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Jerid Verges
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Posted - 2008.07.27 14:24:00 -
[31]
Originally by: Also Aswell It might be cool to take Gallente Drone Speciliazation to 5, but 22 days training for 2% more damage?
If you ever decide you need to break from the game for 22 days you know which skill to train!
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Norrin Ellis
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Posted - 2008.07.27 23:58:00 -
[32]
Edited by: Norrin Ellis on 28/07/2008 00:01:44 This is a very interesting discussion, and there's not really a right answer for the OP. I recently biomassed a character with 33m SP, who was a jack of all trades and a master of very few. Now that I'm starting over from scratch, I am faced with weighing the pros and cons of training to Lv 5, as I'd like to become as versatile with this character as I was with the last.
Luckily, I'm not going into things blind this time, as I was with my first character. I also have the benefit of several hundred million ISK from Day 1, which makes things decidedly easier up front, but no less daunting in the grand scheme. I've got a lot of ground to cover, but I'm comfortable being a Station Ranger while I lay the groundwork.
First on the board was the Learning group. My original character had all 11 skills at Lv 5; it never paid off in training returns, due to periods of account inactivity and such. The best thing to do is use EveMON and set a plan to get to Learning 5, with all the attribute enhancement skills at 4/4 to get things moving. I had the added bonus of the aforementioned mountain of money, so I worked in Science 3 and Cybernetics 4 to plug in +4 implants for an instant dramatic boost.
The next phase of my plan, after all the learning skills are where I want them, is to lay the groundwork with Rank 1 skills in various groups. These are pre-requisites for so many things in the game that I've decided to train them all to Lv 4, so I've got a solid foundation. I'm covering most skill groups in this manner, from corporation management to trade, so I'll be able to handle a wide range of basic tasks, albeit with limited functionality.
After these are finished, I'll start focusing on offense - drones, gunnery, and maybe some missile skills to round out the mix. Once again, I'm going to Lv 4 on these, and EveMON tells me if any pre-reqs need to go to Lv 5. At this point, most of the skills my planner is scheduling to Lv 5 are already planned for Lv 4 in phase two of my master plan. You might prioritize defense, combat support skills, commerce, or any number of things, but you should have the Rank 1 basics in place already. Prioritize these themed blocks of skills and take them to Lv 4.
Once you've completed that phase of your master plan, you can start specializing and taking skills to Lv 5. Have you got everything in order and want to be a drone expert? Now you can start cranking out drone skills to Lv 5. Got a solid base for logistics and want to maximize your skills? Start selecting the ones that make the most sense for Lv 5.
Ideally, you should not start training to Lv 5 outside of pre-requisites until you are ready to specialize. If you blow all your time making your character 'top heavy' in a few skills, you may find you've neglected a crucial piece of the overall success puzzle.
One thing I see far too many players do, much to their financial detriment, is prioritize spaceship command skills up front, racing to get into a bigger, better ship without building the skills necessary to make effective use of it. You will be better served flying a frigate, destroyer, or cruiser until you're genuinely qualified to be moving up to a battleship. Your ship progression should follow your skill progression, though your skill plan should be based on reaching the goal of competently piloting your ship of choice.
To summarize, Lv 5 is important in its due time, but you will find yourself dead far less often if you build a broad base of useful Lv 4 skills before polishing some of them to perfection.
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BobbyCarter
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Posted - 2008.07.28 02:50:00 -
[33]
Originally by: joan arcangel
zomg nachos!
and yes having an edge is a great thing, but I don't think that an extra 2% damage from my drones will be worth that 20 days. 
at least not yet 
That 2% is per drone which is 10% on 5 drone's
The level of fail displayed in this response is borderline epic.
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Bladen Kerst
Caldari State Protectorate
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Posted - 2008.07.28 03:31:00 -
[34]
lol
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Krissam
Caldari Nomads Veritas Immortalis
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Posted - 2008.07.28 16:47:00 -
[35]
Originally by: BobbyCarter
Originally by: joan arcangel
zomg nachos!
and yes having an edge is a great thing, but I don't think that an extra 2% damage from my drones will be worth that 20 days. 
at least not yet 
That 2% is per drone which is 10% on 5 drone's
The level of fail displayed in this response is borderline epic.
