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Ruffio Sepico
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Posted - 2004.03.16 05:36:00 -
[1]
With more and more people producing T2 stuff, the amount of components available in the game is drying up, and the agents dont drop as much as they used to. This is pressing the prices WAY UP.
Like, just look at the prices the interceptors goes for these days. Insurance on them doesnt even cover a small percentage of the cost of buying them. So please, any ETA on when either NPC's start sell components or blueprints is released so players can start produce these!?
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PropanElgen
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Posted - 2004.03.16 06:53:00 -
[2]
Quote:
With more and more people producing T2 stuff, the amount of components available in the game is drying up, and the agents dont drop as much as they used to. This is pressing the prices WAY UP.
Like, just look at the prices the interceptors goes for these days. Insurance on them doesnt even cover a small percentage of the cost of buying them. So please, any ETA on when either NPC's start sell components or blueprints is released so players can start produce these!?
You are talking to the wall, they are too busy thinking of new ways to nerf sentry guns and secure containers.
All the angels and the puny men of god looked away... Frightened to death by the evil that was born on that day!
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Ruffio Sepico
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Posted - 2004.03.16 07:24:00 -
[3]
Quote: You are talking to the wall, they are too busy thinking of new ways to nerf sentry guns and secure containers.
Well I had the fortune to land a t2 interceptor bp, but running all over the place to scavenge the components to build the ships take lots of time + cost tons so the price on the end product is horrible. As a builder you get yelled at for taking so high prices, but the cost to build is horrible due to the shortage of components and some being more rare or in demand than others pressing prices sky high.
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bugeye
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Posted - 2004.03.16 09:00:00 -
[4]
Quote:
Well I had the fortune to land a t2 interceptor bp, but running all over the place to scavenge the components to build the ships take lots of time + cost tons so the price on the end product is horrible. As a builder you get yelled at for taking so high prices, but the cost to build is horrible due to the shortage of components and some being more rare or in demand than others pressing prices sky high.
Place buy orders on the market or give us a list of the stuff you need. The components are out there and many of them for a reasonable price. But if the traders dont know what you need, how can they supply you with the stuff?
business is war! |
drunkenmaster
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Posted - 2004.03.16 09:09:00 -
[5]
I'm looking to sell mine, I've got tons. And a stack of *almost* every type.
Sadly, the only people putting in buy orders in the region I store them and people trying to pay less than recycle value.
If someone puts up some buy orders that are worth the two clicks to view them, then I may sell them. But not at the crappy prices on display at the moment. .
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Ruffio Sepico
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Posted - 2004.03.16 10:51:00 -
[6]
Quote: I'm looking to sell mine, I've got tons. And a stack of *almost* every type.
Sadly, the only people putting in buy orders in the region I store them and people trying to pay less than recycle value.
If someone puts up some buy orders that are worth the two clicks to view them, then I may sell them. But not at the crappy prices on display at the moment.
I got buy orders over several regions. But, I dont pay like 100x times the recycle worth of the components either. Like, someone trying to sell Nanomechanical microprocessors for 40-50k a unit is a bit far out. This morning I spent some 20 mill on running around and gather components (sigh).
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Ruffio Sepico
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Posted - 2004.03.16 10:54:00 -
[7]
Quote:
Quote:
Well I had the fortune to land a t2 interceptor bp, but running all over the place to scavenge the components to build the ships take lots of time + cost tons so the price on the end product is horrible. As a builder you get yelled at for taking so high prices, but the cost to build is horrible due to the shortage of components and some being more rare or in demand than others pressing prices sky high.
Place buy orders on the market or give us a list of the stuff you need. The components are out there and many of them for a reasonable price. But if the traders dont know what you need, how can they supply you with the stuff?
I thought traders did check the demands on the market. But of course maybe the price doesnt appeal enough. People sitting on their components, waiting, biding their time to get a good sale, might bite the dust, just as many did when SSC patched and the components devalued a lot.
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Krashtest
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Posted - 2004.03.16 11:31:00 -
[8]
As drunkenmaster said , place buy orders for at least recycle value or you will not get enough components to build much. I have maxed refine and refine efficiency and have been recycling all the components is have gotten.
Just so you know , i now have over 7.00 faction to 5 different npc corps and every one of them gave me stacks and stacks of components. When i move to a new agent , i look at buy orders. I know the refine values for most of the components and if no buy orders are even close, the recycle button is hit and gone they are.
