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Kel Nissa
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Posted - 2008.08.24 11:40:00 -
[121]
Quote: 3 months old thread already now and not even a comment.
Thats the reason for my proposal: ISK donations to get devs looking into specific ideas
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.25 11:42:00 -
[122]
Originally by: Kel Nissa
Quote: 3 months old thread already now and not even a comment.
Thats the reason for my proposal: ISK donations to get devs looking into specific ideas
devs dont need isk  poudly annoying fc's since 2007
Originally by: Sheriff Jones *ding ding!*
Wrangler: Hello and w
*ding ding!*
Wrangler: ...damn nanowhiners...*goes back to reading*
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Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.25 15:30:00 -
[123]
Originally by: Milia Jenius Edited by: Milia Jenius on 23/08/2008 03:34:22
Originally by: Lord Fitz Looking at the listed HP of Citadel torps, this should not be possible, but on the test server it is, so something is wrong, something with supposedly over 2300 HP is being brought down by 600 damage. You only need 2 smartbombs to do it, you should need at least 5.
The pre/post siege thing, unfortunately that was an exploit fix. I remember the good old days when you used to be able to drive a phoenix or three outside a POS shield, let off 3 volleys, re-enter the POS shield and hit siege, with torps doing full siege damage, and your phoenix's able to insta pop another dread (pre HP boost) while immune to repercussions. Mind you at that point POS's were a little more nasty to small ships, so it wasn't as easy to be tackled on your way out and back in.
I can't think of any good way to fix that, you shouldn't be letting them off pre-siege, and expecting anything (maybe at most normal damage though this may be harder to calculate), and post-siege again, yep, you lose damage, one reason I guess to not single cycle siege, risk/reward etc etc.
Possible Solutions to Citadel Torpedo Issue
1. Citadel torps before/after siege cycle do 0 damage
To prevent the "fire and hide" exploit, add a piece of code in the siege module to Disallow entering siege mode inside POS shields, and fix a dread's location in space to disallow bumping back into POS after "Siege & fire". There is no point entering siege mode in a POS anyways.
For the similar modules, changes can possibily be done too. Who enters triage mode in a POS shield? Similar changes can be done but there is no much point doing it. The industrial core is fine as it is, just leave it 
2. Citadel torps easily destroyed by smartbombs
Missile destruction should be in the domain of defender missiles, leave smartbombs out of the equation, they are for drones & fighters.
The simple solution to this is simple (Ooops! )
- Increase the HP of ALL MISSILES by 10 folds
- Increase the damage of DEFENDER MISSILES by 10 folds
This will allow the defender missiles to do its job while leaving missiles close to unkillable to smartbombs. Smartbombs won't be affected as they can still kill drones and fighters.
These issues affect 2 out of total 4 dreads in EVE and possibily those who decide to mount citadel torp launchers on their titans, PLEASE get this fixed or at least gives us a reply ASAP
Just my 2 cents
Don't think you need 10 fold increase. Enough to survive 2 hits from Smartbombs would be enough for citatel torps. SWo you can stil defend yourself from them, but to do so you need to use 3 modules. (think its fair since the phoenix is firing with 3 modules on you..)
- Milia Jenius
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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John Zorg
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Posted - 2008.08.25 22:28:00 -
[124]
Hi All,
I havn't got my pheonix yet but I have been playing around with the Dread on the test server. What a waste of time :\ I have changed my training entirely because of this reason.
Please can it be looked at.
JZ
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.26 13:14:00 -
[125]
Originally by: John Zorg Hi All,
I havn't got my pheonix yet but I have been playing around with the Dread on the test server. What a waste of time :\ I have changed my training entirely because of this reason.
Please can it be looked at.
JZ
tiz a sad thing when one is forced to cross-train for capital ships..minmi pilots feel this too poudly annoying fc's since 2007
Originally by: Sheriff Jones *ding ding!*
Wrangler: Hello and w
*ding ding!*
Wrangler: ...damn nanowhiners...*goes back to reading*
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Ignition SemperFi
The Arrow Project Morsus Mihi
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Posted - 2008.08.27 00:32:00 -
[126]
whats sad is CCP pretending like this isnt a problem atm, and moving it to this board which hardly gets looked at.
Thats like saying we understand we did something with unforseen consequences, but when you bring them up... its not a problem, its just a feature
come on!
/resigned and back to the top
just because all of eve isnt yelling like the nano nerf doesnt mean this is any less of an issue. Having a 1.8b+fittings ship have its entire weapon system(the only reason its in the game is weapons) nulled out by 2 sub 1mill costing items or 1 faction item, fitted on any ship that can fit large smarties... let alone the capital ships it was entended to kill.
This is in no way right. The evidence is there CCP, ignoring it isnt an option ------ People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW" |

