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Thread Statistics | Show CCP posts - 0 post(s) |
GIJoeDirtbag
Caldari GoonFleet GoonSwarm
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Posted - 2008.10.12 05:27:00 -
[2011]
Edited by: GIJoeDirtbag on 12/10/2008 05:27:15 I also think that it's absolutely laughable that a company so dedicated to roleplaying aspects of a game gives set laws of physics, forces everyone to get used to them, and then decides that they just want to arbitrarily change the laws of physics as if God would change the laws of gravity to make the olympics more fair for fat people.
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GIJoeDirtbag
Caldari GoonFleet GoonSwarm
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Posted - 2008.10.12 05:27:00 -
[2012]
Edited by: GIJoeDirtbag on 12/10/2008 05:27:15 I also think that it's absolutely laughable that a company so dedicated to roleplaying aspects of a game gives set laws of physics, forces everyone to get used to them, and then decides that they just want to arbitrarily change the laws of physics as if God would change the laws of gravity to make the olympics more fair for fat people.
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Cornette
Black Screen of Death HUZZAH FEDERATION
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Posted - 2008.10.12 11:52:00 -
[2013]
Edited by: Cornette on 12/10/2008 11:53:32 I am voting against the nerf of speeds even though I was for a nerf of ludicrous speeds in the beginning. Why? Because CCP seems unable to fix a broken aspect of the game without breaking others in the process. Nor do I like that they want to make the game easier for defenders and owners of space and drastically make "guerrilla warfare" less viable.
Nozh mentioned that the speed was fine in "2004" and that I believe is the problem. We have a dev with a "2004" mindset that want to drastically alter "2008".
And that's my reason why I can't vote "yes".
Edit: forgot to klick the support-idea-thingy.
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Cornette
Black Screen of Death HUZZAH FEDERATION
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Posted - 2008.10.12 11:52:00 -
[2014]
Edited by: Cornette on 12/10/2008 11:53:32 I am voting against the nerf of speeds even though I was for a nerf of ludicrous speeds in the beginning. Why? Because CCP seems unable to fix a broken aspect of the game without breaking others in the process. Nor do I like that they want to make the game easier for defenders and owners of space and drastically make "guerrilla warfare" less viable.
Nozh mentioned that the speed was fine in "2004" and that I believe is the problem. We have a dev with a "2004" mindset that want to drastically alter "2008".
And that's my reason why I can't vote "yes".
Edit: forgot to klick the support-idea-thingy.
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Blind Jhon
Amarr Alenia psy departement
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Posted - 2008.10.12 12:19:00 -
[2015]
just no your 650mmII autocannon perfectly turn of wreking your untanked minmatar ship |
Blind Jhon
Amarr Alenia psy departement
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Posted - 2008.10.12 12:19:00 -
[2016]
just no your 650mmII autocannon perfectly turn of wreking your untanked minmatar ship |
Sandrinne Mirterois
Minmatar Alenia Labs
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Posted - 2008.10.12 12:21:00 -
[2017]
3 month skills for the vagabond.
now
1) 3 monts money back
2)3 months of skillpoint bonus i can cange, let's say for the deimos
3) stop nerfing everything -------- ...qui repentius currunt.... don't need to tank =) |
Sandrinne Mirterois
Minmatar Alenia Labs
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Posted - 2008.10.12 12:21:00 -
[2018]
3 month skills for the vagabond.
now
1) 3 monts money back
2)3 months of skillpoint bonus i can cange, let's say for the deimos
3) stop nerfing everything -------- ...qui repentius currunt.... don't need to tank =) |
bigjava
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Posted - 2008.10.12 12:28:00 -
[2019]
nano nerf = roaming nerf
why not nerf antimatter? why not nerf fof missiles? why not nerf falcons? why not nerf mitnal? why not nerf stargates's sentries? why not nerf concord bilboard? why not nerf the dominix? why not nerf tachions? and why no nerf veldspar?
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bigjava
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Posted - 2008.10.12 12:28:00 -
[2020]
nano nerf = roaming nerf
why not nerf antimatter? why not nerf fof missiles? why not nerf falcons? why not nerf mitnal? why not nerf stargates's sentries? why not nerf concord bilboard? why not nerf the dominix? why not nerf tachions? and why no nerf veldspar?
