| Pages: 1 [2] 3 4 5 6 :: one page |
|
|
| Author |
Thread Statistics | Reply to Topic | Show CCP posts - 0 post(s) |

JitaPriceChecker2
State War Academy Caldari State
25
 |
Posted - 2012.03.04 11:23:00 -
[31] - Quote
Xercodo wrote:
Well, I guess the feeling if accomplishment from helping newbs as well as the fun in flying lolfits could be reward.
Do they count? lol
Yes they do. Isk is not the olny reward possible in EVE
Xercodo wrote: I would also like to site the entire market system, contracts, and PI as "reward for not playing"
Mr Epeen wrote:I know, right. Like getting SP when not logged in. It's a travesty, I tell you! Mr Epeen 
Fair enough. Let me rephrase it then. You should not be able to influence other people behavior while being afk |

Tippia
Sunshine and Lollipops
5217
 |
Posted - 2012.03.04 11:23:00 -
[32] - Quote
JitaPriceChecker2 wrote:"This self imposed loss" is successfully forced via being afk. GG*except that it's not forced and it's not connected to being AFK. It's something they choose to do of their own free will, and the GG#successGG% is completely decoupled from the cloaker's (lack of) actions.
Quote:Your logic goes like this. If something is a potential threat and person chose to mitigate the risk via taking extra preconscious or running away, it it this person's fault. No. My logic is like this: it's not the cloaker's fault if some moron decides to make silly decisions for stupid reasons. The moron could just choose not to be quite so moronic and make clever decisions instead, and thus make the problem the moron him/herself created go away. I see no reason why the cloaker should be punished with a nerf when exactly nothing of what happens is his or her fault.
Quote:Someone else's loss is someone else's reward. Nope. Someone's loss is their loss. That is all. Nothing is gained in the process (and, again, it's completely decoupled from the guy being cloaking AFK anyway).
Quote:So he has ability to grief while being AFK. No. He can't do anything, that's the whole point: the situation rests entirely on the moron's shoulders GGv it's his fault; GG#fixingGG% the problem starts with fixing his stupidity. The cloaker is neither part of the problem or of the solution. Also, he's most definitely not griefing anyone due to the simple fact that he's not doing anything at all. By the way, griefing is not part of the game GGv griefing is prohibited by the EULA and will get you banned.
Quote:Of course it is in his control. Of course it isn't. He's not doing anything. He cannot make people dock up or run away or do anything GGv they have to choose to do so of their own free will. All he can do is sit there and not do anything. What effect his might have on other people in the system is entirely up to those other people, and they're going to do whatever they want to do in the end anyway.
The cloaker has zero ability to change people's behaviour GGv only they can do that. He's just a guy in a cloaked ship, not a creature of unspeakable arcane mystical mental powers. GG#If you're not willing to fight for what you have in GkmvGkm you don't deserve it, and you will lose it.GG%
Find more rants over at Tippis' Rants. |

Tippia
Sunshine and Lollipops
5217
 |
Posted - 2012.03.04 11:25:00 -
[33] - Quote
JitaPriceChecker2 wrote:Xercodo wrote:I would also like to site the entire market system, contracts, and PI as "reward for not playing" Fair enough. Let me rephrase it then. You should not be able to influence other people behavior while being afk So you're saying that we should also ditch the entire market system, contracts, and PI (because rephrasing it doesn't help you here: all of those things allows you to do exactly what you don't want to be allowed GGv it's inherent in the game design)?
By the way, being AFK or not is not really a factor. GG#If you're not willing to fight for what you have in GkmvGkm you don't deserve it, and you will lose it.GG%
Find more rants over at Tippis' Rants. |

JitaPriceChecker2
State War Academy Caldari State
25
 |
Posted - 2012.03.04 11:30:00 -
[34] - Quote
Tippia wrote: No. My logic is like this: it's not the cloaker's fault if some moron decides to make silly decisions for stupid reasons. The moron could just choose not to be quite so moronic and make clever decisions instead, and thus make the problem the moron him/herself created go away. I see no reason why the cloaker should be punished with a nerf when exactly nothing of what happens is his or her fault.
So having potential threat that can spontaneously get alive next to you is a "stupid reason" and "silly decisions" is taking that into consideration in everything you do.
If thats the case the only moron that you describe here is you sir. |

