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Kira Novia
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Posted - 2008.08.16 20:32:00 -
[1]
Edited by: Kira Novia on 16/08/2008 20:35:42 So here I am screwing around with Eve-Fitting-Tool and decided to try my hand at fitting a Thanatos. Not for your *standard* logistics per-se but something useful in a fleet setup. Something that can actually defend itself. I see Carriers getting rolled all the time and well, yeah. I am still messing with the drone bay but this is what I've got so far:
[Thanatos, Lawlz] Damage Control II Corpus X-Type Armor EM Hardener Corpus X-Type Armor Thermic Hardener Corpus X-Type Armor Kinetic Hardener Corpus X-Type Armor Explosive Hardener Capital Armor Repairer I
Dark Blood Cap Recharger Dark Blood Cap Recharger Dark Blood Cap Recharger Tobias' Modified Warp Disruptor (40KM Range, x2 Strength) Naiyon's Modified Stasis Webifier (40KM Range, 80% Strength)
Drone Control Unit I Drone Control Unit I Drone Control Unit I Drone Control Unit I Drone Control Unit I
Anti-Explosive Pump II Anti-Kinetic Pump II Anti-Thermic Pump II
Firbolg x15 Heavy Shield Maintenance Bot II x60 Heavy Armor Maintenance Bot II x15 Wasp EC-900 x15 Garde II x15 Ogre II x60
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Drone bay needs lovin', I know.
Shields: 137,500HP EM: 12.5% Resistance Thermal: 30% Resistance Kinetic: 47.5% Resistance Explosive: 56.3% Resistance
Armor: 285,182HP EM: 84.7% Resistance Thermal: 86.2% Resistance Kinetic: 86.2% Resistance Explosive: 80.8% Resistance
Hull: 187,500HP EM: 60.0% Resistance Thermal: 60.0% Resistance Kinetic: 60.0% Resistance Explosive: 60.0% Resistance
Effective HP: 2,521,187HP
DPS: Firbolg x15 = 1875/DPS
((I covered the **logistics** by drones. Obviously I'd be carrying more.))
Capacitor Lasts: 57m, 48s (Indefinitely if I don't run the Web+Point. I could always throw an extra 3B into it for x3 Commander Cap-Rechargers).
Sustained Defense: 2,746 Reinforced Defense: 2,746
Also have various implants to increase scan resolution, etc. Yes, it's an expensive setup. I know this. I am looking at the *idea* of it.
Thoughts?
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whisk
The Movement
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Posted - 2008.08.16 20:35:00 -
[2]
Originally by: Kira Novia So here I am screwing around with Eve-Fitting-Tool and decided to try my hand at fitting a Thanatos. Not for your *standard* logistics per-se but something useful in a fleet setup. Something that can actually defend itself. I see Carriers getting rolled all the time and well, yeah. I am still messing with the drone bay but this is what I've got so far:
[Thanatos, Lawlz] Damage Control II Corpus X-Type Armor EM Hardener Corpus X-Type Armor Thermic Hardener Corpus X-Type Armor Kinetic Hardener Corpus X-Type Armor Explosive Hardener Capital Armor Repairer I
Dark Blood Cap Recharger Dark Blood Cap Recharger Dark Blood Cap Recharger Tobias' Modified Warp Disruptor Naiyon's Modified Stasis Webifier
Drone Control Unit I Drone Control Unit I Drone Control Unit I Drone Control Unit I Drone Control Unit I
Anti-Explosive Pump II Anti-Kinetic Pump II Anti-Thermic Pump II
Firbolg x15 Heavy Shield Maintenance Bot II x60 Heavy Armor Maintenance Bot II x15 Wasp EC-900 x15 Garde II x15 Ogre II x60
--------------
Drone bay needs lovin', I know.
