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Ralara
Caldari Vivicide
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Posted - 2008.08.29 12:34:00 -
[1]
I'm trying to find a setup for my Thanatos. It's not going to be camping gates or fitting stasis webs etc. The setup I've come up with is a bit expensive - but I don't think it's obscene (no officer or deadspace gear - bit of Faction here and there).
Taking that into account, please don't comment on the costs of anything - a CCC II rig is expensive, yes, but it's not prohibitively expensive to me and I don't mind if it goes pop - it's something I can fly and afford to lose.
So, here we go:
Hi slots:
* 2x Amarr Navy Heavy Energy Neutralizers
* 1x Republic Fleet Large Proton Smartbomb
* 2x Capital Remote Armor Repair System2
Now, I'm a little uncertain here as to whether to fit 1 Neut and 2 Smartbombs or have it in the current configuration. Smartbombs have two primary objectives on a cap ship - to kill drones/fighters and possibly frigates that get too close and to blow away warp disruption probes from interdictors (and I've heard they can also kill missiles/torpedoes if you're lucky, but I've never experienced this myself so I don't know if that's just a rumour).
Neutralizers on the other hand are there to take the capacitor away from nearby ships - most likely in this instance other capital ships and again possibly frigates, interdictors and other small ships that are getting too close to comfort - perhaps also Heavy Interdictors etc.
Both offer good tactical use but unfortuantely with only five high slots, I have to choose between them and I think I'm more likely to go for heavy neutralizers - these can stop interdictors (or force them away), heavy interdictors and also wreck havok when combined with other heavy neuts on cap ships. For cap ships, capacitor is life - no cap, no tank.
The two remote armor repairers are there for obvious reasons. Whilst the Thanatos gets a bonus to shield transporter range as well, I think amour repairers are going to be more likely to be useful in a general fleet.
That said, I'm wondering if perhaps it would be better to fit two shield transporters over the amour repairers - since most of the fleet will be armour repairing then logically most of the fleet will have remote armour repairers - people who fly Chimeras and Wyverns aren't a small minority amongst capital ship pilots - they're either the second or third most used carriers/moms/dreads (the first two being generally Gallente and Amarr) and they make up a sizeable portion of a fleet - out of 40 capital ships a good 10 or so will be likely to be shield-tank based, possibly even more.
Now in a fleet fight it means their tanks - resistances on shields - will not be useful if they're being remotely armour repaired - in fact it's more difficult to remotely armour repair a Chimera than it is a Thanatos (at least, it's more difficult to keep it alive) as for every 5000 armour you repair on them, it's at the base resistances rather than tanked resistances - in the case of the Chimera or Wyvern, 2000 shields repaired is going to actually last longer than 5000 armour. So with that in mind, perhaps it'd be more useful to remotely shield rep rather than armour rep? If the minority of ships are shield tanks and they're primaried, they'll go down faster due to less spider tanking capabilities.
Now a good corporation or alliance will know this and the shield tankers may have it worked out between them with their own private little watch list or squad etc - I am really not sure which one to pick here. Either way, it'll be two remote repair utility units.
You'll also note the exclusion of a cloaking device. I'm not going to be camping gates in this or putting it in a situation where there wont be a support fleet and/or large cap fleet present - I see no need for a cloak in these situations to be perfectly honest. That said, I'd carry one in my cargo so I could refit in space if necessary (using one of the other nearby carriers to do this).
(cont.) --
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 12:42:00 -
[2]
Med slots:
* 2x Sensor Booster II with Targetting Speed lock * 1x ECCM - Magnetometric II * 2x Cap Recharger II
The sensor boosters are there for obvious reasons.
The ECCM is there because carriers can and do get jammed - and losing a lock at a critical moment can cause a lot of problems / lost isk. With a sensor strength of 149, it's going to be very difficult to jam me and either that means I'm soaking up cycles from the ECM boats and wasting their time or they'll give up and I'm not jammed anyway :D
Two cap rechargers to help with cap issues.
