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Inquisitor Lord
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Posted - 2008.03.03 03:45:00 -
[1]
What is the best/standard setup for a Dominix to solo any LVL 4 mission?
I can use any T2 drone and I also have high skills in all related area's. |

Mykpilot
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Posted - 2008.03.03 04:22:00 -
[2]
Dominix Battleship setup for PvE level 4 missions:
High: 4x Whatever Rail gun you want to fit 2x Drone Augmentor I Mid: 5x Cap Recharger II Low: 3x Specific Armor Hardener 3x Specific Armor Hardener 1x Larger Armor Repair II Rigs: 2x Capacitor Control Circuit I 1x Auxiliary Nano Pump
Drone: Whatever Heavy/Sentry/ECM drone mix for the mission
You will be able to tank 500+ DPS Your drone DPS will be about ~425-475 Your turret DPS will be about ~150-200 You will be very cap stable, depending on your skills you can probably remove 1-2x Cap Recharger II
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William Darkk
Gallente Garoun Investment Bank
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Posted - 2008.03.03 04:57:00 -
[3]
With that many hardeners, wouldn't you be better off with a DC2 instead of one? -------------------------------------------------- <3 my Drones |

Zo5o
Gallente Longcat is Long
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Posted - 2008.03.03 05:02:00 -
[4]
Edited by: Zo5o on 03/03/2008 05:05:23
This should handle just about anything, and permaruns everything but AB:
4x 350/425mm Rails (depending on skills) 2x Drone Link Augmentors
2x Cap Recharger II's 3x Omnidirectional Tracking Links (or 2 and an AB)
1x Large Armor Repairer 4x Hardeners 2x Cap Power Relays
2x Auxiliary Nano Pumps 1x Sentry Damage Augmentor
Drones:
5 Garde IIs 5 Warden or Curator IIs Mix of hobgoblins and hammerheads
(Don't need heavy drones w/2 or more omnidirectional tracking links, as Gardes hit orbiting cruisers and up just fine)
(exception: use only exp drones vs. Angels)
For more tank, swap cap power relays for hardeners and omnis for cap rechargers. For more gank, swap hardeners for magstabs.
For even more gank, upgrade your repper and/or hardeners and swap the 2 nano pumps for another sentry damage augmentor. I personally have 2 domis... one with the nano pumps and one with 2 sentry rigs, the 2 sentry rig one gets way more use than the nano pump one, cos I rarely need its tank even with t2 gear. DPS at range (with sentries+rails) is your most effective tank. Kill them before they get in range to do damage.
You should be using sentries at least 80% of the time to get the most out of yer domi.
The omnidirectional tracking links are CRUCIAL for this ship. I never fly without at least 2, and prefer 3. Garde II's hitting for full damage at 45km with 2 sentry damage rigs = winrar.
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Generalkey
Surge. Night's Dawn
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Posted - 2008.03.03 08:10:00 -
[5]
doing lv 4's in a domi is a dream. my set up.
highs: 4 L rails (do what you can use) 2 drone link aug Meds: 5 Cap recharger II's Lows: 2 LAR II, 4 mission specific hardeners, 1 cap power relay
Rigs: 2 nano pumps, 1 CCC
Drones: 7 Ogre II, 5 Warden I, 5 Hammer II's, 5 Hob II's
if you are to lazy to get an alt or come back with a salvager i always run with these highs.
Highs: 2 tractor beams, 2 salvagers, 2 drone link aug.
:D
tanks every mission if you put mission specific hardeners. guritas/serp: 2 thermal, 2 kinetic bloods: 2 thermal, 2 em drones,mercs: omni tank 1 kinetic,thermal,explosive,EANM II
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Mykpilot
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Posted - 2008.03.03 13:54:00 -
[6]
Edited by: Mykpilot on 03/03/2008 13:54:32 I've never used Sentry drones before, so do they work like normal combat drones? Will they just attack on their own and kill whatever is attacking you? Will they eventually clear the room (or whatever has been aggro'd)? I'm interested because I'm a big fan of doing missions while I read, play other games and other random afk stuff.
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Sphynx Stormlord
Gallente Anqara Tech
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Posted - 2008.03.03 14:01:00 -
[7]
Originally by: Mykpilot Edited by: Mykpilot on 03/03/2008 13:54:32 I've never used Sentry drones before, so do they work like normal combat drones? Will they just attack on their own and kill whatever is attacking you? Will they eventually clear the room (or whatever has been aggro'd)? I'm interested because I'm a big fan of doing missions while I read, play other games and other random afk stuff.
The big difference is that they dont fly anywhere. This means that the normal way of using them involves stoping your domi, dropping the sentries, setting them to blow stuff up, occasionally retargetting them if you are not happy with their own target choices (but at least that happens within about 4 seconds, rather than watching them fly 20km to the other target). When you are done, scoop the sentries, and go.
They work much the same as other drones for targeting stuff, they just waste less time, as they dont fly from target to target.
Lots of omnidirectional tracking links are recomnded if you want them to kill stuff at all ranges. I would say that Garde II's with 3 omnidirectional tracking links have an effective range between 10km and 50km; for frigates and cruisers orbiting below 10km it is work changing to hammerhead II's instead.
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Mykpilot
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Posted - 2008.03.03 14:38:00 -
[8]
So, if I were to run a two ship setup with the purpose of completing level 4 missions. All I would need to do is run two Dominix w/ Sentry Drones? The first one would warp in aggro the room, the second one would warp in 10 KM behind, each drop their drones. If my drone setting are agressive, both sets of drones will clear the aggro'd mobs?
I'd probably setup the first Dominix with 6x Hardeners II and 1x LAR II, the second Dominix would probably just run a LAR Remote II, wouldn't need any hardeners I wouldn't think.
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kahless stovokor
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Posted - 2008.03.03 17:02:00 -
[9]
My setup for lev 4 missions: High: 1x 250mm rg II 2x 425mm rg II 1x Drone link aug 1x Tractor 1x salvager
Med: 1x 100mn AB II 4x cap recharger II's
Low: 1x Lg arm rep II 3x Rat specific hard II's 1x Dam cont II 1x cap pwr relay II 1x 1600mm Rein. Rolled Tung. Plates
Rigs: 2x ccc I's 1x trimark arm I
Drones: ALWAYS rat specific 7x Hvy II's(2 spares) 10x Med II's 15x Light II's
CPU: 540/750 PWR: 8604/11,250 Cap Recharge: 183 Armor 14,965hp
Kill, loot, salvage and smile 
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Forum Warrior
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Posted - 2008.03.03 19:42:00 -
[10]
I run: 2x DLA, 4x 350 nameds You could use 350 IIs, but you'd need the +5% grid hardwiring, and frankly for the 16 dps gain I didn't bother to splurge 200mil on that. Nameds fit with the cheapo 1% one and AWU5. 3x CRII, 2x omni I found 2 omnis to be enough if you have t2 sentries, gardes hit cruisers >10km and frigs >20km just fine. 3 is nice to not bother switching to wardens for anything above 45km though - since there effectively aren't any BS orbiting you above 51km or so, and with the resulting 45km optimal on gardes it's enough to just leave them out if you're lazy - but I prefer to afk with permatank, which doesn't work with less than 3 CRIIs. 2x LARII, 4x hardenersII, 1x CPRII Permatanks nearly all missions (sansha/guristas/serps only obviously) full stage aggro afk, sans guns. But if you're afk you can't activate guns anyway, so whatever. 3x CCC
In closing, I don't even bother to bring t2 heavies along for anything but Vengeance since I got t2 sentries. And you can semi-afk nicely with them, too. Aggro whole stage, whip out lights (or just instapop approaching frigs if it's snipeable), afk a bit, whip out sentries, afk for the rest of the time. You need to have max cap + fitting skills for this to work as described, though. Not a pimp setup, but for the price I don't think it can be easily beaten in the convenience/afk/safety department. If you want to always be attentive and absolutely minimize expenditure of time though, try a 1x LAR and 3 omni setup with a sentry rig like above. (or just splurge a couple bils on it and run with shieldtank + officer rails )
...I just wish CCP would release a faction domi  |
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r0b0to
Awesome People Secret Corp
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Posted - 2008.03.04 05:35:00 -
[11]
here's mine 2x LARII 3x T2 rat spec hardeners 1x DCUII 1x EANMII
5x camp recharger II
w/e in highs, tractors, salvagers, moar turrets, etc
2x CCC 1x ANP
drones
perma runs everything (energy management 4 and systems operation 5) 650 dps omnitanked
anyone know what the damage values are for the different pirate races? ----------- D: |

