to train and can be bought on the bazaar for reasonable prices. It would be nothing for those guys to jump characters NOW and have new names, new sec status, new everything, and you'd have to learn a whole new set of names.
I don't know if others are proposing the ability to change names just whenever you want, but I think it should ONLY be during character transfer. |
Paulize Dn'Injer
48
|
Posted - 2011.09.15 04:06:00 -
[39] - Quote
FloppieTheBanjoClown wrote:I don't know if others are proposing the ability to change names just whenever you want, but I think it should ONLY be during character transfer. My philosophy is this: we can argue about the fine details later, lets just work past this ignorance that "Name Changing is going to cause the apocalypse"
I'll add that to the Debated Feature section |
Katie Frost
Asgard. Exodus.
0
|
Posted - 2011.09.15 06:34:00 -
[40] - Quote
I think that the pro's of allowing 'Name Changing' far outweigh the con's and I am yet to see an argument in this thread that suggests otherwise. The minor inconvenience that would be caused by checking a character's AKA tab, as you would with employment history for instance should not act as a barrier to add this highly sought-after feature.
I feel that the OP has accounted for all avenues where this feature could be exploited by indicating that name changing would bear a real cost - whether ISK or real money (not ***** aurum plz); time-limiting the number of name changes (much like re-mapping) and incorporating an easily accessed tab in character's profile that will provide anyone in the EVE Community with an easy overview of the player's previous names.
Unless I am missing a key mechanic of the game that would be broken by this action, I simply cannot see the logic that would prevent the implementation of this feature. |
|
Jagga Spikes
Spikes Chop Shop
33
|
Posted - 2011.09.15 07:57:00 -
[41] - Quote
FloppieTheBanjoClown wrote:... There was a thread recently about someone cyber-stalking a woman(?) and her teenage son. It was suggested that they sell their characters and get new ones. That harassment would follow those characters. Giving someone the option to simply rename the character at the time of purchase would allow them to break that sort of behavior.
If reputation is such a big deal in Eve, should you really be able to transfer a character's reputation when the rules clearly state you can't pretend to be the same person?
according to Terms of Service, harassment is against the rules of EVE. any player that is harassed has all rights to demand that CCP protects them. i wouldn't be against special actions for special circumstances (think witness protection program), but this is not scope of OP. |
Kaelie Onren
Pyrrhus Industries
2
|
Posted - 2011.09.15 11:13:00 -
[42] - Quote
So we should change the whole system for a pathelogical case that happens once in a blue moon? |
Vertisce Soritenshi
SHADOW WARD Tragedy.
12
|
Posted - 2011.09.15 13:27:00 -
[43] - Quote
Vile rat wrote:but... how will I mock corpmates who buy n00bpwnr01 if they can just change the name? DO NOT LIKE.
This is exactly why you should not have been voted into the CSM. Downvoting a good idea for a simply stupid and ignorant reason just reinforces my impression of you being an idiot.
I am sure I am not the only one who feels this way...
Agreed with the OP and "Liked". If properly implemented this can be a good thing for both the community and CCP. I personally have no problem with my name or any of the names of any of my alts but I know quite a few people who wouldn't mind changing thier names. CCP...there is profit to be had here! |
FloppieTheBanjoClown
The Skunkworks
72
|
Posted - 2011.09.15 16:27:00 -
[44] - Quote
Katie Frost wrote:I think that the pro's of allowing 'Name Changing' far outweigh the con's and I am yet to see an argument in this thread that suggests otherwise. The minor inconvenience that would be caused by checking a character's AKA tab, as you would with employment history for instance should not act as a barrier to add this highly sought-after feature.
*IF* any such feature existed outside of the character transfer mechanic, it should be cosmetic only, in that a name change would not remove you from anyone's contact list. In fact, I'd go so far as to automatically append a contact list entry with (aka ________) so they easily know who they're seeing.
i agree that in Eve, reputation is an asset and a major part of the game. Your actions SHOULD be forever tied to you. However, when a character is bought off the bazaar, YOU are not the one responsible for that character's previous actions. If you buy a toon who has scammed people for billions, you shouldn't inherit all the hate that goes with it just because there wasn't anything Google could find about them.
Of course then there's the problem of transferring toons between accounts to rename...not sure how I'd handle that. Wiping out their contact list would be a start...if you get a free pass off everyone's contact list you shouldn't be able to keep yours. |
Jagga Spikes
Spikes Chop Shop
33
|
Posted - 2011.09.15 18:48:00 -
[45] - Quote
FloppieTheBanjoClown wrote:...
i agree that in Eve, reputation is an asset and a major part of the game. Your actions SHOULD be forever tied to you. However, when a character is bought off the bazaar, YOU are not the one responsible for that character's previous actions. If you buy a toon who has scammed people for billions, you shouldn't inherit all the hate that goes with it just because there wasn't anything Google could find about them. ...
but then transfer becomes way to clear bad rep. simply transfer your character to another account you own, and get free card out of jail. there is simply no way to know who is behind character. that's why rep has to stay with character at all times. |
Loki Sei
1
|
Posted - 2011.09.15 19:25:00 -
[46] - Quote
I would not support this unless it was extremely costly, or could happen on a very infrequent basis. Maybe there needs to be a better warning when you originally name the character that this is forever.
The name in Eve is how you are known and should be constant. Unless they come up with a heck of a lot more icons or some way to make notes on a character appear when hovered over in local, I would have a hard time accepting the ability to change names.
Also, when recruiting, this is going to add a lot more time and effort to check backgrounds. Forum Searches on every name they ever used, google search on every name they have used would make it harder to do a proper background check.
I assume each name could still not be reused, so more and more names are going to be tied up, which will lead to more and more use of stupid characters in the name making it even harder to search and remember a person.
Overall this is such a minor feature, would require some serious additions to the game and add very little in return to gameplay. Let CCP concentrate on more important matters than intorducing a name change mechanism. |
evilphoenix
Gods of War LLC
6
|
Posted - 2011.09.15 21:04:00 -
[47] - Quote
As to my suggestion ao name change forum, similar to the character bazaar.
An easily searchable forum where when a name is changed, you have to post.
*sample post*
Name changed from anewb to noob.
*end sample post*
I think it is unnecessary, but everyone seems to believe they can stalk the person whom first podded them based on their character name.
If you are so scared about people scamming you then don't accept characters that have had name changed, seems like a simple policy to me.
*sample policy*
recruitment note - we will not be accepting characters whom have used the name change feature within the last 6 months.
*end sample policy*
I propose that everyone for this ability demonstrate how easy it is to scam those whom are against the ability using one of the other ways. Like creating a trial alt, creating a regular alt, buying a new charater using the character transfer, hire someone to do it, or become a corp thief with your main. I think that covers it, but I'm sure there are other creative people out there.
On the issue of lowsec pirates, maybe check their sec status? Check local and see if anyone has GCC? Seems like a whole lot less work than remembering a dozen names.
I've had several characters over the years and most who knew me then still call me by my origional character's name.
If reputation based on character name is so important to you, then don't chage your name! |
Katie Frost
Asgard. Exodus.
6
|
Posted - 2011.09.15 23:09:00 -
[48] - Quote
Loki Sei wrote:I would not support this unless it was extremely costly, or could happen on a very infrequent basis. Maybe there needs to be a better warning when you originally name the character that this is forever.
The name in Eve is how you are known and should be constant. Unless they come up with a heck of a lot more icons or some way to make notes on a character appear when hovered over in local, I would have a hard time accepting the ability to change names.
Also, when recruiting, this is going to add a lot more time and effort to check backgrounds. Forum Searches on every name they ever used, google search on every name they have used would make it harder to do a proper background check.
I assume each name could still not be reused, so more and more names are going to be tied up, which will lead to more and more use of stupid characters in the name making it even harder to search and remember a person.
Overall this is such a minor feature, would require some serious additions to the game and add very little in return to gameplay. Let CCP concentrate on more important matters than intorducing a name change mechanism.
This crappy forum ate my original post... ><
Anywho, here is a quick summary:
1) If it was ISK, yes I agree it should be very costly. If it was real money, it should be no more than a character transfer fee is currently for example. And again no ***** aurum thnx. I would also go as far as supporting a 24-month timer on name changes.
2) Instead of icons, alerts and air-horns going off whenever somebody that had name-changed jumped into system - how about an AKA tab in the character sheet? If you have the person set as red, you are likely to double click them anyway if they were unfamiliar to you. Likewise I would support a contact-list update when name-change is made.
3) Background checking should not take you more than a couple minutes more with name changing allowed on 12- or 24-month basis. Also, please do not work on the assumption that everyone in EVE will instantly change their name if this feature was implemented.
4) I agree that not having the ability to re-use a changed name would decrease the pool of available names to new players. But bear in mind that having the ability to have 2 alts on your character is probably a far greater name-pool-sink than name-changing could ever be.
Again, not everyone will instantly use this feature and pay $ to change their name, knowing that it is a purely cosmetic feature. However, having the option to do so may allow some players that bought characters or would like a change of their name for superficial reasons to do so.
5) I am no DEV, but adding an AKA tab in the character sheet and updating contact lists when a name-change is implemented does not seem like an awful lot of work as everything else remains the same. Even if it took some more significant implementation, the earning potential of this feature should certainly be an inticing factor for CCP. |
FloppieTheBanjoClown
The Skunkworks
72
|
Posted - 2011.09.15 23:35:00 -
[49] - Quote
Jagga Spikes wrote:FloppieTheBanjoClown wrote:...
i agree that in Eve, reputation is an asset and a major part of the game. Your actions SHOULD be forever tied to you. However, when a character is bought off the bazaar, YOU are not the one responsible for that character's previous actions. If you buy a toon who has scammed people for billions, you shouldn't inherit all the hate that goes with it just because there wasn't anything Google could find about them. ... but then transfer becomes way to clear bad rep. simply transfer your character to another account you own, and get free card out of jail. there is simply no way to know who is behind character. that's why rep has to stay with character at all times.
....which is pretty much what I said in the last line that you cut out of the quote, and the one misgiving I'd have for implementing this at all.