Now for the med slots I'm not entirely certain here - is the ECCM necessary - is there something more useful I could put here? Since I wont be doing any tackling I don't need a webber or a warp disruptor.
With that in mind, do I need two sensor boosters if I don't require super fast locks? What else could I put there? Other useful items that I can think:
* Remote sensor booster * Target painter (very unlikely to use here) * Is a remote ECCM a med slot?
Due to no tackling and not being a shield ship, I can't really think of much else - drone nav computer maybe?
Low slots:
* 2x Capital Armor Repairer I
* 3x Amarr Navy EANM
* 1x Amarr Navy Explosive EANM
No DCU - I personally feel that if I'm in structure I'm in trouble anyway and that it's just delaying the inevitable. With this fitting I have 77.2% EM, 70.4% Kin and Thermal and 73.7% Exp resistances which I don't think are too shabby.
Finally rigs:
* 2x CCC II
* 1x CCC I
As with some of the other modules, yes they are expensive but I think worth it - they're not out of my price range so I see no reason not to put them on.
Other possibilities of course are things like Trimarks but without cap I wont be lasting long at all and it'd make moving around even harder - at least the CCCs help when fighting and when travelling.
Implants: Slave set.
Questions, comments? Suggestions? Please keep it civil :) --
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whisk
The Movement
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Posted - 2008.08.29 13:03:00 -
[3]
why do ook fit large SB..
i rather have another RR incase realy alot of damage is landing on my m8
Adapt or Die
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RayBanJockey
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Posted - 2008.08.29 13:09:00 -
[4]
Originally by: Ralara No DCU - I personally feel that if I'm in structure I'm in trouble anyway and that it's just delaying the inevitable.
That's the whole point - delaying it.
Other than that I'd dump the ECCM and one of your two sensor boosters and stick moar cap in - one thing you know for certain is you'll get neuted. --- RBJ |
Evanade
Rionnag Alba Triumvirate.
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Posted - 2008.08.29 13:09:00 -
[5]
Edited by: Evanade on 29/08/2008 13:10:13 I'd go for 1x armor 1x shield rr as there are alot of phoenices and chimeras around. Would also ditch the explosive hardener for a cap power relay. Explosive damage is hardly used by dreads (only nag fires it by default, but not even 35% of its dps, and phoenix is very unlikely to use anything except kinetic anyway)
And ditch one repper for a dcu. EHP will ave you in a cap fight, sustained tank will not, as opposed to sustained RR. --------------------------- sok alt - main got banzored |
Hammerfall Ceo
Caldari Hammerfall Industries
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Posted - 2008.08.29 13:10:00 -
[6]
Needs moar armor plates. HAMMERFALL INDUSTRIES LOTTERY (all tickets are free) |
Ralara
Caldari Vivicide
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Posted - 2008.08.29 13:14:00 -
[7]
Originally by: whisk why do ook fit large SB..
i rather have another RR incase realy alot of damage is landing on my m8
ook? Are you the librarian now?
Large Smart Bombs ... I thought I explained why - they're a pretty standard module on carriers / moms. --
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Jonna Andromedae
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Posted - 2008.08.29 17:14:00 -
[8]
One large commander/faction/plex SB is a must in carrier or mom. Reduces droneswarm nicely..
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.29 17:17:00 -
[9]
Originally by: Ralara
Originally by: whisk why do ook fit large SB..
i rather have another RR incase realy alot of damage is landing on my m8
ook? Are you the librarian now?
Large Smart Bombs ... I thought I explained why - they're a pretty standard module on carriers / moms.
lol that one large smartbomb is a msut have mod, now all the phoenices will do zero dmg to you (no joke)
Proudly annoying FC's since 2007
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 19:03:00 -
[10]
Originally by: BiggestT
Originally by: Ralara
Originally by: whisk why do ook fit large SB..
i rather have another RR incase realy alot of damage is landing on my m8
ook? Are you the librarian now?