Your Mega Afocal Pulse Maser I perfectly strikes Asteroid (Veldspar) [R0ME], wrecking for 798.3 damage.
Your 425mm Railgun I perfectly strikes Guardian Captain, wrecking for 685.9 damage.
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bugeye
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Posted - 2004.03.16 12:59:00 -
[9]
Quote: I thought traders did check the demands on the market. But of course maybe the price doesnt appeal enough. People sitting on their components, waiting, biding their time to get a good sale, might bite the dust, just as many did when SSC patched and the components devalued a lot.
When u have to check 5+ regions to get rid of your stuff and 95% of all buy orders are 1 isk crap, one just stops caring about it. I guess u get better results when u post what (and where) components u need and how much you want to pay for it in the market or agent forum.
business is war! |
Foehammer
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Posted - 2004.03.16 14:11:00 -
[10]
i price my tech 2 components at average sellprice, which is usually at around 4-25k apiece, now, buy orders average maybe 2k apiece, why would i sell at this price? last two days i've sold out 18 tech2 orders, and currently have another 10 at gelfiven
i've noticed no drop in tech2 agent rewards
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Severus Trajan
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Posted - 2004.03.16 14:12:00 -
[11]
Well then, anyone of you guys stocked up on Antimatter Reactors within easy access from Amarr Prime? Need a bunch of those, and sell orders in the area hover around 75k, slightly outrageous if you ask me...
I'll be happy to pay well above refine value, want my Crusader ASAP.
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Harisdrop
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Posted - 2004.03.16 14:21:00 -
[12]
I have noticed that most of my 5k isk order from the first days of castor have been bought. I think everything is fine. You stingy little profiteers with bp might just want to loose some of your profit and buy at 5k isk an item.
Having missions and making them worth it is what the game is about. TO ME. --------------------------
Garsh ma it soo cool killing people in there space thingies |
Talon SilverHawk
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Posted - 2004.03.16 14:50:00 -
[13]
I have a load to, I saved from my missions. Better stick them on the market. Tech 2 will be player based so I don't think you will see them on the NPC market. Which is good.
Tal
What goes around comes around...
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Ruffio Sepico
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Posted - 2004.03.16 14:57:00 -
[14]
Edited by: Ruffio Sepico on 16/03/2004 14:59:15
Quote: I have noticed that most of my 5k isk order from the first days of castor have been bought. I think everything is fine. You stingy little profiteers with bp might just want to loose some of your profit and buy at 5k isk an item.
Having missions and making them worth it is what the game is about. TO ME.
The average value in recycling worth of components is UNDER 5000 ISK. And that even when you price the minerals at like 5.5 pyr, 1.5 trit, 300 nocx, 15 mex, 64 isogen.. wich is decent mineral prices.
Now when you take a look at what components is needed to build like a interceptor (this case a stiletto):
Ceramite Composite Armour Plate (30) Deflection Shield Emitter (25) Electrolytic Capacitor Unit (25) Laser Sensor Cluster (20) Nanomechanical Microprocessor (20) Nuclear Reactor Unit (30) Plasma Thruster (40)
Some of these components is cheap and easy to obtain, others you have to pay through your nose for. So the average component price pr unit when building a ceptor can easy go up to 20k a unit. Then add minerals and some people like to take a heafty builders fee as well. So supplying affordable interceptors for the market just isnt possible. And as more t2 ship bp's is released this problem will increase. So it would been nice if CCP did release bp's for the components, that would open up a whole new market as well, and we could see a drop in prices on t2 items that would be affordable for the common players and not just the "elite" with isk pouring out of their nose.
Im not a stingy little profiter, and rather wont build any at all when the price for the end product rise to a level that isnt justified. Then I rather just research the bp, make some copies, wich in turn the market doesnt have any good of either, but damned if you do and damned if you dont.
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Foehammer
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Posted - 2004.03.16 15:08:00 -
[15]
and why would i sell at mineral price? just to be an overall nice and kind guy? we dont do missions to please you guys really.
and making bp's for the items, well that would certainly make missions worthwhile!
alternative fix would be simply to reduce mineral worth of the items and give more of them as rewards.
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Ruffio Sepico
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Posted - 2004.03.16 15:15:00 -
[16]
Quote: and why would i sell at mineral price? just to be an overall nice and kind guy? we dont do missions to please you guys really.
and making bp's for the items, well that would certainly make missions worthwhile!
alternative fix would be simply to reduce mineral worth of the items and give more of them as rewards.