Deux Machina
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Posted - 2008.03.04 06:12:00 -
[12]
I was thinking of:
Dominix 6x D250 Rail 2x Omni Tracking Link, 3x Cap Recharger II 2x Navy LAR, 3x Hardener II, DC II, SS MFS 2x Sentry Drone Aug
It should drop out 844 DPS and tank around 450-500, and burst up to 1000+.
Comments? I am looking for a good corp |

Glassback
Body Count Inc. Mercenary Coalition
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Posted - 2008.03.04 08:53:00 -
[13]
Originally by: Generalkey doing lv 4's in a domi is a dream. my set up.
highs: 4 L rails (do what you can use) 2 drone link aug Meds: 5 Cap recharger II's Lows: 2 LAR II, 4 mission specific hardeners, 1 cap power relay
Rigs: 2 nano pumps, 1 CCC
Drones: 7 Ogre II, 5 Warden I, 5 Hammer II's, 5 Hob II's
if you are to lazy to get an alt or come back with a salvager i always run with these highs.
Highs: 2 tractor beams, 2 salvagers, 2 drone link aug.
:D
tanks every mission if you put mission specific hardeners. guritas/serp: 2 thermal, 2 kinetic bloods: 2 thermal, 2 em drones,mercs: omni tank 1 kinetic,thermal,explosive,EANM II
I agree with this post and wish to subscribe to it's news letter.
G.
LinkedIn