Large Smart Bombs ... I thought I explained why - they're a pretty standard module on carriers / moms.
lol that one large smartbomb is a msut have mod, now all the phoenices will do zero dmg to you (no joke)
As I said that was only a rumour I'd heard and not actually the reason to fit one. I'm new to being a cap pilot I'll freely admit; but smart bombs are regularly placed on cap ships to remove pesky drones and fighters - this is, as far as I'm aware, a standard fitting almost as much as a MWD is for sub-cap PvP. Unless I'm wrong here?
Now the DCU... I'm not going to put one on there I don't think. My reasoning is quite simple - my carrier is not likely to be fielded in combat without a fleet of other cap ships present, and it'd be fighting other cap ships / POS and so forth. If I'm in structure it means I'm primary for the enemy cap fleet and as a carrier (not a mom), I think it's fair to say that you're going to go down no matter if you fit a tech 1 fitting, a tech 2 fitting or an officer/deadspace fitting with tech 2 rigs - if you're primaried by an enemy cap fleet or 100 battleships, a DCU is not likely to save you. --
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whisk
The Movement
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Posted - 2008.08.29 19:29:00 -
[11]
as i said, rather have anotehr RR then SB
since you not gonna have drones on you unless you r being primaried, and if you are, sb not gonna save you...
Adapt or Die
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 19:35:00 -
[12]
Originally by: whisk as i said, rather have anotehr RR then SB
since you not gonna have drones on you unless you r being primaried, and if you are, sb not gonna save you...
No it wont save me but it can still cause hundreds of millions of isk damage to killed fighters. Also, if I and my gang are cynoed in somewhere, I'm very likely to be literally within bumping distance of another carrier / capital - if *that* is primaried my smartbomb will help destroy the drones/fighters that are attacking it.
I'm after a standard fitting really - this one perhaps has a logistical bias but it's not designed entirely to be logistics based - I would of course have several other fittings available in my cargo hold - maybe another remote repairer/shield transporter, a cloaking device, warp scrambler/web etc - this would allow for re-fitting even in combat should the need arise - if we had a titan that was going down, I'd likely switch to almost entirely cap and remote rep mods etc --
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whisk
The Movement
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Posted - 2008.08.29 19:39:00 -
[13]
Originally by: Ralara
Originally by: whisk as i said, rather have anotehr RR then SB
since you not gonna have drones on you unless you r being primaried, and if you are, sb not gonna save you...
No it wont save me but it can still cause hundreds of millions of isk damage to killed fighters. Also, if I and my gang are cynoed in somewhere, I'm very likely to be literally within bumping distance of another carrier / capital - if *that* is primaried my smartbomb will help destroy the drones/fighters that are attacking it.
I'm after a standard fitting really - this one perhaps has a logistical bias but it's not designed entirely to be logistics based - I would of course have several other fittings available in my cargo hold - maybe another remote repairer/shield transporter, a cloaking device, warp scrambler/web etc - this would allow for re-fitting even in combat should the need arise - if we had a titan that was going down, I'd likely switch to almost entirely cap and remote rep mods etc
i see
would like to point to you the HP of fighters tho:P and no carrier pilot will leave his fighters to die when he see them take damage, he just recalls them:P
Adapt or Die
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 19:52:00 -
[14]
Originally by: whisk
i see
would like to point to you the HP of fighters tho:P
True, a single smartbomb isn't going to do a lot to them however as mentioned, I'm very likely to be within close range of other cap ships, each with their own smart bombs - my own smartbomb will combine with theres and assist the entire group.
I am not going to be doing anything solo with this carrier - everything on it is geared towards working within a group of carriers that are next to me in space; as a result I don't need to warp scramble and web and neut and smartbomb and ... I don't need to do everything, I just want to utilise the carrier so that the gang of carriers near me can make the best use out of me.
Quote: and no carrier pilot will leave his fighters to die when he see them take damage, he just recalls them:P
True in a perfect game, but you know lag and all ;-) --
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Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 20:12:00 -
[15]
Did that really need 3 posts?!
Just wanna say theres a lot of faction and I don't know all the isk costs on it, but dear god please make sure you can field 2 carriers for the cost of your fitting (I have seen this before and I know which I would rather have).
