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Tefkros
The Dead Pod Society Chain of Chaos
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Posted - 2008.07.05 08:45:00 -
[31]
Originally by: Spartan Magehand
But I have to agree. The game design has got a bit out of hand here. They class flying a ship to a destination an exploit, but apparently tricks such as stealing cargo then waiting for the original owner to steal it back so that they can kill you for free is not an exploit, even in a sec 1.0 system.
Exploiting the other persons stupidity is not the same as exploiting game mechanics. As you have just proven with your "I quit" statement, EVE is no place for the mentally inadequate. It's like skydiving. It's not for everyone. Take up golf.
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VB Sarge
The Bastards
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Posted - 2008.07.05 09:01:00 -
[32]
btw, Eve came out before WoW did... so the whole WoW clone comment, seemed, a bit off to me.
Also, if I may, speaking in absolutes makes you come across as an idiot... Myself and my corp mates that I fly with, love a good fight. The "pirates" that only engage if they have a 100% chance of succeeding are pretty weak, and I wouldn't go so far as labeling them as "pirates."
Would it be fun for me personally to take a big ship into a FW site that only allows Frigs? No. There's no challenge, there's no risk (vice a 100 frigate blob) and there for sure wouldn't be much of a reward. I am completely behind this being labeled as an exploit with all of the punitive actions behind it. It should hopefully weed out the few weaklings that were doing this in order to get a few kills.
As far as camping the accelleration gate, I am all for that... I have gotten a few kills that way (busting the camps) and has made for some very fun fights. It's great to have somewhere to fight other than a station or a gate these days. www.the-bastards.com Ask me about recruiting options |
Spartan Magehand
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Posted - 2008.07.05 20:21:00 -
[33]
Originally by: Tefkros
Originally by: Spartan Magehand
But I have to agree. The game design has got a bit out of hand here. They class flying a ship to a destination an exploit, but apparently tricks such as stealing cargo then waiting for the original owner to steal it back so that they can kill you for free is not an exploit, even in a sec 1.0 system.
Exploiting the other persons stupidity is not the same as exploiting game mechanics. As you have just proven with your "I quit" statement, EVE is no place for the mentally inadequate. It's like skydiving. It's not for everyone. Take up golf.
Actually, golf is a lot more exciting than spending hours upon hours watching a laser poke at a rock, oh touchy one proving just how unfriendly the community is.
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Blood Daemon
Gallente Federal Navy Academy
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Posted - 2008.07.05 20:31:00 -
[34]
Originally by: Spartan Magehand
Originally by: Tefkros
Originally by: Spartan Magehand
But I have to agree. The game design has got a bit out of hand here. They class flying a ship to a destination an exploit, but apparently tricks such as stealing cargo then waiting for the original owner to steal it back so that they can kill you for free is not an exploit, even in a sec 1.0 system.
Exploiting the other persons stupidity is not the same as exploiting game mechanics. As you have just proven with your "I quit" statement, EVE is no place for the mentally inadequate. It's like skydiving. It's not for everyone. Take up golf.
Actually, golf is a lot more exciting than spending hours upon hours watching a laser poke at a rock, oh touchy one proving just how unfriendly the community is.
Agreed, why can't we all be fwiends!!!
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Tefkros
The Dead Pod Society Chain of Chaos
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Posted - 2008.07.06 11:36:00 -
[35]
Edited by: Tefkros on 06/07/2008 11:41:37
Originally by: Spartan Magehand
Originally by: Tefkros
Originally by: Spartan Magehand
But I have to agree. The game design has got a bit out of hand here. They class flying a ship to a destination an exploit, but apparently tricks such as stealing cargo then waiting for the original owner to steal it back so that they can kill you for free is not an exploit, even in a sec 1.0 system.
Exploiting the other persons stupidity is not the same as exploiting game mechanics. As you have just proven with your "I quit" statement, EVE is no place for the mentally inadequate. It's like skydiving. It's not for everyone. Take up golf.
Actually, golf is a lot more exciting than spending hours upon hours watching a laser poke at a rock, oh touchy one proving just how unfriendly the community is.
Learn to read and comprehend before proving, exactly, how unfriendly the community can be. I might have a slight grammar mistake but the meaning was clear.
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Orion Eridanus
Dark Nova Crisis Chain of Chaos
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Posted - 2008.07.07 02:40:00 -
[36]
Tef is plenty friendly, we used to try to blow each other up, now we're friends.
Originally by: Paulo Damarr That is a most Excellent Drake fitting, you are lucky to have survived.
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Nethras
Minmatar Tribal Liberation Force
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Posted - 2008.07.07 18:13:00 -
[37]
Originally by: Marcellus Corteaz This is a bit unreasonable. Why are FW plexes closer to their acceleration gates than static plexes or missions? If players aren't supposed to slowboat to the complex, CCP could've set the distance at 100000km instead.
No offense to GM Grimmi, but could we get a confirmation from a game designer that the distance wasn't meant to be so short?