Anig Browl
Caldari
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Posted - 2008.08.27 07:00:00 -
[127]
Originally by: John Zorg
I havn't got my pheonix yet but I have been playing around with the Dread on the test server. What a waste of time :\ I have changed my training entirely because of this reason.
I was going to train for it but it sounds pretty obviously Not Worth It. I'm going to do some tests with smart bombs on my BS while my friend fires CTs at it, but as everyone has described it this smartbomb problem is stupid. Pity.
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.27 16:55:00 -
[128]
Originally by: Ignition SemperFi whats sad is CCP pretending like this isnt a problem atm, and moving it to this board which hardly gets looked at.
Thats like saying we understand we did something with unforseen consequences, but when you bring them up... its not a problem, its just a feature
come on!
/resigned and back to the top
just because all of eve isnt yelling like the nano nerf doesnt mean this is any less of an issue. Having a 1.8b+fittings ship have its entire weapon system(the only reason its in the game is weapons) nulled out by 2 sub 1mill costing items or 1 faction item, fitted on any ship that can fit large smarties... let alone the capital ships it was entended to kill.
This is in no way right. The evidence is there CCP, ignoring it isnt an option
this poudly annoying fc's since 2007
Originally by: Sheriff Jones *ding ding!*
Wrangler: Hello and w
*ding ding!*
Wrangler: ...damn nanowhiners...*goes back to reading*
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aldarrin
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Posted - 2008.08.28 05:49:00 -
[129]
Signed. I'd rather see smartbombs do zero damage against missiles. -- Flame on. |

Kel Nissa
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Posted - 2008.08.28 10:27:00 -
[130]
Quote: devs dont need isk Neutral
EVE players are open minded as always :P Please switch your brains on - it would really help.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2008.08.28 14:46:00 -
[131]
http://killboard.tauceti-federation.com/?a=kill_detail&kll_id=88993
Phoenixes: 8 Damage dealt: 191 Weapon used: Ogre I.
This is so sad, so broken, I just don't know what to say. 
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white kight
SwEaTy ArMpIT RaIDeRs
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Posted - 2008.08.28 16:02:00 -
[132]
Edited by: white kight on 28/08/2008 16:03:44
Originally by: BiggestT
Originally by: white kight WOW that sucks. CCP don't think that Cit. Torps are broken.........They obviously have never looked at the killmails that we post, EVERY SINGLE ONE WITH PHOENIX'S/NALFALGARS NEAR OR AT THE BOTTOM BECAUSE OUR FING TORPS GET BLOWN UP!!!!!!!!! Thank CCP for allowing me to train for something that doesn't even work properly, 4 bil later and still nothing has been changed. Cheers for that. The Phoenix in terms of all the other dreads is shit at the end of the day. It tanks the least, and does the least amount of damage on another capital than any other dread, or most battleships for that matter. CCP need to look at this instead of them trying to say that they are right all the time and never make a mistake.
/rant
if ONLY u cldve said that in the topic where the dev repsonded before he locked the thread.. THAT wldve been v.nice to see
So do i tbh. I see still no dev response. They will respond to a couple of people saying that they need looked at but not a whole load of people. The amount of damage that phoenix's do against almost anything bar a pos is awful, it is SOOOOOOO far behind every single other dread in terms of damage/tank/ just about everything. Fixing the citadels will actually turn it from being a shit dread into only a slightly worse than all the rest dread.
/rant (again)
Edit: You can say shit on the forum??? Still not allowed to say ****pit tho  Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com ~Saint |

BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.28 16:07:00 -
[133]
Originally by: white kight
Edit: You can say shit on the forum??? Still not allowed to say ****pit tho 
hehe i always say bullshit, shithole, that takes it up the shitter to get a nasty message across effectively without censorage \o/ poudly annoying fc's since 2007
Originally by: Sheriff Jones *ding ding!*
Wrangler: Hello and w
*ding ding!*
Wrangler: ...damn nanowhiners...*goes back to reading*
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white kight
SwEaTy ArMpIT RaIDeRs
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Posted - 2008.08.29 08:30:00 -
[134]
Back to the top. Cmon can we get a dev response plz? Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com ~Saint |

Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.29 10:41:00 -
[135]
They already responded 2 tiems in different threads they seem to think citatel torps are fine and work as intended. MAybe tis time to use a rail turret in the phoenix and use 2 offlien slots int he naglfar to overheat better the turrets. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.29 10:43:00 -
[136]
Originally by: aldarrin Signed. I'd rather see smartbombs do zero damage against missiles.
don' t think zero. But citatel torps coudl have their speed doubled. So a single smart bobm woudl not be able to get most of them. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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white kight
SwEaTy ArMpIT RaIDeRs
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Posted - 2008.08.29 11:31:00 -
[137]
Originally by: Kagura Nikon
Originally by: aldarrin Signed. I'd rather see smartbombs do zero damage against missiles.
don' t think zero. But citatel torps coudl have their speed doubled. So a single smart bobm woudl not be able to get most of them.
Most???? Try all of them. A phoenix's main dps in a fleet fight is drones........until the smartbombs get them too!!!! Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com ~Saint |

BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.29 11:46:00 -
[138]
Originally by: white kight
Originally by: Kagura Nikon
Originally by: aldarrin Signed. I'd rather see smartbombs do zero damage against missiles.
don' t think zero. But citatel torps coudl have their speed doubled. So a single smart bobm woudl not be able to get most of them.
Most???? Try all of them. A phoenix's main dps in a fleet fight is drones........until the smartbombs get them too!!!!
lol, funny when u see PHOENIX, DMG 182, WEAPON OGRE II on km's..is v.sad
oh and maybe ccp want to suprise us about this like a "ninja-fix" to keep theri cards close to their chest. Sorta like when they fixed ammar but never really said anything about doing that beforehand.. (my hopes still arent high lol)
Proudly annoying FC's since 2007
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.29 12:00:00 -
[139]
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=774603
lol yet another post in game development that was replied to by casquade, who insists that it shldnt be in the forum coz its not a literal "bug" (but doesnt say a word about all the boost ship X and boost module X topics which arent about "bugs")
Not happy jan 
Proudly annoying FC's since 2007
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white kight
SwEaTy ArMpIT RaIDeRs
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Posted - 2008.08.29 14:05:00 -
[140]
Originally by: BiggestT http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=774603
lol yet another post in game development that was replied to by casquade, who insists that it shldnt be in the forum coz its not a literal "bug" (but doesnt say a word about all the boost ship X and boost module X topics which arent about "bugs")
Not happy jan 
I like the way they reply to someone with a small thread in the wrong part of the forum. Maybe we should spam the wrong forums about getting citadels sorted then they may actually listen!!!!!!! Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com ~Saint |
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white kight
SwEaTy ArMpIT RaIDeRs
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Posted - 2008.08.29 14:40:00 -
[141]
Edited by: white kight on 29/08/2008 14:40:40 http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=857880
We have our response guys. It appears that CCP are looking into this we just haven't had a response saying that they are.
White Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com ~Saint |

Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.29 16:07:00 -
[142]
Originally by: white kight
Originally by: Kagura Nikon
Originally by: aldarrin Signed. I'd rather see smartbombs do zero damage against missiles.
don' t think zero. But citatel torps coudl have their speed doubled. So a single smart bobm woudl not be able to get most of them.
Most???? Try all of them. A phoenix's main dps in a fleet fight is drones........until the smartbombs get them too!!!!
well ALL is included in MOST. And torpedoes fired itno dreads usually don't face this problem that is why I didn't used word ALL.
I think yes Smartbobms should be a PARTIAL defense against citatel torps, but never complete unless you use all highslots of a mothership with smartbombs (then I think would be fair) ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Vladimir Tinakin
Caldari Hadean Drive Yards Archaean Cooperative
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Posted - 2008.08.29 17:06:00 -
[143]
Edited by: Vladimir Tinakin on 29/08/2008 17:05:52 Pimping this again: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=812695
CSM might be a token balm to the playerbase, but maybe they can argue some stuff to get changed. At the very least, they might get us some response as to the status of the issue.
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.29 17:24:00 -
[144]
Originally by: white kight Edited by: white kight on 29/08/2008 16:21:18 Edited by: white kight on 29/08/2008 16:10:40 Edited by: white kight on 29/08/2008 14:40:40 http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=857880 We have our response guys. It appears that CCP are looking into this we just haven't had a response saying that they are.
EDIT: I FAIL AT LINKING - Check Game Development Forum to see what i mean lol
White
Wow if only casqade said earlier "its been listend to" this thread and its mimics wld have died ages ago lol
Proudly annoying FC's since 2007
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Immersive
Immersive Technology Solutions
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Posted - 2008.08.30 05:59:00 -
[145]
/signed with a bump.
I've read the links to the Dev responses, none of which answer any of the questions posed in this thread (or the others, for that matter). Casqade's posts mostly say: "I don't deal with that. You posted to the wrong forum.", which is fine because it's true. Now that we've done as asked, and posted to the correct forum, can we not expect a more focused dialogue?
I'm still waiting to see an appropriate Dev response that's in the context of, and addresses, the problems this thread has put forward. --- New to the API? GrabRaw XML
It's coming...
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white kight
SwEaTy ArMpIT RaIDeRs
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Posted - 2008.08.30 07:59:00 -
[146]
What Cascade actually said was that CCP have read this thread and it was being looked at with the up and coming missile changes. Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com ~Saint |

Ignition SemperFi
The Arrow Project Morsus Mihi
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Posted - 2008.08.31 10:29:00 -
[147]
So again basically CCP has answered us "its not a bug, its intended" with answers below from this thread: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=857880&page=1#5
Quote:
CCP Casqade Posted - 2008.08.29 10:19:00 - [5] The current mechanic is that torpedoes gets blown up if they take too much damage. This can be done by using a smartbomb or defender missiles.
This is not a bug, since it is by design.
If you think that the design should change, then you are welcome to make a suggestion in the "Features and Ideas discussion forum".
If you want to talk about bugs, then you should bug report the issue after which you are welcome to make a thread about it here.
Again, calling game mechanics you do not like "Broken" and saying that they should be "Fixed" is not the right way to go. Making a thread in the "Features and Ideas discussion" where you state what the problem is, why it is a problem, how you suggest it should be changed/balanced is constructive.
Quote:
CCP Casqade Posted - 2008.08.29 11:06:00 - [7] What I am saying is this: It is not a bug, therefore it should not be in this forum. I am also saying this: It might need to be balanced, but this is not the correct forum for that. Suggestions go to the "Features and Ideas discussion" forum.
Quote:
CCP Casqade Posted - 2008.08.29 11:27:00 - [9] Yes, exactly that. Which is a thread I've linked everyone to that believes that this is a bug so far. But people seem to insist that smartbombs affecting Citadel Torpedoes is a bug and keep making threads about it in the Game Development forum.
Previous thread: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=846799
If you know bugs that affect the Citadel torpedo, I'm very willing to look into it and discuss them here.
With all this being said... and our thread here on the game design
You can lump smartbombs and defender missiles and the anti-missile, but take the turrets equivilant (tracking disrupter) and try to tracking disrupt a dread in seige. Yeah that!
/resigned
And looking at this because of the speed nerf??? what are my cap ships too nanod for you? if anything most of the nano-nerf after effect posts talk about nerfing missiles done a bit because of their ability to hit alot of stuff... so we gonna make citadel torps slower??? i think a plated BS without mwd/ab could out run it then
------ People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW" |

Ignition SemperFi
The Arrow Project Morsus Mihi
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Posted - 2008.08.31 10:30:00 -
[148]
on the bright side at least someone is responding... : / ------ People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW" |

Scarlet Visori
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.09.01 05:53:00 -
[149]
tehy aren't in this thread....
i wonder if they are worried they might have to actually ARGUE a position rather than make some vague points and close the thread.
what you have is 1/4 of the most important ship class in eve being rendered completely and uterrly useless in all major capital engagements.
HOW IS THAT NOT BROKEN? HOW IS THAT NOT A BUG? |

Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.09.01 07:23:00 -
[150]
And if they 'buff' the citadel torpedo HP enough to withstand 2-3 SB's, it'll still suck in major engagements as you might pass through the sphere of SB of more than just one or two carriers/MS's...
If we're going to have a weapon-system that is this easily disabled, it should at the very least do _MORE_ damage that other dreadnoughts when you get in hits. |
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