Of course, it's also quite possible to purchase yourself a clean rep now by simply selling your toon and buying a new one. If reputation is so critical that no one should ever be allowed to work under a different name, alts shouldn't exist and we should all have only one identity.
This gets....complicated.
edit: I'm going to take the slippery slope down the "reputation MUSt be maintained" line just to show how far it can go. Don't think I'm trying to invalidate the argument, I just want to show how many ways "reputation" is diluted now.
We shouldn't allow name changes because reputation is very important. -- But toons can be transferred and sold, meaning a person with a bad reputation can buy a "clean" toon We shouldn't allow character transfers at all, because people shouldn't be able to get that clean slate. -- But a you can have multiple accounts, one with a good reputation and the other doing all the bad stuff, sometimes to "friends" of the good guy. We shouldn't allow multiple accounts, because it allows you to do things without them impacting your reputation. -- But you can create three toons on one account, so they can still do that, just not at the same time. We should restrict accounts to one toon per account. -- But if someone ruins their own reputation, they can biomass and start over. We should stop the ability to biomass toons.
The only way for reputation to really, REALLY matter is for you to only ever be allowed one Eve character. If you can biomass, you can reset your reputation. If you can make alts, you can engage in nefarious activities without spoiling your "good" reputation. If you can trade characters, you can buy toons with good reputations regardless of how you've acted for years.
I'm not advocating for a world where we can change our names for free whenever we want. I'm just saying that this idea that your name is somehow forever tied to your actions in Eve is a myth. |
Paulize Dn'Injer
67
|
Posted - 2011.09.16 01:02:00 -
[50] - Quote
Loki Sei wrote:I would not support this unless it was extremely costly, or could happen on a very infrequent basis. Maybe there needs to be a better warning when you originally name the character that this is forever.
The name in Eve is how you are known and should be constant. Unless they come up with a heck of a lot more icons or some way to make notes on a character appear when hovered over in local, I would have a hard time accepting the ability to change names.
Also, when recruiting, this is going to add a lot more time and effort to check backgrounds. Forum Searches on every name they ever used, google search on every name they have used would make it harder to do a proper background check.
I assume each name could still not be reused, so more and more names are going to be tied up, which will lead to more and more use of stupid characters in the name making it even harder to search and remember a person.
Overall this is such a minor feature, would require some serious additions to the game and add very little in return to gameplay. Let CCP concentrate on more important matters than intorducing a name change mechanism.
I agree that there needs to be a warning
Your name is not 'constant.' See Character Transfers and alts -- they've been around forever and the world has not ended
If you're even considering doing a background check on someone with more than one or two aliases you're doing it wrong
Most of these names will be changed for a reason -- they're undesirable.
To some it may be minor, to others it may be essential (roleplayers) or even encouraging to continue paying and playing (people with "unfortunate" names) -- no matter what the case, it is profitable! |
|
Saraie
Relocation Production Equipment And Resupply
3
|
Posted - 2011.09.16 13:10:00 -
[51] - Quote
Meissa Anunthiel wrote:One's name is everything. Corp thieves can be identified using that, as can reputation, as a whole. I know from entering local who people are, known pirates, etc. I really don't feel like going over history everytime I see a new name. Corp history or "AKAs" do not quite cover it.
Character transfers, tough luck, if you buy a character you're supposed to do some due diligence on that guy's history.
The only thing name changes are acceptable, to me, is typos or capitalization, and GMs already allow that. The former soon after creation, the latter pretty much anytime I believe.
So, no...
PS: this topic was discussed during CSM 3, check the minutes to hear the arguments for and against etc.
Does an ingame name identify a corp thief, or the avatar that a corp thief was playing? If the avatar is no longer owned by the "real person" who committed a theft...is that avatar, under its new owner, still a corp thief?
The name of the avatar, tells you absolutely nothing about who is playing the avatar. And with how easy it is to transfer a toon, the history you think you know about an avatar, is ultimately meaningless. |
Paulize Dn'Injer
67
|
Posted - 2011.09.17 21:46:00 -
[52] - Quote
Yawn... do all the CSM just post and run? |
evilphoenix
Gods of War LLC
6
|
Posted - 2011.09.19 13:20:00 -
[53] - Quote
With CCP needing additional revenue sources, this seems like a home run. It would seem it should be easy to implement. I would think it could even be implemented using the petition system and require that much less programming to make it automated.
With all of the nay-sayers whom complain of reputation and corp thieft, I still don't see any potential argument that would justify not allowing this feature. There are simply to many other ways to become someone else, this would simply become yet another way.
The only 'problem' I see with it is people changing their name from anewb to znewb so they're not primary.... It still makes CCP money and it will allow you to make fun of people with names like zzzzzzzzzznewb. |
Vertisce Soritenshi
SHADOW WARD Tragedy.
12
|
Posted - 2011.09.19 17:18:00 -
[54] - Quote
I was at first giving the current CSM the benifit of the doubt despite the chairman and his less than stellar reputation regarding all things EvE...however...I am completely convinced now that it is all about the Goonswarm agenda. Pretty much every post I see from a CSM rep is drivel and nonsense. I would much rather see a post from a Dev who has some common sense then some "wannabe attorney" CSM rep.
So...any Dev want to make a meaningful comment in this thread? |
Jag Kara
Gh0st Hunters Sspectre
3
|
Posted - 2011.09.19 17:18:00 -
[55] - Quote
Paulize Dn'Injer wrote:Essential Features of Name Changing: These are "must have's"
- AKA (or Alias, Name History, etc.) Tab GÇô Similar to the Employment History tab itGÇÖs a record of name change permanently tied to that character
- Searchability GÇô If "Bob" changes his name to "Steve" searching GÇ£BobGÇ¥ will link to GÇ£SteveGÇ¥
- Transfer of Standings GÇô "Bob" is red to me; now that "Bob" has changed his name to "Steve" he will still be red to me. Red is red (odds are he wonGÇÖt want to cuddle)
- Fee GÇô I could care less what the amount is or whether it is ISK, PLEX, Aurum, Dollars/Euros, etc. Whatever level it is set to must be an effective deterrent to keep name changing from being a more efficient method of nefarious activity than the plentiful existing methods. Additionally, it must in part pay for itself (customer service, R&D, execution, etc.)
- Frequency GÇô A name may be changed only after x amount of time (commonly a year between renaming). If a person wants to change their name every week, odds are it isnGÇÖt for a legitimate reason
Personally, i think this could be slimmed down by simply giving all players a number (which already exists as far as i know). This number would be used in linking profiles, setting standings, etc. As an example "Bob" AKA "Registered Capsuleer 208456" changes his name to "Steve", like wise known as "Registered Capsuleer 208456", will auto be associated with "Bob" based on their ID number.
This would make it much easier to distinguish between people too, as to search someone it could go from looking up "Bob" and recieving results on every one with the combination of letters bob and having to search for them, to just looking up 208456 and having no confusion.
This method could similarily be applied to alliances and corps, as they would be easily trackable with it. As well as it would open the possibility of allowing possible repeats of names, as confusion can be prevented by the numerical difference between characters. (not that im looking to see 500 john smiths in the john smith corp, show up in a battle and having to call primaries.) |
Vertisce Soritenshi
SHADOW WARD Tragedy.
12
|
Posted - 2011.09.19 17:21:00 -
[56] - Quote
Jag Kara wrote:Paulize Dn'Injer wrote:Essential Features of Name Changing: These are "must have's"
- AKA (or Alias, Name History, etc.) Tab GÇô Similar to the Employment History tab itGÇÖs a record of name change permanently tied to that character
- Searchability GÇô If "Bob" changes his name to "Steve" searching GÇ£BobGÇ¥ will link to GÇ£SteveGÇ¥
- Transfer of Standings GÇô "Bob" is red to me; now that "Bob" has changed his name to "Steve" he will still be red to me. Red is red (odds are he wonGÇÖt want to cuddle)
- Fee GÇô I could care less what the amount is or whether it is ISK, PLEX, Aurum, Dollars/Euros, etc. Whatever level it is set to must be an effective deterrent to keep name changing from being a more efficient method of nefarious activity than the plentiful existing methods. Additionally, it must in part pay for itself (customer service, R&D, execution, etc.)
- Frequency GÇô A name may be changed only after x amount of time (commonly a year between renaming). If a person wants to change their name every week, odds are it isnGÇÖt for a legitimate reason
Personally, i think this could be slimmed down by simply giving all players a number (which already exists as far as i know). This number would be used in linking profiles, setting standings, etc. As an example "Bob" AKA "Registered Capsuleer 208456" changes his name to "Steve", like wise known as "Registered Capsuleer 208456", will auto be associated with "Bob" based on their ID number. This would make it much easier to distinguish between people too, as to search someone it could go from looking up "Bob" and recieving results on every one with the combination of letters bob and having to search for them, to just looking up 208456 and having no confusion. This method could similarily be applied to alliances and corps, as they would be easily trackable with it.
That isn't a bad idea at all. Would said ID number be something the pilot knows? This might allow for duplicate names which I think would be freaking cool. Ruining somebody els's rep...lol Fun times. If you know what your number is you can have someone add you to contacts or email or whatever using said number instead of the name to clear up any confusion with duplicate names. |
Jag Kara
Gh0st Hunters Sspectre
3
|
Posted - 2011.09.19 17:24:00 -
[57] - Quote
Vertisce Soritenshi wrote:That isn't a bad idea at all. Would said ID number be something the pilot knows? This might allow for duplicate names which I think would be freaking cool. Ruining somebody els's rep...lol Fun times. If you know what your number is you can have someone add you to contacts or email or whatever using said number instead of the name to clear up any confusion with duplicate names. That was more or less the idea, if you can track them based on a unique number that will never change, why would you need to worry abut naming confusion.
And yes, you would know it. it could be as simple as next to your name it says your id number. |
Xenial Jesse Taalo
Into The Pink
0
|
Posted - 2011.09.20 21:01:00 -
[58] - Quote
I messed up my original name and spent weeks trying to think of a new one, feeling the pressure of it. It pretty much broke the experience for me.
Ultimately any problems that people can think up with name changing are problems with solutions, and not even difficult solutions.
I particularly like the "cooling off" idea. |
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
0
|
Posted - 2011.09.21 04:13:00 -
[59] - Quote
sorry but part of the consequence of doing crap to ruin the rep of a character is the destruction of the sale value. Allowing people to change identities at all will allow people to use this as an exploit to avoid any consequence of actions other than a small service fee.
I vote no friggon way! [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
Karim alRashid
Aliastra Gallente Federation
2
|
Posted - 2011.09.21 09:25:00 -
[60] - Quote
At one point the game didn't allow more than two word in character name and it also didn't allow any punctuation marks.
There are people with typos in there character names.
These are valid reasons to have one's name corrected, by a petition and GM intervention.
|
|
Kaelie Onren
Pyrrhus Industries
2
|
Posted - 2011.09.21 16:20:00 -
[61] - Quote
Names and reputations should always stay with characters sold on bazaar. They cannot be allowed to change their name if the toon is bought. Similarly if you change your name you can never sell your toon.
Reputation isn't rooted in you, the player. It's invested in the toon that earned the bad rep. If toon XXX became known as a notorious thief and pirate, this does not mean that the same player can't play another care bear toon. This is the basic tenant of any RPG. BUT, the notorious pirate should be penalized, for the rest of the CHARACTERs life, for his sins. In other words, the sins are born by the toon not the player.. ( in contrast to floppy's post ) This is how legal entities work. A company can have bad debt or be legally sued, but that doesn't mean that the CEO is personally liable.
As long as the sins of the toon are branded to the toon forever in implementation, I may support this feature. |
Katie Frost
Asgard. Exodus.
6
|
Posted - 2011.09.21 23:40:00 -
[62] - Quote
Not sure if serious...
Are you guys reading the previous posts before you post some of this stuff?
Let me try this final summary once again:
It would be a cosmetic change only. The reputation of a toon, his/her standings and employment history, past transgressions, enemies, friends, contacts... all remain the same. There would be a clear indication in the Biography of a character regarding any previous names. Name-changing would be allowed very infrequently with a lengthy cool-off period.
The inconvenience of checking an AKA-tab in somebody's biography I do not feel justifies the absence of this feature (which judging by the 'likes' received is something people would like to see). Unless you have a more compelling argument, please refrain from the whole "toon should always be linked to his/her reputation" - as nothing about this proposal allows anybody to escape this prospect. |
Paulize Dn'Injer
68
|
Posted - 2011.09.22 04:05:00 -
[63] - Quote
On the topic of having a permanent number associated with a character -- I can see the appeal, one could even call it a PilotGÇÖs Cerification Number for the role playing community (and even change GÇ£born onGÇ¥ to GÇ£licensed onGÇ¥). I dunno about some of those nefarious aspects listed, but for now IGÇÖll add it to the 'Debated Feature' list |
Paulize Dn'Injer
68
|
Posted - 2011.09.22 04:06:00 -
[64] - Quote
Barbara Nichole wrote:sorry but part of the consequence of doing crap to ruin the rep of a character is the destruction of the sale value. Allowing people to change identities at all will allow people to use this as an exploit to avoid any consequence of actions other than a small service fee.
I vote no friggon way!
Remember, when posting on forums it is essential to actually read the topic GÇô otherwise you might sound like the person quoted above |
Paulize Dn'Injer
68
|
Posted - 2011.09.22 04:09:00 -
[65] - Quote
Karim alRashid wrote:At one point the game didn't allow more than two word in character name and it also didn't allow any punctuation marks.
There are people with typos in there character names.
These are valid reasons to have one's name corrected, by a petition and GM intervention.
I apologize if this sounds rude, but assuming you are aware that the current valid reasons to have one's name corrected by a petition and GM intervention is for inappropriate content and/or capitalizationGǪ then youGÇÖre supporting a restricted form of name change where, essentially, only if they add a third word, fix a typo, or add a punctuation itGÇÖs ok? |
Paulize Dn'Injer
78
|
Posted - 2011.09.22 04:58:00 -
[66] - Quote
Kaelie Onren wrote:Names and reputations should always stay with characters sold on bazaar. They cannot be allowed to change their name if the toon is bought. Similarly if you change your name you can never sell your toon.
Reputation isn't rooted in you, the player. It's invested in the toon that earned the bad rep. If toon XXX became known as a notorious thief and pirate, this does not mean that the same player can't play another care bear toon. This is the basic tenant of any RPG. BUT, the notorious pirate should be penalized, for the rest of the CHARACTERs life, for his sins. In other words, the sins are born by the toon not the player.. ( in contrast to floppy's post ) This is how legal entities work. A company can have bad debt or be legally sued, but that doesn't mean that the CEO is personally liable.
As long as the sins of the toon are branded to the toon forever in implementation, I may support this feature. What you've written is a variation of the 'Debated Feature' "Character Transfer" currently listed as:
Paulize Dn'Injer wrote:Character Transfer GÇô Name Changes should not transfer in the event of a Character Transfer (reverting to the first name while preserving full name history) and/or no character having been transferred will ever be allowed a Name Change. This is highly divisive, but it keeps the character market level I wouldn't mind adding another 'and/or' to that...
...but if you're going to bring reality into the argument then you must consider that name changes are allowed in reality...
'SinsGÇÖ are already GÇÿbrandedGÇÖ via the AKA Feature -- in fact, what you're proposing almost infringe on the "sins are born by the toon not the player" by passing the 'sins' on to a new owner-player. ItGÇÖs as flawed and superfluous as your use of the term GÇÿsinsGÇÖ instead of GÇÿreputationGÇÖ; your propagandizing has clouded the possibility that a good GÇÿreputationGÇÖ may be used nefariously as well.
I donGÇÖt mind either way -- both prove the feasibility of Name Changing |
Gallion
GALACTIC GUARDIAN KNIGHTS
268
|
Posted - 2011.09.22 06:12:00 -
[67] - Quote
I has a better Idea, why not let CCP Give EVERY ACTIVELY PAYING PLAYER only 1 Chance to rename their Characters. (some Exaggeration intended), TBH I'd Like to change my name but at the same don't want to. For that same reason that I don't want to change it should remain in what the Original Statement about making a character name should be PERMANENT. if you bought your characters or made a change in decision... I say to you all make a new character with that name. This is a Signature, It makes people Stare. (Man I gotta Make one , or Find one to steal) |
Jno Aubrey
Galactic Patrol
0
|
Posted - 2011.09.22 11:20:00 -
[68] - Quote
Once CCP allowed the transfer of characters, the whole concept of your name being your reputation became obsolete.
+1 like to this thread.
A big thumbs down to the idea of the character name reverting to original upon transfer - serves no purpose and could devalue the character.
No, "Jno" is not a typo
Name a shrub after me.-á Something prickly and hard to eradicate. |
Kaelie Onren
Pyrrhus Industries
3
|
Posted - 2011.09.22 11:55:00 -
[69] - Quote
Paulize, so you agree with me in principle yet you still feel the need to reiterate and pontificate. I'm beginning to think you care more about 'winning' in this forum than the actual proposal here.
To answer your single point in your response worth answering: a bad or good rep staying with the toon affecting the buyer of the toon is EXACTLY what we want. Remember you too think character transfers are bad. ( am I'm not one to repeat arguments already stated for the sake of it ) Buyers need to do research on the toon they are about to buy and make a choice on it. No doubt the rep will affect the price.
And please. You know full well what I mean when I used the term 'sins' and we both know full well it could go both ways. Please don't patronize me nor the intelligent readers of this forum buy harping on semantics. We are all adults here. :) well most of us anyway. ( people who spell like a fonics robot I'm looking at you ) |
Kaelie Onren
Pyrrhus Industries
3
|
Posted - 2011.09.22 12:01:00 -
[70] - Quote
And to the person (Katie frost) who quoted the number of likes as circumstantial evidence of the importance of this proposal. You should be aware of the skewed sample space here. Only people who want a name change will vote like. People who don't need one won't even read this thread, as the affected population is a small minority of the eve population. Compare this to a proposal that will boost hybrids or gimp cloaking. You will get less likes for those threads because the topic is divisive, and 'not likes' are not counted, and many will be on the fence. But no one needs convincing that these other proposals are a lot more important to all citizens of new Eden than name changing. |
|
evilphoenix
Gods of War LLC
9
|
Posted - 2011.09.22 13:54:00 -
[71] - Quote
CCP Spitfire wrote:7.The new owner of the character may NOT pass himself off as the original owner.
That is from the rules in the Character Bazaar forum. Your 'sins' are kept even if you change your name. That is what negative sec status is for, kill rights, and with the proper implementation of this feature you can find out if the character was a thief.
I think this would add to the flavor of tracking down a thief, they want to change their name to avoid being tracked down. It seems like it is pretty easy do to IRL, so why not in Eve? Another possible feature, rather than an aka tab why not require an agent lookup that can say this character has gone by these names in the past? Adds flavor and RP value.
|
Herping yourDerp
Federal Navy Academy Gallente Federation
74
|
Posted - 2011.09.22 15:54:00 -
[72] - Quote
solution
have a name change history |
Paulize Dn'Injer
79
|
Posted - 2011.09.23 03:03:00 -
[73] - Quote
Kaelie Onren wrote:Paulize, so you agree with me in principle yet you still feel the need to reiterate and pontificate. I'm beginning to think you care more about 'winning' in this forum than the actual proposal here.
To answer your single point in your response worth answering: a bad or good rep staying with the toon affecting the buyer of the toon is EXACTLY what we want. Remember you too think character transfers are bad. ( am I'm not one to repeat arguments already stated for the sake of it ) Buyers need to do research on the toon they are about to buy and make a choice on it. No doubt the rep will affect the price.
And please. You know full well what I mean when I used the term 'sins' and we both know full well it could go both ways. Please don't patronize me nor the intelligent readers of this forum buy harping on semantics. We are all adults here. :) well most of us anyway. ( people who spell like a fonics robot I'm looking at you )
Yeah -- I am arguing the feasibility of Name Change -- I agree that your argument may increase the feasibility butGǪ
GÇÿWinningGÇÖ? You've ignored "I wouldn't mind adding another 'and/or' to that" just to have another round
GÇÿReiterateGÇÖ? Had you just read the op properly I wouldnGÇÖt have had to write it again
GÇÿPontificatingGÇÖ? You were using "Sins" for its heavy connotation -- yet you so beautifully enacted the terms Greek etymology that I couldn't resist pointing out that you had GÇ£missedGÇ¥ half of your argument just to use the term.