Shields: 137,500HP EM: 12.5% Resistance Thermal: 30% Resistance Kinetic: 47.5% Resistance Explosive: 56.3% Resistance
Armor: 285,182HP EM: 84.7% Resistance Thermal: 86.2% Resistance Kinetic: 86.2% Resistance Explosive: 80.8% Resistance
Hull: 187,500HP EM: 60.0% Resistance Thermal: 60.0% Resistance Kinetic: 60.0% Resistance Explosive: 60.0% Resistance
Effective HP: 2,521,187HP
DPS: Firbolg x15 = 1875/DPS
((I covered the **logistics** by drones. Obviously I'd be carrying more.))
Capacitor Lasts: 57m, 48s (Indefinitely if I don't run the Web+Point. I could always throw an extra 3B into it for x3 Commander Cap-Rechargers).
Sustained Defense: 2,746 Reinforced Defense: 2,746
Also have various implants to increase scan resolution, etc. Yes, it's an expensive setup. I know this. I am looking at the *idea* of it.
Thoughts?
another EFT warrior
Adapt or Die
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Kira Novia
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Posted - 2008.08.16 20:37:00 -
[3]
Well I have *most* of the needed money. Am only 1.6B shy.
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Lorz0r
You're Doing It Wrong
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Posted - 2008.08.16 20:41:00 -
[4]
If a carrier is gonna go down, it's gonna go down regardless of fittings.
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Kira Novia
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Posted - 2008.08.16 20:43:00 -
[5]
Yeah. But the goal here is to make it as difficult as possible to kill.
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Hunlight Faithus
Sky Net Industries Pure.
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Posted - 2008.08.16 20:48:00 -
[6]
don't waste your isk just t2 fit it its not worth it especialy with the thanatos tanks badly. ------------------------------------------------------
[/url]
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Lorz0r
You're Doing It Wrong
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Posted - 2008.08.16 20:51:00 -
[7]
if you want a pimped out tank then use a chimera. that thing can take an astounding amount of punishment
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Zeba
Minmatar Pator Tech School
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Posted - 2008.08.16 20:51:00 -
[8]
But.. But.. Faction mods are so shiney!
inappropriate signature. ~WeatherMan |
Furb Killer
Gallente The first genesis Veritas Immortalis
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Posted - 2008.08.16 20:54:00 -
[9]
Disclaimer: I have never used caps and wont use them for quite some time.
I always wonder what peoples obsession is with tackling gear on carriers for a fleet. (if you are station camping in a carrier i would still use a command ship or something similar for the tackling and remote rep it with the carrier, but that is something different). I dont got exact numbers but i have this feeling that that warp disruptor + webber allready cost several billions. Why not let other do the tackling in your fleet? And without sensor booster it will take you half a year anyway to lock on anything sub capital.
And it looks to me like you got a serious lack of cap.
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Gunner Cid
The Carebear Stare
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Posted - 2008.08.16 20:55:00 -
[10]
Do DB Cap rechargers give any benefit over T2 other than cpu savings?
Wouldnt a dbl rep corpum eanm work out better?
With no excess cap recharge dont you think that one neut would ruin your multi billion isk fit carrier?
With 2.7k dps tanked thats what 3-4 BSes and an arazu with damp to overwhelm you, ntm any neuts or jams etc etc.
Just food for thought
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Chronus26
Team Laser Explosion Molotov Coalition
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Posted - 2008.08.16 22:19:00 -
[11]
I participated in a lot of fights in my Thanatos over the course of about a year. You wanna know how many times an enemy fleet took me into armor?
Never.
Take it from sombody who was just like you in the beginning. Numbers are only half the story. Experience taught me that the best defence for a carrier pilot is having friends and keeping them alive. Having a pimpage tank is all good and fine, but I guarantee you, having 10 friendly battleships that would otherwise be dead on your side will give you a much better chance of survival.
Save your cash, go for T2 hardeners and and extra rep.
T2 cap rechargers have = stats as DB.
I'm not up to speed on the officer market these days, but Officer disruptors used to be exceedingly rare, not to mention exceedingly expensive. I use dark blood Disruptor for my small gang fit. in Large gangs you'll have a 'dictor or at least enough tacklers.
