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Thread Statistics | Show CCP posts - 0 post(s) |
Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.02.02 15:03:00 -
[91]
An excellent guide for the first-timer!
I'm hurt that Ninja Salvaging shows up as the last on the list there, however, as it's really more lucrative than one might think. It's certainly more lucrative starting out than something like Mining or even Mission Running.
I like the guide! It's really, really helpful.
We're Recruiting! |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.02 16:02:00 -
[92]
Edited by: Akita T on 02/02/2009 16:04:34
First off, my space was quite limited, so, well, ninja-salvaging is "bundled" with other "dubious morality" acts since it can easily earn you enemies which might be a problem for you later. I tried to only touch on the basics of things you can do to earn ISK, not go in-depth for each one of them about how much you can or will earn, and linked (wherever possible) to resources that will give you clearer info about it. Several players added slightly more detailed info about particular aspects, and it's a good thing
_ Create a character || Fit a ship || Get some ISK |
Scereverly Eriyne
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Posted - 2009.02.08 22:50:00 -
[93]
Just what I needed. Spot on, thanks for the effort in this post. As a complete newb at Eve, this info is invaluable.
Cheers.
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Maglorre
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Posted - 2009.02.17 05:29:00 -
[94]
Originally by: Akita T
While annoying, it's a good thing too, since ore lost "accidentally" by not having enough cargo (auto-jetissoned in space without a can) is LOST.
Pretty sure that is wrong. I've not done many of these missions but the ones I did do had exactly the right amount of ore, not one unit more or less. You do not lose ore if a cycle overfills your cargo, despite what the popup message says. The excess ore is simply not removed from the asteroid.
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Ellova Sonovavich
Minmatar
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Posted - 2009.02.19 12:30:00 -
[95]
The easiest way to get rich is to make friends. The easiest way to get poor is make enemies.
______ Patience begets profit, profit begets power, power begets everything. |
Tranka Verrane
Public Venture Enterprises
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Posted - 2009.03.01 20:01:00 -
[96]
Friendly bump, far too many pages down the list.
Ingame: Channels&Mailing lists>Channels>Join>PVE>OK |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.03.03 22:40:00 -
[97]
Yeah, strange how many new threads with barely a couple of replies flood the front few pages in a couple of days... _ Create a character || Fit a ship || Get some ISK |
SadisticSavior
Caldari
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Posted - 2009.03.03 23:10:00 -
[98]
Great guide. Think I might try COSMOS missioning now.
(Reunification is Coming) |
Agent Known
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Posted - 2009.03.04 05:28:00 -
[99]
Originally by: Akita T Yeah, strange how many new threads with barely a couple of replies flood the front few pages in a couple of days...
It'll be worse with the influx of new users come M10
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.03.14 22:23:00 -
[100]
Bump for M10 new users _ Create a character || Fit a ship || Get some ISK |
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.03.19 04:50:00 -
[101]
Aww c'mon, this guide can't possible be COMPLETE already. And we don't have success (or failure) stories from all sides !
_ Create a character || Fit a ship || Get some ISK |
Sleazy Cabbie
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Posted - 2009.03.19 08:01:00 -
[102]
Edited by: Sleazy Cabbie on 19/03/2009 08:01:26 Okay. The REAL beginners guide to making isk in Eve.
Step 1) Create a concept in your head, of what you want to do. Anything you can imagine no matter how unlikely or outlandish. Step 2) Hoe missions until you have enough resources to begin doing what you thought of in Step 1. Step 3) Execute the idea from Step 1. Step 4) If the idea isn't profitable enough by itself to SUSTAIN itself, supplement with occaisional mission running. Step 5) Keep developing your idea, evolve, figure out ways to make it self-sustaining. Step 6) Mission Hoe as necessary to invest in your idea. Step 7) If your idea is ultimately NOT self-sustaining, think of a different concept, and go to Step 2.