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tiberiusric
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Posted - 2008.03.04 10:51:00 -
[14]
my loadout for lvl 4's.
use a cormorant to salvage then:
5 heavy t2 neut blasters 1 drone link 4 t2 cap rechargers 1 t2 web 2 t2 lar 4 t2 hardeners 1 t2 cap power relay
2 ccc rigs 1 sentry drone damage rig
5 t2 gardes 5 t2 bouncers 5 t2 ogres
with bs to 5 and t2 sentries,will rip thru anything
use web and blasters to kill frigs and to draw aggro

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Hectaire Glade
Forum Jockey
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Posted - 2008.03.04 15:10:00 -
[15]
5 DG/CN 350s, DLA 4 Cap IIs, Drone Nav Comp (or omni, if you prefer sentry drones) Faction LAR, 4 A-Type Passive hardners, 2 Navy or bettter mag stabs 2 Nano pumps, 1 CCC
817 DPS w/o implants, tanks all level 4s without breaking a sweat.
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Mykpilot
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Posted - 2008.03.04 15:36:00 -
[16]
And how much did the faction/complex equipment cost you?
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fivetide humidyear
Gallente The Avalon Foundation
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Posted - 2008.03.04 16:16:00 -
[17]
if you want a change to the usual dual LAR II domnis try shield tanking. especially works well if a lot of your missions are against angels. Guns don't quite perma run with antimatter, just about do with uranium / thorium. If tank is excessive change a SPR II for PDS II then guns permarun easily.
5x 425mm railgun II 1x drone range augmentor
2x invulnerability field II 3x LSE II
2x PDS II 2x SPR II 2x MFS II 1x DCU II / MFS II
3x purger rigs
mission specific droneage.
all skills at 4 you do need all the T2 to get the tank up good enough, so far runs all the level 4's i've tried it on faster than my t2 dual armour tanked domni with less micromanagement, no lag worries and so far no warpouts let alone overheating the invuln fields.....
and the boost to completion speed in level 4's reduces boredom somewhat

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Kelevraen
Caldari Earned In Blood
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Posted - 2008.03.04 16:30:00 -
[18]
Edited by: Kelevraen on 04/03/2008 16:33:01 4x of any gun you want 2x drone link augmentors.. get that 85km control range.
5x capre t2
2x large t2 armor reps 3-4x missions specific hardeners 1-2x eanm depending on hardener layout
3x CCC
a bay of t2 heavies. your choice on them.
warp to mission, get aggro, turn on the tank, launch drones, go afk.
It can perma run up to 5 hards, 4 guns and both reps. :) I know this, cause I do it in every mission. don't need to micro manage anything.. drones kill everything. ezpz. best setup on this entire thread imo :P
 Hi there! |

Firkragg
PREDATORS OF DESTRUCTION
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Posted - 2008.03.04 16:46:00 -
[19]
Originally by: Sphynx Stormlord
Originally by: Mykpilot Edited by: Mykpilot on 03/03/2008 13:54:32 I've never used Sentry drones before, so do they work like normal combat drones? Will they just attack on their own and kill whatever is attacking you? Will they eventually clear the room (or whatever has been aggro'd)? I'm interested because I'm a big fan of doing missions while I read, play other games and other random afk stuff.
The big difference is that they dont fly anywhere. This means that the normal way of using them involves stoping your domi, dropping the sentries, setting them to blow stuff up, occasionally retargetting them if you are not happy with their own target choices (but at least that happens within about 4 seconds, rather than watching them fly 20km to the other target). When you are done, scoop the sentries, and go.
They work much the same as other drones for targeting stuff, they just waste less time, as they dont fly from target to target.
Almost correct, sentrys dont fly away but they do tend to drift so watch out as if they start taking agro you might discover they are suddenly out of scoop range.
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Mykpilot
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Posted - 2008.03.04 17:08:00 -
[20]
Quote:
if you want a change to the usual dual LAR II domnis try shield tanking. especially works well if a lot of your missions are against angels. Guns don't quite perma run with antimatter, just about do with uranium / thorium. If tank is excessive change a SPR II for PDS II then guns permarun easily.
5x 425mm railgun II 1x drone range augmentor
2x invulnerability field II 3x LSE II
2x PDS II 2x SPR II 2x MFS II 1x DCU II / MFS II
3x purger rigs
mission specific droneage.
all skills at 4 you do need all the T2 to get the tank up good enough, so far runs all the level 4's i've tried it on faster than my t2 dual armour tanked domni with less micromanagement, no lag worries and so far no warpouts let alone overheating the invuln fields.....
and the boost to completion speed in level 4's reduces boredom somewhat
Its quite the beast with 650-800 dps (depending on skills), but even with a level 5 character, your shield tank will only be able to handle about 360 DPS. Your guns can only fire for 6 mins tops for you go dry and have to recharge (about 30 mins). I like the idea of a passive tank because the less I have to do the better, if your planning to AFK a mission, your really might try replacing the entire low rack with SR II's. Thay way you'll be able to tank 600 DPS, you'll have to drop a gun or two though, not that your DPS is really coming from those, they are just to aggro.
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