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SAI Peregrinus
State War Academy
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Posted - 2008.10.13 08:58:00 -
[2021]
I vote No. I'd be fine with the suggestion to make MWDs turn off other modules like cloaks do, as long as ABs got a buff to help.
No ship should ever be invulnerable, but the nerf as described is doing it wrong.
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SAI Peregrinus
State War Academy
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Posted - 2008.10.13 08:58:00 -
[2022]
I vote No. I'd be fine with the suggestion to make MWDs turn off other modules like cloaks do, as long as ABs got a buff to help.
No ship should ever be invulnerable, but the nerf as described is doing it wrong.
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Lady Bollocknose
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Posted - 2008.10.13 18:09:00 -
[2023]
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Lady Bollocknose
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Posted - 2008.10.13 18:09:00 -
[2024]
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lordjoel
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Posted - 2008.10.14 06:55:00 -
[2025]
i am completely against this change, and i almost never fly nano. It is easy enough to counter and harder to do than than the carebears would think. This change would also make it impossible to bump ships out of the docking radius of a station leading to ungodly amount of docking/undocking station games.
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lordjoel
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Posted - 2008.10.14 06:55:00 -
[2026]
i am completely against this change, and i almost never fly nano. It is easy enough to counter and harder to do than than the carebears would think. This change would also make it impossible to bump ships out of the docking radius of a station leading to ungodly amount of docking/undocking station games.
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foxclaw
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Posted - 2008.10.14 07:00:00 -
[2027]
against this crap
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foxclaw
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Posted - 2008.10.14 07:00:00 -
[2028]
against this crap
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Wolf Soldier
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2008.10.14 13:21:00 -
[2029]
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Wolf Soldier
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2008.10.14 13:21:00 -
[2030]
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MaDeX
Viper Intel Squad Sons of Tangra
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Posted - 2008.10.14 21:18:00 -
[2031]
I'm against the nano nerf
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MaDeX
Viper Intel Squad Sons of Tangra
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Posted - 2008.10.14 21:18:00 -
[2032]
I'm against the nano nerf
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Innate Carnage
Viper Intel Squad Sons of Tangra
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Posted - 2008.10.14 21:19:00 -
[2033]
Yes way, stop this nerf!!
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Innate Carnage
Viper Intel Squad Sons of Tangra
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Posted - 2008.10.14 21:19:00 -
[2034]
Yes way, stop this nerf!!
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Jeffery Lebowskie
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Posted - 2008.10.14 21:26:00 -
[2035]
AGAINST
Yeah no I don't think this a good idea at all,
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Jeffery Lebowskie
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Posted - 2008.10.14 21:26:00 -
[2036]
AGAINST
Yeah no I don't think this a good idea at all,
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PainMiester
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Posted - 2008.10.14 22:18:00 -
[2037]
i am against the nanno nerf- its not hard to kill a nano-vaga-or ishtar-- there are ships and tatics for that if ya cant handle that go back to carebear land---- if your gonna be in 0.0 grow some and stop crying--and o yea time to pay for your training muhahahahah
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PainMiester
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Posted - 2008.10.14 22:18:00 -
[2038]
i am against the nanno nerf- its not hard to kill a nano-vaga-or ishtar-- there are ships and tatics for that if ya cant handle that go back to carebear land---- if your gonna be in 0.0 grow some and stop crying--and o yea time to pay for your training muhahahahah
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the blender
Viper Intel Squad Sons of Tangra
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Posted - 2008.10.14 22:45:00 -
[2039]
I'm against the nano nerf cus'ummmmm I live in fountain which is conveniently placed for snake droppage and autumn walks, so long live the nano ***. "I'm gonna put you in a little dress and pod you!" |
the blender
Viper Intel Squad Sons of Tangra
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Posted - 2008.10.14 22:45:00 -
[2040]
Edited by: the blender on 14/10/2008 23:20:48 I'm against the nano nerf cus'ummmmm I live in fountain which is conveniently placed for snake droppage and autumn walks, so long live the nano ***. "I'm gonna put you in a little dress and pod you!" |
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