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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
subbz2k
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Posted - 2008.08.01 11:50:00 -
[1441]
against with all my 3 chars! theres no need for a nerf that masse
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Roulle
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Posted - 2008.08.01 12:49:00 -
[1442]
against.
Pve = missiles, pvp = missiles? so what u want keep for matars?
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Skilzo
Comply Or Die
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Posted - 2008.08.01 13:43:00 -
[1443]
AGAINST
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Blade Minmatar
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Posted - 2008.08.01 13:48:00 -
[1444]
Against
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Klayton Carc
PsyCorp
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Posted - 2008.08.01 14:26:00 -
[1445]
against |
ZulM
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Posted - 2008.08.01 16:49:00 -
[1446]
AGAINST
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kosh121
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Posted - 2008.08.01 16:51:00 -
[1447]
Signed
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Sylthi
Minmatar Coreward Pan-Galactic
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Posted - 2008.08.01 17:31:00 -
[1448]
People, be SURE to check the "Check here if you want to give your support to the idea/discussion going on" box when you are making your post, or your vote won't get properly tallied.
Thank you for your "No" vote on this critical issue.
Cheers.
P.S. My vote was tallied a LONG time ago, so this post is just a reminder to all of you. Peace. *
* |
Doc Fury
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Posted - 2008.08.01 17:36:00 -
[1449]
Devs need to focus on fixing the stuff that is already broken before they go are start breaking other stuff.
Recoding the application to fix/offset the prevalent and increasing LAG and DESYNC should be the #1 Dev priority and not just a priority.
They can worry about balancing the game features when it works properly.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'no.' |
Zoneh
Mizuro Cybon Said NO
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Posted - 2008.08.01 17:44:00 -
[1450]
Edited by: Zoneh on 01/08/2008 17:44:48 AGAINST the nano nerf ___________________
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Cat Gilligan
Blair Corporation
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Posted - 2008.08.01 17:45:00 -
[1451]
I support a nano nerf, but this is too extreme, too huge, and too fast.
CCP shouldn't be making huge sudden changes to gameplay mechanics. Look where that got SOE and SWG.
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Red Thunder
Most Wanted INC G00DFELLAS
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Posted - 2008.08.01 18:07:00 -
[1452]
moar votes!
Eagles may soar, but weasels dont get sucked into jet engines |
Corylus A'Villain
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Posted - 2008.08.01 18:21:00 -
[1453]
Not totally against but this nerf is too overwhelming. Killing t2 ships in favor of another classes is not a solution. I always though that nerf supposed to bring ballance. Delay this patch. Make more testing. Use feedback from actual testers on Singularity.
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Jade Constantine
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Posted - 2008.08.01 18:32:00 -
[1454]
This issue counts as the most popular public issue for the coming August 3rd meeting so we will be discussing it. I've certainly done some testing myself on SISI and I'd advise as many people as possible to do that too. Go there, form up nano gangs and anti nano gangs and see if its possible now for speed to escape 0.0 bubble gamps. Make sure the BH's and devs get to see for themselves what happens. Basically - having a huge ass thread like this is good for highlighting the issue and now thats certainly been done - but its now time to get testing on SISI and coming up with some specific proposals for how to improve the changes suggested in the devblog.
Star Fraction | Dare to Dream!
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Tetsuo Hourai
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Posted - 2008.08.01 18:50:00 -
[1455]
Supported, i want the game to stay as is, i encounter too few nanos for this to be an issue for me and when i do, generally we beat them with other counters. if speed need be nerfed, come up with another option, do not slow eve down as a whole to nerf 3 or 4 ships.
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Tatsue Nuko
Stimulus
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Posted - 2008.08.01 19:04:00 -
[1456]
It's an interesting idea for a rebalancing but way too drastic with effects that go beyond affecting just the targeted so-called "broken" gameplay mechs.
I would like to see many of these changes introduced, but one at a time so to speak, so that their real TQ effects can be evaluated without breaking down major areas of gameplay for a huge amount of people to adress a type of setup that is indeed eminently counterable...
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Spoonarithm
UK1 Zero G00DFELLAS
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Posted - 2008.08.01 19:23:00 -
[1457]
:)
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Brent Elder
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Posted - 2008.08.01 19:25:00 -
[1458]
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Kiarah
Janus Pilot Corps
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Posted - 2008.08.01 20:09:00 -
[1459]
Edited by: Kiarah on 01/08/2008 20:09:45 Bad nerf idea. Go back and think harder.
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Xeno Xandovar
Nebula Rasa Holdings Nebula Rasa
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Posted - 2008.08.01 20:24:00 -
[1460]
Againts.
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Pious Rage
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Posted - 2008.08.01 20:46:00 -
[1461]
Just Say NO To The Nano Nerf |
Mabe Odora
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Posted - 2008.08.01 20:50:00 -
[1462]
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solarwinds
Stimulus
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Posted - 2008.08.01 21:38:00 -
[1463]
AGAINST
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Ephemeron
Retribution Corp.
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Posted - 2008.08.01 21:39:00 -
[1464]
Originally by: Jade Constantine
This issue counts as the most popular public issue for the coming August 3rd meeting so we will be discussing it. I've certainly done some testing myself on SISI and I'd advise as many people as possible to do that too. Go there, form up nano gangs and anti nano gangs and see if its possible now for speed to escape 0.0 bubble gamps. Make sure the BH's and devs get to see for themselves what happens. Basically - having a huge ass thread like this is good for highlighting the issue and now thats certainly been done - but its now time to get testing on SISI and coming up with some specific proposals for how to improve the changes suggested in the devblog.
You have to keep in mind that this issue is so big that it goes beyond the quest for better game balance. This issue is very much about the conflict of playstyles.
You should be aware that it is possible to change a game in such a way as to make every ship balanced, yet not fun to play. For people whose ability to enjoy this game is at stake, "testing on SiSi" isn't going to do anything.
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Rachel Melach
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Posted - 2008.08.01 21:57:00 -
[1465]
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The Deceiver
Red Assault Brigades United Legion
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Posted - 2008.08.01 22:01:00 -
[1466]
Edited by: The Deceiver on 01/08/2008 22:02:59 against
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Squeegy
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Posted - 2008.08.01 22:16:00 -
[1467]
against
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Ronald Wagonwang
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Posted - 2008.08.01 22:18:00 -
[1468]
Against this terrible nerf
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Nemesor
Gallente Stimulus
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Posted - 2008.08.01 22:35:00 -
[1469]
This is a terrible nerf when taken as a whole. I am against it.
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pompafric
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Posted - 2008.08.01 22:35:00 -
[1470]
Against the nanonerf definately
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