Tippia
Sunshine and Lollipops
5218
 |
Posted - 2012.03.04 11:38:00 -
[35] - Quote
JitaPriceChecker2 wrote:So having potential threat that can spontaneously get alive next to you is a "stupid reason" and "silly decisions" is taking that into consideration in everything you do. No. Getting your panties in a twist is the silly decision, and doing it based on a name in local is the stupid reason.
GG*also, blaming your own actions on other people not doing anything is particularly laughable. GG#If you're not willing to fight for what you have in GkmvGkm you don't deserve it, and you will lose it.GG%
Find more rants over at Tippis' Rants. |

Chatha Gathii
Tribal Liberation Force Minmatar Republic
0
 |
Posted - 2012.03.04 11:39:00 -
[36] - Quote
JitaPriceChecker2 wrote: Forcing the ratter to use his brain(or dock) is a successful change in a behavior via no effort.
" it's a self-imposed loss for the ratters." Grifieng is a part of the game thus often someone else's loss is someone else's reward. It is a fundamental EVE characteristic.
"This self imposed loss" is successfully forced via being afk.
I don't recall ever having been "forced" to do anything by a player who is AFK.
Quote: Your logic goes like this. If something is a potential threat and person chose to mitigate the risk via taking extra precocious or running away, it it this person's fault.
Your problem is how you evaluate the risk and/or what you do to mitigate it. It is perfectly possible to safely carry out business in null sec while a strange face is in local. You can do this with minimal impact on profits, unless your profit stream depends heavily on being entirely risk-free.
In null-sec (and low-sec) you should always have to take precautions. A much bigger problem for the game is that most of the time these regions feel (and are) perfectly safe. So people start to feel entitled and complain at times when null-sec is actually working as intended. |

Tarryn Nightstorm
Hellstar Towing and Recovery
246
 |
Posted - 2012.03.04 11:41:00 -
[37] - Quote
JitaPriceChecker2 wrote:Tippia wrote: No. My logic is like this: it's not the cloaker's fault if some moron decides to make silly decisions for stupid reasons. The moron could just choose not to be quite so moronic and make clever decisions instead, and thus make the problem the moron him/herself created go away. I see no reason why the cloaker should be punished with a nerf when exactly nothing of what happens is his or her fault.
So having potential threat that can spontaneously get alive next to you is a "stupid reason" and "silly decisions" is taking that into consideration in everything you do. If thats the case the only moron that you describe here is you sir.
So what system/s do you rat--no doubt...uumm...very keenly...in, then? I would be honoured to come...assist you against that big bad cloaky-cloaky.
In irae, veritas. |

Camios
Minmatar Bread Corporation
71
 |
Posted - 2012.03.04 11:51:00 -
[38] - Quote
I remember I once made a thread about AFK cloakers. It was more against botters that used to warp to a safe and cloak up. Since then I grew up a bit and embraced the "eve is a dangerous place philosophy", a philosophy that I recommend everyone to endorse in order to enjoy this game at his best.
The AFK cloakers must be there to remember you that you aren't in Empire anymore. You must act in groups, or take the risk of acting solo with a neutral/red in local. In 0.0 and lowsec you have to cope with risk.
The problem with AFK cloakers is not AFK cloaking, but the threads and the people complaining about it. As someone pointed out already, delayed local would fix this in two ways: first, AFK cloakers would not be able to really influence how other players play, and the other players will not see anything. Delayed local would also reduce the possibility for a "ninja" to be spotted (think of ninja plexing, ninja PI, ninja ratting, ninja-whatever in 0.0).
|