Replace that web with a Shadow Serp sensor booster. No carrier fit should ever be without at least one. Drop 2-3 Web drones if you need to slow something down that badly.
Too many DCus. 2x capital logistics mods (Shiled and Armor is a nice combo). That's a must really.
Now, mix and match: Smartbombs, Energy neutralisers, DCUs. -----
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Cpt Constantinus
Celestial Janissaries
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Posted - 2008.08.16 22:49:00 -
[12]
Go for light faction. Perhaps some navy/TS eanms, a good navy smartbomb or a faction neut and fit the rest with t2 stuff. Then use the safed isk to buy something else, oh, and get rid of the drone controle units in favour of capital remote reppers/shield boosters.
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DarthJosh
DEATHFUNK
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Posted - 2008.08.16 22:52:00 -
[13]
i don't see triage.
this setup fails.
if you're gonna spend this much isk on a ship, atleast have the skills to back it up. triage will really make those modules shine, otherwise this is null. your carrier will die to a nos bs gang and drop like a sack of turds. -
Desusigs! |
Darth Kenzie
Amarr Killer Koalas Kingdom of Butan
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Posted - 2008.08.16 23:06:00 -
[14]
Edited by: Darth Kenzie on 16/08/2008 23:13:45 Well couple problems.
1) if you are using this in a fleet you are going to want cap remote armor reps for RR tanking 2) if you are thinking solo(very foolish), or bait, or small gang you are going to want Smartbombs and nuets 3) if you are thinking general survivablity still you want smartbombs and nuets 4) if you are thnking of siting in a pos for max fighter suport, then yeah your highs are fine but why waste isk on the faction tank? (though you should still put a rr on to provide logistics suport as your fleet m8s warp in and out of the fight)
In short your highs are poorly suited to every situation, and your faction tank well better then a tec2 won't actually save your ass in a game where small allaince can hot drop 20+ dreads (even if you working in a cyno jammed system most raiding partys pack enough nuets to garentee that even if they can't break your tank strait up they can break your cap)
Bottom line lots of fighters makes you feel cool, SB's and nuets keep you alive and RR makes you usefull. Also officer point and web... riiiight, what a waste.
edit: just noticed this, if you want a tank go for 2x Cap reps (I know a simplly tec2 fit archon can perma run two reps for 4400ish Defense efficency) ------- I am the King of Rome and above grammar. |
Kilostream
Roving Guns Inc. RAZOR Alliance
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Posted - 2008.08.16 23:58:00 -
[15]
A lot of people have posted the obvious here - and you're right that is a very expensive setup.
Here's what I would ask you (or more accurately, what you should be asking yourself) - what am I actually going to use this carrier for? what do I expect to be able to do with it?
You seem to be focusing on tank, whilst tipping a hat towards tackling.
I'd say you're not a million miles out on that bit - Thanatos is probably the best tackling carrier for a variety of reasons.
However - your focus on the tank seems to have missed out the de-tackling element - tanking is no good if all it does is delay your death by a minute or two...
I notice your high slots have an absence of energy neutralizers (good for screwing over people tackling you) smartbombs (good for screwing over fighters/drones/people tackling you) and light and medium t2 drones in the bay (good for screwing over fighters/drones/people tackling you)
My advice would be ditch all the x-type gear, (keep the isk towards another carrier!) swap out for bog t2. Ditch the rigs - fit cap recharge rigs Ditch the cap rechargers, fit sensor boosters
Ditch the drone controls, fit at least 2 heavy neuts and a combination of smarties and maybe a cloak if you so desire - if you must have more fighters, train carrier skill further!
Free up some space in the dronebay for a ton of t2 lights and mediums.
The result will be a whole lot more versatile and only marginally less durable - the forseeable circumstances where the x-type tank will make the difference between life or death is marginal at best - certainly when you have no ability to de-tackle yourself, as your fitout currently indicates.