No distance would be sufficient to keep someone from warping a properly sized ship into the plex, and managing through practice and luck to get a bookmark just off the deadspace grid - that is, the maximum distance the current mechanics can force you to travel is based on grid size, not where the gate is, and it's easier to tell us not to do it than to change the mechanics
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Drethon
Gallente Selinir
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Posted - 2008.07.07 18:51:00 -
[38]
Edited by: Drethon on 07/07/2008 18:52:11
Originally by: Spartan Magehand But I have to agree. The game design has got a bit out of hand here. They class flying a ship to a destination an exploit, but apparently tricks such as stealing cargo then waiting for the original owner to steal it back so that they can kill you for free is not an exploit, even in a sec 1.0 system.
Did you notice the part whereby:
a) Stealing your goods first allows you to kill them for free if you bring a bigger ship. b) You have nice big warning (if not disabled) telling you not to seal goods back. c) There are secure containers or cargo expanders that allow you to put the ore in safe places that cannot be stolen?
This may just be perpetuating rumors but I've heard that CCP never intended for can mining, they intended for you to hold onto ore or put it into secure cans you can purchase on the market. Jetcans then have the increased reward and increased risk that balance each other out appropriately for a tactic that CCP seems to have washed their hands of and told the players to have at it (jetcan mining, not can swapping).
In my care bear years I have never lost a ship except blockade running, pay attention to those little warnings that doing this will get you killed.
On the FW exploit, it sounds like CCP said to themselves "Hmm, never thought they would MWD that far to get into a complex. Should have moved them further away or used different game mechanics." I don't think they ever though anyone would bypass the gates.
Why is it the pirates want to bring their Blasterthrons into a frigate complex? So you blew up ten frigates, I shoot bigger things in PvE. I'll consider respecting your accomplishments when you blow up ships that could kill you...
Edit: $&%#$*! forums... ____
"Some times peace must be purchased at the tip of a sword." |
Greenbolt
Minmatar Minmatar Ship Construction Services
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Posted - 2008.07.07 18:54:00 -
[39]
Ill jump into this one. The noobs like me kinda like fighting in cheap ships against other cheap ships in the complexes.
You want fun..fit out a cheap ship and come blow us up.
You want easy bragging rights about how uber you are with your 2000 kills..get a smart bombing BS and sit on a gate.
Or go join the Gallante nano squads. I hear they are rackin up impressive kills against the caldari.
--------------------------------------------------- Scordite -Who was it that said that flying minmatar is kinda like going down a flight of stairs on an office chair while firing an uzi? |
Darth Syphils
Amarr Noshikkan
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Posted - 2008.07.07 19:44:00 -
[40]
Can we get an official GM response to this question?
Is it ok if i sit 180 km off a t1 frig acceleration gate in my abaddon and just insta pop every frig that tries to run the plex?
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MaidMarion
Federal Defence Union
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Posted - 2008.07.07 22:09:00 -
[41]
Originally by: Darth Syphils Can we get an official GM response to this question?
Is it ok if i sit 180 km off a t1 frig acceleration gate in my abaddon and just insta pop every frig that tries to run the plex?
Was in a different thread but GM said it is ok to bring bigger ships TO the acceleration gate. You cannot try to circumvent the accel gate INTO the plex in any way.
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Ron Bacardi
Caldari Privateers
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Posted - 2008.07.07 22:52:00 -
[42]
Edited by: Ron Bacardi on 07/07/2008 22:52:57 Seriously, it's been answered. A little common sense and reading comprehension people.
Being at the accel gate is fine, doesnt matter what ship you have, bring your bloody titan FFS.
Being IN the plex with a ship other than intended by the accel gate...exploit. Nobody gives a rats ass how you got there, but if you are caught there, there's a problem.
/thinks about grabbing a bomb equipped Manti and camping an accel gate....
/gets a more economical disco-domi instead
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Jodi Goulsti
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Posted - 2008.07.08 15:53:00 -
[43]
Originally by: Spartan Magehand I am quitting the game... because I got bored with being griefed all the time while trying to do puny mining operations in sec 1.0 systems.
Griefed <> Getting your ship all 'splody
Just because you grieved does not mean you were griefed.
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Argenton Sayvers
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Posted - 2008.07.08 20:24:00 -
[44]
An exploit is when you paste a custom-made string into the account name field to cause a buffer overflow, then steal other people's CC info.
This is an "exploit", an excuse to not have QA, generel testing or game design.
You can see that this game is starting to spiral into madness when people have to ask "is it ok to sit at a gate and kill everyone who shows up, using a ship that is actually good for the job (=leaving them no fighting chance)"
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Invesco
Caldari State War Academy
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Posted - 2008.07.09 11:55:00 -
[45]
Originally by: Tefkros
Originally by: Spartan Magehand
But I have to agree. The game design has got a bit out of hand here. They class flying a ship to a destination an exploit, but apparently tricks such as stealing cargo then waiting for the original owner to steal it back so that they can kill you for free is not an exploit, even in a sec 1.0 system.
Exploiting the other persons stupidity is not the same as exploiting game mechanics. As you have just proven with your "I quit" statement, EVE is no place for the mentally inadequate. It's like skydiving. It's not for everyone. Take up golf.
:)
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