Obvious Cyno Alt
Hedion University Amarr Empire
0
 |
Posted - 2012.03.04 12:32:00 -
[39] - Quote
First off, as the name says, this is an alt, as I do not wish to have a moron AFKing in my region any time soon due to this post. (yes, people are dumb enough around here to try to grief you for a mere forum post.... so the alt is the counter!)
Anyway, I've been reading alot of these threads over the years and (AFK) cloaking is broken. (almost) Everything in EVE has a counter to it, and those that don't, are clearly broken.
Anyway, I agree that AFK cloaking in it self is merely exploiting another broken system, which is local chat. If you fix local, the AFK cloaker stops making sense. Although fixing local isn't as simple as removing it. I've lived in WH space, and that local setup is broken too, leading to carpal tunnel syndrome due to clicking the scan button on dir scanner!
Also, the problem is not a Ibis sitting in a cloak. Most of null tends to be cyno jammed, so a Ibis or even a BC cloaked up is not a threat. Just have a inty and a couple of DPS boats securing your mining / ratting, and you're done. The problem is that moron that's sitting in a cov ops/force recon that packs that crappy covert cyno. He can indeed camp 23/7 in your system, waiting for you to make a mistake, or gather such a "camp" that it makes it worthwhile to jump in a ton of cov ops and have a laugh!
So, quite honestly, the broken intel local tool has it's counter in the ability of any other player in generating false intel. The cloak does not have a counter! Sure, you can make a defense fleet, you can camp the gates ... but you seem to forget that these are for the most of the times, alts, trained to be able to get into a cov ops and fit a cov ops cloak and covert cyno. It will sit in your system for weeks and if you camp it down tight, they'll just log off and play with they mains, returning when they go AFK from the computer.
This makes no sense to me. Local turns nullsec into easy mode, but there's no real alternative. WH space is just as broken! I don't mind having all of these broken, but make it even in either buffing some sort of way to finding a person AFK cloaking or nerfing the cloak so that it becomes unpratical to AFK cloak.
Don't really mind the false intel, as long as you're at the computer providing it!
And for those saying that some AFK cloaking in the enemy territory is not getting any rewards... are you serious? Not all rewards are in the form of iskies! Denial of resources is a reward mate. Not direct but non the less a reward!
So, I'm not against cloaks, just against being able to **** on someone who's playing the game while you're away at work. I'm not pro local either, Remove it, nerf it, do anything, as long as you give us another viable way to get intel that does not work by pressing a button every few seconds! :) |

MatrixSkye Mk2
Republic University Minmatar Republic
137
 |
Posted - 2012.03.04 12:46:00 -
[40] - Quote
Camios wrote:The AFK cloakers must be there to remember you that you aren't in Empire anymore. And who is there to remember the AFK cloakers that they themselves are not in empire anymore?
I don't have a problem with AFK cloakers doing what they do. I have a problem with them being able to play reckless with no consequences to their actions. AFK cloakers have the ability to keep systems on high alert and degrade their earnings (as it should be, mind you) while going to the movies or heading to the pizza parlor. And I have a problem with that.
So sure, cloakers should be able to remind you that you are in dangerous space. But this should also apply to them (AFK cloakers). I believe that if you are in space projecting danger then others should be able to project danger onto you. This ability to keep parties engaged and actively hunting you in space (degrading and wearing them out) while you yourself are having a beer at the local bar is against what Eve is about.
Go ahead, project your danger. But be at the keyboard like everyone else. Or die, like everyone else.
|
|

JitaPriceChecker2
State War Academy Caldari State
25
 |
Posted - 2012.03.04 12:55:00 -
[41] - Quote
MatrixSkye Mk2 wrote:
Go ahead, project your danger. But be at the keyboard like everyone else. Or die, like everyone else.
Finally. |

Tippia
Sunshine and Lollipops
5218
 |
Posted - 2012.03.04 13:08:00 -
[42] - Quote
MatrixSkye Mk2 wrote:And who is there to remember the AFK cloakers that they themselves are not in empire anymore? The rest of the guys in the system.
Dealing with an AFK cloaker is simple: you shoot him.
Quote:Go ahead, project your danger. But be at the keyboard like everyone else. Or die, like everyone else. Good news: if he's not at his keyboard (and therefore not an AFK cloaker), he can't project any danger. Problem solved before it even existed. GG#If you're not willing to fight for what you have in GkmvGkm you don't deserve it, and you will lose it.GG%
Find more rants over at Tippis' Rants. |

Mirrodin
Diomedan
4
 |
Posted - 2012.03.04 13:15:00 -
[43] - Quote
How do you know he's AFK? How do you know any cloaked player is away from the keyboard? Just because he's not attacking you?
You have no way of knowing how any cloakers in your ratting system are AFK, I spend 8-10 hours looking for targets all the time in enemy systems :) |

Maggeridon Thoraz
Selectus Pravus Lupus Transmission Lost
15
 |
Posted - 2012.03.04 13:18:00 -
[44] - Quote
unfortunatly ccp cannot nerf people open such threads |

MadMuppet
Kerguelen Station
157
 |
Posted - 2012.03.04 13:28:00 -
[45] - Quote
JitaPriceChecker2 wrote:They generate false intel while not playing the game.
.
False intel? What do you mean. You know there is someone in the system, therefore the condition is not false. Does it make people paranoid? Yes. Is it false, no. Saying that they are not playing the game is false, they are logged in and paying to do the activity they want to in the sandbox. If that is to sit in one spot for hours on end that is their choice. There are things they can be doing while cloaked that do not directly appear to you in space, like say, gathering intel on who comes and goes in the system. I don't always finish my commentary, but when I do |

Chatha Gathii
Tribal Liberation Force Minmatar Republic
1
 |
Posted - 2012.03.04 13:29:00 -
[46] - Quote
Maggeridon Thoraz wrote:unfortunatly ccp cannot nerf people open such threads Fortunately CCP don't have to -- As many of the posts in these threads demonstrate, these players have an in-built tendency to nerf themselves. |

Asudem
Asen of Asgard
6
 |
Posted - 2012.03.04 14:20:00 -
[47] - Quote
Another cry baby thread about afk cloakers? Oh man, please stop trolling! |

Robert Caldera
Caldera Trading and Investment
163
 |
Posted - 2012.03.04 14:54:00 -
[48] - Quote
JitaPriceChecker2 wrote:They generate false intel while not playing the game.
Not playing the game should not be rewarded.
no, afk cloakers are right, exactly for denying you the intel. nothing wrong with this.
If not playing the game should not be rewarded, I suggest you asking CCP for stopping you getting SP when offline or afk. |

MatrixSkye Mk2
Republic University Minmatar Republic
137
 |
Posted - 2012.03.04 15:37:00 -
[49] - Quote
Tippia wrote:MatrixSkye Mk2 wrote:And who is there to remember the AFK cloakers that they themselves are not in empire anymore? The rest of the guys in the system. Except they can't. There is no projecting danger to someone that plays AFK cloaking games. There is only waiting until the cloaker decides when to engage. In fact, they choose how, when, and where. Sure, a system can choose not to mine, PVE, and completely lock down the system from all PVE activities. They can also organize parties to remain vigilant and prepared. But the AFK cloaker need not to put ONE OUNCE of effort to keep himself safe. In fact, while EVERYONE ELSE remains vigilant and ready (again, as they should) the cloaker can simply remain in space projecting danger while also being able to take off for school, work, or simply enjoy an afternoon of delight away from the keyboard. They can do this for days, weeks, months, all the mean while the locals themselves remain prepared and vigilant, again, as they should. I would love to be able to bring unconsensual PVP to these AFK cloakers the same way they bring unconsensual PVP to miners and ratters. But alas, they only want this to be a one-way street in their favor.
Tippia wrote:Dealing with an AFK cloaker is simple: you shoot him. Except you can only shoot them when the AFK cloaker decides when and where you can shoot him. You "deal" with (or PVP) an AFK cloaker when his PVP flag is ticked on. See my comment above. That is not Eve.
Tippa wrote:Quote:Go ahead, project your danger. But be at the keyboard like everyone else. Or die, like everyone else. Good news: if he's not at his keyboard (and therefore not an AFK cloaker), he can't project any danger. Problem solved before it even existed. The threat an AFK cloaker brings is there, whether he's AFK or not. And you know this. When someone puts a gun to your face without you knowing whether it's loaded or not, doesn't mean there is no threat. The threat is still being projected and you must act as if you are in danger.
Also, please stop playing on the literal definition of AFK cloaking. AFK cloaking is a technique and does not literally imply that a cloaker is AFK 100% of his time. You know this isn't what is meant. It escapes me why people continue to spout this as a defense to AFK-cloaking when is as ******** as claiming that "watch dog" is just a dog that watches.
|

Emperor Salazar
Dreddit Test Alliance Please Ignore
465
 |
Posted - 2012.03.04 23:41:00 -
[50] - Quote
Welcome back to the forums.
While you were gone, nothing changed. This is still a stupid idea. |
|

Serge Bastana
GWA Corp
227
 |
Posted - 2012.03.05 02:34:00 -
[51] - Quote
JitaPriceChecker2 wrote: Forcing the ratter to use his brain(or dock) is a successful change in a behavior via no effort.
Sorry that you might actually have to think, as hard as it may be for some. God forbid that you should actually have to engage brain cells at all.
You're complaining about the cloaker changing your behaviour in game, but you're wanting to change theirs to suit you. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |

Gerrick Palivorn
Caldari Provisions Caldari State
159
 |
Posted - 2012.03.05 06:51:00 -
[52] - Quote
MatrixSkye Mk2 wrote:The threat an AFK cloaker brings is there, whether he's AFK or not. And you know this. When someone puts a gun to your face without you knowing whether it's loaded or not, doesn't mean there is no threat. The threat is still being projected and you must act as if you are in danger.
Lets change your metaphor around a bit because I don't think that it's entirely fitting for the situation of AFK Cloaking.
First Example: Snipers are deployed to combat zones to sit and wait, motionless. The watch and wait and listen sometimes for days, slowly moving and analyzing. They sleep too, a form of being AFK I guess... but thats not the point, the point is that the Sniper gets to chose there target, when they engage the target, and where they engage the target from. The enemy doesn't know that the sniper is there and must act like he is there at all times when in a warzone. In Eve you are at least given a chance to react because you know when somebody is in your territory that you don't like.
Do you think that we should limit the use of snipers because it is unfair to the enemy? Do you think that it's unfair that the enemy uses snipers on us?
Second example: The ambush is possibly the oldest tactic in human exhistance because face it, as animals we aren't really that strong, fast, or have natural weapons. So humans developed tactics, the simplist one is the ambush. This in Eve is called the hotdrop. Much preparation is made to prevent ambushes in combat zones, but not so in Eve all you have to do is have a scout looking at local to tell you if it's clear or not, no patrols needed, no constant intel gathering, it just seems to easy.
The fix to afk cloaking is tactics not game mechanics, if you really want to level the field, move local to delayed mode and then force the cloaker to gather intel about his target before engagement. The people against local modification don't realize that it'll actually help them more than hinder them, but they don't want to put in the effort to make it work.
RL tactics work in Eve, and they should work in Eve. Like I've always said, putting local on delayed will eliminate the afk cloaking 'problem' and turn 0.0 back into the high risk environment that it should be. |

Wolodymyr
Breaking Ambitions
68
 |
Posted - 2012.03.05 07:16:00 -
[53] - Quote
Gerrick Palivorn wrote:Lets change your metaphor around a bit because I don't think that it's entirely fitting for the situation of AFK Cloaking.
First Example: Snipers are deployed to combat zones to sit and wait, motionless. Alright let's go with the sniper metaphor then. Let's say you are living in your little nullsec village and BANG someone gets popped. You would at least have the option of raising some alarms and getting everyone to search the hills to try and find the sniper.
The problem with a cloaking device is that it is this magical "avoid pvp button" that you can press in an off grid safe spot and be perfectly 100% safe.
Eve is a great game because of how dangerous it is. Even in space that is labeled as "High Security Space" you can still die in a fire. But for some reason there is a ship mod that allows you to fly into the most dangerous solar system you can find, warp off somewhere, cloak up, and be so immune to danger that you can just leave your computer for hours. |

Tchulen
Trumpets and Bookmarks
34
 |
Posted - 2012.03.05 07:47:00 -
[54] - Quote
JitaPriceChecker2 wrote:Solstice Project wrote:
Oh how I wish CCP got them all.
Also grow a spine.
You sir are lacking fundamental logic skill. I never said ratting should be allowed in a complete safety. As for me CCP could even remove local, that would ifx the problem i am describing also.
I haven't read all this thread. There's no point. It's a thread like many others all started by a small group of whining people who don't have a clue.
What is the difference between having local and not having local where having an AFK cloaker in system is concerned? The difference is that with no local you're unaware of the cloaked ship in system. It's a fear thing. If you can see it, you're afraid of it. If you can't see it you're not aware it's there and therefore you're not afraid of it. Simples.
Or not simples. That's like the allegorical ostrich who puts his head in the sand to avoid predators. He thinks that just because he can't see them they can't hurt him. Well, that's complete rubbish. They can and if you remove local a lot more cloakers will stop being AFK and will start killing you. I know I will!
Oh, and yeah, post with your main. I know you would if it wasn't that you've already used your main to post the same tired rubbish already. But hell, use your main anyway. Grow a spine.
AFK cloakers are not the issue. Whining idiots are. Grow a spine.
Just in case you've missed the point here; stop whining and grow a spine. |