If you're going to argue about patronizing and semantics towards the reader then abandon your rhetoric
The single point in my response worth answering was "'Sins' are already 'branded' on the character via the AKA Feature." |
Paulize Dn'Injer
79
|
Posted - 2011.09.23 03:08:00 -
[74] - Quote
Jno Aubrey wrote:Once CCP allowed the transfer of characters, the whole concept of your name being your reputation became obsolete. +1 like to this thread. A big thumbs down to the idea of the character name reverting to original upon transfer - serves no purpose and could devalue the character. No, "Jno" is not a typo
I'm thankful you've understood that the feasibility of Name Changing takes precedent over the details -- as you've given your supoort while continuing the debate of a 'Debated Feature' |
Kaelie Onren
Pyrrhus Industries
6
|
Posted - 2011.09.23 09:10:00 -
[75] - Quote
Paulize Dn'Injer wrote:The single point in my response worth answering was "'Sins' are already 'branded' on the character via the AKA Feature."
Greek what? Am I talking to a person or a Wikipedia bot? Yes it was and yes I knew that. And yes you knew that I already knew that too ( or did you forget that I have been part of this thread from the beginning? ) You will kindly note that I wasn't quoting any of your posts. But your ego made you think I was arguing against you. I was in fact responding to some other posters on this discussion that were advocating that sins are to stick with the player. That was the whole point of my post. Only your ego made you think that my post was a challenge to your position so you start laying on your rhetorical arguments line. Really, it detracts from your credbility. Stick to the topic at hand. I'm actually agreeing with you so long as the fundamental tenant of sins will never be forgiven are upheld. |
evilphoenix
Gods of War LLC
12
|
Posted - 2011.09.23 13:10:00 -
[76] - Quote
Kaelie Onren wrote:Paulize Dn'Injer wrote:Stuff Stuff
Maybe you should both define sins.
Killrights? Corp Thieft? Negative security status? Being a ****? |
Sapphire Fangborn
Aliastra Gallente Federation
0
|
Posted - 2011.09.24 01:28:00 -
[77] - Quote
I don't mind name changes, though I agree that there would be pros and cons in the absence of name history depending on how much control players wish they could have.
I think that having name changes should be possible, and that name change history should be optional during the name change process. After all, not everyone is running away from other people/harassment/their pasts.
Currently, I imagine that criminally inclined players can have many untainted accounts, plus have the option to purchase untainted yet well-trained characters, thereby having ways to do their worst under fresh personas. If this is what goes on, playing under an untraceable, new identity is already a part of Eve.
The idea of putting name changes on a very long timer is okay.
With the way Eve works, I don't think there is a way to stop players who want to be underhanded. This is the universe of celebrity justice with no jails. As a fairly new player, I try to figure things out and have fun, and don't truly trust anyone since they all might turn into sharks. It's quite an unusual experience.The fact that criminal type players would probably take to name changes like ducks to water can either be seen as increasing the amount of challenge in the game, or as a nightmare depending on one's opinion.
In Eve Online, safety is a myth. In other MMOs I could feel secure, but not in this one. Eve Online is meant to be hazardous, so I don't support making it too warm and fuzzy. I came because of Incarna adverts, and because it's dangerous here.
Figuring out past character history would make more sense in my opinion, if it was because of applying a new "private investigation" skillset. That would make more sense, rather than making character history an easybutton.
Cheers,
Sapph |
FloppieTheBanjoClown
The Skunkworks
78
|
Posted - 2011.09.24 02:35:00 -
[78] - Quote
This just occurred to me: Most criminals love their reputation. They WANT to be recognized and feared. Those who don't are already quite adept at changing characters on a regular basis, either by biomassing and remaking alts or buying new toons. Try to change the name of a -10 pirate or famous scammer and they'll refuse. Their names give them power.
Mostly I just don't want to get stuck with an alt with a bad or non-sensical name from the bazaar because it was all I could find with the skills I was looking for. |
Paulize Dn'Injer
85
|
Posted - 2011.09.24 05:55:00 -
[79] - Quote
Kaelie Onren wrote:Paulize Dn'Injer wrote:The single point in my response worth answering was "'Sins' are already 'branded' on the character via the AKA Feature." Greek what? Am I talking to a person or a Wikipedia bot? Yes it was and yes I knew that. And yes you knew that I already knew that too ( or did you forget that I have been part of this thread from the beginning? ) You will kindly note that I wasn't quoting any of your posts. But your ego made you think I was arguing against you. I was in fact responding to some other posters on this discussion that were advocating that sins are to stick with the player. That was the whole point of my post. Only your ego made you think that my post was a challenge to your position so you start laying on your rhetorical arguments line. Really, it detracts from your credbility. Stick to the topic at hand. I'm actually agreeing with you so long as the fundamental tenant of sins will never be forgiven are upheld. I totally stopped reading this a few lines in, but I think we agree or something. Yay. Done. |
Paulize Dn'Injer
85
|
Posted - 2011.09.24 05:58:00 -
[80] - Quote
evilphoenix wrote:Kaelie Onren wrote:Paulize Dn'Injer wrote:Stuff Stuff Maybe you should both define sins. Killrights? Corp Thieft? Negative security status? Being a ****? Drat, then I'm stuck at the "being a ****" because if we keep throwing that term around I think we're all going to sound like idiots |
|
Paulize Dn'Injer
98
|
Posted - 2011.09.24 06:01:00 -
[81] - Quote
Sapphire Fangborn wrote:I don't mind name changes, though I agree that there would be pros and cons in the absence of name history depending on how much control players wish they could have. I think that having name changes should be possible, and that name change history should be optional during the name change process. After all, not everyone is running away from other people/harassment/their pasts. Currently, I imagine that criminally inclined players can have many untainted accounts, plus have the option to purchase untainted yet well-trained characters, thereby having ways to do their worst under fresh personas. If this is what goes on, playing under an untraceable, new identity is already a part of Eve. The idea of putting name changes on a very long timer is okay. With the way Eve works, I don't think there is a way to stop players who want to be underhanded. This is the universe of celebrity justice with no jails. As a fairly new player, I try to figure things out and have fun, and don't truly trust anyone since they all might turn into sharks. It's quite an unusual experience.The fact that criminal type players would probably take to name changes like ducks to water can either be seen as increasing the amount of challenge in the game, or as a nightmare depending on one's opinion. In Eve Online, safety is a myth. In other MMOs I could feel secure, but not in this one. Eve Online is meant to be hazardous, so I don't support making it too warm and fuzzy. I came because of Incarna adverts, and because it's dangerous here. Figuring out past character history would make more sense in my opinion, if it was because of applying a new "private investigation" skillset, and if it was pricey to do. That would make more sense, rather than making character history an easybutton. Cheers, Sapph Thank you for your rational and well-thought post amidst all the chaos |
Xenial Jesse Taalo
Into The Pink
3
|
Posted - 2011.09.24 15:47:00 -
[82] - Quote
There's a nice idea; not only make it possible, but incorporate it into gameplay. Private investigation is one suggestion but people could think up others as well. So that your new name is your new name, you do indeed get the relief of being a new "person". However people can still look up your history with the appropriate services/skills/ISK.
You could also consider a feature that allows the name-changee to decide how difficult it would be for others to unveil his/her history, with a fixed limit so that it isn't possible to make it impossible - only a stronger deterrant. You can really play with this; even involving Concord agents or some such thing.
This extends to the idea of making it impossible for other players to reach that history at all without the changee's permission. This simply means that when a player with a changed name is entering some high-value situation, the other parties can simply give him the choice: reveal your past identities or leave. More shenanigans can then ensue.
Or combine both of those ideas.
I like it.
This requires that all characters do at least have something accessible by all, that reveals simply *if* their name was ever changed.
I do believe history should never be truly impossible to view. And I believe people who petition for a change for reasons of semantics should be free of all this and simply get a straightforward change, as things are currently.
I support this old idea even more now because it is something very important to many people, and can be incorporated into the game in quite a good, role-playing way. It would be a win win. |
Paulize Dn'Injer
102
|
Posted - 2011.09.25 03:45:00 -
[83] - Quote
Ehehe, I forgot to add the "Private Investigation" concept to the "Debated Features" Section, but it's updated now!
So... how about a rant: Only two CSM members have posted in this threadnaught. Both were post-and-runs and showed no attempt at understanding the topic either. Clearly, vote Paulize Dn'Injer for CSM! (Well, maybe not seriously) |
evilphoenix
Gods of War LLC
19
|
Posted - 2011.09.26 13:26:00 -
[84] - Quote
Paulize Dn'Injer wrote:Ehehe, I forgot to add the "Private Investigation" concept to the "Debated Features" Section, but it's updated now!
So... how about a rant: Only two CSM members have posted in this threadnaught. Both were post-and-runs and showed no attempt at understanding the topic either. Clearly, vote Paulize Dn'Injer for CSM! (Well, maybe not seriously)
I would like to at least see some constructive feedback from them not 'No I can't make fun of people if they can change thier name.' or 'Already tried, don't want to try again because I'm lazy and in it for the free trip' I know there will be those for and against, I would, however, like to see an attempt being made. |
Andrea Griffin
University of Caille Gallente Federation
8
|
Posted - 2011.09.27 18:24:00 -
[85] - Quote
A name change should come as part of transferring the ownership of a character. |
Paulize Dn'Injer
111
|
Posted - 2011.10.04 01:42:00 -
[86] - Quote
Bump |
Jagga Spikes
Spikes Chop Shop
34
|
Posted - 2011.10.04 09:46:00 -
[87] - Quote
Andrea Griffin wrote:A name change should come as part of transferring the ownership of a character.
what your are saying is, if i want to change name of my character i would have to transfer said character to another account i own? well, i could live with that.
but, why not cut on complexity and simply make name changing a separate service? |
Dielax
Aliastra Gallente Federation
0
|
Posted - 2011.10.05 01:06:00 -
[88] - Quote
I hate my name. I therefore would love the option to change it.