Also though it's unorthodox, You can get a better shield tank out of the thanatos, but this will affect your cap stability, but then if your running T2 rigs ( -.- ) it might not be an issue for you.
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 20:17:00 -
[16]
Originally by: Wil Smithx Did that really need 3 posts?!
Just wanna say theres a lot of faction and I don't know all the isk costs on it, but dear god please make sure you can field 2 carriers for the cost of your fitting (I have seen this before and I know which I would rather have).
Um...
Originally by: Ralara The setup I've come up with is a bit expensive - but I don't think it's obscene (no officer or deadspace gear - bit of Faction here and there).
Taking that into account, please don't comment on the costs of anything - a CCC II rig is expensive, yes, but it's not prohibitively expensive to me and I don't mind if it goes pop - it's something I can fly and afford to lose.
Quote: Also though it's unorthodox, You can get a better shield tank out of the thanatos, but this will affect your cap stability, but then if your running T2 rigs ( -.- ) it might not be an issue for you.
Just to be clear, you're suggesting that I shield tank a Thanatos? --
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Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 20:20:00 -
[17]
Edited by: Wil Smithx on 29/08/2008 20:22:02
Originally by: Ralara
Quote: Also though it's unorthodox, You can get a better shield tank out of the thanatos, but this will affect your cap stability, but then if your running T2 rigs ( -.- ) it might not be an issue for you.
Just to be clear, you're suggesting that I shield tank a Thanatos?
You will tank a hell of a lot more DPS with a T2 shield fit and you will have better cap stability than what your planning to fly.
Edit: [Thanatos, Shield tank] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Damage Control II
Capital Shield Booster I Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II Photon Scattering Field II
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Capacitor Control Circuit II Capacitor Control Circuit II Capacitor Control Circuit I
Check the numbers on that!
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Ralara
Caldari Vivicide
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Posted - 2008.08.29 20:28:00 -
[18]
Originally by: Wil Smithx Edited by: Wil Smithx on 29/08/2008 20:22:02
Originally by: Ralara
Quote: Also though it's unorthodox, You can get a better shield tank out of the thanatos, but this will affect your cap stability, but then if your running T2 rigs ( -.- ) it might not be an issue for you.
Just to be clear, you're suggesting that I shield tank a Thanatos?
You will tank a hell of a lot more DPS with a T2 shield fit and you will have better cap stability than what your planning to fly.
Edit: [Thanatos, Shield tank] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Damage Control II
Capital Shield Booster I Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II Photon Scattering Field II
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Capacitor Control Circuit II Capacitor Control Circuit II Capacitor Control Circuit I
Check the numbers on that!
Yeah, wonderful. Except I take a lot longer to lock anything, I'm more succeptable to jamming and replacing the mid slots for other items (should it be required - remote ECCM, remote sensor boosting or even if it comes to it for some reason; warp scramblers and webs, then it completely destroys the tank
That said, yes I suppose it is more of an effective tank if you look at the numbers - more effective EHP, more DPS tanked, cap lasts longer... and that's with slaves fitted too :S
That's actually interesting. --
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cytomatrix
Caldari Carebear Killers Inc. Anarchy.
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Posted - 2008.08.29 20:29:00 -
[19]
EFTWarrior alert!!
Worst setup I have every seen. Thats not even cap stable.
Fit 2 large smartbombers, 2 remote reps, 1 neut/cloak in highs. 3 active hardners, 1 eanm, 2 reps in low. Cap rechargers and sensor boosters in med. Thats the setup I use. ______________________________________________________________
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Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 20:44:00 -
[20]
Originally by: cytomatrix EFTWarrior alert!!
Worst setup I have every seen. Thats not even cap stable.
Fit 2 large smartbombers, 2 remote reps, 1 neut/cloak in highs. 3 active hardners, 1 eanm, 2 reps in low. Cap rechargers and sensor boosters in med. Thats the setup I use.
Did you bother EFT'ing the OP's setup? its a lot less cap stable...
Also its cap stable with either of the capacitor implants.