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Manu Hermanus
IDLE GUNS IDLE EMPIRE
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Posted - 2008.08.17 00:40:00 -
[16]
Originally by: Kira Novia
[Thanatos, Lawlz]
pretty much sums the whole thing up
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Kira Novia
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Posted - 2008.08.17 00:52:00 -
[17]
Edited by: Kira Novia on 17/08/2008 00:53:19
Originally by: Kilostream However - your focus on the tank seems to have missed out the de-tackling element - tanking is no good if all it does is delay your death by a minute or two...
Just to clarify, I haven't.
40km point with x2 strength 40km web with -80% speed bonus drones
tackler = dead.
To answer another question:
Mostly this carrier would be low-sec. Not 0.0 I wanted a high-resistance tank for a number of reasons.
Basically it'd be used for moving stuff and mild logistics. I handled the logistics aspect by being able to field either x15 large t2 armor maint bots or x15 large t2 shield maint bots.
Oh yes and it has a decent offensive ability with x15 drones.
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Artemis Rose
Odd End of the Universe
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Posted - 2008.08.17 01:55:00 -
[18]
Anytime I see tackle on a carrier, I cringe.
Also, I'd change the resist rigs out for CCC rigs, since cap is life. Change the dark blood cap rechargers to basic T2, and honestly, I'd save the Corpus-X gear for mothership, not a Carrier. As somebody said in this thread, a Thanatos tank isn't very strong, and you will go down if shot hard enough. __________________________________________________
Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine. WTB Purple Nerf Bat. |
goober nuts
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Posted - 2008.08.17 03:03:00 -
[19]
if this is for low sec and you get sent guns it will pop your logistic drones asap and station/gate guns will shoot at your fighters... on the fit idk just let me know so i can come damp ya to hell or jam ya to hell
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Kilostream
Roving Guns Inc. RAZOR Alliance
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Posted - 2008.08.17 12:05:00 -
[20]
Originally by: Kira Novia Edited by: Kira Novia on 17/08/2008 00:53:19
Originally by: Kilostream However - your focus on the tank seems to have missed out the de-tackling element - tanking is no good if all it does is delay your death by a minute or two...
Just to clarify, I haven't.
40km point with x2 strength 40km web with -80% speed bonus drones
tackler = dead.
To answer another question:
Mostly this carrier would be low-sec. Not 0.0 I wanted a high-resistance tank for a number of reasons.
Basically it'd be used for moving stuff and mild logistics. I handled the logistics aspect by being able to field either x15 large t2 armor maint bots or x15 large t2 shield maint bots.
Oh yes and it has a decent offensive ability with x15 drones.
Web and Scram are tackling gear - there is a difference between tackling and de-tackling.
You're welcome to ignore the advice everyone gives you here - I just wish I could be a fly on the wall when your multi-billion isk bag of fail gets killed within 5 minutes of it's first hostile engagement.
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TerrorBaBy
Nearly Feared
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Posted - 2008.08.17 12:37:00 -
[21]
LOCATOR AGENT ACTIVATE! _______________
Originally by: Constance Harme It's like willfully getting into a car full of strangers and then being driven out to the woods and being shot.
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tifelos
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Posted - 2008.08.17 12:50:00 -
[22]
This is so fail
Only one type of fighter? 5 drone controls?????LOL Officer items that should be on a Mom???? No medium, light and other types of ECM drones??? No Neuts/Smartbombs? One rep? No remote rep?
NEVER fit a carrier with officer mods, T2 and Faction only. All it takes is a ONE ceptor and ONE falcon to pin you down someone to open a cyno couple of dreads pop in, you're dead. You think your officer web and point will save you then?
Get of EFT and actually use the ship. Then you might understand.... These numbers mean nothing in eve.