I havent said you should do that, what you do is up to yourself. And I been bying this stuff for even up to 6-7 the mineral price worth, but in the end it isnt worth it really. Paying double of the mineral cost is more than enough imho, but everyone is entitled their opinions.
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Athule Snanm
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Posted - 2004.03.16 15:46:00 -
[17]
I'm not sure that any of the tech 2 stuff apart from a handful of the modules that can be made so far is worth the time it takes to gather the components, mostly due to the survivability of the equipment plus most of it is combat related. Once items start coming in that have unique and new abilities - such as the frigates that can warp to a ship - demand for components will increase and drag up prices. This will likely have a knock on effect on the prices of existing modules. It takes far longer to gather components from agents and with far less certainty than mining - in my opinion prices for components aren't high, they're low. If there was true demand for all the components prices would start at 10x recycling value and go up from there, certainly not 2x.
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Doomheim - EVE's only hygiene! |
Ruffio Sepico
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Posted - 2004.03.16 16:00:00 -
[18]
Quote: I'm not sure that any of the tech 2 stuff apart from a handful of the modules that can be made so far is worth the time it takes to gather the components, mostly due to the survivability of the equipment plus most of it is combat related. Once items start coming in that have unique and new abilities - such as the frigates that can warp to a ship - demand for components will increase and drag up prices. This will likely have a knock on effect on the prices of existing modules. It takes far longer to gather components from agents and with far less certainty than mining - in my opinion prices for components aren't high, they're low. If there was true demand for all the components prices would start at 10x recycling value and go up from there, certainly not 2x.
Nice that would put the component cost for building a interceptor at some 9.5 mill + the other costs of it.. go figure... then imagine what the prices would be for a t2 cruiser, or heck even a bs... :p
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Discorporation
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Posted - 2004.03.16 16:04:00 -
[19]
This is how the market works, guys
better pay up for those construction items
[Heterocephalus glaber]
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Ruffio Sepico
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Posted - 2004.03.16 16:17:00 -
[20]
Quote: This is how the market works, guys
better pay up for those construction items
Sometimes its better not to, there will always be a limitation for how much people want to purchase for. There is no use in buy construction components at ridicilous prices when no one will buy the product they are used in.
Like lets say your agent give you 100 componets as a bonus. You can try sell it for 50k a unit, and land 5 mill for it. Or you can sell it for 10k a unit and earn 1 mill, the later case its almost sure you get it sold, and at double mineral worth. Anyhow, its just a mater of time before components gets introduced in other ways than through agent missions. I can wait ;-) I doubt production of t2 stuff will take off all that much before it does.
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Athule Snanm
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Posted - 2004.03.16 16:40:00 -
[21]
Quote: Nice that would put the component cost for building a interceptor at some 9.5 mill + the other costs of it.. go figure... then imagine what the prices would be for a t2 cruiser, or heck even a bs... :p
Like I said, the benefits of the current slew of modules and ships don't match the effort required to gather them. Would I on the other hand pay 20M for a scout or overt ops frigate that could warp to an enemy ship at will? Almost certainly, possibly more. Cruisers and battleships will have the benefit of increased survivability (interceptors have the problems of smartbombs at gates, drones and wrecking shots to worry about) and thus are more suitable ships to invest a lot of money in.
There are three things feeding in to the equation when working out how much something should cost - the amount of work involved, the worth of the object and its rarity. Agent runners do by far the bulk of the work for tech 2 items, if after paying them a decent amount the work involved on their part you can't make a profit then you have to come to the conclusion that the market doesn't feel that the value of the end product is worth the amount of work required to build one.
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Doomheim - EVE's only hygiene! |
Sofitia Mourtos
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Posted - 2004.03.16 16:45:00 -
[22]
You requested information about buy orders....
I have a buy order for arround 500 antimatter reactor units at 15k arround 1000 ion thursters at 10k both in freatlidur
And now that I think of it I belive that I need a few more types gravmetric sensor clusters come to mind... I'll update my buy order when I get online..
I'll proberbly keep this post updated...
---------------------------------------- Buying Co-processor II bpo |
Ukiah
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Posted - 2004.03.16 20:18:00 -
[23]
I put sell orders at a flat, decent rate on ALL of my T2 components in Luminaire and was stunned to see how quickly they sold. And I didn't sell at less than recycle value. I figure I probably could have sold them for more, but maybe the people constructing the elite frigates with them will pass the savings on to the final buyer, which in turn will drive the general prices down. It's a win/win situation for me. Crap was clogging up my hangars.