Asudem
Asen of Asgard
6
 |
Posted - 2012.03.05 07:55:00 -
[55] - Quote
While you are cloaked you cannot use any module without risking your "invulnerability" and so you dont earn any isk on your own. No risk, no isk. Besides, docking is also a feature to avoid pvp. Shall we nerf / remove stations now? |

JitaPriceChecker2
State War Academy Caldari State
26
 |
Posted - 2012.03.05 09:47:00 -
[56] - Quote
Serge Bastana wrote:
You're complaining about the cloaker changing your behaviour in game, but you're wanting to change theirs to suit you.
If their behavior is going for pizza and sitting cloaked in system and generating false intel then yes.
If they are inactive they should vanish from local. Problem solved. |

Gerrick Palivorn
Caldari Provisions Caldari State
159
 |
Posted - 2012.03.05 10:10:00 -
[57] - Quote
Wolodymyr wrote:Eve is a great game because of how dangerous it is. Even in space that is labeled as "High Security Space" you can still die in a fire. But for some reason there is a ship mod that allows you to fly into the most dangerous solar system you can find, warp off somewhere, cloak up, and be so immune to danger that you can just leave your computer for hours.
Hmmm... I could say the exact same thing about stations and POS's. As long as these exhist and function as a way to be immune to whatever is happening in the game, I will always support the option for people to be able to cloak up and use the latrine, and yes that includes #2 |

Asudem
Asen of Asgard
6
 |
Posted - 2012.03.05 10:28:00 -
[58] - Quote
JitaPriceChecker2 wrote:Serge Bastana wrote:
You're complaining about the cloaker changing your behaviour in game, but you're wanting to change theirs to suit you.
If their behavior is going for pizza and sitting cloaked in system and generating false intel then yes. If they are inactive they should vanish from local. Problem solved.
There is no problem to solve at all. If you have a problem with that, grab you balls and play hello kitty or whatever you play in the kindergarten.
|

Herold Oldtimer
Caldari Provisions Caldari State
33
 |
Posted - 2012.03.05 11:05:00 -
[59] - Quote
I once wanted to have some fun pvp'ing against this one cloaker that was in the same system as me. went out in a decent ship, flew to a neutral location and challenged him to a fight. Funny thing though was that the guy avoided me, wouldn't even talk to me, thought that is understandable. Us being enemies and all. He had no problem attacking a poor individual that had no way of fighting back though, but as soon as I appeared he would hightail it back to wherever he came from.
Why would this grizzled hardcore pvp monster shy away from pvp? He was even sporting a cloak module on his ship. And from what I know, the hardest of them all fight with a cloak module, right? |

Asudem
Asen of Asgard
6
 |
Posted - 2012.03.05 11:27:00 -
[60] - Quote
Herold Oldtimer wrote:I once wanted to have some fun pvp'ing against this one cloaker that was in the same system as me. went out in a decent ship, flew to a neutral location and challenged him to a fight. Funny thing though was that the guy avoided me, wouldn't even talk to me, thought that is understandable. Us being enemies and all. He had no problem attacking a poor individual that had no way of fighting back though, but as soon as I appeared he would hightail it back to wherever he came from.
Why would this grizzled hardcore pvp monster shy away from pvp? He was even sporting a cloak module on his ship. And from what I know, the hardest of them all fight with a cloak module, right?
If you ask me, those guys are small scale PVPer which cant take on anything alone that has guns at all. Its the same kind of pilots which overrun indu corp in HSec wars with a high amount of numbres and firepower. A fair 1v1 for them is a Armageddon vs. Iteron Mark III - just an extreme example. |
|
|
|
| |
Reply to Topic |
| Pages: 1 [2] 3 4 5 6 :: one page |
| First page | Previous page | Next page | Last page |