Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Marcus Harikari
Guitar Players of EVE
33
|
Posted - 2012.03.11 17:33:00 -
[1] - Quote
according to the dev blog http://community.eveonline.com/devblog.asp?a=blog&nbid=9129
Bombardment ships: provide heavy fire support to pin the enemy down with constant barrage of ordnance. Have great damage and range, average defense and mobility. Can be compared to artillery. EVE examples: Raven, Drake, caracal.
....???? I thought missiles aren't good at long ranges because of the time it takes for them to hit? Derp. And uhhh...average defense? Oh hell no, you better not be thinking of nerfing the Drake, again. |
Marcus Harikari
Guitar Players of EVE
33
|
Posted - 2012.03.11 17:37:00 -
[2] - Quote
oh wait but look at this: Combat ships: designed for direct fights, such vessels are usually found spear heading an attack force, or sniping from long range. Have great damage and defense, but poor mobility. A good representation would be 18th century "ships of the line". EVE examples: Abaddon, Rokh, Hyperion, Maelstrom, Ferox, Maller.
ferox, eh? i thought it had worse firepower AND worse defenses than the drake? hmmmmmmm? |
Marcus Harikari
Guitar Players of EVE
33
|
Posted - 2012.03.11 17:39:00 -
[3] - Quote
i guess if they want to buff the ferox, that would make sense...uhm...not sure what the point of sniping missile ships is tho.... |
Utremi Fasolasi
La Dolce Vita
46
|
Posted - 2012.03.11 17:40:00 -
[4] - Quote
Marcus Harikari wrote:according to the dev blog http://community.eveonline.com/devblog.asp?a=blog&nbid=9129 Bombardment ships: provide heavy fire support to pin the enemy down with constant barrage of ordnance. Have great damage and range, average defense and mobility. Can be compared to artillery. EVE examples: Raven, Drake, caracal. ....???? I thought missiles aren't good at long ranges because of the time it takes for them to hit? Derp. And uhhh...average defense? Oh hell no, you better not be thinking of nerfing the Drake, again.
Well against structures that's not so much an issue. And long range missile barrage is what makes Caldari missile boats so good in missions.
1. Warp in at 70 klicks 2. Blow up everything before it gets close enough to do damage 3. ??? 4. Profit. |
Doggy Dogwoofwoof
Doggy Missions
12
|
Posted - 2012.03.11 17:40:00 -
[5] - Quote
Marcus, missiles do full damage at that range, and have decent alpha, plus they cant miss. meaning there good at bombarding the target. |
Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
354
|
Posted - 2012.03.11 17:45:00 -
[6] - Quote
Try waiting until we see some stats before soiling your diaper. |
Fredfredbug4
Kings of Kill EVE Animal Control
72
|
Posted - 2012.03.11 20:01:00 -
[7] - Quote
Missiles are good at long range because they will never miss and naturally have long range. With good skills a tengu can launch HAMs out to 70km |
Zimmy Zeta
Battle Force Industries Tactical Invader Syndicate
941
|
Posted - 2012.03.11 20:20:00 -
[8] - Quote
"Bombardment" is the role those ships will get once the rebalancing is done. Same goes for the role of the ferox. I am just being slightly optimistic and going to assume that CCP knows perfectly well the "problem"- ships like ferox or prophecy and are going to address these issue in the course of rebalancing and applying new roles to them. -.- |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |