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Alski
Gallente Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.12.29 08:15:00 -
[1]
POSs are one of my little pet hates in Eve, I don’t mind shooting them, esp. as we sorta get to loot them these days, but I do hate fuelling them, repairing them, assembling them, and dismantling them… at least dismantling in the way that doesn’t involve guns and enormous internet spaceships anyway.
In this post, I’m just going to cover my idea for fixing the most common problem with POSs, and one that doesn’t get nearly as much attention as stuff like sovereignty, that being…
Fuel.
By far the biggest problem with fuelling POSs is that way we have 8 different types of fuel to deal with per POS (11 in total counting all the isotopes), meaning 8 different sets of numbers, all of which are variable based on tower size, race, sovereignty level, CPU usage, and PG usage.
Anyone who deals with POSs knows the annoyance of either having lots of notes full of fuel numbers, or excel sheets, or 3rd party applications to tell them how much fuel to load there haulers with, the thing is… us having to manually calculate, type in and individually move the required fuels around is an unnecessary timesink and a pain in the arse.
My Solution: Everything else in Eve that deals with raw materials - everything from T1&T2 manufacturing, drugs, cosmos items, etc etc - takes raw materials and builds them into something before they can be used. POS fuel should be no different.
Instead of POS fuel being lose materials as they are now, they should be built into “reactor cores” or whatever fancy sci-fi name you’d like to call them, exactly the same POS fuels we have now in the same quantities, only built into one single solid lump that will last say 14 days, but require roughly 50% of the mass of the m3 volume an equivalent amount of fuel is today.
These “reactor cores” would come in 4 different flavours for the 4 different races towers, this way the isotope market is unaffected as the demand should stay the same.
The major difference in operation between “reactor cores” and current POS fuel usage, would be in the way CPU/PG use effects fuel useage. For the uneducated: right now if you put 6 days worth of trade goods into a POS, those trade goods will last 6 days no matter what, but your PG/CPU fuel use (liquid oz & heavy water) is dependent on how much of your towers PG/CPU capacity is being utilized. In my idea, reactor cores would simply gain somewhere around 25%* of there normal lifespan when at zero CPU, zero PG use, when using 50% PG&CPU they would last 12.5%* longer, etc. (*note: these figures are just estimates and would need to be properly balanced)
This should offset the fact that if your tower only runs at around 25% of capacity, you are in effect paying for fuel you would not be using, as you can no longer balance fuel depending on requirements.
Advantages of this solution: -Removes a lot of unnecessary maths and excel sheet crap from Eve -Faster, simpler, minus one timesink. -With the right roles, now even a newb can fuel a tower without committing the sin of 99 days of heavy water. -Much less DED mail spam from dieing towers -Easyer logistics / hauling, towers now stay fuelled longer for the same amount of time spent maintaining them. -Less people getting burnt out dealing with the current system. -Isk sink – the blueprints for these reactor cores probably shouldn’t be free if ya know what I mean ;)
Disadvantages -Easier logistics (depends on your point of view) -Isk sink… because someone will find something to complain about. -Running towers that operate on very low CPU/PG levels may cost more.
I have a few more ideas on this, but this thread is long enouth allready so...
When replying to this post, please consider using our handy and insightful response form: [] wtf are pos’s? [] empire carebear, don’t deal with that ****, where mah agent at? [] someone else fuels ours, I hear he has grey hair. [] tl,dr [] can I have your stuff? [] U HAVE TO FEUL THEM?!?
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Danae Melios
Azteca Transportation Unlimited
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Posted - 2007.12.29 09:33:00 -
[2]
First of all, this should go in the ideas forum, not GD. That out of the way:
I sort of agree about the fuel aspect. I am just getting our corp's POS assembled (not right this minute, but in the next week) and it is trying.
However, I submit that there are people out there who get a kick out of this kind of stuff. Whether it is enough to warrant subjugating such a large number of other players to it, is a good question.
I like your idea about the fuel, but I think it should be deeper than that. While I appreciate the uses of commodities in something other than hauling them around before moving on to other parts of the game (do people actually do that anymore?) I would like to see those, as well, have their own BPs for use in deep space.
There are some issues with your reactor core fuel unit, such as faction (consumes less of one or two specific fuels) and the different sizes of tower. Excluding the faction towers, there would have to be 12 different BPs seeded for reactor fuel to take into account usage. Unless you simply said one unit is needed for small, two for medium, four for large.
Originally by: game box
Conceive a new life without boundaries, where murder, plunder, betrayal, and delusions of grandeur will lead you to boundless glory or to the brink of ruin.
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Frug
Zenithal Harvest
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Posted - 2007.12.29 09:37:00 -
[3]
[ ] wtf are posFs? [ ] empire carebear, donFt deal with that ****, where mah agent at? [ ] someone else fuels ours, I hear he has grey hair. [ ] tl,dr [ ] can I have your stuff? [x] U HAVE TO FEUL THEM?!?
Actually having batteries that can be manufactured is a nice idea.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Abrazzar
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Posted - 2007.12.29 10:02:00 -
[4]
There was once the idea around to implement fuel pellets. Those are basically manufactured blocks of POS fuel which combine all the needed stuff in one item instead of all them different ones. Add a volume compression and balance it with a wastage for more comfort.
Pre-manufactured POS batteries/fuel pellets would definitely reduce the time needed to sift through the markets to get all the different fuel items together.
It'd require new BPOs/BPCs for the pellets, pellet items for the different towers, a change in the code of what fuel is consumed and a couple weeks/months time for the players to stock up on pellets before the fuel need is changed.
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Kazuma Saruwatari
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Posted - 2007.12.29 12:26:00 -
[5]
tbh I'd forego POS's completely, but at least to ease the burden, I vote for this idea.
Though tbh, I'd throw away the idea of "fuel compression" though. POS fueling should be harder in terms of manufacturing said "fuel pellets", and not gain any benefit in terms of space before-after. -
 Odd Pod Out, a blog of EVE Online |