I also agree on one time change and something stating it was changed in the players bio or whatever.
Not trying to hide anything, I'm a nobody. However it bothers me only having one name.
I want a last name! Or want to be able to change this crappy name for one of my other chars on this account.
$10 - $20 - $30 I don't care I will pay it.
I tried bringing myself to starting a new toon, but that lasted all of 1 day realizing how long it would be useless for. |
Paulize Dn'Injer
111
|
Posted - 2011.10.06 03:40:00 -
[89] - Quote
Andrea Griffin wrote:A name change should come as part of transferring the ownership of a character. Hmm, or (as opposed to Jagga's interpretation -- which is sound) are you implying that in conjunction with the establishment of a name changing system Character Transfers would be entitled to a free name change? If not, it would just be a circuitous means to Name Changing -- but without all the safety features -- as Jagga wrote:
Jagga Spikes wrote:what your are saying is, if i want to change name of my character i would have to transfer said character to another account i own? well, i could live with that.
but, why not cut on complexity and simply make name changing a separate service? ...Yeah, I guess it does kinda work for me either way too |
Paulize Dn'Injer
115
|
Posted - 2011.10.06 03:58:00 -
[90] - Quote
Dielax wrote:I hate my name. I therefore would love the option to change it.
I also agree on one time change and something stating it was changed in the players bio or whatever.
Not trying to hide anything, I'm a nobody. However it bothers me only having one name.
I want a last name! Or want to be able to change this crappy name for one of my other chars on this account.
$10 - $20 - $30 I don't care I will pay it.
I tried bringing myself to starting a new toon, but that lasted all of 1 day realizing how long it would be useless for. I feel that you've encapsulated the views of a great many people with your post: the frustration, the dismal alternatives -- the fiscal desperation!
Also, why stop at last name? I think someone posted that you can now have middle names too!
CCP Hellmar wrote: ...our virtual goods strategy for EVE Online will remain limited in scope and focus on vanity items... our plans for virtual goods are intended to make your playing experience better ...from a strategic perspective, we had to take these first steps because monthly subscriptions are increasingly becoming a thing of the past T-h-a-t i-s r-i-g-h-t h-e-r-e. |
|
Lynn Deniera
The Foreign Legion Test Alliance Please Ignore
0
|
Posted - 2011.10.06 14:19:00 -
[91] - Quote
Yes. A million upvotes!
I'd love to be able to change names. |
Paulize Dn'Injer
119
|
Posted - 2011.10.12 00:50:00 -
[92] - Quote
Lynn Deniera wrote:Yes. A million upvotes!
I'd love to be able to change names. Thanks! Don't forget to spread the word, get your corp involved, check in and post regularly!
There are many little things that anyone can do to help support our cause -- the key is remaining active
|
Wysong
Brutor Tribe Minmatar Republic
4
|
Posted - 2011.10.14 20:30:00 -
[93] - Quote
Supported.
While I agree that a name change history would be nice - the fact of the matter is that people change over time, and names that might have sounded like a good idea no longer do after 2-3 years.
With a reasonable cost, it's a valuable service that will more than cover it's own expenses. |
T' Elk
Clearly Compensating The Dark Triad
9
|
Posted - 2011.10.15 02:55:00 -
[94] - Quote
Holy mother of god, a proposal thread I actually and completely agree with... Never thought I'd see the day. <3 Zymurgist Thread locked for no content.
|
Malcorath Sacerdos
ROC Deep Space
0
|
Posted - 2011.10.15 20:12:00 -
[95] - Quote
i support name change
op has good arguments |
epic loser
Royal Amarr Institute Amarr Empire
0
|
Posted - 2011.10.16 11:34:00 -
[96] - Quote
Just display Character ID in info sheet which is unique and unchangeable, all the problems with name changing can be avoided. you don't need to keep those "name change history".
like character info as follows
Capitan Epic Loser
PLEX ID 42347861235
...... |
L Salander
All Web Investigations
3
|
Posted - 2011.10.17 12:54:00 -
[97] - Quote
I've wanted name changing for so long. Take all of my isk, put a big flag stating what my previous name was, anything, just let me get rid of the awful name my (other) character has |
SC0T1SH WARRIOR
Zero For 0wned
13
|
Posted - 2011.10.18 01:58:00 -
[98] - Quote
As someone who signed up drunk and could't spell "Scottish" at the time. i wholeheartedly endorse this product/service/proposal Dont mind me, -ájust touching your stuff. |
Paulize Dn'Injer
127
|
Posted - 2011.10.18 03:34:00 -
[99] - Quote
Oh no, with this many positive comments I just don't know what to do! Quick, someone post something negative that I can argue and deconstruct into obsolescence!
But donGÇÖt let my praise placate you -- stay active! |
Sentenced 1989
Nemesis Holdings Corp Luna Sanguinem
0
|
Posted - 2011.10.18 22:16:00 -
[100] - Quote
Why not allow name change once per lifetime? If you made a mistake at the begging and choose some stupid number to your name because you weren't sure will you even keep playing why not give ONE time name change only
As far as limitation goes, I would suggest
1. You standing, sec status.... remain the same as they were before 2. Your new name is " Y aka old name" for like 3 months and then it is just Y (where Y is new name) 3. Your name is changed on every list (watch list, contacts...) and notification is sent to those people 4. You can't change your name if you have kill rights 5. You can't change your name with negative sec. status 6. You can change your name only once 7. Payment would be PLEX, 3000 aurum, 5$, 10$... don't care...
And don't tell me about scamming, what could you possibly scam? Do you remember names of scammers/gankers and rest? Maybe you do for few of them, but there could always come somebody new, so that doesn't make difference, since you probably don't know every single of them on server
In RL you can change your name, but all your rep goes with it, if you need to go to jail, youll go to jail even after name change, so rep stays the same, maybe implement new tab with old name or write it down at employment history as name change from x to y.
And yeah, one time name change would be used mainly by player who simply wish to change their name and keep sp, if somebody really wants to scam you or something, hell make alt and do it anyway.
I don't see the argument against that, if you can change your corp, you could change your name as well
Oh yeah, and there should be rule against caps lock names :D |
|
Smiling Menace
Star Nebulae Holdings Inc.
0
|
Posted - 2011.10.19 01:52:00 -
[101] - Quote
I really don't agree with transferring characters at all so I really don't like the idea of changing names on a whim either.
I don't think it's that big an issue with the vast majority of players and I would rather CCP spend their time fixing the broken aspects of spaceships and game mechanics that minor issues like names.
And before the OP goes all emo, like she has on other's that have commented in the negative, this is my opinion take it or leave it. |
Malcorath Sacerdos
ROC Deep Space
4
|
Posted - 2011.10.19 09:26:00 -
[102] - Quote
Smiling Menace wrote:I really don't agree with transferring characters at all so I really don't like the idea of changing names on a whim either.
I don't think it's that big an issue with the vast majority of players and I would rather CCP spend their time fixing the broken aspects of spaceships and game mechanics that minor issues like names.
And before the OP goes all emo, like she has on other's that have commented in the negative, this is my opinion take it or leave it.
while i do argee that fixing broken things shuld be a priority .
however
progress shuld also be a priority .
and altho the majority will not need / want a name change NOW... some day im shure most will at one time want / have wanted a name change. |
Akara Ito
Eternity INC. Goonswarm Federation
31
|
Posted - 2011.10.19 11:17:00 -
[103] - Quote
As long as its trackable, possible once once per year and awefully expensive, why not ? But if done it should be really expensive, like 5 Plex for example. If its too cheap it will be done too much and for too stupid reasons. |
Paulize Dn'Injer
133
|
Posted - 2011.10.21 03:06:00 -
[104] - Quote
Smiling Menace wrote:I really don't agree with transferring characters at all so I really don't like the idea of changing names on a whim either.
I don't think it's that big an issue with the vast majority of players and I would rather CCP spend their time fixing the broken aspects of spaceships and game mechanics that minor issues like names.
And before the OP goes all emo, like she has on other's that have commented in the negative, this is my opinion take it or leave it. Hey there, OP going emo here! This is my opinion on your opinion so take it or leave it:
If you consider all the proposed regulations and balances listed a GÇÿwhimGÇÖ then IGÇÖll just GÇ£leave itGÇ¥
IGÇÖll GÇ£take itGÇ¥ that the most vexing aspect of character transfers is the absence of accessible documentation. Again, Name Changing provides a regulated alternative to this
The magnitude of importance in developing Name Changing is kinda directly proportional to those suffering. Since you donGÇÖt care to empathize, IGÇÖll GÇ£leave itGÇ¥
IGÇÖll GÇ£take itGÇ¥ that the absence of Name Changing in such an epic MMO makes it GÇÿbroken.GÇÖ That you want to let EVE stagnate, IGÇÖll GÇ£leave itGÇ¥
And before the poster goes allGǪ |
FloppieTheBanjoClown
The Skunkworks
152
|
Posted - 2011.10.21 03:17:00 -
[105] - Quote
I've advocated name changing with character transfers in this and other threads. I want to amend that.
One thing to remember: a lot of people use neutral alts in highsec to accomplish various things during wartime. The ability to easily/cheaply rename alts without them being transferred means that neutral alts would be considerably more effective, as they could be renamed on a whim to avoid being spotted. Even limiting it to being done when a toon is transferred would just mean that two corpmates would need to trade neutral alts in order to rename them.
To that end, I would suggest that once a character has been transferred to an account and renamed, that name is PERMANENTLY associated with that toon on that account. This would limit the number of renames to the number of accounts a group controlled.