Nope, definately 100% epic fail overhere on this side of the border aswell -------- LOL I have no sig! |

Also Aswell
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Posted - 2008.07.28 18:54:00 -
[36]
Norrin,
Good post and that's exactly what I did (except the starting over part). I started with Evemon very early on and it kept me out of mistakes. I also read a LOT of posts on these forums and got some excellent advice on the right way to train.
I keep around 20 skills in my Evemon Queue and shuffle them around to take best advantage of the time I can be logged into Eve and what do I need "right now" as opposed to a month from now. I'm always interrupting one skill train for another. I like to keep some what I call "shorts" which are skills that'll train in under 3 hours, and lots of "longs" which take more than 3 or four days.
I make sure the skill train around my real life, not the other way around!
This has been an excellent thread and I'd like to thank all of you for some exceedingly valuable input...
-Also Aswell
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Norrin Ellis
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Posted - 2008.07.29 00:27:00 -
[37]
Originally by: Also Aswell Norrin,
Good post and that's exactly what I did (except the starting over part). I started with Evemon very early on and it kept me out of mistakes. I also read a LOT of posts on these forums and got some excellent advice on the right way to train.
I keep around 20 skills in my Evemon Queue and shuffle them around to take best advantage of the time I can be logged into Eve and what do I need "right now" as opposed to a month from now. I'm always interrupting one skill train for another. I like to keep some what I call "shorts" which are skills that'll train in under 3 hours, and lots of "longs" which take more than 3 or four days.
I make sure the skill train around my real life, not the other way around!
This has been an excellent thread and I'd like to thank all of you for some exceedingly valuable input...
-Also Aswell
Since I'm sitting on a reasonably comfortable mountain of ISK, I've got the luxury of biding my time until skills finish, so I don't feel any particular sense of urgency on any skill. At the moment, I have over 130 days of training planned, and when that is finished, I still won't be able to fly anything other than Gallente frigates.
If I were truly "fresh out of the box," I'd probably take a bit different approach to the specific skills being trained, so I'd be able to get more entry level grinding accomplished. Fortunately, I can focus on more far-sighted objectives.
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Bladen Kerst
Caldari State Protectorate
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Posted - 2008.07.29 00:41:00 -
[38]
Originally by: Norrin Ellis
Originally by: Also Aswell Norrin,
Good post and that's exactly what I did (except the starting over part). I started with Evemon very early on and it kept me out of mistakes. I also read a LOT of posts on these forums and got some excellent advice on the right way to train.
I keep around 20 skills in my Evemon Queue and shuffle them around to take best advantage of the time I can be logged into Eve and what do I need "right now" as opposed to a month from now. I'm always interrupting one skill train for another. I like to keep some what I call "shorts" which are skills that'll train in under 3 hours, and lots of "longs" which take more than 3 or four days.
I make sure the skill train around my real life, not the other way around!
This has been an excellent thread and I'd like to thank all of you for some exceedingly valuable input...
-Also Aswell
Since I'm sitting on a reasonably comfortable mountain of ISK, I've got the luxury of biding my time until skills finish, so I don't feel any particular sense of urgency on any skill. At the moment, I have over 130 days of training planned, and when that is finished, I still won't be able to fly anything other than Gallente frigates.
If I were truly "fresh out of the box," I'd probably take a bit different approach to the specific skills being trained, so I'd be able to get more entry level grinding accomplished. Fortunately, I can focus on more far-sighted objectives.
What on earth made you biomass character with 33 mil sp?!
Btw I have 14 mil skills points and 10 mil of them are in skills trained to lvl 5 (20 skills total out fo 132 trained)
In 25 days I will have 1 more million of skill points in skills trained to lvl 5.
The reason behind it is that most of them are prerequistes for t2 stuff. Specialization is a key for new players like us. Veterans may have more versality than us, but if we stick with something they won't have advantege over us in what we do best
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Norrin Ellis
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Posted - 2008.07.29 01:38:00 -
[39]
Originally by: Bladen Kerst
Originally by: Norrin Ellis
Since I'm sitting on a reasonably comfortable mountain of ISK, I've got the luxury of biding my time until skills finish, so I don't feel any particular sense of urgency on any skill. At the moment, I have over 130 days of training planned, and when that is finished, I still won't be able to fly anything other than Gallente frigates.