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Larkonis Trassler
Neo Spartans
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Posted - 2008.08.17 13:07:00 -
[23]
Originally by: Kira Novia Edited by: Kira Novia on 16/08/2008 20:35:42 So here I am screwing around with Eve-Fitting-Tool and decided to try my hand at fitting a Thanatos. Not for your *standard* logistics per-se but something useful in a fleet setup. Something that can actually defend itself. I see Carriers getting rolled all the time and well, yeah. I am still messing with the drone bay but this is what I've got so far:
[Thanatos, Lawlz] Damage Control II Corpus X-Type Armor EM Hardener Corpus X-Type Armor Thermic Hardener Corpus X-Type Armor Kinetic Hardener Corpus X-Type Armor Explosive Hardener Capital Armor Repairer I
Dark Blood Cap Recharger Dark Blood Cap Recharger Dark Blood Cap Recharger Tobias' Modified Warp Disruptor (40KM Range, x2 Strength) Naiyon's Modified Stasis Webifier (40KM Range, 80% Strength)
Drone Control Unit I Drone Control Unit I Drone Control Unit I Drone Control Unit I Drone Control Unit I
Anti-Explosive Pump II Anti-Kinetic Pump II Anti-Thermic Pump II
Firbolg x15 Heavy Shield Maintenance Bot II x60 Heavy Armor Maintenance Bot II x15 Wasp EC-900 x15 Garde II x15 Ogre II x60
--------------
Drone bay needs lovin', I know.
Shields: 137,500HP EM: 12.5% Resistance Thermal: 30% Resistance Kinetic: 47.5% Resistance Explosive: 56.3% Resistance
Armor: 285,182HP EM: 84.7% Resistance Thermal: 86.2% Resistance Kinetic: 86.2% Resistance Explosive: 80.8% Resistance
Hull: 187,500HP EM: 60.0% Resistance Thermal: 60.0% Resistance Kinetic: 60.0% Resistance Explosive: 60.0% Resistance
Effective HP: 2,521,187HP
DPS: Firbolg x15 = 1875/DPS
((I covered the **logistics** by drones. Obviously I'd be carrying more.))
Capacitor Lasts: 57m, 48s (Indefinitely if I don't run the Web+Point. I could always throw an extra 3B into it for x3 Commander Cap-Rechargers).
Sustained Defense: 2,746 Reinforced Defense: 2,746
Also have various implants to increase scan resolution, etc. Yes, it's an expensive setup. I know this. I am looking at the *idea* of it.
Thoughts?
Please tell me where you are going to fly this thing. Also AFAIK Naiyons web is not available, there may only be one in existance and I'm sure Entity has it and won't give it up.
But yeah, that is pretty suboptimal, you will die without support. Logistics drones are far less useful than cap remote reps. They have saved my bacon on many occassion. X-Type hardeners on a carrier are for people with too much money. Try going for.
Highs: 1-2 Cap Armour RR 0-1 Cap Shield 1 Heavy Neut 1-2 Large Smartbombs Mids: 3-4 Cap Recharger 0-1 Point 0-1 Sensor Booster II 0-1 ECCM Lows: 2 Cap Armour Reps EXP/KIN/THERM Hard II 1 DC II Rigs CCCs
If you must pimp... get a 30km Neut first then faction smarties, then faction SB. Nothing else. With good cap skills can permarun both local reps or 1 remote rep with another on burst. Smartbombs take off a good deal of drone dps. Neut Is there to stop tacklers if you are traveling solo. Point may be useful if you're support gets taken out. Assumption of Risk |
Felix Dzerzhinsky
Caldari Wreckless Abandon Un-Natural Selection
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Posted - 2008.08.17 13:26:00 -
[24]
Drone control units are not good,
smartbombs, cloak, remote repping (both shield and armor) are really more the kind of thing your looking for. Also, all that faction stuff is wasted on a Thanatos - T2 is enough. If you really want to use those kinds of mods. . .get a Nyx. ----
GO BLUE!! |
whisk
The Movement
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Posted - 2008.08.17 14:21:00 -
[25]
Originally by: Felix Dzerzhinsky Drone control units are not good,
smartbombs, cloak, remote repping (both shield and armor) are really more the kind of thing your looking for. Also, all that faction stuff is wasted on a Thanatos - T2 is enough. If you really want to use those kinds of mods. . .get a Nyx.