And of course, contacts need to follow the name change so that they retain their standings with players and corporations. |
Paulize Dn'Injer
137
|
Posted - 2011.10.21 03:18:00 -
[106] - Quote
Sentenced 1989 wrote:Why not allow name change once per lifetime? If you made a mistake at the begging and choose some stupid number to your name because you weren't sure will you even keep playing why not give ONE time name change only
As far as limitation goes, I would suggest
1. You standing, sec status.... remain the same as they were before 2. Your new name is " Y aka old name" for like 3 months and then it is just Y (where Y is new name) 3. Your name is changed on every list (watch list, contacts...) and notification is sent to those people 4. You can't change your name if you have kill rights 5. You can't change your name with negative sec. status 6. You can change your name only once 7. Payment would be PLEX, 3000 aurum, 5$, 10$... don't care...
And don't tell me about scamming, what could you possibly scam? Do you remember names of scammers/gankers and rest? Maybe you do for few of them, but there could always come somebody new, so that doesn't make difference, since you probably don't know every single of them on server
In RL you can change your name, but all your rep goes with it, if you need to go to jail, youll go to jail even after name change, so rep stays the same, maybe implement new tab with old name or write it down at employment history as name change from x to y.
And yeah, one time name change would be used mainly by player who simply wish to change their name and keep sp, if somebody really wants to scam you or something, hell make alt and do it anyway.
I don't see the argument against that, if you can change your corp, you could change your name as well
Oh yeah, and there should be rule against caps lock names :D
Much respect for the thorough post (you too Smiling Menace). I believe the only thing that isn't currently included in the OP is "2. Your new name is 'Y aka old name' for like 3 months and then it is just Y (where Y is new name)" which merits addition to the 'Debated Feature' list. The important thing is that we agree that Name Changing is feasible
Heheh, how 'bout names with numbers and/or irregular capitalization while we're at it! |
Sentenced 1989
Nemesis Holdings Corp Luna Sanguinem
3
|
Posted - 2011.10.21 14:54:00 -
[107] - Quote
Paulize Dn'Injer wrote: Much respect for the thorough post (you too Smiling Menace). I believe the only thing that isn't currently included in the OP is "2. Your new name is 'Y aka old name' for like 3 months and then it is just Y (where Y is new name)" which merits addition to the 'Debated Feature' list. The important thing is that we agree that Name Changing is feasible
Heheh, how 'bout names with numbers and/or irregular capitalization while we're at it!
Yeah, I agree with you on everything, I would just limit name change once per account.
That would eliminate constant name changing during wartime or any other reason for which people don't agree with name changing. So if you change name, even if you transfer your character to new owner, he would still have the same restriction, so if you changed name once, he can't do it and vice verse. I would even be happy if you could change only one part of name.
And yeah, there should be some option to report name or something if lets say you character name is Ian (IAN) and some other character has name lan (LAN) because that can because it can lead to confusion, but with list and standings that is secondary in my name since it's not so easy to make a mistake if you are careful (but it can happen). |
Kaelie Onren
Pyrrhus Industries
7
|
Posted - 2011.10.21 15:20:00 -
[108] - Quote
Don't worry paulize, giving quarter to some counter arguments isn't going to hurt your campaign to run for CSM. Actually it really helps to improve your appeal to the moderate and right center demographic. |
Smiling Menace
Star Nebulae Holdings Inc.
2
|
Posted - 2011.10.22 01:57:00 -
[109] - Quote
Paulize Dn'Injer wrote:Smiling Menace wrote:I really don't agree with transferring characters at all so I really don't like the idea of changing names on a whim either.
I don't think it's that big an issue with the vast majority of players and I would rather CCP spend their time fixing the broken aspects of spaceships and game mechanics that minor issues like names.
And before the OP goes all emo, like she has on other's that have commented in the negative, this is my opinion take it or leave it. Hey there, OP going emo here! This is my opinion on your opinion so take it or leave it: If you consider all the proposed regulations and balances listed a GÇÿwhimGÇÖ then IGÇÖll just GÇ£leave itGÇ¥ IGÇÖll GÇ£take itGÇ¥ that the most vexing aspect of character transfers is the absence of accessible documentation. Again, Name Changing provides a regulated alternative to this The magnitude of importance in developing Name Changing is kinda directly proportional to those suffering. Since you donGÇÖt care to empathize, IGÇÖll GÇ£leave itGÇ¥ IGÇÖll GÇ£take itGÇ¥ that the absence of Name Changing in such an epic MMO makes it GÇÿbroken.GÇÖ That you want to let EVE stagnate, IGÇÖll GÇ£leave itGÇ¥ And before the poster goes allGǪ
The problem I have with name changing is the ability to see who's in local in the area I currently live in. This means that I know most of the bad guys at a glance, know what they fly and how they behave.
Allowing name changes for everyone would lead to a lot more effort for the people that do live in an area for awhile(read null/low, less population so easier to know everyone around you).
I think I would allow a name change only once per character on an account if it was due to a bad choice of name for someone but as to giving people carte blanche to change whenever they felt like it a definite no go for me I am afraid.
I still think this would only affect a small number of subscribers as most people once they've chosen a name identify with this name so are likely to keep it anyway.
I probably wouldn't have chosen the name I have on my main account but it's me now and I will never change it. |
Kaelie Onren
Pyrrhus Industries
7
|
Posted - 2011.10.22 04:12:00 -
[110] - Quote
Smiling Menace wrote:
The problem I have with name changing is the ability to see who's in local in the area I currently live in. This means that I know most of the bad guys at a glance, know what they fly and how they behave.
Allowing name changes for everyone would lead to a lot more effort for the people that do live in an area for awhile(read null/low, less population so easier to know everyone around you).
I think I would allow a name change only once per character on an account if it was due to a bad choice of name for someone but as to giving people carte blanche to change whenever they felt like it a definite no go for me I am afraid.
I still think this would only affect a small number of subscribers as most people once they've chosen a name identify with this name so are likely to keep it anyway.
I probably wouldn't have chosen the name I have on my main account but it's me now and I will never change it.
This topic has been going on for a year now with the same arguments going back and forth without any new contributions for the last 6 months. You have touched upon the key factor here in your mention of the fact that this indeed should affect only a small fraction of the population. (I brought up this same point earlier this year in the old thread in the old forums) Anyone who has been been in these forums long enough and who can read between the lines can see that the real hidden agenda here has nothing to do with charity for those few cases of badly named characters who want to have it changed to improve their sense of self worth and enjoyment in the game. That's just the charitable front. What it is really for is the sanctioned legalization of systematic 1 time name changes for everyone. Which can only benefit 2 demographics, those who buy farmed characters, and those who sell farmed characters. (not that there is anything illegal about the farmed character market)
|
|
Sentenced 1989
Nemesis Holdings Corp Luna Sanguinem
3
|
Posted - 2011.10.22 13:55:00 -
[111] - Quote
[quote=Smiling Menace The problem I have with name changing is the ability to see who's in local in the area I currently live in. This means that I know most of the bad guys at a glance, know what they fly and how they behave. [/quote]
and there is never a new bad guy? whats the difference if there comes some new contact in local and blows you up, or some of the old ones changes name and blows you up...
but anyways, most of us are for one time change per account, so that wouldn't really be a great deal for pirates and alike |
trexinatux
Bipedal Carnivore Club
11
|
Posted - 2011.10.23 07:56:00 -
[112] - Quote
IF it didn't take away from dev's working on making the game more fun, I wouldn't mind name changing. Dev cycles are precious. It is a tale told by an idiot, full of sound and fury, signifying nothing. |
Smiling Menace
Star Nebulae Holdings Inc.
6
|
Posted - 2011.10.24 01:43:00 -
[113] - Quote
Sentenced 1989 wrote:Smiling Menace wrote: The problem I have with name changing is the ability to see who's in local in the area I currently live in. This means that I know most of the bad guys at a glance, know what they fly and how they behave.
and there is never a new bad guy? whats the difference if there comes some new contact in local and blows you up, or some of the old ones changes name and blows you up... but anyways, most of us are for one time change per account, so that wouldn't really be a great deal for pirates and alike
Oh there always is. Bad guys are like cockroaches where I live
But here's the thing, once identified, I don't need to check again because their name doesn't change at present. Saves me some effort trying to decide if it's a threat or not (but of course, this is eve....you are ALL a threat, curse you all )
|
Katie Frost
Asgard. Exodus.
9
|
Posted - 2011.10.24 04:44:00 -
[114] - Quote
Smiling Menace wrote:The problem I have with name changing is the ability to see who's in local in the area I currently live in. This means that I know most of the bad guys at a glance, know what they fly and how they behave.
Again an argument based on an assumption that everyone will change their name as soon as this feature is made available. This is simply not going to be the case.
If you can afford one glance, surely another glance at their "AKA" tab would not be too much trouble to go through to have this feature implemented. Alternatively, set standings with your "bad guys" and your one-glance scenario returns with amazing efficiency. |
Kaelie Onren
Pyrrhus Industries
7
|
Posted - 2011.10.24 14:45:00 -
[115] - Quote
Sentenced 1989 wrote:Smiling Menace wrote: The problem I have with name changing is the ability to see who's in local in the area I currently live in. This means that I know most of the bad guys at a glance, know what they fly and how they behave.
and there is never a new bad guy? whats the difference if there comes some new contact in local and blows you up, or some of the old ones changes name and blows you up... but anyways, most of us are for one time change per account, so that wouldn't really be a great deal for pirates and alike
Case in point, "sentenced 1989". If that name doesn't scream "Made in China" I don't know what does :) Not that there is anything wrong with that.
|
Smiling Menace
Star Nebulae Holdings Inc.
14
|
Posted - 2011.10.24 23:09:00 -
[116] - Quote
Katie Frost wrote:Smiling Menace wrote:The problem I have with name changing is the ability to see who's in local in the area I currently live in. This means that I know most of the bad guys at a glance, know what they fly and how they behave.
Again an argument based on an assumption that everyone will change their name as soon as this feature is made available. This is simply not going to be the case. If you can afford one glance, surely another glance at their "AKA" tab would not be too much trouble to go through to have this feature implemented. Alternatively, set standings with your "bad guys" and your one-glance scenario returns with amazing efficiency.
Alliance sets standings and it wouldn't be that great to have corp, or even worse, personal standings in null sec.