If I were truly "fresh out of the box," I'd probably take a bit different approach to the specific skills being trained, so I'd be able to get more entry level grinding accomplished. Fortunately, I can focus on more far-sighted objectives.
What on earth made you biomass character with 33 mil sp?!
Btw I have 14 mil skills points and 10 mil of them are in skills trained to lvl 5 (20 skills total out fo 132 trained)
In 25 days I will have 1 more million of skill points in skills trained to lvl 5.
The reason behind it is that most of them are prerequistes for t2 stuff. Specialization is a key for new players like us. Veterans may have more versality than us, but if we stick with something they won't have advantege over us in what we do best
I was planning to give up video games, and having that character sitting there was a big draw, so I thought if I dumped him, I'd have no incentive to play again. As it turns out, it's the people I've met in EVE who have made it really worthwhile, and they keep me coming back for more good times.
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Bladen Kerst
Caldari State Protectorate
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Posted - 2008.07.29 02:03:00 -
[40]
Originally by: Norrin Ellis
Originally by: Bladen Kerst
Originally by: Norrin Ellis
Since I'm sitting on a reasonably comfortable mountain of ISK, I've got the luxury of biding my time until skills finish, so I don't feel any particular sense of urgency on any skill. At the moment, I have over 130 days of training planned, and when that is finished, I still won't be able to fly anything other than Gallente frigates.
If I were truly "fresh out of the box," I'd probably take a bit different approach to the specific skills being trained, so I'd be able to get more entry level grinding accomplished. Fortunately, I can focus on more far-sighted objectives.
What on earth made you biomass character with 33 mil sp?!
Btw I have 14 mil skills points and 10 mil of them are in skills trained to lvl 5 (20 skills total out fo 132 trained)
In 25 days I will have 1 more million of skill points in skills trained to lvl 5.
The reason behind it is that most of them are prerequistes for t2 stuff. Specialization is a key for new players like us. Veterans may have more versality than us, but if we stick with something they won't have advantege over us in what we do best
I was planning to give up video games, and having that character sitting there was a big draw, so I thought if I dumped him, I'd have no incentive to play again. As it turns out, it's the people I've met in EVE who have made it really worthwhile, and they keep me coming back for more good times.
Uhm one would expect someone with such ammount of skill points to be aware of Character Trading forum. Surely your mates would have appreciated iskies you could have gotten from selling it?
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Norrin Ellis
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Posted - 2008.07.29 03:17:00 -
[41]
Originally by: Bladen Kerst
Originally by: Norrin Ellis
I was planning to give up video games, and having that character sitting there was a big draw, so I thought if I dumped him, I'd have no incentive to play again. As it turns out, it's the people I've met in EVE who have made it really worthwhile, and they keep me coming back for more good times.
Uhm one would expect someone with such ammount of skill points to be aware of Character Trading forum. Surely your mates would have appreciated iskies you could have gotten from selling it?
I am one of those nerds affectionately referred to as "roleplayers," so selling one of my characters is unthinkable. I'll be dead in the cold, cold earth before I allow anyone to masquerade as one of my creations, ruining whatever reputation I've made for myself.
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Broegitte Bardot
BINFORD Solidus Alliance
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Posted - 2008.07.29 07:25:00 -
[42]
logistics IV: 60% cap reduction = 40% still required logistics V: 75% cap reduction = 25% still required
0.25/0.4 = 1.6
60% improvement!
"negative" bonuses rule... alt of Roemy Schneider (probably lacking game time again) |

Avan Sercedos
A-1 Bonding
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Posted - 2008.07.29 21:13:00 -
[43]
Originally by: joan arcangel
zomg nachos!
and yes having an edge is a great thing, but I don't think that an extra 2% damage from my drones will be worth that 20 days. 
at least not yet 
That 2% is per drone which is 10% on 5 drone's
Fail maths are fail
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J Valkor
Invicta.
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Posted - 2008.07.29 22:14:00 -
[44]
If you use heavy missiles, a lot, training heavy missile spec. to 5 is going to help you more than, say, biology to 5.
And some level 5 skills just do a shit load for you. Command Ship 5 is a good example of that. Because of how multiplicative the bonuses are, an extra 5% may be a lot more than you think it is.
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Aya Otosaki
Titan Indurstrial
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Posted - 2008.07.31 15:04:00 -
[45]
its better to be versatile than to overspec. ----- Ignorance is my strength. |
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