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Wraeththu
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Posted - 2004.03.16 23:25:00 -
[24]
Quote: The average value in recycling worth of components is UNDER 5000 ISK. And that even when you price the minerals at like 5.5 pyr, 1.5 trit, 300 nocx, 15 mex, 64 isogen.. wich is decent mineral prices.
T2 Component Recycle Values
40-50k prices are silly, but don't expect components at min costs unless you plan on selling your interceptors at min costs.
-- TomB: End the speed-race. 1 propulsion mod allowed, make turrets affect ship attributes like +speed/+ab speed +agil for progressivly smaller/lighter turrets, -speed/-ab speed -agil for long-range. |
Ruffio Sepico
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Posted - 2004.03.17 00:42:00 -
[25]
Quote:
40-50k prices are silly, but don't expect components at min costs unless you plan on selling your interceptors at min costs.
I dont mind 2-3 times the mineral cost for components, when I see some for sale within that range I grab them. But when it start reach 10 times the min value it get ridicilous. Some components is rare and people take adventage of that, something that dishes out on the end product.
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Talon SilverHawk
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Posted - 2004.03.17 00:45:00 -
[26]
Edited by: Talon SilverHawk on 17/03/2004 12:50:44
Quote:
Quote:
Some components is rare and people take adventage of that, something that dishes out on the end product.
Thats market forces im afraid the rarer the product the more it costs, Im sure it will change though. For example remember Perception implants at one point they where the most expensive in game then a patch and its the cheapest.
Tal
What goes around comes around...
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Ruffio Sepico
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Posted - 2004.03.17 01:08:00 -
[27]
Quote:
Quote:
Quote:
Some components is rare and people take adventage of that, something that dishes out on the end product.
Thats market forces im afraid the rarer the product the more it costs, Im sure it will change though. For example remember Perception implants at one pint they where the most expensive in game them a patch and its the cheapest.
Tal
True, but in this case the producers of t2 stuff get blamed and shouted at for taking ridicilous prices for their product, but in reality the problem starts lower down in the foodchain. Many cases some cant offer others than "bring your own component" deals, because its not worth it in the end trying to keep a stock of components to be able to offer your end product at a sensible price.
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Jim Raynor
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Posted - 2004.03.17 01:54:00 -
[28]
Guys look, Tech II is not the replacement for Tech I, it is an extension of the current technology. If you want to fly a Tech II frigate, you have to pay, it's an ELITE ship, it's not for everyone, obviously.
Please do not turn the Tech II market into the Tech I market, where you can not sell anything except BPCs because everything is so simple to make and readily available.
There is a supply and demand for tech II components, yes they might run 15k isk/per but why shouldn't they? Winning a tech II lottery does not mean you should have a get rich free card and be able to crank out cheaply produced products are inflated prices due to blueprint monoopoly (remember the Miner II debacle, anyone?). ------
ROBBLE ROBBLE |
Ruffio Sepico
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Posted - 2004.03.17 02:27:00 -
[29]
Quote: Guys look, Tech II is not the replacement for Tech I, it is an extension of the current technology. If you want to fly a Tech II frigate, you have to pay, it's an ELITE ship, it's not for everyone, obviously.
Please do not turn the Tech II market into the Tech I market, where you can not sell anything except BPCs because everything is so simple to make and readily available.
There is a supply and demand for tech II components, yes they might run 15k isk/per but why shouldn't they? Winning a tech II lottery does not mean you should have a get rich free card and be able to crank out cheaply produced products are inflated prices due to blueprint monoopoly (remember the Miner II debacle, anyone?).
The problem isnt really units running at 15k a unit, but 40-50k a unit and even more.
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Jim Raynor
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Posted - 2004.03.17 03:45:00 -
[30]
Quote: The problem isnt really units running at 15k a unit, but 40-50k a unit and even more.
How much does a 1400mm 'Scout' Howitzer cost when you recyele it?
What is the actual value of a 1400mm "Scout" Howitzer? Sure as hell is more than the cost of the minerals that it is made of.
Who said that tech II components should sell for their recycle value, or even close? Tech II is not supposed to be common, it is not supposed to be easy to mass produce. People are out there selling these components, they are out there, many people run missions.
You guys want miner II all over again where you make mining lasers that are better than everything out there, and cost 40k to make, and you can sell them at 5m a pop.
Sorry, no dice. ------
ROBBLE ROBBLE |
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