As I have previously said, I am all for 1 change and 1 change only per account. This way anyone that made a bad choice of name can change it. Just be alot more careful picking your new name.... |
Paulize Dn'Injer
142
|
Posted - 2011.10.26 05:05:00 -
[117] - Quote
Kaelie Onren wrote:Don't worry paulize, giving quarter to some counter arguments isn't going to hurt your campaign to run for CSM. Actually it really helps to improve your appeal to the moderate and right center demographic. Hi Kaelie!
Wait a sec, I gave someone quarter? Where?! When?! GǪGǪ.Oh.
The CSM thing is more or less a joke since -- if this thread is any indication -- it would be highly unlikely that I could secure ~2000 votes. Although I do think it would be really fun (read: arduous) and progressive (read: gridlocked). (Too tired to make a Republican Primary joke with your invitation about moderation, maybe next time)
Argh, this has been a difficult week so IGÇÖm just checking in -- I'll write replies soon(tm)! |
David Fightmaster
The Black Legionnares Fidelas Constans
0
|
Posted - 2011.10.26 14:13:00 -
[118] - Quote
I advocate this proposal. Friendly Bump. |
David Fightmaster
The Black Legionnares Fidelas Constans
0
|
Posted - 2011.10.26 14:13:00 -
[119] - Quote
My opinion on this is that you can change your name in real life. CCP tries its best to make a scifi game as realistic as possible even though spaceship game. Besides, I don't understand why CCP won't do it. Its another way to make money. |
David Fightmaster
The Black Legionnares Fidelas Constans
0
|
Posted - 2011.10.27 14:40:00 -
[120] - Quote
bump |
|
Cordo Draken
ABOS Industrial Enterprises
1
|
Posted - 2011.10.27 17:16:00 -
[121] - Quote
On one hand I think, "Serves you right for being an idiot and choosing a ridiculas name, trial period or not," but of course we all have our moments. The penalty for such a moment should be monetary like Himlar states. A one time name change should be allowed with a permanent AKA of the old name... Linked with searches, etc. And No to any additional name changes with a Character Transfer/sale... It would be a selling feature if u hadn't utilized the name change yet.
End of line. eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà |
Marsha Mallow
6
|
Posted - 2011.10.27 17:36:00 -
[122] - Quote
Paulize Dn'Injer wrote: [**]Kill Rights GÇô Character must have no Kill Rights at the time of Name Change
Case by case review GÇô Literally, GÇ£Now Bob, why do you want to change your name? LetGÇÖs look at your activity of late...GÇ¥ Undeniably a very strong tool but impractical Security and/or Standing and/or SP HitGÇô Some feel this is necessary Character Transfer GÇô Name Changes should not transfer in the event of a Character Transfer (reverting to the first name while preserving full name history) and/or no character having been transferred will ever be allowed a Name Change. This is highly divisive, but it keeps the character market level [**] Only with Character Transfer -- views have been going both ways lately Real Need GÇô GÇ£"Homm3rsexsual" changing to "IkillU2and4eva" should be rejected, but if "Homm3rsexsual" changing to something similar as normal human name (like John Peterson, Cliff Johnson and such), should be approved.GÇ¥ By Gordon Colt One time only GÇô again, divisive, but with a strong following and inherit merit of encouraging legitimate use Begin with the Same Letter GÇô The new name and the old name must begin with the same letter to deter Name Changes on the basis of being targeted in fleets Security Rating GÇô Character must have above a specified security rating to receive a Name Change [/list]
Like the essentials, and most of the debated points, except for those above - As long as you can search for the prev character and bring up the new one... some of these points are redundant, but that would need to be an essential feature - Sec/standing/sp hit - dont see any need provided people pay. This is an administrative task for CCP, so I think it's unreasonable to expect this for free. Character transfers are 2 plex I think? I'd be happy with 2-4 plex for this, moderately extortionate to reduce time wasters. There should (imo) be a fee, and it should either be eye poppingly high or limited to once per year (w/e). - Char tfrs - as long as they are searchable, why shouldnt the new owner be able to change the name - Real need afaik is already addressed by CCP (ie spelling errors), but if people want to change one idiotic name to another idiotic one... who cares? It's their choice, and hopefully their money they are spending so.. pfft not our call to make. - One time only is unfair on subsequent players - Same letter... mmm mebe, but we dont know what will happen in future with fleet mechanisms, so a massive shift from A-C names to X-Z names might bite ppl later on. If there's a large enough fee in place, and CCP actually put a warning "if you're doing this because of fleet mechanics, bear in mind we may change things later (muhahah)" really, people cant winge. I could see the flipside of this being implemented that FCs reverse target calling anyway and go Z-A which would be pretty amusing. - Sec rating... nah. Not all -sec ppl have been out griefing. There's some sort of moral judgement tied into that, which shouldn't be relevant in this.
Good luck with this proposal, I hope it passes in some form |
Sentenced 1989
Nemesis Holdings Corp Luna Sanguinem
3
|
Posted - 2011.10.28 04:05:00 -
[123] - Quote
Kaelie Onren wrote:re for one time change per account, so that wouldn't really be a great deal for pirates and alike
Case in point, "sentenced 1989". If that name doesn't scream "Made in China" I don't know what does :) Not that there is anything wrong with that. [/quote]
if it was it would then have more then current 15 mill skill points ;) |
David Fightmaster
The Black Legionnares Fidelas Constans
0
|
Posted - 2011.10.31 01:41:00 -
[124] - Quote
friendly bump. |
Sentenced 1989
Nemesis Holdings Corp Luna Sanguinem
3
|
Posted - 2011.11.06 20:21:00 -
[125] - Quote
bump
|
Sveti Ante
Vasterius Labs
3
|
Posted - 2011.11.06 22:28:00 -
[126] - Quote
Supported!
Dont you love buying a character for its skills...but its name is 2334WTFU!@#? Great, isnt it? |
Sveti Ante
Vasterius Labs
3
|
Posted - 2011.11.06 22:29:00 -
[127] - Quote
Sentenced 1989 wrote:Kaelie Onren wrote:
Case in point, "sentenced 1989". If that name doesn't scream "Made in China" I don't know what does :) Not that there is anything wrong with that.
if it was it would then have more then current 15 mill skill points ;)
or could be the book....1989 |
Sentenced 1989
Nemesis Holdings Corp Luna Sanguinem
3
|
Posted - 2011.11.07 23:10:00 -
[128] - Quote
Sveti Ante wrote:Supported!
Dont you love buying a character for its skills...but its name is 2334WTFU!@#? Great, isnt it?
Saint John, I wouldn't know...
|
David Fightmaster
The Black Legionnares Fidelas Constans
0
|
Posted - 2011.11.15 05:17:00 -
[129] - Quote
friendly bump |
Vertisce Soritenshi
Varion Galactic Tragedy.
181
|
Posted - 2011.11.15 15:50:00 -
[130] - Quote
Why not just issue EvE's version of Social Security Numbers into the game? I can change my name in RL if I want to but my SSN stays the same. We can call them CIN (Sin) for Concord Identification Number. Support our boobies!-áLINKY! |
|
Jagga Spikes
Spikes Chop Shop
48
|
Posted - 2011.12.13 12:02:00 -
[131] - Quote
Vertisce Soritenshi wrote:Why not just issue EvE's version of Social Security Numbers into the game? I can change my name in RL if I want to but my SSN stays the same. We can call them CIN (Sin) for Concord Identification Number.
characters already have unique id, but it's not particularity useful for recognition. names are easier to use. |
DaDudeinDump
Inglorious-Basterds
0
|
Posted - 2011.12.21 05:54:00 -
[132] - Quote
Supported for obvious reasons.
I dunno what the hell I was smoking when I came up with this god-awful name. |
David Fightmaster
Sony Enterprise
2
|
Posted - 2011.12.30 08:01:00 -
[133] - Quote
friendly bump. |
VIP Ares
BALKAN EXPRESS
24
|
Posted - 2012.01.04 06:50:00 -
[134] - Quote
NO |
Aggressive Nutmeg
88
|
Posted - 2012.01.15 23:41:00 -
[135] - Quote
I would implement name changes like this:
- Name changes cost 10,000,000 ISK (or some appropriate fee).
- Name changes can only be done once every 12 months (like an attributes remap).
- History of name changes remains in player info (like corporation history).
- A player's name history can be searched by other players for 10,000,000 ISK via the current in-game search agents.
Comments/Benefits: This is a simple solution and it provides a nice balance. A player who changes his name has a level of privacy, but if someone wants to do a thorough search then the full history will be revealed. Players can't escape their past. It's all there if somebody does a search.
Name changes would act as a nice little ISK sink too.
You can change your name on your eBay account (where real life scams occur) but not your character name in EVE? I'm sure it's not a high priority now, but I can't see a valid reason not to allow name changes. Never make eye contact with someone while eating a banana. |
Takeshi Yamato
eXceed Inc. No Holes Barred
129
|
Posted - 2012.01.16 12:09:00 -
[136] - Quote
Aggressive Nutmeg wrote:I would implement name changes like this:
- Name changes cost 10,000,000 ISK (or some appropriate fee).
- Name changes can only be done once every 12 months (like an attributes remap).
- History of name changes remains in player info (like corporation history).
- A player's name history can be searched by other players for 10,000,000 ISK via the current in-game search agents.
Players applying to a corporation would be asked to give the corporation 10 mil ISK for the background check. That wouldn't be good for the game.
The rest is reasonable. Some extra ISK sinks, as small as they may be, are good.
|
David Fightmaster
Sony Enterprise
3
|
Posted - 2012.02.13 14:43:00 -
[137] - Quote
Friendly bump to the name changing cause! www.davidfightmaster.com |
Vertisce Soritenshi
Varion Galactic Tragedy.
1048
|
Posted - 2012.02.13 15:47:00 -
[138] - Quote
Takeshi Yamato wrote:Aggressive Nutmeg wrote:I would implement name changes like this:
- Name changes cost 10,000,000 ISK (or some appropriate fee).
- Name changes can only be done once every 12 months (like an attributes remap).
- History of name changes remains in player info (like corporation history).
- A player's name history can be searched by other players for 10,000,000 ISK via the current in-game search agents.