Some professions you can do in Eve :
1) Miner (boring to some, Zen to others) 2) Salvager (I do not consider ninja salvaging dishonorable unless done in the spirit of wanting to grief, there is nothing wrong with flying around salvaging and looting wrecks of people who are done ratting and have logged off.) 3) Builder (rough business to get into unless you use the "Convenience Store" concept, that is go somewhere fairly populated that doesn't have a good market, and either haul or produce EVERYTHING they might need in small quantities, basically like a trade hub except its mostly your stuff for sale.) 4) Explorer (haven't tried this profession personally, people say it's lucrative and addictive.) 5) Scammer/Pirate/Criminal (I don't do this but whatever floats your boat) 6) Recruiter (I've successfully made a living as a 1-man recruiting agency.) 7) Trader (sit in a hub, buy low, sell high) 8) Hauler (look for courier contracts, also can do courier missions in between jobs, also can buy low in far systems and haul them to sell. NPC trading IE buy livestock where it sells for low, transport it to where it sells for high, both the buyer and seller are NPC's.) 9) Work up standings to a faction and sell your services as a "standings pusher." 10) Scientist (work up R&D agents and farm datacores.) 11) Scientist II (Buy BPO's, either research and sell them, or research and sell copies.) 12) Assassin (You have good concord standings from whoring agents all day, you can suicide gank people for money. Not sure if this is possible anymore as they have buffed concord alot.) 13) Operate a POS, join an alliance that lets you put up your own moon mining POS. Also gas cloud harvesting tho I have no experience with this aspect of the game. 14) Make boosters (drugs, yes you can be a drug dealer.)
I'm sure there's hundreds of profs I have not mentioned, but that's the beauty of Eve, if you can think it, chances are you can do it.
Eve does not require you to be smart, it simply requires you to have an imagination.
There are no NPC's to point you to your next task. You need to be self-driven, figure out what you'd like to do, and do it.
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Jose Black
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Posted - 2009.03.27 13:06:00 -
[103]
Originally by: Maglorre
Originally by: Akita T
While annoying, it's a good thing too, since ore lost "accidentally" by not having enough cargo (auto-jetissoned in space without a can) is LOST.
Pretty sure that is wrong. I've not done many of these missions but the ones I did do had exactly the right amount of ore, not one unit more or less. You do not lose ore if a cycle overfills your cargo, despite what the popup message says. The excess ore is simply not removed from the asteroid.
I can confirm this.
There is however some mining missions with other types of ore around besides the one you need for completing the mission.
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Max Torps
Gallente eXceed Inc.
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Posted - 2009.04.02 22:07:00 -
[104]
This topic could do with some lovin' with the new players coming along.
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Dmitryilyin
Gallente Risky eXplosion Death or Glory
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Posted - 2009.04.07 15:41:00 -
[105]
Akita, could you tell us does delivered standings include Social bonus. For example you have Social 4 and got 2% Caldari fraction bonus, so you have 2.4% bonus, but will it be -1% or -1.2% to Gallente?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.04.07 19:51:00 -
[106]
Originally by: Dmitryilyin Akita, could you tell us does delivered standings include Social bonus. For example you have Social 4 and got 2% Caldari fraction bonus, so you have 2.4% bonus, but will it be -1% or -1.2% to Gallente?
Yes, it will be -1.2% for Galente. Derived faction gains/losses are based on modified gains for the faction you just finished the mission. _ The problem with EVE || Fit a ship || Get some ISK |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.05.20 22:54:00 -
[107]
Month and a half passed, up you go, anti-auto-lock post
EVE issues|Mining revamp|Build stuff|Make ISK |
elgrebo
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Posted - 2009.06.08 11:55:00 -
[108]
Good topic, a wealth of information for the new player. Some interesting ideas to consider. |
im inur
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Posted - 2009.06.15 22:31:00 -
[109]
Edited by: im inur on 15/06/2009 22:32:03 intresting guide (not realy a beginer anymore but was fun to read) there are a few things missed like building rigs reserching bpos to their tech 2 varients etc but i assume thats down to the low amount of space you had.
as to trading i think theres 2 kinds of traders thoes who do nothing but trade and those who spot an item low in a region an high in another and buy alot (i bought 2 purfiers when i was buying one for my own use since i was geting them at 12.5m each in jita low an behold 2 weeks later they selling at 23m each) |
Rusty Wheelchair
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Posted - 2009.06.15 23:36:00 -
[110]
Thanks, good read for a nub!
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phattangent
Gallente DETH Knights
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Posted - 2009.06.16 02:01:00 -
[111]
Originally by: Ellova Sonovavich The easiest way to get rich is to make friends. The easiest way to get poor is make enemies.
I like that...
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.06.16 14:38:00 -
[112]
Heh, it might be worthwile to mention that if you plan to create a second account to "help" your main make more ISK (and pay for both with RL cash instead of ISK), then it's probably a better idea to just buy PLEXes with RL cash and sell them ingame on the market for ISK... one PLEX today goes for over 400 mil ISK, costs about as much as a second sub... and that's almost instant cash, with next to no effort needed whatsoever.