Not to mention there are loads of ways to shield tank a thanatos, best way for EFT stats would be to use capacitor flux coils, but you may see your cap die a little too fast with neuts on you.
An advantage of using flux coils however is a mental recharge time on your capacitor so you recharge between jumps by almost half!
To the OP, I would tend to prefer to let my gang mates do the targeting for me. And as for ECM its headed for a nerf tbh and with a base sensor str of 76 you don't need to worry too much, its more effective for the ecm boats to lock up the rest of your gang.
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2008.08.29 20:52:00 -
[21]
Edited by: Bronson Hughes on 29/08/2008 20:53:52
Originally by: Wil Smithx LOL Thanny Shield Tank
1. Your mids look okay, your lows are all wrong. Beta/faction SPRs in the lows work far better than PDS IIs for an active shield tank. PDSs are fine for buffer. 2. You are lacking any high slot modules such as smartbombs, neuts, reppers, and/or a cloak. This means all you can do is sit back and play Capital Dominix. Granted, this is the best ship to do it in, but it's not putting your carrier to very good use. 3. You aren't really cap stable (lasts over an hour though) so even if you did have any of the very handy modules listed in #2, you couldn't run them. And if anyone even points a neut your way your tank will fail pretty quickly.
If you wanted to shield tank a Thanatos, which is not something I'm suggesting you try, I would go something like this:
[Thanatos, Shield Thanny] Amarr Navy Capacitor Power Relay Amarr Navy Capacitor Power Relay Amarr Navy Capacitor Power Relay Amarr Navy Capacitor Power Relay Amarr Navy Capacitor Power Relay Amarr Navy Capacitor Power Relay
Capital Shield Booster I Photon Scattering Field II Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II
Amarr Navy Large EMP Smartbomb Amarr Navy Heavy Energy Neutralizer Amarr Navy Heavy Energy Neutralizer Capital Remote Armor Repair System I Capital Shield Transporter I
Semiconductor Memory Cell I Semiconductor Memory Cell I Semiconductor Memory Cell I
2.4k sustained personal tank with bomb, neuts, and one repper running and that still leaves me with about 60 cap/sec to spare to handle a few neuts. And this is with realistic skills, not all level V.
Again, this is not something I would try in a real-world fit; Chimeras are just plain better at shield tanking because of their native resit bonuses. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 21:09:00 -
[22]
Originally by: Bronson Hughes
If you wanted to shield tank a Thanatos, which is not something I'm suggesting you try...
Why not, its fairly clearly better than its armour tank counterparts...
Originally by: Bronson Hughes
Again, this is not something I would try in a real-world fit; Chimeras are just plain better at shield tanking because of their native resit bonuses.
Gee the shield tanking carrier is better at tanking
Sorry, lol, but that seems fairly obvious. By the same reasoning I could say we shouldnt armour tank the thanatos because the archon is better at armour tanking.
Anyways, final fitting for the carrier (and this looks like somehting I might use when I get my capital shield tanking skills):
6 x Amarr Navy Capacitor Power Relay
1 x Capital Shield Booster I 1 x Shield Boost Amplifier II 2 x Invulnerability Field II 1 x Photon Scattering Field II
2 x Capital Remote Armor Repair System I 2 x Large Plasma Smartbomb II 1 x Siege Warfare Link - Shield Harmonizing
2 x Capacitor Control Circuit II 1 x Capacitor Control Circuit I
With the leadership skills at level 4 and everything else at level 5 this will tank just over 2500 dps and it has nearly 400 cap per second on top of that for neut at peak recharge before its personal tank starts to be affected.
Also it has a recharge time on the capacitor of just over 300 seconds so you will jump very fast.
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2008.08.29 21:14:00 -
[23]
Originally by: Wil Smithx
Originally by: Bronson Hughes
If you wanted to shield tank a Thanatos, which is not something I'm suggesting you try...
Why not, its fairly clearly better than its armour tank counterparts...
Originally by: Bronson Hughes
Again, this is not something I would try in a real-world fit; Chimeras are just plain better at shield tanking because of their native resit bonuses.
Gee the shield tanking carrier is better at tanking
Sorry, lol, but that seems fairly obvious. By the same reasoning I could say we shouldnt armour tank the thanatos because the archon is better at armour tanking.
Yeah I did pull a Captain Obvious there with the second statement.
It happens as you get older.
The Thanatos won't ever tank as well as either the Chimera or the Archon because of the resist bonuses. The part in italics I put in before I finished with the build and meant to take out after I saw how well the Thanatos actually does with a shield tank; this suprised me because I wasn't expecting it to do so well.
With this fit, I think a Thanatos may actually be pretty handy despite it's annoyingly useless fighter damage bonus: it won't tank as well as a Chimera, but it will have more cap and can use both capital armor and shield remote reppers. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
Lux Exterior
The Scope
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Posted - 2008.08.29 21:36:00 -
[24]
2 x EANM + DCU > 3 x EANM because the DCU doesn't stack with them, you have 4 x EANM stacked to hell on explosive. You can still rep in structure you know!
"That which does not kill us makes us stronger"
Friedrich Nietzsche |
Felix Dzerzhinsky
Caldari Wreckless Abandon Un-Natural Selection
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Posted - 2008.08.29 22:01:00 -
[25]
Edited by: Felix Dzerzhinsky on 29/08/2008 22:03:22 double post - sorry ----
GO BLUE!! |
Felix Dzerzhinsky
Caldari Wreckless Abandon Un-Natural Selection
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Posted - 2008.08.29 22:01:00 -
[26]
Edited by: Felix Dzerzhinsky on 29/08/2008 22:02:32 Ya, the low slots are awful.
Gallente have LOTS of structure, so the DCU is practically made for Gallente ships. For Caldari and Amarr capitals fitting a DCU is idiotic (you work with your tank), but with Gallente and Minmatar the balance between the Shield, Armor and Strucutre really beggs for a DCU. Of course there is the stacking penalty.
As a side note: I think you are spending too much money on your carrier fittings. T2 is really just fine. With all those fittings, you may as well just purchase a replacement Carrier with T2 fittings. But its not my money.
Finally - Please for the love of God - fit shield transporters too. Chimera pilots and 'smart' Nid pilots use shield tanking. . .lets play nice nice with that too ok? ----
GO BLUE!! |
Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 22:11:00 -
[27]
Originally by: Felix Dzerzhinsky Edited by: Felix Dzerzhinsky on 29/08/2008 22:02:32 Ya, the low slots are awful.
Gallente have LOTS of structure, so the DCU is practically made for Gallente ships. For Caldari and Amarr capitals fitting a DCU is idiotic (you work with your tank), but with Gallente and Minmatar the balance between the Shield, Armor and Strucutre really beggs for a DCU. Of course there is the stacking penalty.
As a side note: I think you are spending too much money on your carrier fittings. T2 is really just fine. With all those fittings, you may as well just purchase a replacement Carrier with T2 fittings. But its not my money.
Finally - Please for the love of God - fit shield transporters too. Chimera pilots and 'smart' Nid pilots use shield tanking. . .lets play nice nice with that too ok?
I think shield transporters are dependant on your gang, and they take so much CPU they're not really as viable as armour tbh.
Though if you're with other shield tanking thanatos...
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Evanade
Rionnag Alba Triumvirate.
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Posted - 2008.08.29 22:15:00 -
[28]
get rid of one rep and fit a cpr, you need alot more cap to sustain the rr --------------------------- sok alt - main got banzored |
Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.29 22:32:00 -
[29]
Originally by: Evanade get rid of one rep and fit a cpr, you need alot more cap to sustain the rr
Did you read this whole thread at all?! and damn thats a bad idea, you will get taken down by a single BS, you need to be able to tank a ****ing lot more than that.
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Felix Dzerzhinsky
Caldari Wreckless Abandon Un-Natural Selection
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Posted - 2008.08.29 22:39:00 -
[30]
Originally by: Evanade get rid of one rep and fit a cpr, you need alot more cap to sustain the rr
I see what you did there. . .looking for easy kills. . . ----
GO BLUE!! |
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