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Ashen Angel
Minmatar Bad Dog Digging
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Posted - 2007.12.23 13:36:00 -
[1]
Is it worth training up both skills?
got about 15 days till I have max industrial and spaceship command. And not sure there is a point to both skills.
Unless I pick up a blockade runner (but there are cheaper alternatives for that)
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Mudkest
Ekliptika Engineers Ekliptika
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Posted - 2007.12.23 14:31:00 -
[2]
freighters are nice if you have to move a big load of stuff, but are fairly slow and sluggish. if you need to move only a few thouasand m3 of goods then transports are a better choice, faster and less risky. ----- GIEV custom ship paint jobs! I want my hello-kitty-kessie!
For your safety do not destroy vital testing apparatus |
Ashen Angel
Minmatar Bad Dog Digging
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Posted - 2007.12.23 14:38:00 -
[3]
Well I'll have an interon V for small jobs
But some have mentioned that I would want the transports and freighters instead.
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Hyren
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Posted - 2007.12.23 18:29:00 -
[4]
Originally by: Ashen Angel Well I'll have an interon V for small jobs
But some have mentioned that I would want the transports and freighters instead.
Transports are generally much faster into warp than their T1 counterparts, as well as having bonuses to their defenses (against scrams too). They do have a bit less capacity, but for moving expensive gear they are second to none. Once you have the skill, there is little reason not to use one of them when moving expensive cargo.
Freighters are for hauling very large amounts of gear, several 100km3's at once. The downside is they warp extremely slowly, and are easy to kill if the enemy catches you. Unless you frequently find you need to haul a very large amount of gear, it's likely you probably don't need one (they are also expensive).
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.12.23 18:58:00 -
[5]
Getting skills for transports gives you more flexibility. You can either go with the blockade runner (very fast and agile, hard to catch, limited cargo) or deep space transports. (more cargo than T1 variants, high defenses, low agility)
You also get most of the skills needed for the freighter, but as been said, unless you want to carry hundreds of thousands of m¦, it's not really useful.
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Jacob Holland
Gallente 19th Star Logistics
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Posted - 2007.12.26 10:56:00 -
[6]
The first question is simply "What are you looking at these skills for?"
If you're looking at volume trading then a Freighter is a no-brainer. However, much of the time, if you wish to make the most of that capacity then trips into low sec are required, which is where the Blockade Runner comes into its own. If you're hauling for a mining op then the freighter certainly makes moving the ore from station to station easier but the Deep Space Transport offers the best belt to station haulage (at a cost effective level - the Ity V is bigger than the Occator but only if T2 cargo rigs are used). Looking to haul low volume, high value stuff? then the threat of suiciders is your primary concern and the Deep Space Transport pushes the value of the ships required to gank you up nicely. --
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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Ashen Angel
Minmatar Bad Dog Digging
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Posted - 2007.12.26 23:22:00 -
[7]
Trained up transports some (still got a little over a week on the industrial skills so I can use them)
Also going to go for freighters
Figure I'll have many options then (using an Deep Space as my main transport, a blockade runner for some jobs, and for bulk hauling ice/ore/etc to market I'll have the freighter)
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Alex Shurk
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Posted - 2007.12.27 02:24:00 -
[8]
Dont bother training transports past level 1. The utterly useless bonuses on the ships makes any SP invested in it worthless.
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Ashen Angel
Minmatar Bad Dog Digging Empire Research
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Posted - 2007.12.27 03:43:00 -
[9]
Originally by: Alex Shurk Dont bother training transports past level 1. The utterly useless bonuses on the ships makes any SP invested in it worthless.
Maybe for the Amarr and Gallente But I will also be maxing out my minmatar industrial skill. And the bonuses there are worth looking at, the caldari are also good.
Since both the minmatar and caldari are shield tankers (where most of my tank skills are right now) the transports bonuses look nice.
But I will not be going up past 1 in transports till I max minmatar industrial (I like my mammoth and the mastadon would be a good low sec hauler for mining operations)
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Weyt Forme
Minmatar Old Farts Imperial Republic Of the North
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Posted - 2007.12.27 17:12:00 -
[10]
The tank on the transports is mostly worthless. Basically, if you need to turn on a shield booster you are already dead or warping/jumping away. So the bonuses, even on the minmatar and caldari ships, from the transport skill are not worth the training time past level 1.