Thorek Ironbrow
Ironbrow Industries Co. Empire Research
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Posted - 2007.12.29 12:33:00 -
[6]
I like the ideas of "Reactor Cores" or w/e they'd get called. I'd also guess it would be another way for people to make money. Which is always good. _____________________________ Thorek Ironbrow of Ironbrow Industries Co. Part of the Empire Research Alliance Look us up in Nomaa or Itamo to join! |

Thorek Ironbrow
Ironbrow Industries Co. Empire Research
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Posted - 2007.12.29 12:36:00 -
[7]
[] wtf are posFs? [x] empire carebear, donFt deal with that ****, where mah agent at? [] someone else fuels ours, I hear he has grey hair. [x] tl,dr [x] can I have your stuff? [] U HAVE TO FEUL THEM?!?
_____________________________ Thorek Ironbrow of Ironbrow Industries Co. Part of the Empire Research Alliance Look us up in Nomaa or Itamo to join! |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.12.29 12:56:00 -
[8]
Edited by: Crumplecorn on 29/12/2007 12:56:30 I like this idea. Not because I dislike all the screwing around the fuelling of POSes takes (I am one of those oddities who kind of enjoy it), but rather because a lot of it is pointless.
It is pointless because you are doing the maths to reach an achievable optimum. The maths in stuff like ship fittings is what allows for variety and customisation, and there is no fixed optimal setup (one hopes), so there is a point to spending time doing the maths to evaluate a given setup. Since any given POS will have optimum fuel levels, and the choice is simply between fuelling your POS optimally or sub optimally, the maths effort behind the fuel is pointless effort.
[ ] wtf are posFs? [ ] empire carebear, donFt deal with that ****, where mah agent at? [ ] someone else fuels ours, I hear he has grey hair. [ ] tl,dr [x] can I have your stuff? [x] U HAVE TO FEUL THEM?!? -
 DesuSigs |

Kransthow
AWE Corporation Intrepid Crossing
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Posted - 2007.12.29 13:02:00 -
[9]
[ ] wtf are posFs? [ ] empire carebear, donFt deal with that ****, where mah agent at? [X] someone else fuels ours, I hear he has grey hair. [ ] tl,dr [ ] can I have your stuff? [X] U HAVE TO FEUL THEM?!?
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