Players applying to a corporation would be asked to give the corporation 10 mil ISK for the background check. That wouldn't be good for the game. The rest is reasonable. Some extra ISK sinks, as small as they may be, are good. Why exactly wouldn't that be good for the game? This already exists as it is. A lot of nullsec alliances require an up front payment in ISK to deter spies.
I would actually set the name change cost a lot higher to prevent people from changing names all the time. Seriously...a billion ISK. And no I am not kidding. Name changing would be a nice option but it should not be easy to do daily. Besides...if you were on crack when you made your character and don't like the name...it should cost for a name change. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
David Fightmaster
Sony Enterprise
5
|
Posted - 2012.03.24 04:00:00 -
[139] - Quote
bump www.davidfightmaster.com |
Maaien Tekern
Extropy Dianoetics
0
|
Posted - 2012.03.27 13:38:00 -
[140] - Quote
Signed. |
|
Psichotic
Caldari Provisions Caldari State
15
|
Posted - 2012.04.03 15:09:00 -
[141] - Quote
Name change = YES Time = 1yr Cost = 10M ISK Record = Employment History
Nuff said. |
Veruca Salt
0
|
Posted - 2012.05.16 08:32:00 -
[142] - Quote
It's just a standard and popular service feature for any mmo's older than 2-3 years out there.
Happy customers + constant stream of revenue = bigger budget for further development. |
Asheru
Fweddit
4
|
Posted - 2012.05.18 06:14:00 -
[143] - Quote
I don't think name changes will ever be appropriate for a game like Eve. Trust is hard-earned, and your name is your reputation. Being a thief in Eve isn't some arbitrary choice you make at the beginning of the game that dictates what skills you are given when you level up. Thief is a title that is placed upon you by the community because of your larcenous activities. Titles like this are irrevocably tied to your name. If you could just change your name on a whim, that entire dynamic goes out the window. |
Jint Hikaru
OffWorld Exploration Inc
187
|
Posted - 2012.05.18 08:01:00 -
[144] - Quote
Veruca Salt wrote:It's just a standard and popular service feature for any mmo's older than 2-3 years out there.
Happy customers + constant stream of revenue = bigger budget for further development.
Just because other MMOs do it, does not mean that it would be good for Eve.
As for your happy customer maths... Nobody is going to quit playing eve because they cant change their name.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
Mallak Azaria
xX-Crusader-Xx Luna Sanguinem
79
|
Posted - 2012.05.18 13:54:00 -
[145] - Quote
I would only support this if heavy restrictions were placed upon it's usage, such as; Changing the name of a character will permanently lock it to that account. |
evilphoenix
Gods of War LLC
22
|
Posted - 2012.05.18 15:54:00 -
[146] - Quote
I still like this.
Also we can now have three word names, this wasn't an option for many of us. |
Veruca Salt
0
|
Posted - 2012.05.19 11:11:00 -
[147] - Quote
Jint Hikaru wrote:Veruca Salt wrote:It's just a standard and popular service feature for any mmo's older than 2-3 years out there.
Happy customers + constant stream of revenue = bigger budget for further development. Just because other MMOs do it, does not mean that it would be good for Eve. As for your happy customer maths... Nobody is going to quit playing eve because they cant change their name.
Yeah, and nobody will be able to pay real money or whatever the price to use the service when the company fail to develop it.
It's not about you, not about EvE, it's about the customers unhappy with their name for nine frakking years. It's about time we get to access this service without disrupting your lazy countermeasure against scum & villany. And I do think the original poster suggested more than enough restrictions; or perhaps you could debunk it. |
Ryan Easte
Noir. Academy Noir. Mercenary Group
1
|
Posted - 2012.05.27 04:19:00 -
[148] - Quote
Asheru wrote:I don't think name changes will ever be appropriate for a game like Eve. Trust is hard-earned, and your name is your reputation. Being a thief in Eve isn't some arbitrary choice you make at the beginning of the game that dictates what skills you are given when you level up. Thief is a title that is placed upon you by the community because of your larcenous activities. Titles like this are irrevocably tied to your name. If you could just change your name on a whim, that entire dynamic goes out the window.
Bollocks. They can implement a record, something along the lines of "previously known as", "alias" etc. if a recruiter is stupid enough not to vet them properly then its his fault if he gets scammed. One can currently just buy an alt and do the same damage if they really wanted too.
I do not see any downside to allowing a once a year change or some such. It is not game breaking and it keeps the game fresh for those that perhaps are unhappy with there name choice.
i would happily pay RL Money or plex for this opportunity so i back it 100% EVE since Incarna seems to be about identity, so who cares what my avatar looks like if you are not happy with your name. |
sirgath
Fair Fare
0
|
Posted - 2012.05.27 16:44:00 -
[149] - Quote
Now you have 100 likes, courtesy moi. |
evilphoenix
Gods of War Inc
24
|
Posted - 2012.07.23 18:20:00 -
[150] - Quote
Has anyone approached one of the CSMs on this? |
|
None ofthe Above
300
|
Posted - 2012.07.23 19:04:00 -
[151] - Quote
Ryan Easte wrote:Asheru wrote:I don't think name changes will ever be appropriate for a game like Eve. Trust is hard-earned, and your name is your reputation. Being a thief in Eve isn't some arbitrary choice you make at the beginning of the game that dictates what skills you are given when you level up. Thief is a title that is placed upon you by the community because of your larcenous activities. Titles like this are irrevocably tied to your name. If you could just change your name on a whim, that entire dynamic goes out the window. Bollocks. They can implement a record, something along the lines of "previously known as", "alias" etc. if a recruiter is stupid enough not to vet them properly then its his fault if he gets scammed. One can currently just buy an alt and do the same damage if they really wanted too. I do not see any downside to allowing a once a year change or some such. It is not game breaking and it keeps the game fresh for those that perhaps are unhappy with there name choice. i would happily pay RL Money or plex for this opportunity so i back it 100% EVE since Incarna seems to be about identity, so who cares what my avatar looks like if you are not happy with your name.
Agreed in principle. Once a year (or perhaps even just once per character). Cost a Plex or two. FKA (Formerly Known As) Tab.
Next question would be if the old names should be released for new players or namechangers to use? Probably yes after a year or so, but not immediately. EVE is a sandbox; The only "end-game" content in EVE is the crap that makes you rage-quit.
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Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
136
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Posted - 2012.07.24 06:01:00 -
[152] - Quote
Paulize Dn'Injer wrote:Essential Features of Name Changing: These are "must have's"
- Searchability GÇô If "Bob" changes his name to "Steve" searching GÇ£BobGÇ¥ will link to GÇ£SteveGÇ¥
Impossible to justify. That would mean "BoB" would not be available anymore. As EVE is a single universe, this would mean names would get more and more convoluted as they get taken - No character should occupy more than one 'name slot' as it were.
That said, i can't really support name changes. EVE promotes a certain amount of forward thinking and if you decided on "XxXxXxloviedovieXxXxXx" you should have thought about it more before comitting to it.
I can see the reasoning behind allowing it for the "it's EVE" thing, but when you can see the old names anyway i don't see the point of it after all. Doesn't make sense.
Rather than allow name changes and using character transfers as an answer, why not simply mark characters who have switched accounts? This way you'll know that the account has changed - Though it wouldn't make clear that the owner has changed aswell. In this regard you're fighting an uphill battle anyway. |
Psichotic
Caldari Provisions Caldari State
22
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Posted - 2012.07.27 22:49:00 -
[153] - Quote
Jint Hikaru wrote:Veruca Salt wrote:It's just a standard and popular service feature for any mmo's older than 2-3 years out there.
Happy customers + constant stream of revenue = bigger budget for further development. Just because other MMOs do it, does not mean that it would be good for Eve. As for your happy customer maths... Nobody is going to quit playing eve because they cant change their name.
Wow Jint, you should quit your job and go into marketing. With the ability to predict consumers' behavior with such a high degree of certainty and precision you could make the entire process of market studies obsolete overnight!
Fact is, its not that simple. Unhappy customers, like unhappy lovers, start thinking about leaving. It won't be one thing that makes you dump your girlfriend - it's a lot of things, and usually there has to be another girl in order for someone to end their current relationship. But if you are unhappy, and there is plenty to be unhappy about with Eve that CCP has no intention of fixing, eventually you will leave. It's just a matter of time and the final straw might be something quite trivial.
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Jagga Spikes
Spikes Chop Shop
72
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Posted - 2012.08.02 07:01:00 -
[154] - Quote
supporting for greater justice |
Pak Narhoo
Knights of Kador
642
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Posted - 2012.08.02 10:35:00 -
[155] - Quote
Thread is just the reason why we should have unlikes.
OP unliked (gosh if only we could....). Hi, I'm CCP Arrow, I screwed up the.. ummm... |
Soldier MCH
School of Applied Knowledge Caldari State
0
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Posted - 2012.08.10 19:51:00 -
[156] - Quote
Agreed with implanting a name change. Just posted something about this not thinking of looking for something already posted |
Kalla Vera Quiroga
Sebiestor Tribe Minmatar Republic
2
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Posted - 2012.08.11 01:18:00 -
[157] - Quote
I'd really want this to go forward, I've been displeased with my name often, I didn't know last names were optional (Quiroga), would like to get rid of it, and unite Kalla Vera together. Its a simple small change for it, but not allowed. |
Revan Skyreaper
State War Academy Caldari State
0
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Posted - 2012.08.11 18:25:00 -
[158] - Quote
Let people change their names |
Arch Ville
Renegade Vipers Intrepid Crossing
12
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Posted - 2012.08.18 07:38:00 -
[159] - Quote
Lets make this happen.
+1 |
Josef Djugashvilis
The Scope Gallente Federation
431
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Posted - 2012.08.18 19:55:00 -
[160] - Quote
Think - choose name - problem should not exist.
I recognize a lot of the local names in my neighbourhood.
I do not want to have to read through bio's etc to find out if a new name in my area is an old name which has been changed.
It is bad enough with folk buying off the shelf characters.
My main has a female name - worse things happen in life.
I do understand that a new trial player may not choose their name wisely.
Live with your name or biomass. You want fries with that? |
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