The real great part about the transports is being able to fit an MWD and a cloak.
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Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2007.12.28 12:44:00 -
[11]
I remember my Shield tanked Bustard getting caught by a hostile Enyo in 0.0.
I was easily able to tank him.
Tanking skills for the Bustard and Mastadon can be useful, although tanking skills for the Impel and Occator are much less useful, as you have to sacrifice low slots to put a proper tank on them.
However, if you do use your low slots to tank, Impel and Occator would probably tank better than the Bustard and Mastadon.
Play nice while you butcher each other.
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WardogX
Outkasts
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Posted - 2007.12.28 15:02:00 -
[12]
I got both trained on my hauler account. Get freighter to 5 and Transport to 4 or 5. If you want to haul you may as well do it effectively. I get more cargo room out of my large transport then I do out of my iteron V so its worth wild to go transport....not to mention it tanks better... and you gain added benefit of using the smaller transports as blockade runners.
Freighter is great but only for major amounts of hauling or hauling of multi billion dollar items through high sec slow boat AFK (but in low sec blockade runner is better for moving high ticket items and not going AFK and slow boating of course.) These are a must have for seasoned players in eve (imo). Even if you don't use it a lot you never regret having it at your disposal when the time comes.
I got both gallente and caldari industrial to lev 5...Caldari Freighter skill to 5 and Transport to 4..... I would like to have amarr industrial lev 5 (for the larger transport) too but never went for it.
I use with a Charon freighter for the sheer cargo size (over 980,000+ M3 cargo space at lev 5 freighter makes it very nice... its like having a large station vault inside a ship)
I use a Crane transport as my blockade runner.. since patch it jumps very quickly... nice way to quickly slip by with high ticket items.
I use an Occator transport as my replacement for the Interon V. (If I had lev 5 amarr industrial i would use the larger amarr transport in place of the occator.)
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Mya Chrystal
Dead Men Walking
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Posted - 2007.12.29 11:39:00 -
[13]
Originally by: Jacob Holland the Ity V is bigger than the Occator but only if T2 cargo rigs are used
I think you will find that Itty V is bigger that the Occator without T2 cargo rigs. IIRC the Itty V has 38,433.1 with a full set of T2 Expanders and 3 cargo rigs the Occator is only 35k
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Lord Timelord
Artifex Dynamics New Eden Conglomerate
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Posted - 2008.01.01 04:39:00 -
[14]
Originally by: Weyt Forme
The tank on the transports is mostly worthless.
The real great part about the transports is being able to fit an MWD and a cloak.
I'll have to disagree with your first point. A well setup Transport can tank an enormous amount of damage. All you have to do is haul less (use less expanders), and fit smartly for a tank. So equipped it would take several ships to take one out.
Being able to fit a Cloak and a MWD are indeed good advantages. If you didn't fit for all out tank, the MWD should allow you to get back to the gate if you happen to get caught jumping into a gate camp.
Originally by: Sergeant Spot I remember my Shield tanked Bustard getting caught by a hostile Enyo in 0.0.
I was easily able to tank him.
Tanking skills for the Bustard and Mastadon can be useful, although tanking skills for the Impel and Occator are much less useful, as you have to sacrifice low slots to put a proper tank on them.
However, if you do use your low slots to tank, Impel and Occator would probably tank better than the Bustard and Mastadon.
Try tank harder... MUCH harder. Choose the correct modules, and you'll find an Impel/Occator have a lot in common with the concrete median strip on Interstate Highways. They won't yield to anything easily. __________
My Corporation's Website
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akirahayase
Caldari The Dutchies
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Posted - 2008.01.01 10:40:00 -
[15]
Edited by: akirahayase on 01/01/2008 10:41:48 That you train for the Amar is smart ,coz the Impel is the biggest TII hauler it has 7 low slots ,i also read TII rigs ..there nice also still on my wish list but there more worth thanyour whole ship,soyou should build them yourself .
Buying isn't worth it.
For the rest like all said above train freighter to V and you can fit a station vault or fill it whit general freight cans .
Tanking whit my blockrunner hmm i fit a 10 mwd and outrun them even if they web you. and of course a claok in high.
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