EVE issues|Mining revamp|Build stuff|Make ISK |
ZardoZ RadiX
Gallente Center for Advanced Studies
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Posted - 2009.06.17 18:24:00 -
[113]
Originally by: Billy Sastard Edited by: Billy Sastard on 17/06/2008 00:56:26 I object to your classification of 'ninja-salvaging' as a dubious morality occupation. If there was an actual theft going on, then maybe, but salvage is free to all.
If someone takes the time to learn how to probe and finds mission runners and cleans out thier wrecks, they are just doing what CCP intended when salvage was added to the game. Salvage was not added as another gimme for mission runners, it was added as a new additional career path, and people following that path should not be put in the same category as scammers and suicide gankers.
I always carry a salvager on mission runs or when I find through probing a drone nest or a smugglers den, for I made over 1,000,000 isk on one salvaging run by salvaging my own kills, but the average is around 400,000 isk; bigger ships yield more valuable salvage. I donÆt salvage other peopleÆs kills for, correct me if I am wrong, that would give the right to attack you with impunity? You make more in salvaging than the agent mission pays.
"The only time you have to much ammo is when you're on fire." |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.06.17 18:27:00 -
[114]
Originally by: ZardoZ RadiX I don’t salvage other people’s kills for, correct me if I am wrong, that would give the right to attack you with impunity?
Looting their wrecks/cans flags you - salvaging "their" wrecks doesn't flag you.
EVE issues|Mining revamp|Build stuff|Make ISK |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.07.19 22:59:00 -
[115]
Monthly keepalive bump !
EVE issues|Mining revamp|Build stuff|Make ISK |
Louis deGuerre
Gallente Azure Horizon Federate Militia
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Posted - 2009.07.22 00:27:00 -
[116]
"Storyline missions are THE ONLY REPEATABLE WAY TO GAIN FACTION STANDINGS. The only other ways are non-repeatable (rookie missions and COSMOS missions - once you complete them you never get them offered again on the same pilot)."
Actually, the fastest way to raise faction standings is to capture plexes in FW. Nice guide, could use a few links to exploration guides. Probably evelopedia wiki as everything is out of date these days. --- Sol: A microwarp drive? In a battleship? Are you insane? They arenÆt built for this! Clear Skies - The Movie |
Mara Rinn
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Posted - 2009.07.23 00:50:00 -
[117]
Akita T - would you consider adding the Research Agent Guide as another way to make ISK?
Also, in your first post you link to an old version of Halada's guide. Consider changing the "in here" text to "Halada's Mining Guide", with the link to v3.0 at http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1020825
Finally, would you mind if I added your article text to the Wiki (assuming it's not hidden there somewhere already)?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.07.23 00:59:00 -
[118]
Feel free to format it for the wiki, it's a nightmare I'll make the updates in the OPs now
EVE issues|Mining revamp|Build stuff|Make ISK |
Ameelia Brightstarr
Degenerate Corp Elite Trade Group
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Posted - 2009.08.13 01:07:00 -
[119]
Agent screens now indicate the time passed since you last declined a mission if you have rejected one within the last 4 hrs.
Thanks for the nice starter guide..wish I'd seen it when I started
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feminakitten
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Posted - 2009.08.14 00:39:00 -
[120]
To those speaking of salvaging as dubious morality. I frequently salvage when I have reached my isk total, mining for the day and sometimes I mission. But as regards the poster who claims to only see salvagers stealing loot too, this is nonsense. Sit around mining any .5 to 1.0 asteroid belt mining and kill a few rats that are bothering you. After a while a salvager will call around and clean up, but as they cannot take loot without aggroing, you find loot cans floating around all over the place that they have, 9 times out of 10 left. Frequently the risk for stealing the paltry loot would far out way the salvage benefits which in my experience, limited though it is, are far more value than yet another civilian shield booster in the loot can.
So please don't generalise. Salvagers clean up and reduce lag while making Isk which they then spend on buying other items which helps the economy and Isk circulation. In fact I would like to see a time limit on loot cans that haven't been inspected and emptied for longer than 15 minutes that would allow their contents also to become free for all salvage except in mission areas. Thereby further reducing lag and ensuring bait cans have to be closely monitored to fulfil there very dubious moral role and not clutter space around stations while the brave owners have gone off to another system to trap some other unsuspecting noobs, another easy way to reduce lag.
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