Aeon > nyx
Adapt or Die
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Damares
KIA Corp KIA Alliance
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Posted - 2008.08.17 15:53:00 -
[26]
Originally by: DarthJosh i don't see triage.
this setup fails.
if you're gonna spend this much isk on a ship, atleast have the skills to back it up. triage will really make those modules shine, otherwise this is null. your carrier will die to a nos bs gang and drop like a sack of turds.
not having a triage doesnt make the fit fail, while in this case, the fit is stupid, not having a triage is all fair and good, triage = for shield transfering POS' with a rack of shield transfer cap rechargers and relays. your much better off being part of the spider tank than being in triage, and not being crippled in one place. and ofc, no drone usage when in triage.
i wouldnt fit tackle on a thanatos, but i know a warp disrupter has its supporters, web though is not worth it, if you wanna deal with tacklers, fit a heavy neut and a coupla smart bombs.
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Larkonis Trassler
Neo Spartans
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Posted - 2008.08.17 16:32:00 -
[27]
Originally by: DarthJosh i don't see triage.
this setup fails.
LOL Triage. You mean the 'instant death for any carrier in a mid to large size engagement mod' Assumption of Risk |
Ulasim
Central Research Nexus
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Posted - 2008.08.18 06:35:00 -
[28]
Originally by: Larkonis Trassler
Originally by: DarthJosh i don't see triage.
this setup fails.
LOL Triage. You mean the 'instant death for any carrier in a mid to large size engagement mod'
It's also "ZOMG ZEE DRONE DAH DO NUTTIN!!!11elevenoneone!"
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Spigoe
Lone Starr Corporation
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Posted - 2008.08.18 09:16:00 -
[29]
Amarr Navy EANM's for 25 million a pop, that's what I use. That, and 2 Capital Armour Repairers and 1 Damage Control II.
Well, I might give you a tried, tested and approved fitting.
Lows 3x Amarr Navy EANM (or T2, but they're not expensive and you seem to have a little money to spend) 1x Damage Control II 2x Capital Armour Repairers
Mids 5x Cap Recharger II (You may switch one for an ECCM if you're up against jammers, but cap IS life)
Highs 2x Capital Remote Armour Repairers 1x Nuet 1x Smartbomb 1x Drone Control Unit (This is because I have a little compulsive disorder about even numbers, and I can't be arsed to train the skill to V, so it's my only choice of having 10 drones out, and 10 fighters rockz0rz b0xx0rz.)
---------
The Damage Control and DCU are both argueable, but the Damage Control is better than a fourth EANM, and the DCU has its explaination already. Smartbomb and Nuet should be faction, True Sansha isn't that expensive, but best named will do, especially if the carrier is used how 'it's supposed to be used', as a support platform. So don't forget to pack some Cap Booster Charges in your corp hangar!
Is this giving free intel on my precious? Probably, will anyone here have any use for it? Probably not. Did I write this post because I like to see my own writing in a way many like to hear their own voice? Certainly! |
Wil Smithx
Minmatar Suns Of Korhal
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Posted - 2008.08.18 12:42:00 -
[30]
Edited by: Wil Smithx on 18/08/2008 12:46:43
Originally by: Kira Novia Yeah. But the goal here is to make it as difficult as possible to kill.
Why not buy...
3 6 carriers *thwack*
You fragging idiot!
Edit: Sorry my first responce was based on the low slots only, I just saw the meds. Simply, you are beyond hope.
I'm betting that the neuting BS and pilot I could buy for your dumbass fitting will beat your noob eft fittings since you have NO REMOTE REPAIR FOR YOUR GANG!
Don't pimp this ship until you know what its used for fool!
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